Type: Story Mission, Province: Itacua. Pac Katari's uncle, Amaru, is considered to be the heart of the rebel movement. The Kataris 26 was founded on his revolutionary ideas, so it was a big win for the cartel when they managed to capture him. Get to Amaru and extract him at all costs.
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Type: Story Mission, Province: Itacua. The rebel movement in Itacua is in bad shape, and Pac Katari needs our help. The more we support him now, the more support we can expect from him in the future.
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Type: Story Mission, Province: Itacua. A rebel with knowledge about La Yuri and El Polito has been imprisoned by the cartel in the village of Culta. Get to Culta, rescue the prisoner, and find out what he knows.
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Type: Story Mission, Province: Itacua. El Polito has a thing for high-end sports cars with the latest electronic gear. If we could get our hands on that car, our techs could pull a lot of intel from its onboard systems. The car is located at Santa Blanca's Itacua base. Get in, get the car, and get out.
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Type: Story Mission, Province: Itacua. The Unidad captain of FOB Armadillo frequently sends prisoners to La Yuri and El Polito for interrogation. Get to FOB Armadillo, track down the base captain, and find what he knows.
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Type: Story Mission, Province: Itacua. Acording to our intel, La Yuri and El Polito have returned to Itacua in response to the commander's message. We have a location on the hunting lodge where they are staying. Get to the lodge, locate the torturers, and kill them.
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Type: Story Mission, Province: Ocoro. Ocoro's primary cocaine lab is located inside a former slaughterhouse. Access to the lab requires a key code only known to El Emisario's assistant. Find the assistant, obtain the key code, then enter the lab and sabotage it.
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Type: Story Mission, Province: Ocoro. One of Ocoro's cocaine production sites is located aboard a converted fishing boat near Campo Ana. Find the boat lab and destroy it.
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Type: Story Mission, Province: Ocoro. The cartel is operating a coca paste lab inside a converted fish processing plant in Ocoro. Destroying the lab's ovens and mixers should disable it completely.
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Type: Story Mission, Province: Ocoro. El Emisario is getting desperate. He's sending a force of sicarios to take over the Ocoro hospital and convert it into a cocaine lab. Pac Katari has sent a small group of rebels to protect the hospital, but they won't last long without our help.
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Type: Story Mission (Optional), Province: Ocoro. Prior to the cartel attack on Ocoro hospital, the rebels loaded a truck with vital medicines and tried to get them to safety, but Unidad stopped the truck at a checkpoint and confiscated it. Locate the truck, steal it, and take it to the rebels.
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Type: Story Mission, Province: Ocoro. El Emisario's back is to the wall. El Sueño is out for blood over the loss of production in Ocoro, and El Yayo can no longer protect him. Cell phone calls place El Emisario at his hacienda. If we can extract him he'll have no choice but to cooperate.
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Type: Story Mission, Province: P.N. De Agua Verde. When Carzita is away from the province he depends on a trusted assistant to run the complex and take care of VIPs. Locate Carzita's assistant and eliminate him.
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Type: Story Mission, Province: P.N. De Agua Verde. Carzita's entertainment complex includes a lavish casino for the exclusive enjoyment of his guests. Raiding the casino and destroying its gambling machines and gaming tables will force it to shut down and upset the VIPs.
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Type: Story Mission, Province: P.N. De Agua Verde. We have intel that an important politician has arranged a secret tryst with a high-priced escort at the resort. Get a drone into position and record the politician in a compromising situation.
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Type: Story Mission, Province: P.N. De Agua Verde. Carzita's resort is a getaway for the rich and powerful from all over the world. We need to convince the cartel's guests that it's no longer a safe place to stay. Raid the resort and cause as much chaos as possible without harming the guests.
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Type: Story Mission, Province: P.N. De Agua Verde. We've forced Carzita to return to Agua Blanca to try and repair the resort's tarnished image. He's hosting a lavish party on his private island to try and win back some of his lost clientele. Get to Carzita and force him to give up his list of VIPs.
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Type: Story Mission, Province: P.N. De Agua Verde. We've got a location on the server containing a detailed list of every VIP that has been a guest of the cartel at Agua Verde. We need to hack the server and obtain that list.
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Type: Story Mission, Province: Tabacal. Madre Coca runs Tabacal like a medieval fiefdom, terrorizing the local peasants into farming coca for her. An older cocalero, named Chavez, is trying to convince the people to revolt against the cartel. We need to keep him alive at all costs.
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Type: Story Mission, Province: Tabacal. Coca leaves gathered by Madre Coca's enforcers are taken to an old freight yard where they are placed under guard prior to shipment out of the province. Locating and destroying those stockpiles would be a major setback to Madre Coca's operation.
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Type: Story Mission, Province: Tabacal. Security for coca shipments along the treacherous Death Road are led by a cartel lieutenant named Salazar. Salazar was recruited personally by Madre Coca and is one of the few men she trusts. Capturing him would be a huge blow to her organization.
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Type: Story Mission, Province: Tabacal. Madre Coca reached out to the rebels, asking to negotiate the release of Salazar, her protégé and right-hand man. Weakened and desperate, she might be willing to turn on El Sueño if the right amount of pressure is applied.
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Type: Story Mission (Optional), Province: Tabacal. The cocaleros in Tabacal are forced to deliver their coca leaves to a farm in Tabacal where Madre Coca's enforcers collect the leaves. Ambushing the enforcers will weaken Madre Coca in the eyes of the cocaleros.
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Type: Story Mission (Optional), Province: Tabacal. Salazar has provided information on a number of Madre Coca's supporters who are hiding among the cocaleros. As long as these agents are alive, the cocaleros will fail in any attempt to fight the cartel. Madre Coca's agents must be hunted down and eliminated.
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Type: Story Mission, Province: Barvechos. Sueño has sent his accountant, El Pulpo, to audit Nidia Flores' books. It's possible that Sueño suspects Flores of skimming off cartel funds. Pulpo's assistant is currently at the Sipuco silver mine. We need to grab him and find out what he knows.
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Type: Story Mission, Province: Barvechos. Nidia Flores launders the cartel's profits through the Banco de Barvechos. Convoys carrying large amounts of cash roll in from Brazil every week. If we can seize one of those trucks and plant it at Pulpo's hideout, Flores will blame him for the theft.
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Type: Story Mission, Province: Barvechos. Flores keeps hundreds of millions of dollars in cartel profits in a vault at the Banco de Barvechos. The loss of this fortune will put Flores in a very dangerous position. We need to breach the vault and defend it until the rebels can clean it out.
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Type: Story Mission, Province: Barvechos. Locate Nidia's personal personal computer in the Santa Blanca headquarters in Barvechos and use it to empty Flores' bank accounts.
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Type: Story Mission, Province: Barvechos. Wagner's given us El Pulpo's cell number and the location of his hideout. We'll have an agent call Pulpo, posing as one of Flores' sicarios, and threaten his life. Pulpo's sure to panic and make a run for the airport. Make sure he gets there alive.
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Type: Story Mission, Province: Caimanes. El Cerebro has built a flotilla of three submarines that are capable of making the run from Caimanes all the way to Florida. This represents a major increase in the cartel's smuggling capability, and it must be stopped. Locate and destroy these submarines.
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Type: Story Mission, Province: Caimanes. El Cerebro has built a flotilla of three submarines that are capable of making the run from Caimanes all the way to Florida. This represents a major increase in the cartel's smuggling capability, and it must be stopped. Locate and destroy these submarines.
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Type: Story Mission, Province: Caimanes. El Cerebro has built a flotilla of three submarines that are capable of making the run from Caimanes all the way to Florida. This represents a major increase in the cartel's smuggling capability, and it must be stopped. Locate and destroy these submarines.
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Type: Story Mission, Province: Caimanes. There is an armored boat anchored at the Santa Blanca base in Caimanes, loaded with high-tech electronic systems for use in El Cerebro's submarines. Get to the boat, steal it, and take it to a delivery point where a CIA team will pick it up.
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Type: Story Mission, Province: Caimanes. We have intel on a warehouse in Caimanes where El Cerebro conducts his most advanced design work. Search the warehouse for intel and recover any files or schematics that are found.
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Type: Story Mission, Province: Caimanes. The intel we've obtained in Caimanes has allowed us to ID El Cerebro. His current location is unknown, but we do have a solid fix on his assistant. We need to get eyes on this assistant and tail him until he leads us to El Celebro, then extract him.
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Type: Story Mission, Province: Pucara. DJ Perico's former bodyguard, Arturo Ruiz, works for the cartel at Pilca's mine. Find Ruiz and see what he can tell us about Perico.
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Type: Story Mission, Province: Pucara. DJ Perico's home is located in the village of Todos Santos, Pucara's capital. Find the house and search it; if Perico is there, grab him.
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Type: Story Mission, Province: Pucara. DJ Perico's radio station is located in the village of Charamokho. Search the station; if Perico is there, take him into custody.
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Type: Story Mission (Optional), Province: Pucara. El Sueño has spent the past several years building an elaborate mausoleum for himself, a testament to his oversized ego. A convoy carrying religious artifacts is heading there now. Locate the convoy and destroy it.
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Type: Story Mission, Province: Pucara. The intel we've obtained from Perico's home, his radio station, and his ex-bodyguard have given us enough information to narrow down his general location. Find Perico, capture him, and force him to give up the encryption key for the station's master control.
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Type: Story Mission, Province: Pucara. Pac Katari needs a skilled station engineer to hijack Radio Buchon's signal. His communications specialist has been captured by Santa Blanca, and he is being held at the Olico Super Dam. Locate the rebel engineer at the dam and extract him.
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Type: Story Mission, Province: Malca. The Ghosts obtained intel on a meeting between El Chido's Agent and Santa Blanca dignitaries. Additionally, they found out the location of the hotel where the assistant to El Chido's agent is spending the night. We need to locate the assistant and see if he can lead us to the meeting.
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Type: Story Mission, Province: Malca. El Chido's people and Santa Blanca are working together to promote the narcocorrido's upcoming concert. The first step in disrupting the concert and embarrassing the singer is to destroy the promotional materials being stockpiled in the province.
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Type: Story Mission, Province: Malca. El Chido's concert at Uma Marca is the centerpiece of the singer's publicity tour for Santa Blanca. Wrecking the venue planned for the concert will be a major setback for the tour, and a public embarrassment for El Chido and the cartel.
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Type: Story Mission, Province: Malca. El Chido's trademark car will soon be delivered to Malca by a Santa Blanca convoy. Locating the convoy and stealing the car will embarrass El Chido and damage his reputation as a macho narcocorrido.
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Type: Story Mission, Province: Malca. Santa Blanca has moved El Chido's concert to a remote mountain peak and surrounded the singer with cartel bodyguards. The only way to disrupt the publicity tour now is to enter the venue and extract El Chido during the concert.
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Type: Story Mission, Province: San Mateo. Santa Blanca has turned the entire village of Rosario into a prison camp. The office of the camp warden is likely to contain records of prisoners who have been detained there. Enter the camp, reach the warden's office, and search it for intel.
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Type: Story Mission, Province: San Mateo. La Carcel del Pueblo is a prison high up in the mountains where high-ranking rebel prisoners are taken for interrogation. Free the rebel prisoners and find one that can provide information about the disappearances.
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Type: Story Mission, Province: San Mateo. We've learned that a Bolivian journalist named Lupe Vera has been in San Mateo investigating the disappearances for the past several months. We need to locate Ms. Vera and find out what she knows.
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Type: Story Mission, Province: San Mateo. Our intelligence gathering efforts have revealed the existence of a "death truck" that transports corpses to El Pozolero. We need to intercept this truck and interrogate its driver for the location of El Pozolero's operation.
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Type: Story Mission, Province: San Mateo. We now have a confirmed location on El Pozolero, the man behind the gruesome disappearances in San Mateo. It is vital we extract El Pozolero and learn the identities of his many victims.
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Type: Story Mission, Province: Espiritu Santo. Esteban Ibarra is La Santera's advisor and the cartel's chief point of contact with the cult. He regularly delivers sermons to the faithful from a sanctuary in Espiritu Santo. Go to the sanctuary, find Ibarra, and kill him.
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Type: Story Mission, Province: Espiritu Santo. The cartel is funding La Santera's efforts with gold stored in caches across Espiritu Santo. Destroying these gold caches will be a major blow to the cult's finances and cause tension between El Sueño and La Santera.
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Type: Story Mission, Province: Espiritu Santo. The cartel is funding La Santera's efforts with gold stored in caches across Espiritu Santo. Destroying these gold caches will be a major blow to the cult's finances and cause tension between El Sueño and La Santera.
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Type: Story Mission, Province: Espiritu Santo. Out intel gathering efforts have turned up a location for La Santera's main chapel in Espiritu Santo. Sweep the location and see what is there. There may be actionable intel or other valuable material we can acquire.
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Type: Story Mission, Province: Espiritu Santo. Tensions have boiled over between El Sueño and La Santera. Sueño has ordered his sicarios to publicly execute the high priestess. If we can get to La Santera and extract her it will undermine both Sueño and her cult at the same time.
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Type: Story Mission, Province: Espiritu Santo. La Santera maintains her authority through a group of elite sicarios loyal only to her. These killers are fanatics, more ruthless and violent than the worst of the cartel's sicarios. Killing these adepts will weaken La Santera's hold on the cult. Some might try to escape. Don't let that happen.
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Type: Story Mission, Province: Villa Verde. We can use the feud between El Wey and Bento as leverage to topple the buchon. Obtain some of El Wey's custom shotgun shells, kill Bento, and leave the shells near the body. That should be enough to convince Unidad that El Wey was the killer.
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Type: Story Mission, Province: Villa Verde. The miners in Villa Verde hate working for the cartel, but Santa Blanca keeps them in line with threats to their families. Removing the threats will encourage the miners to throw down their tools and bring the mining to a halt.
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Type: Story Mission, Province: Villa Verde. Mined in Villa Verde, pyrolusite is processed in labs across the province for use in cocaine production. If we can locate and destroy these labs it will cut off the flow of pyrolusite to the cartel.
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Type: Story Mission, Province: Villa Verde. Mined in Villa Verde, pyrolusite is processed in labs across the province for use in cocaine production. If we can locate and destroy these labs it will cut off the flow of pyrolusite to the cartel.
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Type: Story Mission, Province: Villa Verde. El Wey is on the run. Unidad wants him for the death of Lieutenant Bento, and El Sueño wants him for the loss of the miners and the pyrolusite labs. The buchon has no one to turn to except us. Search the Unidad base for intel on El Wey's location and extract him.
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Type: Story Mission, Province: Remanzo. We've obtained intel on a Santa Blanca chemist working on cutting-edge techniques for smuggling cocaine out of the country. He's working out of a Santa Muerte church in Remanzo. Locate the chemist and extract him for interrogation.
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Type: Story Mission, Province: Remanzo. The cartel is using a quinoa factory to hide bags of cocaine in sealed bags of cereal. Destroying the factory's conveyor belts will bring the packaging operation to a halt.
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Type: Story Mission, Province: Remanzo. The cartel has found a way to hide liquid cocaine inside an energy drink called Electro. Destroying the storage tanks at the energy drink factory will cause enough damage to shut the plant down indefinitely.
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Type: Story Mission, Province: Remanzo. We have intel on a possible location for El Gato, the so-called "unkillable" boss of Remanzo province. Locate El Gato, kill him, and collect his biometrics for a positive ID.
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Type: Story Mission, Province: Remanzo. We've got another shot at El Gato. Get to the location, kill the buchon, and check his biometrics for confirmation. The bastard's luck can't hold out forever.
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Type: Story Mission (Optional), Province: Remanzo. We've learned that Santa Blanca is operating a crude surgical clinic in Remanzo where doctors are stuffing people with balloons of cocaine to smuggle out of the country. Locate the clinic and kill these doctors.
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Type: Story Mission, Province: Mojocoyo. We have intel on three large cocaine shipments that are being stockpiled in Mojocoyo prior to being shipped to Remanzo for packaging. Locate these drug caches and destroy them.
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Type: Story Mission, Province: Mojocoyo. We have intel on three large cocaine shipments that are being stockpiled in Mojocoyo prior to being shipped to Remanzo for packaging. Locate these drug caches and destroy them.
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Type: Story Mission, Province: Mojocoyo. We have intel on three large cocaine shipments that are being stockpiled in Mojocoyo prior to being shipped to Remanzo for packaging. Locate these drug caches and destroy them.
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Type: Story Mission, Province: Mojocoyo. The attacks on the cocaine stockpiles in Mojocoyo set off dozens of calls from cartel members looking for orders from their buchon. The Activity triangulated the calls to a house in Rancho Sabala. Go there, find the buchon, and extract him.
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Type: Story Mission (Optional), Province: Mojocoyo. Antonio has given us the location of the primary cocaine stockpile in Mojocoyo. Get to the cache and destroy it.
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Type: Story Mission (Optional), Province: Mojocoyo. Antonio's extraction and the loss of several drug caches have thrown Mojocoyo into turmoil, and El Sueño is out for blood. He has ordered sicarios to torture and kill Antonio's wife Gabriela. Get to Gabriela and extract her before it's too late.
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Type: Story Mission, Province: Koani. There is reason to believe that Boston Reed, the cartel boss in Koani, is running a smuggling network behind El Sueño's back. Suspicious activity has been reported at the train cemetery near the border. Sweep the area for intel on Reed's activities.
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Type: Story Mission, Province: Koani. Boston Reed uses a corrupt air traffic controller at Koani airport to hide his smuggling flights from the authorities. Interrogate the ATC and find out everything he knows.
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Type: Story Mission, Province: Koani. The bank account number obtained at Media Luna has provided the identities of Reed's top henchmen: Carlos and Hernando Guerrero, also known as the Undertakers. Track down the Undertakers and find out what they know about Reed.
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Type: Story Mission, Province: Koani. Hernando Guerrero has given us the means to take out Boston Reed. Get to the smuggler's airstrip and enter Reed's emergency code into his private network, then ambush the elusive boss when he appears.
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Type: Story Mission (Optional), Province: Koani. Intel gathered in Koani has identified a truck depot as a hub of Santa Blanca's overland smuggling network in the province. Infiltrating the depot and copying its records will allow us to map the entire network from end to end.
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Type: Story Mission (Optional), Province: Koani. Santa Blanca is getting ready to deliver a major shipment of drugs to buyers across the border with Brazil. Thanks to the records obtained from the cartel truck stop in Koani, we know the exact route the shipment will take. Intercept the convoy and destroy it.
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Type: Story Mission, Province: Montuyoc. A Santa Blanca communications center in Montuyoc could contain message logs identifying the cartel's senior military instructor. Enter the communications center and hack its message logs.
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Type: Story Mission, Province: Montuyoc. The cartel deserter is believed to be hiding somewhere in Laguna Colorada. We need to locate and extract him to find out what he can tell us about the sicario training program.
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Type: Story Mission, Province: Montuyoc. We have actionable intel on Carl Bookhart, the former US Army Ranger who is now training sicarios for Santa Blanca. Bookhart can be found at the cartel base inside the abandoned Choza Padre silver mine. Find Bookhart and kill him.
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Type: Story Mission (Optional), Province: Montuyoc. Santa Blanca stores small arms ammunition and mortar shells for its training program at an outpost in Montuyoc. Raid outpost and destroy the crates of mortar shells to further disrupt their operations.
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Type: Story Mission (Optional), Province: Montuyoc. We have confirmed the location of Santa Blanca's main training base in Montuyoc. Attack the base and eliminate the cartel's military instructors.
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Type: Story Mission, Province: Flor De Oro. Unidad keeps records of its black operations at a secure underground data center at MOB Jaguar, its headquarters in Flor de Oro. Hacking this data center and obtaining the files will expose its ties to Santa Blanca and help disrupt their operations.
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Type: Story Mission, Province: Flor De Oro. General Baro is a decorated military leader who made a deal with the Devil when he agreed to help the cartel. Baro's former aide betrayed him and joined the rebels, but he's imprisoned at a Unidad base. Free the former aide and find out if he has intel on the general's location.
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Type: Story Mission (Optional), Province: Flor De Oro. Data obtained from MOB Jaguar has revealed that a cartel informer has discovered the identities of CIA assets within Unidad. The informer will soon pass this information on to his handler. The informer must be eliminated to protect our agents in the field.
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Type: Story Mission, Province: Flor De Oro. Ghosts found Baro's weakness: his daughter, Erendira Buendia. He's devoted to her, but the two haven't spoken since Baro got into bed with the cartel. If we can get Erendira to reach out to him, Baro will risk anything to see her again. That will give the Ghosts the opportunity they need to extract him.
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Type: Story Mission, Province: Libertad. Libertad's buchon is rumored to be one of the cartel's top chemists. His identity is still unknown, but we've recently learned the location of his residence. Searching the house might provide clues to the boss's identity and help us track him down.
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Type: Story Mission, Province: Libertad. Marcus Jensen's assistant has been persuaded to set up a meet with the buchon at the Witch Market, a local marketplace specializing in occult paraphernalia. Ambush Jensen when he arrives and extract him for interrogation.
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Type: Story Mission (Optional), Province: Libertad. We have obtained intel on the stockpiling of precursor chemicals in Libertad prior to delivery to Ocoro. Locating and destroying these stockpiles will have a major impact on cocaine production.
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Type: Story Mission (Optional), Province: Libertad. A convoy of chemical precursors is on the move, heading out of Libertad on the way to Ocoro. Locating and destroying the convoy will deprive Ocoro of crucial materials needed to create cocaine.
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Type: Story Mission (Optional), Province: Libertad. Intel suggests that Libertad's gas and oil extraction company, Via-B Gas, is sourcing precursor chemicals and importing them on behalf of the cartel. It's vital that we locate the chief of the refinery and convince him to stop working with Santa Blanca.
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Type: Story Mission. El Sueño has given El Muro a chance to atone for his failure by killing La Plaga. But El Muro can't bring himself to murder his brother. Instead, he plans on sneaking out of the country and taking La Plaga with him. Kill La Plaga before he gets away.
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Type: Story Mission. El Muro has turned on El Sueño, and the cartel kingpin wants him dead. El Muro has protected Sueño for many years, and he knows many of Sueño's secrets. Find El Muro and extract him before he slips out of the country or Sueño's people kill him.
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Type: Story Mission. Ramon Feliz is a popular blogger who's spent months making Santa Blanca look like heroes. Now he's turned on them, breaking a story about a cartel child trafficking ring. We need to get to Feliz and find out what he knows before Sueño has him killed.
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Type: Story Mission. The evidence obtained from Ramon Feliz's hard drive is the weapon we need to expose El Cardenal's hypocrisy. Proceed to the RV in Malca for details on the operation.
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Type: Story Mission. To keep up with demand, La Gringa has been forced to cut the purity of Santa Blanca's cocaine. El Sueño found out, and now he wants her dead. A crew is on the way to La Gringa's house to kill her. We need to get there first and extract her.
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Type: Story Mission. After he was caught cutting the purity of the cartel's cocaine, El Yayo was placed under house arrest. It's time to go get him. Expect heavy resistance. The guards have orders to kill El Yayo if he tries to escape.
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Type: Story Mission. We have intel on a convoy loaded with cash heading to the cartel bosses in Mexico. The loss of the convoy will disrupt cartel ops and drive a wedge between El Sueño and Nidia Flores. Take out the convoy, and, if possible, El Boquita as well.
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Type: Story Mission. We've caused so much damage to Nidia Flores' smuggling operation that El Sueño has decided to cut his losses; he's sent a hit team to kill Nidia and her daughter Valeria. We need to get to Flores first and extract her and her daughter.
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Type: Story Mission. Sueño's put the word out that he wants to negotiate. Though it's possible we've hurt him so much that he wants to talk peace, it's more likely he's planning an ambush. Two can play that game. Go to the meet. If Sueño turns up, kill him.
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Type: Story Mission (Optional). We've received intel pointing to the possible location of DEA Special Agent Sandoval's body. The intel is unconfirmed, but if there's even a chance it's correct, we owe it to Sandoval to check it out. Search the site and locate Special Agent Sandoval's body.
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Type: Story Mission (Optional). El Sueño's made contact. He's offering to give us Special Agent Sandoval's recorded confession. This is probably a trap, but we can't afford not to check it out. Head to the RV and recover any media you find.
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Type: Story Mission. We've received word from Pac Katari that one of his rebels might have a location on El Sueño. Talk to the rebel and find out what he knows.
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Type: Side Mission. You need to complete this type of rebel op, if you want to unlock rebel support skill Rebel Mortar or upgrade its power and cooldown.
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Type: Side Mission. You need to complete this type of rebel op, if you want to unlock rebel support skill Rebel Diversion or upgrade its power and cooldown.
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Type: Side Mission. You need to complete this type of rebel op, if you want to unlock rebel support skill Rebel Vehicle Drop-Off or upgrade its power and cooldown.
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Type: Side Mission. You need to complete this type of rebel op, if you want to unlock rebel support skill Guns for Hire or upgrade its power and cooldown.
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Type: Side Mission. You need to complete this type of rebel op, if you want to unlock rebel support skill Rebel Spotting or upgrade its power and cooldown.
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Type: Side Mission. You need to complete this type of rebel raid, if you want to get a large amount of supplies: food parcels, gasoline, comms tools or medications.
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Type: Side Mission. You need to complete this type of rebel raid, if you want to get a large amount of supplies: food parcels, gasoline, comms tools or medications.
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Type: Side Mission. You need to complete this type of rebel raid, if you want to get a large amount of supplies: food parcels, gasoline, comms tools or medications.
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