Markers on the map

Points of interest

BlasphemyHow to start: Talk to Gremla. Someone stole the banner Gremla was weaving on Brencis's request. The knyaz will be furious when he finds out... Objectives: Investigate Gremla's shed and its surroundings using Focus Mode - The banner was stolen from Gremla's shed. I need to check it for clues. Search for villagers with walking canes using Focus Mode - The banner was stolen by someone who used a walking cane and hurt their hand. There can't be too many people who match the description around Laslea. Speak with Alois - Alois might know something about the missing banner. I should speak with him. Speak with Otokar - Otokar might know something about the missing banner. I should speak with him. Speak with Dana - Dana might know something about the missing banner. I should speak with her. Speak with Premysl - Premysl might know something about the missing banner. I should speak with him. (1T) Reward: Daylight Amulet + 500XP or 250 XP) Report Premysl to Gremla or keep his secret - I found out that Premysl stole the banner in order to spite the vrakhiri. Now I need to decide what to do about him... (75XP or 250XP + 25 Denarius) Turns out Premysl was behind it all – he stole the banner to spite the vrakhiri. He had noble intents, no doubt... But was he right to act on them?
Deep downHow to start: Talk to Gavril. Even though I lived in Laslea my whole life, the area around it still held many secrets. Some of them buried deeper than others... Objectives: Search for Lazar by the peat bogs - Lazar headed out to the bogs to gather some peat, I should start my search there. Follow Lazar's tracks using Focus Mode - Seems like Lazar ran into some sort of danger. I've got to follow his tracks. Look for Lazar underground - Lazar's tracks led me to the cave entrance. He must've fallen in there. Find out who fell underground - Tracks in the peat bogs led me to the cave entrance. Someone must've fallen in there. Find a way out of the ruins - I need to find a way out of these ruins. Find a way out - I need to find a way out of this cave. Return to Gavril - I should tell Gavril about what happened. Speak with Zdislav about the ruins - I should let Zdislav know about the ruins – he's the village Elder, he'll know what to do about them. Endings: I found Lazar – but I was too late. I need to tell Gavril of his passing. I found Lazar alive and led him out of the ruins. What a dreadful place it was! I didn't have the time to see this through – there's only so much one can fit in a day.
Deep Down TreasureMireleaf Bracers (Master Light Bracers) - 36 Armour, Claw Art, -7% Block Stamina Cost, +2% Weapon Critical Hit Chance
Enter NotHow to start: Approach the door of the ruined house. The house by the path to the peat bogs looks abandoned... And yet, there are sounds coming from inside it. Curious... And potentially worth a look. Objectives: Find a way inside the house - The doors are locked shut... But maybe there's another way in? Investigate the house using Focus Mode - What's going on here? What's making all those sounds? I need to look around. Return the figurine to Father Florin - Ursula's dying wish was for the St. Jude figurine to be returned to Laslea Church. Father Florin is already there – I need to talk to him about this. I fulfilled Ursula's dying wish and returned the statuette to Father Florin, back at Laslea Church... Only to hear he will destroy it, in accordance with the vrakhiri laws. Reward: 100 XP
If a Tree Falls in a Forest...How to start: Inspect the corpse of the man crushed by a tree. I have a feeling something bad has happened in the woods by the peat bogs. Maybe I should take a closer look? Objectives: Follow the tracks - The logging site is abandoned, and the tracks lead deeper into the forest... If I want to find out what happened here, I need to follow them. Report your findings to Zdislav - I found bodies of Brencis's men – but I'm not sure what killed them. I need to report this to Zdislav – otherwise, the vrakhiri might pin these deaths on our village. I found a few of Brencis's men – dead, but by whose hand, I have no idea. I reported it to Zdislav, lest it's pinned on our village.
Live BaitHow to Start: Speak to your siblings during the "Withering Away" main quest, and agree to help them. Description: Dad told Yanna and the kids to go catch some trout. Maybe I should help them out? Yanna hates baiting the hooks. Objectives: Walk your siblings to the river - I agreed to go fishing with my siblings. First, we need to get down to the river. Catch Mirto - I need to tag Mirto. Catch Lunka - I need to tag Lunka. Look for the fishing rods using Focus Mode - Dad said he hid the rods in the reeds by the river. I've got to find them. Set up the fishing rods by the river - The kids won't have the patience to hold the rods – so I'd better set them up by the river. Bait the hooks with worms - Before we can start fishing, I need to bait the hooks. Fishing can be a calming experience – but not this time. We were accosted by Brencis's men – and it could've ended badly, were it not for the uriash who led them. Funny, I thought they were mindless beasts...
Page-TurnerHow to start: When visiting Anca during the "Withering Away" quest, choose to read Latin with her. Anca suggested we make the best of the weather and go back to practising my Latin. Objectives: Take Latin lessons with Anca - Anca invited me to stay over and practise Latin with her. Gather herbs from Anca's shed - A tree fell on Anca's shed. I need to help her collect all the herbs she had stored inside. Help Anca - Something happened to Anca – I need to check on her. - Reward: 100XP Endings: I learned a few more Latin words... And got to know Anca a bit better. So, time well spent, I say! I didn't have the time to see this through – there's only so much one can fit in a day.
Someone Needs a LessonHow to start: Approach the Vasil. Vasil is picking on me again. I've just about had it. Objectives: Deal with Vasil - Vasil keeps pestering me – again. Maybe it's time I taught him a lesson? Catch Vasil - I've got to catch Vasil and tell him to piss off. Defeat Atanas - Atanas doesn't take no for an answer! I need to defend myself. Now I know why Vasil acts the way he does – it's the fault of his father, Atanas... Who was likely abused by his own father, and so it goes, generations back.
Withering AwayMy father has a list of chores ready for me, as usual. I better get to it. Objectives: Take your clothes out of the storage chest - I need to get ready for the day and dress up. Split logs for firewood - I need to chop up some firewood so we can cook breakfast. Add the firewood to the stove - I have to fetch Dad the firewood. Pick up your sword - I should get my sword – it's a dangerous world out there. Obtain medicinal herbs from Anca - I need to go to Anca and fetch new herbs to help my mother. She's getting worse and it's Blood Mass tonight... Look for Anca - Anca's not at home. I need to find her. Follow Anca - Anca agreed to help. I need to follow her back to her hut. Bring the herbs back to Pieter and read the recipe from Anca - I have the herbs from Anca – now I need to bring them back to Dad and read the recipe. Endings: I did what my father asked of me – what my mother needed of me. I gave her the herbs – let's hope that's enough to keep her safe. I haven't managed to get the herbs for my mother in time. Now she will have to face Brencis at her weakest. May the Heavens protect her.

Shrines

Altenmarkt
Anca's Hut
Aurelius's Tower
Birch Woodlet
Blackwater Hollow
Borescu Commons
Briar Slough Hillock
Briar Sloughs Crossing
Briar Sloughs South
Briar Sloughs Watchtower
Codrin's Hunting Lodge
Constantin's Camp
Coward's Path
Drunken Bear Inn
Eastern Road to Oghasti
Eerie Knoll
Giant's Pawns
Gravel Lea
Howling Keep
Hunters' Camp
Jagged Rocks
Knyaz's Road
Laslea Centre
Laslea Gate
Little Lupila Crossing
Lower Maragir Wealds
Lunar Manor
Maragir Crossroads
Maragir Road
Maragir Wealds Watchtower
Merchant Trail
Mount Balaur
Muddy Trail
Northern Foothills
Oghasti
Outlaw's Gorge
Ovidiu's Thicket
Parlita
Parlita Woods
Pilgrim's Trail
Riverside Trail
Rock-Strewn Road
Rocky Glade
Ruined Hut
Sandy Gorge
Shepherd's Rest
Shrike's Crag
Shrike's Crag Road Fork
Silberstein
Silty Mug Inn
Silver Mines
Sloughside Mill
Southern Swampside
St. Mihai's Road
St. Tobias's Bridge
St. Tyna's Bosk
St. Tyna's Chapterhouse
St. Tyna's Grove Tower
Steep Steps Way
Stelian's Redoubt
Stoneward Post
Stuga Bridge
Stuga Marshes
Stuga Twin Falls
Svartrau Bridge
Svartrau North East
Svartrau North West
Svartrau Northern Crossroads
Svartrau South
Svartrau West
Tantari
Tantari Bog
Tantari Foothills
Tantari Twin Rocks
Tantari Watermill
The Middens
The Silts
The Swamp Menhirs
The Wallows
Ticha Spring
Turtle Rock
Upper Maragir Wealds
Uriash Village
Uriashi Hermitage
Vedera Marsh Guardpost
Vedera Shallows
Vedera Spring
Vera's Hut
Westridge Outpost
Whispering Bogs
Withered Gorge
Woodcutters's Camp
Woodland Outpost

Destroyed Shrines

Bear's Maw
Boarback Trail
Burners's Clearing
Crossroads Inn
Eastridge Outpost
Hidden Shrine
Lupila Riverpass
Manor Path
Maragir Wealds
Ogasti Crossroad
Pilgrim's Bridge
Prince's Crossing
Rockfalls Pasture
Small Bridge
St. Tyna's Grove
Svartrau Outskirts
Tantari Woods
Ticha Riverpass
Vedera Marsh
Western Slopes

Monster's Lairs

Bear Cave
Bear Cave
Bear Cave
Bear Cave
Kobolds's Nest
Kobolds's Nest
Kobolds's Nest
Kobolds's Nest
Kobolds's Nest
Kobolds's Nest
Kobolds's Nest
Kobolds's Nest
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Murohn's Lair
Tatzelwurm's Lair
Tatzelwurm's Lair
Tatzelwurm's Lair
Tatzelwurm's Lair
Wolves' Den
Wolves' Den
Wolves' Den
Wolves' Den
Wolves' Den