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The Generosity of Lady Sanjo, Ghost of Tsushima Tale

Walkthrough for the tale The Generosity of Lady Sanjo in the game Ghost of Tsushima. This page covers all main objectives, key steps, or helpful tips to guide you through the tale smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Tales of Tsushima

Location: Toyotama

This tale will be unlocked when you finish "A Message in Fire" and "The Delicate Art of Negotiation" tales. To get it started, talk to Lady Sanjo in her dojo in Umugi Cove.

Lady Sanjo, the woman who runs Umugi Cove, lives above the tavern. Perhaps I should pay her a visit.

You can find out that this tale is available by talking to people you meet while exploring the world.

Something of great value was stolen from Lady Sanjo in Umugi Cove. I need to know what it was.

Rewards:

Related points of interest

Icon of Side Tale The Generosity of Lady Sanjo Toyotama
Icon of Quest-related Gambler's Den Toyotama

Quest stages of The Generosity of Lady Sanjo

1. Speak with Lady Sanjo

When you talk to Lady Sanjo, she'll ask you to help her retrieve a certain map.

Speak with Lady Sanjo

Lady Sanjo asked for my help retrieving a stolen map. She claims it reveals the location of food stores that she uses to feed the people of Toyotama. She may be a criminal, but she sounded sincere. I'll look for the map and expect no shortage of trouble along the way.

2. Travel to the Three Paths Well

Travel to the well Lady Sanjo told you about.

Travel to the Three Paths Well

3. Look for the gambler's den / Search the area for the gambling den

The Gambler's Den is between the rocks a little to the north. Walk around the rocks and approach the stilt house in the middle.

Look for the gambler's den / Search the area for the gambling den

There's a man hiding inside but he won't let you in, so you have to find another way.

Look for the gambler's den / Search the area for the gambling den

4. Find a way inside the gambling den

Climb a large rock in front of the house and use a grappling hook to jump on the roof of the house.

Find a way inside the gambling den

Go inside through a small window.

Find a way inside the gambling den

5. Speak with the gambler

Talk to the man inside. It'll turn out to be a trap set by the ronin.

Speak with the gambler

6. Leave the gambling den / Speak with the ronin

Go outside and talk to one of the ronin. He'll want you to buy the map from them but you won't agree to it and the fight will start.

Leave the gambling den / Speak with the ronin

7. Defeat the ronin / Collect Lady Sanjo's map

There will only be three opponents. Easy fight. When you kill them, take the map from the corpse of the one you talked to.

Defeat the ronin / Collect Lady Sanjo's map

8. Speak with Lady Sanjo

Return to Lady Sanjo and hand her the map. It will end this tale.

Speak with Lady Sanjo