Walkthrough for the quest The Weaver in the game Divinity: Original Sin 2. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Chapter 4 - Mastering the Source
Starting Map: Reaper's Coast
To be able to start this quest you should enter the room where The Weaver is. Talk to it, so you need Pet Pal talent, and persuade it so it won't attack you.
We agreed to bring the Weaver three limbs.
If you don't have enough human body parts.
We attempted to trick the Weaver, and it attacked us.
Give The Weaver three human body parts.
We fed a spider named the Weaver, that Ryker held in captivity. In return, it told us that Ryker is beholden to some sort of 'promise' - something that he now wishes to free himself of.
The Weaver promised that if we brought it three limbs, it would reward us.
The Weaver rewarded us with a pair of silk gloves.
We've been had by the Weaver - we did as it asked, but it no longer had a reward for us in return.
If the spider attacks you then you will have to kill him.
The Weaver is dead.
We have left Reaper's Coast without dealing with the Weaver any further.