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No Laughing Matter, Divinity: Original Sin 2 Quest

Walkthrough for the quest No Laughing Matter in the game Divinity: Original Sin 2. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Chapter 4 - Mastering the Source

Starting Map: Reaper's Coast

To start this quest you should talk to Spirit of Mudbarrow.

We encountered a spirit called Mudbarrow. He wants us to get a sleeping Lone Wolf to reveal where she hid his gold after she killed him.

No Laughing Matter

Related points of interest

Icon of Spirit NPC Spirit of Mudbarrow Reaper's Coast
Icon of NPC Slumberjack Reaper's Coast

Quest stages of No Laughing Matter

1. Told Wolf2

Talk to sleeping Slumberjack ...

*Whisper in her ear; Mudbarrow wants his money.*

... and ...

*Search her for Mudbarrow's money.*

The result will be ...

Slumberjack revealed the location of the loot.

Told Wolf2

2. Got Reward

Talk to Spirit of Mudbarrow again.

Mudbarrow has rewarded us for our effort and departed for the Hall of Echoes.

2.1. Quest Reward

Go to the place marked on your map as Lone Wolf's Cache. You need 18 Wits to be able to find it. Dig here and take your reward.

Quest Reward

Quest Reward

3. Killed Wolf2

Slumberjack is dead. We won't be able to learn the location of the hidden loot from her now.

4. Ghost Sucked

The spirit of Mudbarrow's Source was consumed. There's nothing further to be done about this matter, it seems.

5. Close Left R C

We departed from Reaper's Coast without helping the spirit of Mudbarrow.