A collection of interactive maps for the game Divinity: Original Sin 2, created to assist players in exploring every corner of the game world. Each map contains essential information to help you achieve 100% completion, locate treasures, collectibles, quests, vendors, fast travel points, or other points of interest.
The index below enables quick navigation to the desired map.
The Hold - The Hold is the name of the first, tutorial location available in the game, that the players start on their adventure. It's a smal three-deck prison ship that transports sourcerers to Fort Joy and where the Troubled Waters quest takes place.
Markers on the map: Locked Passages x3, Keys x2, Future Party Members x7, NPCs x5, Chests x5, Fight x1, Transitions x6, Other x2.
Fort Joy - Map of the Reaper's Eye island, and Fort Joy, an ancient fortress located on this remote island where Magisters of the Divine Order have established an internment camp. After completing the game tutorial, players continue their adventure on this island. The main quest to be completed on this island is called The Escape.
Markers on the map: Showels x2, Identifying Glasses x2, Soul Jars x6, Unique Items x9, Common Gear x5, Scrolls and Letters x3, Key Locations x7, Obelisk x1, Crumbling Skulls x6, Books x8, Party Members x6, Yarrow flowers x3, Locked Passages x19, Keys x3, Levers x7, NPCs x65, Animals x7, Source x7, Ornate Chests x22, Ordinary Chests x31, Misc Loot x4, Fights x26, Waypoint Shrines x8, Transitions x44, Up or Down x14, Other x8.
Lady Vengeance - This is a map of Lady Vengeance, the ship you use after getting out of Fort Joy island to cross the sea and get to Reaper's Coast. During this journey you will complete two relatively short main quests: Lady o' War and To the Hall of Echoes.
Markers on the map: Books x2, Special Chests x3, Unique Items x3, Levers and Switches x3, Key x1, Locked Passages x3, Party Members x6, NPCs x7, Animal x1, Fight x1, Ornate Chest x1, Chests x5, Transitions x6, Other x5.
Reaper's Coast - Map of the Reaper's Coast and its sub-zones. This is the largest of the maps available in the game. The main quest to be completed here is called Powerful Awakening.
Markers on the map: Misc x24, Obelisks x7, Unique Items x12, Locations x21, Scrolls and Letters x13, Blackroot Plants x3, Books x14, Locked Passages x29, Keys x17, Levers / Switches x21, Altars x3, Mirrors x2, Source x17, Spirits x30, NPCs x104, Animals x16, Special Chests x15, Ornate Chests x18, Chests x39, Buried Treasure x6, Fights x36, Waypoints x14, Transitions x83, Up or Down x14, Other x2.
The Nameless Isle - Map of The Nameless Isle and its sub-zones such as The Council Academy, Arena of the Ages, The Impish Pocket Realm, Temple of Amadia, Vrogir's Enclave, Murky Cave, Duna's Sanctum, Heart of the Mother Tree, Black Ring Encampment, etc. The main quests to be completed on this island are called The Nameless Isle and The Academy.
Markers on the map: Mirrors x4, Phase Capacitors x4, Runes x2, Scrolls and Letters x2, Unique Items x3, Altars x8, Locations x2, Books x4, Spirits x6, NPCs x23, Animals x2, Keys x2, Levers and Switches x20, Locked / Hidden Passages x14, Fights x4, Ornate Chests x6, Chests x34, Waypoints x8, Transitions x27, Source x18, Up or Down x6, Other x13.
Arx - This is the map of Arx and its subzones such as Lord Kemm's Mansion and Vault, Sewers beneath the Prison, The Consulate, Demon's Home Realm, Magister Barracks Vault, The Crypt of Lucian, The Death Room, Micheil Ros' House, Doctor Daeva's House, The Loremaster's House, etc. The main quest to be completed here is called Hammerfall.
Markers on the map: Misc x17, Runes x2, Animals x4, Locations x7, Scrolls and Letters x5, Unique Items x6, Obelisks x2, Special Chests x3, Books x9, Locked / Hidden Passages x32, Keys x16, Levers and Switches x17, Source x10, Spirits x5, NPCs x51, Ordinary Chests x28, Ornate Chests x20, Waypoints x7, Fights x10, Transitions x58, Up / Down x4, Other x3.