An interactive map for Chapter 20 of Doom: The Dark Ages - "The Resurection", where the Doom Slayer returns to the living world to exact revenge. There are 12 Secret Areas, 392 Gold, 3 Rubies, 1 Wraithstone, 3 Demonic Essences - Health, Armor & Ammo, and 5 Collectibles - 2 Codex Entries, 2 Collectible Toys, and 1 Skin - hidden on this map.
The Slayer, having broken through the gates of Hell, looks now to bring justice to all who have wronged him.

Starting Point x1, Secret Areas x12, Codex Entries x2, Collectible Toys x2, Weapon Skins x2, Life Sigils x3, Soul Spheres x3, Sentinel Shrines x2, Demonic Essences x3, Wraithstone x1, Rubies x3, Gold x392, Keys x2, Switches x9, Locked Passages x6, Metal Locks x4, Wolf Statues x4, Cultist Circles x3, Demonic Leaders x3, Encounters (Large) x2, Mission Objectives x5, Points of No Return x3
The following legend of Resurrection interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.
Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.
Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.
Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.
Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.
Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.
Soul Spheres function as health and armor boosters. Picking up a Soul Sphere refills the player's health and armor to their maximum values.
Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.
Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.
Wraithstones are the rarest currency in the game. They can usually be found in secret locations, accessible after obtaining the appropriate key or completing specific tasks. They are used at Sentinel Shrines to unlock advanced upgrades for your arsenal.
Rubies are rarer, often hidden in tough-to-reach spots or gained from difficult encounters resources used to unlock higher-tier upgrades at Sentinel Shrines.
Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.
Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".
Various types of switches, levers, valves, and similar mechanisms that need to be activated to open a passage, remove a barrier blocking a path, etc.
Closed passages, such as gates that require a key or specific actions to open.
Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.
Wolf Statues are glowing red statues, environmental puzzles in specific chapters. Destroy them using the Shield Saw to remove a forcefield around rewards like Rubies or Wraithstones. Completing these puzzles may also unlock mission challenges and cosmetic rewards.
Cultist Circles are hidden groups of cultists found in secret areas, often engaged in rituals, as part of mission challenges like "Countercult" or "Extreme Prejudice." Players must locate and eliminate all cultists in these circles to earn rewards such as Rubies or weapon skins.
Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.
Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Places related to the main story in a particular chapter, etc.
Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.