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The Forsaken Plains, DOOM: The Dark Ages Map

An interactive map of the Forsaken Plains, the tenth location traversed when playing Doom: The Dark Ages. There are 10 Secret Areas, 230 Gold, 3 Rubies, 1 Wraithstone, 3 Demonic Essences - Health, Armor & Ammo, and 4 Collectibles - 2 Codex Entries, 1 Collectible Toy, and 1 Skin - hidden on this map.

The Slayer is sent on a one-man mission into Hell where previous Sentinel attacks have failed, targeting a demonic fortress.

Challenges

The Forsaken Plains

The Forsaken Plains - Map Markers Summary

Starting Point x1, Secret Areas x10, Codex Entries x2, Collectible Toy x1, Weapon Skins x2, Arsenal x1, Life Sigils x3, Sentinel Shrines x2, Demonic Essences x3, Wraithstone x1, Rubies x3, Gold x230, Key x1, Locked Passages x3, Metal Locks x3, Shield Recall Jumps x3, Demonic Leaders x3, Encounters (Large) x2, Encounters (Small) x2, Mission Objectives x3, Points of No Return x2

Legend / Points of interest

The following legend of The Forsaken Plains interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Starting Points

Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.

Icon of Starting Point Starting Point (Chapter 10) The place where you start the game at the beginning of Chapter 10.

Secret Areas

Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.

Icon of Secret Area Secret Area (The Forsaken Plains #1) Get some speed and jump.
Icon of Secret Area Secret Area (The Forsaken Plains #2)
Icon of Secret Area Secret Area (The Forsaken Plains #3)
Icon of Secret Area Secret Area (The Forsaken Plains #4)
Icon of Secret Area Secret Area (The Forsaken Plains #5)
Icon of Secret Area Secret Area (The Forsaken Plains #6)
Icon of Secret Area Secret Area (The Forsaken Plains #7)
Icon of Secret Area Secret Area (The Forsaken Plains #8)
Icon of Secret Area Secret Area (The Forsaken Plains #9)
Icon of Secret Area Secret Area (The Forsaken Plains #10)

Codex Entries

Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.

Icon of Codex Entry Prince Ahzrak The Forsaken Plains Collectible.
Icon of Codex Entry The Forsaken Plains The Forsaken Plains Collectible.

Collectible Toys

Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.

Icon of Collectible Toy Cyberdemon The Forsaken Plains Collectible.

Weapon Skins

Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.

Icon of Skin Cycler: Nightmare The Forsaken Plains Collectible.
Icon of Skin Pulverizer: Reverent It's a reward for completing the "Exterminator" mission challenge.

Arsenal

The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.

Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.

Icon of Arsenal Rocket Launcher Class: Launcher. The Rocket Launcher fires slow projectiles that explode and deal heavy damage on contact. Using it at close-range can be riskt as the explosions will also damage you.

Life Sigils

Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.

Icon of Life Sigil Life Sigil (The Forsaken Plains #1)
Icon of Life Sigil Life Sigil (The Forsaken Plains #2)
Icon of Life Sigil Life Sigil (The Forsaken Plains #3)

Sentinel Shrines

Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.

Icon of Sentinel Shrine Sentinel Shrine (The Forsaken Plains #1)
Icon of Sentinel Shrine Sentinel Shrine (The Forsaken Plains #2)

Demonic Essences

Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.

Icon of Demonic Essence Demonic Essence - Ammo #4 (Skull) Maximum Skull Ammo increased.
Icon of Demonic Essence Demonic Essence - Armor #4 Maximum Armor +10.
Icon of Demonic Essence Demonic Essence - Health #5 Maximum Health +10.

Wraithstones

Wraithstones are the rarest currency in the game. They can usually be found in secret locations, accessible after obtaining the appropriate key or completing specific tasks. They are used at Sentinel Shrines to unlock advanced upgrades for your arsenal.

Icon of Wraithstone Wraithstone (The Forsaken Plains) The barrier will disappear and you will be able to take it when you obtain the Atlan Core.

Rubies

Rubies are rarer, often hidden in tough-to-reach spots or gained from difficult encounters resources used to unlock higher-tier upgrades at Sentinel Shrines.

Icon of Ruby Ruby (The Forsaken Plains #1) The barrier will disappear when you complete the large encounter.
Icon of Ruby Ruby (The Forsaken Plains #2)
Icon of Ruby Ruby (The Forsaken Plains #3)

Gold

Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.

Icon of Gold Gold Bars (11)
Icon of Gold Gold Bars (15)
Icon of Gold Gold Bars (3)
Icon of Gold Gold Bars (3)
Icon of Gold Gold Bars (4)
Icon of Gold Gold Bars (4)
Icon of Gold Gold Bars (6)
Icon of Gold Gold Bars (6)
Icon of Gold Gold Bars (6)
Icon of Gold Gold Bars (6)
Icon of Gold Gold Chest (50)
Icon of Gold Gold Chest (50) You will be able to reach it once you destroy both cannons.
Icon of Gold Gold Chest (50)
Icon of Gold Gold Stack (8)
Icon of Gold Gold Stack (8)

Keys

Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".

Icon of Key Secret Key (The Forsaken Plains)

Locked Passages

Closed passages, such as gates that require a key or specific actions to open.

Icon of Locked Passage Locked Gate (Secret Key) Key required: Secret Key (The Forsaken Plains).
Icon of Locked Passage Locked Gate (Secret Key) Key required: Secret Key (The Forsaken Plains).
Icon of Locked Passage Locked Gate (Secret Key) Key required: Secret Key (The Forsaken Plains).

Metal Locks

Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.

Icon of Metal Lock Metal Lock (The Forsaken Plains #1)
Icon of Metal Lock Metal Lock (The Forsaken Plains #2)
Icon of Metal Lock Metal Lock (The Forsaken Plains #3)

Shield Recall Jumps

Hurl the Shield Saw at green flash nodes to lodge the shield into them. While the shield is embedded in the green flesh, press the shield throw button again to pull yourself toward it. Using the Shield Recall jump enables you to traverse wide gaps and reach higher elevations with ease.

Icon of Shield Recall Jump Shield Recall Jump (The Forsaken Plains #1)
Icon of Shield Recall Jump Shield Recall Jump (The Forsaken Plains #2)
Icon of Shield Recall Jump Shield Recall Jump (The Forsaken Plains #3)

Demonic Leaders

Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.

Icon of Encounter Leader (The Forsaken Plains #1) Break morale to disable its shield. This leader drops: Demonic Essence - Armor #4.
Icon of Encounter Leader (The Forsaken Plains #2) Gore Nest. This leader drops: Demonic Essence - Ammo #4 (Skull).
Icon of Encounter Leader (The Forsaken Plains #3)

Encounters (Large)

Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Encounter Large Encounter (The Forsaken Plains #1) Gore Nest.
Icon of Encounter Large Encounter (The Forsaken Plains #2) You will be able to reach this place once you destroy both cannons.

Encounters (Small)

Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Encounter Small Encounter (The Forsaken Plains #1)
Icon of Encounter Small Encounter (The Forsaken Plains #2) The fight will begin when you pick up the key.

Mission Objectives

Places related to the main story in a particular chapter, etc.

Icon of Other Atlan Core
Icon of Other Hell Cannon
Icon of Other Hell Cannon

Points of No Return

Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.

Icon of Point of No Return End of Chapter 10
Icon of Point of No Return Point of No Return