Hellbreaker, DOOM: The Dark Ages Map

An interactive map of the Hellbreaker, the evelenth location traversed when playing Doom: The Dark Ages. There is 1 Secret Area, 85 Gold, 1 Shield Rune, 1 Demonic Essence - Armor, and 1 Collectible - 1 Collectible Toy - hidden on this map.

The Slayer begins an Atlan assault on a fortress in Hell.

Challenges

  • Elusive - Execute a Perfect Dodge maneuver 5 times. Reward: 50 Gold.
  • Dispersion - Damage 3 or more demons as the Slayer with a single Holy Swarm volley 5 times. Reward: 50 Gold.
  • Crushinator - Damage 2 or more Titans with a single Stomp attack. Reward: 50 Gold.

Markers on the map

Points of interest

Starting Points

Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.

Starting Point (Chapter 11)The place where you start the game at the beginning of Chapter 11.

Secret Areas

Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.

Secret Area (Hellbreaker)As soon as you get out of the Atlan, turn around and take a few steps along its shell.

Collectible Toys

Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.

AtlanHellbreaker Collectible.

Arsenal

The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.

Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.

Atlan: ShotgunClass: Atlan. Temporary weapon that can only be used during encounter that occur once you pick up this weapon.
Shield Rune: Holy SwarmClass: Shield Rune. When activated, the Holy Swarm will launch out seeking blades in a wide arc. These blades will haunt down and deal damage to targets.

Soul Spheres

Soul Spheres function as health and armor boosters. Picking up a Soul Sphere refills the player's health and armor to their maximum values.

Soul Sphere (Hellbreaker)

Sentinel Shrines

Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.

Sentinel Shrine (Hellbreaker)

Demonic Essences

Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.

Demonic Essence - Armor #5Maximum Armor +10.

Gold

Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.

Gold Bars (3)
Gold Bars (5)
Gold Bars (5)
Gold Bars (6)
Gold Chest (50)
Gold Stack (8)
Gold Stack (8)

Metal Locks

Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.

Metal Lock (Hellbreaker #1)
Metal Lock (Hellbreaker #2)

Demonic Leaders

Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.

Leader (Hellbreaker)Kill the demons until their leader shows up. This leader drops: Demonic Essence - Armor #5.

Encounters (Large)

Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Large Encounter (Hellbreaker #1)
Large Encounter (Hellbreaker #2)

Encounters (Small)

Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Small Encounter (Hellbreaker)

Points of No Return

Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.

End of Chapter 11
Point of No Return (Hellbreaker #1)
Point of No Return (Hellbreaker #2)
Point of No Return (Hellbreaker #3)