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Hellbreaker, DOOM: The Dark Ages Map

An interactive map of the Hellbreaker, the evelenth location traversed when playing Doom: The Dark Ages. There is 1 Secret Area, 85 Gold, 1 Shield Rune, 1 Demonic Essence - Armor, and 1 Collectible - 1 Collectible Toy - hidden on this map.

The Slayer begins an Atlan assault on a fortress in Hell.

Challenges

Hellbreaker

Hellbreaker - Map Markers Summary

Starting Point x1, Secret Area x1, Collectible Toy x1, Arsenal x2, Soul Sphere x1, Sentinel Shrine x1, Demonic Essence x1, Gold x85, Metal Locks x2, Demonic Leader x1, Encounters (Large) x2, Encounter (Small) x1, Points of No Return x4

Legend / Points of interest

The following legend of Hellbreaker interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Starting Points

Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.

Icon of Starting Point Starting Point (Chapter 11) The place where you start the game at the beginning of Chapter 11.

Secret Areas

Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.

Icon of Secret Area Secret Area (Hellbreaker) As soon as you get out of the Atlan, turn around and take a few steps along its shell.

Collectible Toys

Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.

Icon of Collectible Toy Atlan Hellbreaker Collectible.

Arsenal

The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.

Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.

Icon of Arsenal Atlan: Shotgun Class: Atlan. Temporary weapon that can only be used during encounter that occur once you pick up this weapon.
Icon of Arsenal Shield Rune: Holy Swarm Class: Shield Rune. When activated, the Holy Swarm will launch out seeking blades in a wide arc. These blades will haunt down and deal damage to targets.

Soul Spheres

Soul Spheres function as health and armor boosters. Picking up a Soul Sphere refills the player's health and armor to their maximum values.

Icon of Soul Sphere Soul Sphere (Hellbreaker)

Sentinel Shrines

Sentinel Shrines are special locations in levels where players upgrade weapons, shield, and melee abilities. Players use Gold, Rubies, and Wraithstones to unlock enhancements that boost combat effectiveness.

Icon of Sentinel Shrine Sentinel Shrine (Hellbreaker)

Demonic Essences

Demonic Essences are collectible resources obtained by defeating specific enemies called Leaders. These powerful enemies drop Demonic Essences when executed, which permanently upgrade the Doom Slayer's Health, Armor, or Ammo capacity.

Icon of Demonic Essence Demonic Essence - Armor #5 Maximum Armor +10.

Gold

Gold chests, stacks, and bars provide gold, a base currency you gather to purchase most upgrades at Sentinel Shrines.

Icon of Gold Gold Bars (3)
Icon of Gold Gold Bars (5)
Icon of Gold Gold Bars (5)
Icon of Gold Gold Bars (6)
Icon of Gold Gold Chest (50)
Icon of Gold Gold Stack (8)
Icon of Gold Gold Stack (8)

Metal Locks

Metal Locks that can be shattered by hurling a Shield Saw at them, which usually allows you to clear a blocked path. They can only be targeted when approached from the proper side.

Icon of Metal Lock Metal Lock (Hellbreaker #1)
Icon of Metal Lock Metal Lock (Hellbreaker #2)

Demonic Leaders

Demonic Leaders are formidable demons in Doom: The Dark Ages. Defeating them rewards players with a Demonic Essence, granting a permanent boost to health, armor, or ammo capacity.

Icon of Encounter Leader (Hellbreaker) Kill the demons until their leader shows up. This leader drops: Demonic Essence - Armor #5.

Encounters (Large)

Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Encounter Large Encounter (Hellbreaker #1)
Icon of Encounter Large Encounter (Hellbreaker #2)

Encounters (Small)

Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Encounter Small Encounter (Hellbreaker)

Points of No Return

Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.

Icon of Point of No Return End of Chapter 11
Icon of Point of No Return Point of No Return (Hellbreaker #1)
Icon of Point of No Return Point of No Return (Hellbreaker #2)
Icon of Point of No Return Point of No Return (Hellbreaker #3)