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Village of Khalim, DOOM: The Dark Ages Map

An interactive map for the Village of Khalim, the first chapter of Doom: The Dark Ages. It details the locations of various collectibles and secrets in this introductory level, which serves as a tutorial for players to learn the game's mechanics while navigating a demon-invaded town. The map highlights 6 Secret Areas and 5 Collectibles, including 2 Codex Entries, 2 Collectible Toys, and 1 Weapon Skin. Additional items marked on the map include Weapons, Life Sigils, Keys, Locked Passages, Large & Small Encounters, or Points of No Return. This map is part of a broader collection of interactive maps for the game, designed to help players achieve 100% completion by locating all hidden items and secrets in the Village of Khalim.

Village of Khalim

Village of Khalim - Map Markers Summary

Starting Point x1, Secret Areas x6, Codex Entries x2, Collectible Toys x2, Weapon Skin x1, Arsenal x2, Life Sigils x3, Keys x2, Locked Passages x4, Encounters (Large) x3, Encounters (Small) x7, Points of No Return x2

Legend / Points of interest

The following legend of Village of Khalim interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Starting Points

Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.

Icon of Starting Point Starting Point (Chapter 1) The place where you start the game at the beginning of Chapter 1.

Secret Areas

Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.

Icon of Secret Area Secret Area (Village of Khalim #1) To get here use the shield charge to break through the wooden barrier.
Icon of Secret Area Secret Area (Village of Khalim #2) A small room behind a locked gate. Unlocks with: Blue Key (Village of Khalim).
Icon of Secret Area Secret Area (Village of Khalim #3) It's a cave on the lower level. To get here, you have to jump over the chasm.
Icon of Secret Area Secret Area (Village of Khalim #4) In the cave. To get here, jump off the cliff to the lower level.
Icon of Secret Area Secret Area (Village of Khalim #5) A small cave behind a locked gate. Unlocks with: Secret Key (Village of Khalim).
Icon of Secret Area Secret Area (Village of Khalim #6) A camp located on a side path.

Codex Entries

Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.

Icon of Codex Entry Doom Slayer Village of Khalim Collectible. You can find this Codex entry at the top of the cliff.
Icon of Codex Entry Village of Khalim Village of Khalim Collectible. You can find this Codex entry inside the Secret Area camp.

Collectible Toys

Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.

Icon of Collectible Toy Imp Village of Khalim Collectible. You can find it in the Secret Area (Village of Khalim #2). You need the Blue Key (Village of Khalim) to get here.
Icon of Collectible Toy Soldier Village of Khalim Collectible. You can find it in the Secret Area (Village of Khalim #4).

Weapon Skins

Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.

Icon of Skin Combat Shotgun: Nightmare Village of Khalim Collectible. You can find it in the Secret Area (Village of Khalim #3).

Arsenal

The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.

Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.

Icon of Arsenal Power Gauntlet Class: Melee Weapon. Press [E] to perform a melee attack with your Power Gauntlet and consume a charge. The Power Gauntlet can store up to three charges, allowing for damaging melee combos. Striking a demon with a melee attack will drop ammo for all of your weapons. The Power Gauntlet charges regenerate over time or by finding Melee Ammo in the world. Demons hit by the Power Gauntlet can Falter, creating an opening for additional combo attacks and damage.
Icon of Arsenal Shredder Class: Rail Spike. The Shredder is a full-auto weapon that launches a barrage of barbed spikes at enemies. It is equally effective from close to long range so long as you can stay on-staget.

Life Sigils

Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.

Icon of Life Sigil Life Sigil (Village of Khalim #1) In the Secret Area (Village of Khalim #1), near the gate.
Icon of Life Sigil Life Sigil (Village of Khalim #2) When you get here, you will be attacked by a group of monsters. Kill them all to open the gate.
Icon of Life Sigil Life Sigil (Village of Khalim #3) In the Secret Area (Village of Khalim #5). You need the Secret Key (Village of Khalim) to get here.

Keys

Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".

Icon of Key Blue Key (Village of Khalim) Unlocks: Locked Gate (Blue Key), and Locked Gate (Blue Key).
Icon of Key Secret Key (Village of Khalim) Unlocks: Locked Gate (Secret Key).

Locked Passages

Closed passages, such as gates that require a key or specific actions to open.

Icon of Locked Passage Locked Gate (Blue Key) Key required: Blue Key (Village of Khalim).
Icon of Locked Passage Locked Gate (Blue Key) Key required: Blue Key (Village of Khalim).
Icon of Locked Passage Locked Gate (Secret Key) Key required: Secret Key (Village of Khalim).
Icon of Locked Passage Locked Gate (Story) To open this gate, you must kill four groups of enemies to destroy four demon portals: Small Encounter (Village of Khalim #4), Small Encounter (Village of Khalim #5), Small Encounter (Village of Khalim #6), and Small Encounter (Village of Khalim #7).

Encounters (Large)

Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Encounter Large Encounter (Village of Khalim #1) A large group of opponents.
Icon of Encounter Large Encounter (Village of Khalim #2) A large group of enemies you will fight on the beach.
Icon of Encounter Large Encounter (Village of Khalim #3) The final encounter of the first Chapter. You should use the cannon. After winning the fight, the Chapter 1 will end.

Encounters (Small)

Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.

Icon of Encounter Small Encounter (Village of Khalim #1) A group of opponents on whom you can test your Shield Charge skill for the first time.
Icon of Encounter Small Encounter (Village of Khalim #2) Group of enemies. After defeating them, the barrier blocking your path will disappear.
Icon of Encounter Small Encounter (Village of Khalim #3) A group of opponents on whom you can test your Projectile Parry skill..
Icon of Encounter Small Encounter (Village of Khalim #4) Kill all enemies to destroy the demonic portal.
Icon of Encounter Small Encounter (Village of Khalim #5) Kill all enemies to destroy the demonic portal.
Icon of Encounter Small Encounter (Village of Khalim #6) Kill all enemies to destroy the demonic portal.
Icon of Encounter Small Encounter (Village of Khalim #7) At the top of the cliff. Kill all enemies to destroy the demonic portal.

Points of No Return

Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.

Icon of Point of No Return End of Chapter 1 After defeating the final opponent - Titan, the first Chapter will end.
Icon of Point of No Return Point of No Return (Village of Khalim)