An interactive map for the Village of Khalim, the first chapter of Doom: The Dark Ages. It details the locations of various collectibles and secrets in this introductory level, which serves as a tutorial for players to learn the game's mechanics while navigating a demon-invaded town. The map highlights 6 Secret Areas and 5 Collectibles, including 2 Codex Entries, 2 Collectible Toys, and 1 Weapon Skin. Additional items marked on the map include Weapons, Life Sigils, Keys, Locked Passages, Large & Small Encounters, or Points of No Return. This map is part of a broader collection of interactive maps for the game, designed to help players achieve 100% completion by locating all hidden items and secrets in the Village of Khalim.

Starting Point x1, Secret Areas x6, Codex Entries x2, Collectible Toys x2, Weapon Skin x1, Arsenal x2, Life Sigils x3, Keys x2, Locked Passages x4, Encounters (Large) x3, Encounters (Small) x7, Points of No Return x2
The following legend of Village of Khalim interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Starting Points are specific locations where players begin each of the game's 22 chapters. These points serve as the initial spawn or entry point for the Doom Slayer.
Secret Areas are hidden level sections containing collectibles like Codex Entries, Toys, Life Sigils, Gold, or Weapon Skins. To reach them, you will have to find hidden paths, obtain the necessary key, and so on.
Codex Entries are collectible items that provide lore and background information about the game's world, characters, enemies, weapons, and story. They are typically found in the Secret Areas or hidden locations within levels, rewarding exploration.
Collectible Toys, also referred as "Dolls," are hidden items scattered throughout the game's levels, typically found in the Secret Areas or in hard-to-reach spots. These toys are small, detailed models of characters or enemies from the game, serving as collectibles that reward exploration.
Skins are cosmetic items that alter the appearance of the Doom Slayer's weapons, offering no gameplay advantages. They are collectibles often found in the Secret Areas, hidden paths, or as rewards for completing specific challenges or levels.
The Doom Slayer's arsenal includes ranged firearms, melee weapons, a runic shield, and temporary Atlan mech weapons. All are acquired automatically through campaign progression, typically via pod drops or story events, ensuring no weapon is missable.
Arsenal can be upgraded at Sentinel Shrines with Gold, Rubies, and Wraithstones, enhancing damage, fire rate, ammo, or adding alternate modes.
Life Sigils are collectible power-ups that function as extra lives, allowing the Doom Slayer to instantly recover upon death without losing progress or restarting at a checkpoint. They are typically found in the Secret Areas or hidden locations.
Keys are collectible items used to unlock specific doors, areas, or secrets within the game's levels. Keys are typically color-coded (e.g., blue) or labeled as "Secret Key".
Closed passages, such as gates that require a key or specific actions to open.
Encounters refer to combat scenarios where the Doom Slayer faces large groups of demons or specific enemies in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Encounters refer to combat scenarios where the Doom Slayer faces groups of demons in the game's levels. These are intense, action-packed battles that test players' combat skills, often requiring strategic use of weapons, shields, and movement.
Points of No Return are specific locations in chapters where, once crossed, the Doom Slayer cannot backtrack to previous areas without restarting the chapter or reloading a checkpoint.