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Karakasa-kozo, Ghostwire: Tokyo Mission

Walkthrough for the mission Karakasa-kozo in the game Ghostwire: Tokyo. This page covers all main objectives, key steps, or helpful tips to guide you through the mission smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Side Missions

This side mission will become available after purifying all three torii gates at Shiroyama Shrine. To start this mission, talk to the spirit of the girl whom you will meet at the southern entrance to the Tsukinami Restricted Area.

Akito and KK meet the spirit of a young girl who tells them about her grandmother's cherished umbrella that has transformed into a yokai. Moved by the girl's plight, the two decide to track it down.

From: Girl Searching for Umbrella

Reward

Karakasa-kozo

Related points of interest

Icon of Side Mission Karakasa-kozo Shibuya
Icon of Magatama Magatama Shibuya
Icon of Yokai Hunt Karakasa-kozo (1/3) Shibuya

Objectives of Karakasa-kozo

1. Capture the karakasa-kozo

The search area will be marked on the map.

Capture the karakasa-kozo

As soon as you enter the search area you should spot karakasa-kozo on the left side.

Capture the karakasa-kozo

Crouch down and follow him along the same route he takes. By doing so, you will be behind his back all the time and will not be noticed. Karakasa-kozo will stop every now and then for a while. When he does so, you will be able to get closer to him and absorb him.

Capture the karakasa-kozo

After absorbing the spirit, you will receive the first of the rewards for this side mission - Magatama.

2. Retrieve the umbrella

Simply pick up the umbrella that will be lying on the ground where the yokai was when you absorbed it.

Retrieve the umbrella

3. Give the umbrella to the girl

Return to the spirit of the girl. She will thank you for your help and this mission will end and you will receive the rest of the rewards for it.

Give the umbrella to the girl