Walkthrough for the quest Crippling a Demon in the game Divinity: Original Sin 2. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Chapter 6 - The Hunt for Dallis
Starting Map: Arx
Malady has offered me a chance to accompany her to Adramahlikh's home plane, in an effort to weaken the arch-demon. We should meet her near the house of Doctor Daeva.
Talk to Malady standing in front of the house of Doctor Daeva.
Malady teleported the both of us to Adramahlikh's home plane.
I refused to accompany Malady to Adramahlikh's home plane.
I found a candle that contains a trapped soul, used by Adramahlikh to sustain himself. If I snuff out the flame, I will sap his powers - but the trapped soul will also be lost.
I snuffed out the candle.
I could not bring myself to extinguish the flame. Malady grew angry, wondering if I had the will to do what is necessary.
Someone other than me snuffed out the candle.
I came across a pair of candles, each containing a soul that the arch-demon draws power from. One was a righteous soul, who made a pact with Adramahlikh in order to save his sickly child. The other is a villainous sort, who made a deal in order to escape justice. Both candles and souls will have to be extinguished if I am to weaken Adramahlikh's power.
I extinguished the candles.
I allowed the candles to remain lit, angering Malady greatly.
Someone else extinguished the candles, and the souls that they contain.
I entered the final part of Adramahlikh's home plane. Countless candles, each containing a trapped soul, stretched out before me, as far as the eye could see. All of them would have to be extinguished in order to complete the task.
I told Malady to bring down the elements upon the candles, and extinguish them all.
I ordered Malady to leave the candles alone. She reacted with disgust. From her eyes, I have made a grave mistake.
I have left Adramahlikh's home plane without weakening his powers sufficiently.
Kill The Doctor (lvl 20).
Adramahlikh is dead.
Quest Reward
Adramahlikh has possessed Lohse, body and soul.