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The Vatican, Indiana Jones and the Great Circle Map

Interactive map of the Vatican, the second location we visit in Indiana Jones and the Great Circle. The map features locations such as Chapter Notes and Photos, Field Notes, Lost Artifacts, Ancient Relics, Mysteries, Medicine Bottles, Puzzles, Discoveries and many more interesting locations.

The clue left behind by the giant cat mummy thief lead Indy to the Vatican. With political turmoil brewing in the Holy City and Fascist Blackshirts are patrolling the streets, Father Antonio Morello, an old friend of Indy's, was willing to help him get in and solve the mystery.

The Vatican

The Vatican - Map Markers Summary

Maps x10, Signposts x6, Disguises x2, Adventure Quest x1, Chapter Notes x23, Chapter Photos x19, Fieldwork x5, Fieldwork Notes x24, Fieldwork Photos x14, Discoveries x5, Field Notes x17, Field Photos x41, Adventure Books x30, Medicine Bottles x15, Ancient Relics x10, Lost Artifacts x5, Mystery Quests x8, Mystery Notes x22, Mystery Photos x5, Puzzles x4, Key Items & Objects x15, Switches x11, Locked Containers x4, Keys x14, Locked Passages x61, Shops x3, NPCs x7, Ammunition Boxes x10, Repair Kits x19, Bandages x48, Currency / Egyptian Pounds x61, Bread x44, Fruit x20, Map Transitions x23, Transitions x76

Legend / Points of interest

The following legend of The Vatican interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Maps

Maps of the locations we visit. Some of them you have to find, and some, for the dungeons, etc. you get automatically when you reach a certain place.

Icon of Map Castel Sant'Angelo On a kneeler standing against the wall, near the door. A map of the Castello and the secret passage to the Vatican.
Icon of Map Castel Sant'Angelo An alternative place where you can find a map of the castle if you don't already have one.
Icon of Map Castel Sant'Angelo An alternative place where you can find a map of the castle if you don't already have one.
Icon of Map Fountain Underground Map
Icon of Map Library Map You will unlock this map automatically after leaving Antonio's office.
Icon of Map Necropolis Lower Map You will unlock this map automatically after the cutscene in which you enter Necropolis.
Icon of Map Tower of Nicholas V You will unlock this map automatically once you enter the tower through the main entrance.
Icon of Map Underworld Map You will unlock this map automatically once you go down the spiral staircase.
Icon of Map Vatican City Map On top of a wooden cabinet located near the library door. A detailed map covering parts of the Vatican City.
Icon of Map Vatican City Map An alternative place where you can find the Vatican City map if you don't already have one.

Signposts

Signposts allow you to fast travel between them. In order to be able to select a specific signpost as a destination, you must first unlock it by reaching it on foot.

Icon of Signpost Apostolic Palace
Icon of Signpost Belvedere Courtyard
Icon of Signpost Belvedere Courtyard
Icon of Signpost Castel Sant'Angelo
Icon of Signpost Sistine Chapel
Icon of Signpost Tower of Nicholas V

Disguises

Disguises allow you to hide from enemies and enter restricted areas without being noticed.

Icon of Disguise Blackshirt Uniform
Icon of Disguise Clerical Suit You will receive it from Antonio shortly after arriving at the Vatican.

Adventure Quests

Adventures are the main story quests where your objective is to solve the mystery of the Great Circle.

Icon of Adventure The Stolen Cat Mummy Previous adventure: The Adventure Begins. The clue left behind by the giant cat mummy thief lead Indy to the Vatican. With political turmoil brewing in the Holy City and Fascist Blackshirts are patrolling the streets, Father Antonio Morello, an old friend of Indy's, was willing to help him get in and solve the mystery. Objectives: Enter Castel Sant'Angelo - Antonio, an old friend, is waiting by the Passetto di Borgo, "the village steps", which is on the far side of Castel Sant'Angelo. There is no entrance from this side, but where there's a whip, there's a way. -= continued in full description =- Next adventure: The Race is On.

Chapter Notes

Chapter Notes, Gizeh. Chapter notes are documents or photos related to the adventure you must complete to uncover the mystery of the Great Circle. They contain all sorts of related interesting info. Collecting each of them is not mandatory but is worthwhile as it provides additional adventure points.

Icon of Chapter Note Ark of Bulrushes Rotations You will automatically receive this note after solving the section related to Moses in the "Fountain of Confession" puzzle. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Artifacts List Paper. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Atonement Prayer Paper. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Biblia Sacra Cover Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Caruso's Letter Letter. On a small table standing against the wall. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Chariot Card Card. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Crescenzo's Map On the desk in front of the skeleton. You need to collect the "Mad Scribbles" note first. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note De Vito's Letter Letter. On a desk in a room on the first floor. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Explorer's Journal Journal Page. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Father Antonio Obtained automatically after speaking to Antonio during the "The Stolen Cat Mummy" quest. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Laetus' Letter Letter. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Laura Photograph Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Lockpicking Nun Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Mad Scribbles On the desk in front of the skeleton. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Mario's Note Note. On the wall, to the left of the locked gate. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Paranoid Writing Journal Page. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Priestess Card Card. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Rossi's Letter Document. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Strange Writing Page Paper. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Trapped Account Journal Page. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Vatican Secrets Secrets of the Christian Church. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Warrior Giant's Parchment Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Ziggurat Dig Report Document. Related adventure: The Stolen Cat Mummy.

Chapter Photos

Chapter Notes, Gizeh. Chapter notes are documents or photos related to the adventure you must complete to uncover the mystery of the Great Circle. They contain all sorts of related interesting info. Collecting each of them is not mandatory but is worthwhile as it provides additional adventure points.

Icon of Chapter Note Anointment of Jesus Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Body of Christ Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Courtyard Plaque Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Fountain Gate Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Fountain of Confession Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Gold Path Forge Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Gold Path Plaque Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Holy Chalice Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Left Tower Inscription Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Right Tower Inscription Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Sacred Wounds Mural Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Silver Path Forge Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Silver Path Plaque Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Spear of Longinus Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Strange Mural Chapter Photo. Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note The Ark of Bulrushes Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note The Baptism Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Trials of Augur Related adventure: The Stolen Cat Mummy.
Icon of Chapter Note Walking on Water Related adventure: The Stolen Cat Mummy.

Fieldwork

Fieldwork, The Vatican. Fieldwork are local activities / side quests that are of greater importance and may or may not be related to the main adventure.

Icon of Fieldwork A Mystery Begins How to start: This is the first quest that begins your adventure in The Order of the Giants DLC. You will receive it automatically after meeting Gina for the first time. Reward: Objectives: Talk to the Priest - There is a priest in the Vatican gardens, near the Fountain of Confession. - Talk to Father Ricci. -= continued in full description =-
Icon of Fieldwork A Nun in Trouble How to start: Bring the parchment to Antonio and then exit the library during the "The Stolen Cat Mummy" adventure. Reward: 350 Adventure Points Objectives: Talk to Gina - After the encounter on the balcony, Gina, the journalist posing as a nun, agreed to trade information if it could help her find her missing sister. Talking to her might help shed some more light on the mystery of the stolen cat mummy. -= continued in full description =-
Icon of Fieldwork A Savage Discovery How to start: Read the "Theft Report" note. It can be found in a number of places. Reward: 300 Adventure Points Objectives: Find the Professor - There's supposed to be a big excavation ongoing in the Vatican at the moment, lead by a British professor. Perhaps he's discovered something connected to this mystery. -= continued in full description =-
Icon of Fieldwork The Mad Priest How to start: Read the Catherine's Letter you can find at the post office. Reward: 225 Adventure Points Objectives: Find Sister Catherine - There's a Sister Catherine in the Sistine Chapel waiting for a delivery boy from Antonio. It concerns Father Crescenzo, the mad priest who made the map of the secret inscriptions. -= continued in full description =-
Icon of Fieldwork The Secret of Giants How to start: Take a photo of the fifth strange inscription. Reward: Ancient Relic (Library #2). Objectives: Photograph Inscriptions - Crescenzo's map had a total of ten inscriptions marked on it. Antonio would probably be interested in seeing the photos of all of them. Return to Antonio - I've gotten photos of all the Nephilim inscriptions on Crescenzo's map. I should return to Antonio and show him what I've found.

Fieldwork Notes

Fieldwork Notes. Notes and photographs that are related to fieldwork tasks.

Icon of Fieldwork Note A Letter of Warning Note. Related fieldwork: A Mystery Begins.
Icon of Fieldwork Note Castello Photograph Photograph. It will be found by Gina when you check the other clues. Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Catherine's Letter Letter. On a desk in the main hallway of the post office building. Related fieldwork: The Mad Priest.
Icon of Fieldwork Note Confiscation Manifest Document. Related fieldwork: The Mad Priest.
Icon of Fieldwork Note Contraband List Document. Related fieldwork: The Mad Priest.
Icon of Fieldwork Note Crescenzo's Diary Related fieldwork: The Mad Priest.
Icon of Fieldwork Note Dig Site Schedule Guard's List. Related fieldwork: A Savage Discovery.
Icon of Fieldwork Note Father Borgnino's Letter Note. Related fieldwork: A Mystery Begins.
Icon of Fieldwork Note Fool Card Card. Related fieldwork: A Savage Discovery.
Icon of Fieldwork Note Gina's Note Note. Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Giuliana's Information Given by Giuliana at the end of the "A Nun in Trouble" quest. Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Gold Ring Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Identification Card Card. Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Interrogation Document Note. Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Ipeo Card Card. : On a sofa located against a wall on the second floor of Apostolic Palace. Related fieldwork: The Mad Priest.
Icon of Fieldwork Note Mother-in-Law's Letter Letter. Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Pasquinata Note. Related fieldwork: A Mystery Begins.
Icon of Fieldwork Note Piece of Cloth Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Research Note Note. Related fieldwork: A Mystery Begins.
Icon of Fieldwork Note Sidney's Letter Letter. Related fieldwork: A Savage Discovery.
Icon of Fieldwork Note Theft Report Related fieldwork: A Savage Discovery.
Icon of Fieldwork Note Theft Report Related fieldwork: A Savage Discovery.
Icon of Fieldwork Note Tower Card Card. Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Ventura's Letter Letter. Related fieldwork: The Mad Priest.

Fieldwork Photos

Fieldwork Notes. Notes and photographs that are related to fieldwork tasks.

Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription On the north side of the fountain. Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note A Strange Inscription Related fieldwork: The Secret of Giants.
Icon of Fieldwork Note Blood Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Casina Pio IV You can take the photo while standing on the scaffolding. Related fieldwork: A Mystery Begins.
Icon of Fieldwork Note Footprints Related fieldwork: A Nun in Trouble.
Icon of Fieldwork Note Handprint Related fieldwork: A Nun in Trouble.

Discoveries

Discoveries, Gizeh. Discoveries are activities that span over greater sections, some of them throughout the entire game. To complete one of these you will have to explore the world to find something that relates to the discovery.

Icon of Discovery A Remedy for All How to start: Talk to Valeria or find one of the Medicine Bottles in the Vatican. Objectives: Find Medicine Bottles in the Vatican x 15 - The local medical worker is in dire need of medicine and all recovered bottles should be brought there. Summary: All the medicine bottles have been returned to the local medical workers.
Icon of Discovery A World of Knowledge (The Vatican) How to start: Buy the "Vatican Books" adventure book. Objectives: Find Adventure Books in the Vatican x 23 - Learn new abilities by collecting Adventure Books and taking a moment to study them. Summary: All the Adventure Books and Map Guides have been discovered.
Icon of Discovery Lost Artifacts of Europe How to start: Buy the adventure book "Vatican Artifacts" or find the first of the Lost Artifacts located within The Vatican. Objectives: Find Lost Artifacts x 5 - Artifacts from different parts of Europe. They should be returned to the right museum. Bronze Mirror Drinking Horn Golden Xiphos Parade Helmet Venus Figurine Summary: Found all the lost artifacts in the Vatican. They'll be returned to their rightful home.
Icon of Discovery Riddles of the Ancients (The Vatican) How to start: Find the first of the Ancient Relics. Objectives: Find Ancient Relics in the Vatican x 10 - A collection of curious hand-carved prehistoric stone relics.
Icon of Discovery Underground Boxing Ring Hot to start: Attempt to enter the Underground Boxing Ring. Reward: Money earned after each fight. 150 Adventure Points. Objectives: Find Disguise - This place is not welcoming to people not in uniform. Blackshirts only. -= continued in full description =-

Field Notes

Field Notes, Gizeh. Interesting notes and photographs gathered while out on the field. 58 such notes and photographs can be found in The Vatican.

Icon of Field Note Angry Note
Icon of Field Note Briscola Flyer On a corner of the table.
Icon of Field Note Cacio e Pepe Recipe Recipe.
Icon of Field Note Gizeh Postcard Postcard. On the bed in the sleeping room on the second floor.
Icon of Field Note Lockbox Note
Icon of Field Note Pope Article News Article. It is on top of a wooden crate in the attic area of the chapel.
Icon of Field Note Propaganda Flyer Paper.
Icon of Field Note Risotto ai Funghi Recipe Recipe. On a small table in a hallway inside the post office.
Icon of Field Note Saltimbocca alla Romana Recipe Recipe. On a bench.
Icon of Field Note Shanghai Article News Article. On the workbench. It can be collected while following the nun during the "The Stolen Cat Mummy" quest.
Icon of Field Note St. Peter Postcard Postcard.
Icon of Field Note Swiss Guard Postcard Postcard.
Icon of Field Note Tales of Dread #1 Comic Book. On the table, next to which there is a motorcycle.
Icon of Field Note Tales of Dread #2 Comic Book.
Icon of Field Note Tales of Dread #3 Comic Book.
Icon of Field Note Ticket Stub
Icon of Field Note Valeria's Letter Document. It is on the table at the back of the radio operator's room located on the first floor.

Field Photos

Field Notes, Gizeh. Interesting notes and photographs gathered while out on the field. 58 such notes and photographs can be found in The Vatican.

Icon of Field Note Adjusting Painting
Icon of Field Note Anchored Airship
Icon of Field Note Antonio
Icon of Field Note Belvedere Courtyard Take a photo of the courtyard from the balcony above the stage.
Icon of Field Note Bird Feeding
Icon of Field Note Boxing Ring
Icon of Field Note Chapel Altar
Icon of Field Note Cobblestone Workers Take a picture of workers repairing the pavement.
Icon of Field Note Coffee Break
Icon of Field Note Dragon Statue In one of the rooms on the second floor of the Apostolic Palace.
Icon of Field Note Ernesto You can take this picture right after you buy a camera from Ernesto.
Icon of Field Note Facade Painting You can take a picture from a small canopy that you can get to using the Zipline.
Icon of Field Note Fixture Work
Icon of Field Note Great Tower Hall
Icon of Field Note Jerusalem Cross
Icon of Field Note Lovers' Tomb
Icon of Field Note Marble Statue
Icon of Field Note Metatron Statue
Icon of Field Note Nike Statue
Icon of Field Note Oceanus
Icon of Field Note Ornamented Gate
Icon of Field Note Ornate Door
Icon of Field Note Pendulum Trap
Icon of Field Note Roman Murals
Icon of Field Note Secret Room
Icon of Field Note Sewer Bridge
Icon of Field Note Sister Catherine
Icon of Field Note Sistine Chapel Ceiling
Icon of Field Note Stage Construction
Icon of Field Note Stolen Artifacts In the storage room of the Apostolic Palace.
Icon of Field Note Study Group
Icon of Field Note Teacher and Apprentice You will be able to take this photo after completing the "A Savage Discovery" fieldwork.
Icon of Field Note Tomb Fresco
Icon of Field Note Tomb of the Warrior Giant
Icon of Field Note Treasure Chamber
Icon of Field Note Valeria Take a photo of Valeria after you talk to her.
Icon of Field Note Vatican Apostolic Library
Icon of Field Note Vatican Excavation
Icon of Field Note Vatican Seal
Icon of Field Note Washing Tent
Icon of Field Note Window Cleaning You can take a picture when you climb the scaffolding.

Adventure Books

Adventure Books allow you to learn new Abilities to tackle harder challenges. Adventure Books are divided into a few categories depending on which kind of Ability you can learn from it: Survival, Fitness, Packing, Brawling, and Combat. You can also collect Map Guides which are listed under the Exploration category. These will unlock important information about the locations that you visit and place markers on maps.

Icon of Adventure Book Brawler I On top of a small crate in the room after going down the spiral staircase. Category: Brawling Description: Deal increased damage in armed and hand-to-hand melee combat. Adventure Points To Unlock: 200
Icon of Adventure Book Brawler II Category: Brawling Description: Deal increased damage in armed and hand-to-hand melee combat. Adventure Points To Unlock: 400
Icon of Adventure Book Climbing Ace I On a barrel standing in the corner of the rooftop balcony. Category: Fitness Description: Drains less stamina and enables faster movement by using [L Shift] while ledge climbing. Adventure Points To Unlock: 100
Icon of Adventure Book Cutman I It's inside the Secret of Secrets Safe. Category: Fitness Description: Improved health bar regeneration efficiency. Adventure Points To Unlock: 250
Icon of Adventure Book Fruit Bag Category: Packing Description: Carry twice the amount of fruit. Adventure Points to Unlock: 250
Icon of Adventure Book Hardboiled I You can buy it for 720 Lire from Shady Vendor (The Vatican). Category: Survival Description: Harden protection by merging two health bars into one. Adventure Points To Unlock: 350
Icon of Adventure Book Iron Grip I Category: Fitness Description: Indy can clinch enemies for longer. Adventure Points To Unlock: 225
Icon of Adventure Book Lucky Hat I On the second floor of the building, in the captain's office, on the table. Category: Survival Description: After being knocked out, Indy can pick up his fedora using [E], giving him a second chance at the fight. Lucky Hat is disabled while Indy's Outfit's Fortitude is on cooldown. Adventure Points To Unlock: 125
Icon of Adventure Book Lucky Hat I An alternative place where you can find this book if you didn't pick it up when passing through Castel Sant'Angelo (Lucky Hat I). Category: Survival Description: After being knocked out, Indy can pick up his fedora using [E], giving him a second chance at the fight. Lucky Hat is disabled while Indy's Outfit's Fortitude is on cooldown. Adventure Points To Unlock: 125
Icon of Adventure Book Marshall College Guide It will spawn on the table and you will be able to collect it after completing the "A Savage Discovery" fieldwork. Category: Exploration Description: A guidebook concerning things of interest one can discover in Marshall College.
Icon of Adventure Book Moxie I You can buy it for 5 Medicine Bottles from Valeria. Category: Fitness Description: Extend stamina bar to improve overall cardio fitness. Adventure Points To Unlock: 250
Icon of Adventure Book Moxie II You can buy it for 10 Medicine Bottles from Valeria. Category: Fitness Description: Extend stamina bar to improve overall cardio fitness. Adventure Points To Unlock: 500
Icon of Adventure Book Moxie III You can buy it for 15 Medicine Bottles from Valeria. Category: Fitness Description: Extend stamina bar to improve overall cardio fitness. Adventure Points to Unlock: 950
Icon of Adventure Book Open Season Category: Combat Description: Whip-cracking an enemy temporarily causes them to take more damage from subsequent attacks. Adventure Points To Unlock: 600
Icon of Adventure Book Pep I Category: Fitness Description: Add a boost to stamina recovery speed. Adventure Points To Unlock: 275
Icon of Adventure Book Punch Out I It is on the wooden crate in the radio operator's room located on the ground floor. Category: Brawling Description: Restore stamina when an enemy is knocked out. Adventure Points To Unlock: 25
Icon of Adventure Book Sawbones I You can buy it for 400 Lire from Shady Vendor (The Vatican). Category: Packing Description: Bandage inventory capacity is increased by one. Adventure Points to Unlock: 250
Icon of Adventure Book Shaping Up I You can buy it for 5 Medicine Bottles from Valeria. Category: Survival Description: Increase health reserve by adding one bar.
Icon of Adventure Book Shaping Up II You can buy it for 10 Medicine Bottles from Valeria. Category: Survival Description: Increase health reserve by adding one bar.
Icon of Adventure Book Shaping Up III You can buy it for 15 Medicine Bottles from Valeria. Category: Survival Description: Increase health reserve by adding one bar. Adventure Points To Unlock: 1200
Icon of Adventure Book Sleight of Hand On the crate standing on the scaffolding. Category: Combat Description: Disarming an enemy with a whip-crack causes their weapon to fly Indy's way. Adventure Points To Unlock: 800
Icon of Adventure Book Splinter Smash It's in a locked container. Examine the Ticket Stub to learn the code needed to open the safe: 5238. Category: Combat Description: The last hit before an improvised weapon breaks deals additional damage. Adventure Points To Unlock: 300
Icon of Adventure Book Street Scrapper I Code: 1136. Category: Combat Description: Deal increased damage with one and two handed melee weapons. Adventure Points To Unlock: 250
Icon of Adventure Book Throttle Category: Combat Description: Knock out unaware light-weight and medium-weight enemies with a whip pull. Adventure Points To Unlock: 200
Icon of Adventure Book Vatican Artifacts You can buy it for 300 Lire from Ernesto. Category: Exploration Description: A guidebook to finding all the lost artifacts in the Vatican.
Icon of Adventure Book Vatican Books You can buy it for 300 Lire from Ernesto. Category: Exploration Description: A compendium of adventure books found the Vatican.
Icon of Adventure Book Vatican Medicine Category: Exploration Description: A handy guide to the locations of the medicine bottles in Vatican.
Icon of Adventure Book Vatican Mysteries You can buy it for 300 Lire from Ernesto. Category: Exploration Description: An informative guide to discovering the mysteries of the Vatican.
Icon of Adventure Book Vatican Notes You can buy it for 600 Lire from Ernesto. Category: Exploration Description: A guidebook concerning various notes to be gathered in the Vatican.
Icon of Adventure Book Vatican Relics Category: Exploration Description: An esoteric research journal concerning ancient relics rumored to be in the Vatican.

Medicine Bottles

Medicine Bottles can be exchanged for Adventure Books that either raise your HP or stamina bar permanently.

Icon of Medicine Bottle Medicine Bottle On a table on the upper floor of a two-level tent building.
Icon of Medicine Bottle Medicine Bottle On the crates located in the locked military tent. To get here you need the Blackshirt Key.
Icon of Medicine Bottle Medicine Bottle On a small wooden bench standing next to the crates, against the wall at the end of the alley.
Icon of Medicine Bottle Medicine Bottle On a table standing in the tent of the Blackshirts.
Icon of Medicine Bottle Medicine Bottle On the table inside a military tent.
Icon of Medicine Bottle Medicine Bottle On a table standing against a wall in the side alley.
Icon of Medicine Bottle Medicine Bottle On a desk in one of the rooms on the second floor of the Apostolic Palace.
Icon of Medicine Bottle Medicine Bottle You will be able to get here after completing the "A Nun in Trouble" fieldwork.
Icon of Medicine Bottle Medicine Bottle You will reach this place after crossing the Tower of Nicholas V and the sewers.
Icon of Medicine Bottle Medicine Bottle On the crates at the end of the staircase.
Icon of Medicine Bottle Medicine Bottle On top of the table standing in the alcove at the bottom of the staircase.
Icon of Medicine Bottle Medicine Bottle On a wooden table standing in a small courtyard.
Icon of Medicine Bottle Medicine Bottle On a wooden box located at the top of the wall. You can get here, for example, by climbing up using the Grappling Point & Drainpipe.
Icon of Medicine Bottle Medicine Bottle On a wooden bench inside the excavation site foreman's office.
Icon of Medicine Bottle Medicine Bottle On a wooden bench standing at the side of the courtyard.

Ancient Relics

Finding all the ancient relics is the objective of the "Riddles of the Ancients (The Vatican)" discovery.

Icon of Ancient Relic Ancient Relic (Fountain Underground #1) On top of a broken pillar in the pit under the pendulum trap.
Icon of Ancient Relic Ancient Relic (Fountain Underground #2) On the stone ledge in a small, locked room, accessible by activating a nearby pedestal.
Icon of Ancient Relic Ancient Relic (Fountain Underground #3) On a wooden shelf, next to the books.
Icon of Ancient Relic Ancient Relic (Library #1) On the table in the basement of the library.
Icon of Ancient Relic Ancient Relic (Library #2) It spawns on Antonio's desk after completing the "The Secret of Giants" quest.
Icon of Ancient Relic Ancient Relic (Necropolis #1)
Icon of Ancient Relic Ancient Relic (Necropolis #2) On the stone ledge, in the room after passing through the burnt door.
Icon of Ancient Relic Ancient Relic (Necropolis #3) On the ground in a small, locked room, accessible by activating a nearby pedestal.
Icon of Ancient Relic Ancient Relic (Necropolis #4) On the edge of one of the tombs, accessible after climbing to the uppermost level.
Icon of Ancient Relic Ancient Relic (Necropolis #5) In a small locked room you will get to after activating the nearby pedestals.

Lost Artifacts

Finding all the lost artifacts is the objective of the "Lost Artifacts of Europe" discovery.

Icon of Lost Artifact Bronze Mirror In a flooded corridor you can enter after destroying a nearby Weak Wall. Related discovery: Lost Artifacts of Europe.
Icon of Lost Artifact Drinking Horn Inside a locked safe. To open the safe, use the code 7171. The code is written on the crate located near the door with a small lamp standing on it. It will become visible when the lamp is turned off. Related discovery: Lost Artifacts of Europe.
Icon of Lost Artifact Golden Xiphos In a secret compartment behind a painting in a small museum at the back of the Sistine Chapel. To open it turn the painting which is upside down.
Icon of Lost Artifact Parade Helmet At the very top of the broken spiral staircase. Related discovery: Lost Artifacts of Europe.
Icon of Lost Artifact Venus Figurine At the end of a secret room located at the top of the Borgia Tower, which can be entered after destroying a Breakable Wall. Related discovery: Lost Artifacts of Europe.

Mystery Quests

Mysteries, Gizeh. Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.

Icon of Mystery A Date to Remember Open the Shipment Container - There is a locked shipment container in one of the Blackshirt tents. Maybe it's possible to relieve the container of its contents? Reward: 100 Adventure points.
Icon of Mystery A Free Spirit How to start: Read the Missing Cat Flyer. Snap Photograph of Cat - Father Bianchi has lost his cat. Better keep an eye out for this spectacular black satin-haired wonder of nature. Pin Photograph to Missing Cat Flyer - Father Bianchi's lost cat was kicking back on a rooftop. Better let the father know that his precious friend is safe. Reward: 100 Adventure Points Summary: Father Bianchi will be happy to know that his lost cat is just exploring the rooftops. The little fella will find his way home when he wants to.
Icon of Mystery A Snake in the Garden How to start: Read the Bookcase Note. Solve Ventura's Bookcase - There seems to be something special about Ventura's bookcase. Should be worth investigating. Reward: 100 Adventure Points. Solution: Read the Bookcase Note and investigate its back to see four symbols: Francorum - Crown Symbol Logicae - Triangle Symbol QDV - Sun Symbol Philosophiae - Wheel Symbol Approach the bookcase and pull out books with symbols in the following (alphabetical) order: Crown Triangle Wheel Sun Pick up the Mussolini's Letter.
Icon of Mystery Father and Son Find the Locked Door - Giuliana handed over a key that unlocks a door somewhere in the Borgia Tower. She said it might lead to further clues about the cat mummy mystery. Search the Agency Room - Giuliana's key lead to a locked room used by the Vatican Secret Agency. Could be some interesting leads in there. Collect Evidence - This place looks like a center for some kind of secret operation. Perhaps there's useful information to be found regarding the cat mummy. Reward: 100 Adventure Points.
Icon of Mystery House of God How to start: Read the Cleaning Note. The Basilica replica has a handle on the front and some other strange features. Deserves a closer look. Solution: Move the handle located on the front of the replica as far to the right as possible. Proceed to the left side of the replica and take the Relief Medallion from the compartment that opened. Move the lever located on the front of the replica as far to the left as possible. Place the Relief Medalion in the slot on the right side of the replica. Proceed to the left side of the replica and pick up the Golden Chalice from the compartment that opened there. Place the Golden Chalice on the top of the replica. Reward: 100 Adventure Points Summary: The Basilica replica turned out to be a puzzle box with a secret compartment containing a very interesting book.
Icon of Mystery Secret of Secrets How to start: Read the Nicoletti's Letter. Open the Locked Safe - A priest found an old manuscript and locked it away. The code to the safe has something to do with two saints. Reward: 100 Adventure Points. Solution: The Nicoletti's Letter contains a clue that Peter is first and then Paul. Find the Planetary Chart. The symbols correspond to the numbers from 1 to 8. Find the Saint Peter Statue and turn it around to see two symbols. There is no such symbol on the Planetary Chart so it must be an erased "4". So the beginning of the safe combination is 44. Find the Saint Paul Statue and turn it around to see two symbols which correspond to the numbers 7 and 1, so the second part of the combination is 71. Use the code 4471 to unlock the safe. Take the Hidden Note lying under the forged book.
Icon of Mystery Signs of Trouble Find the Information - Gina left a note with instructions to retrieve information from one of her informants that has been locked away in a safe in the dig site. Return Information to Gina - The information was sparsed, but intriguing - an airship ticket to Peru issued in Laura's name. Gina needed help retrieving information about her sister from a contact. It turned out to be an airship ticket in her name to Peru beginning of March.
Icon of Mystery The Bulls of Blood How to start: Read either Russo's Note, Red Bulls Card, or Angel Courtyard Map. Reward: 100 Adventure Points. Find the Secret in Castel Sant'Angelo - There is a secret hidden somewhere close to the Angel Courtyard. Solution: Read the notes: Russo's Note, Red Bulls Card, and Angel Courtyard Map. Open The Bulls of Blood Hidden Door by turning both paintings upside down so that the brown bulls are on top. Read the Cesare Borgia's Letter. Summary: Two bull paintings next to the fireplace were the key to a hidden door that revealed a secret passage.

Mystery Notes

Notes that are related to the mysteries.

Icon of Mystery Note Angel Courtyard Map It is on the desk. Related mystery: The Bulls of Blood.
Icon of Mystery Note Bookcase Note Related mystery: A Snake in the Garden.
Icon of Mystery Note Calendar Page Reladed mystery: A Date to Remember.
Icon of Mystery Note Cesare Borgia's Letter Mystery Note. It is on the crate in the hidden room. Related mystery: The Bulls of Blood.
Icon of Mystery Note Cleaning Note Related mystery: House of God.
Icon of Mystery Note Code Lookup Table Reladed mystery: A Date to Remember.
Icon of Mystery Note Contact's Message Related mystery: Signs of Trouble.
Icon of Mystery Note Gina's Request Related mystery: Signs of Trouble.
Icon of Mystery Note Giovanni's Letter Reladed mystery: A Date to Remember.
Icon of Mystery Note Hidden Note Inside the Secret of Secrets Safe. It lies under a forged book. Related mystery: Secret of Secrets.
Icon of Mystery Note Italian Poem Related mystery: Father and Son.
Icon of Mystery Note Junior Report Related mystery: Father and Son.
Icon of Mystery Note Mussolini's Letter On Ventura's Bookcase after completing the "A Snake in the Garden" mystery. Related mystery: A Snake in the Garden.
Icon of Mystery Note Nicoletti's Letter On a table with a typewriter in the corner of a room on the second floor of the Sistine Chapel. Related mystery: Secret of Secrets.
Icon of Mystery Note Office Photograph Related mystery: Father and Son.
Icon of Mystery Note Planetary Chart In a desk drawer. Related mystery: Secret of Secrets.
Icon of Mystery Note Polybius Square Diagram Related mystery: Father and Son.
Icon of Mystery Note Red Bulls Card It's on the desk. Related mystery: The Bulls of Blood.
Icon of Mystery Note Russo's Note On the desk in the middle of the room. Related mystery: The Bulls of Blood.
Icon of Mystery Note Secret Delivery Letter Reladed mystery: A Date to Remember.
Icon of Mystery Note Senior Report Related mystery: Father and Son.
Icon of Mystery Note Siwa Photograph Related mystery: Father and Son.

Mystery Photos

Photographs that are related to the mysteries.

Icon of Mystery Note Black and White Cat The cat will be here once you talk to Valeria. Related mystery: A Free Spirit.
Icon of Mystery Note Black Cat / Signor Smushki This cat is on the roof, which can be reached by climbing up the Scaffolding. Related mystery: A Free Spirit.
Icon of Mystery Note Brown Cat This cat is sitting on the scaffolding. Related mystery: A Free Spirit.
Icon of Mystery Note Orange Cat The cat is on the roof, which can be reached by climbing up the Drainpipe. Related mystery: A Free Spirit.
Icon of Mystery Note White Cat This cat sits on a chimney on the roof. You can get here by climbing up the Drainpipe. Related mystery: A Free Spirit.

Puzzles

Puzzles and riddles that need to be solved to push the game storyline forward, gain access to new places, etc.

Icon of Puzzle Fountain of Confession Solution: Get the Fountain Gate Key, enter storage room, climb up to the scaffolding and get the Dragon Claw. Climb to the top of the left tower and place the Dragon Claw on the white dragon and rotate it. Use the lever that comes out to rotate the white dragon statue so that it faces the black dragon located on the right tower. Get to the right tower and turn the black dragon's claw so that the lever comes out and then use it to turn that dragon so that it faces the white dragon. This will cause the little dragon in the fountain to rotate. -= continued in full description =-
Icon of Puzzle Gold Trial Solution: Go to the west side, and pull two chains to position two tubes over the hearths. Use the grappling point on the left side, climb up and jump onto the tube that has a grip. Gina will move it to the east side. From the tube, use the grappling point on the other side, go through the hole under the ceiling and jump down. There you will find two more chains you can use to move the other two tubes. Position them above the hearths. Return to the main room and pull the lever located next to the door.
Icon of Puzzle Sacred Wounds Solution: Pour some wine into the bowl in front of the Sacred Wounds Mural. Five levers will be revealed around different parts of Jesus' body. Then pour some wine into the bowls in front of other five murals to reveal numbers. Right Foot (Walking on Water) - III Left Foot (Anointment of Jesus) - IV Left Hand (Holy Chalice) - II Right Hand (Body of Christ) - II Chest (Spear of Longinus) - III
Icon of Puzzle Silver Trial Solution: Get the Stone Tablet and place it on the altar in the middle of the room. Use the eastern grappling point to get to the second Stone Tablet. Take it and give it to Gina through the bars. Return to the central platform by climbing over the edges of the wall. Use the western grappling point to get to the other side get the stone tablet from Gina. Place the stone tablet in the western altar. Return to the central platform using the grappling point and exit the room.

Key Items & Objects

Various other items that are useful during the adventure.

Icon of Key Item Antique Bust
Icon of Key Item Antique Bust (Necropolis #1)
Icon of Key Item Antique Bust (Necropolis #2)
Icon of Key Item Antique Bust (Underworld) After solving the "Sacred Wounds" puzzle take it and place it on the Pedestal (Underworld).
Icon of Key Item Camera It will allow you to take photos that are both needed for the main storyline of the game as well as many side activities.
Icon of Key Item Candle Pick it up to be able to explore the Secret Entrance.
Icon of Key Item Cat Mummy
Icon of Key Item Dragon Claw
Icon of Key Item Missing Cat Flyer
Icon of Key Item Saint Paul Statue Related mystery: Secret of Secrets.
Icon of Key Item Saint Peter Statue Related mystery: Secret of Secrets.
Icon of Key Item Stone Tablet
Icon of Key Item Stone Tablet
Icon of Key Item The Stone Fragment
Icon of Key Item Unknown Language Book

Switches

Various types of switches, levers, pressure plates and other items that can be switched, shifted, etc.

Icon of Key Item Crusader Shield / Hidden Lever
Icon of Key Item Golden Dragon Path Lever
Icon of Key Item Hidden Lever
Icon of Key Item Pedestal (Fountain)
Icon of Key Item Pedestal (Necropolis #1)
Icon of Key Item Pedestal (Necropolis #2)
Icon of Key Item Pedestal (Necropolis #3)
Icon of Key Item Pedestal (Necropolis #3)
Icon of Key Item Pedestal (Underworld) Place the Antique Bust (Underworld) on it.
Icon of Key Item Silver Dragon Path Lever
Icon of Key Item Ventura's Bookcase

Locked Containers

Icon of Key Item Safe Lock combination: 5873.
Icon of Key Item Safe Lock combination: 1891.
Icon of Key Item Secret of Secrets Safe Safe combination: 4471. Related mystery: Secret of Secrets.
Icon of Key Item Shipment Container Lock combination: 6380.

Keys

Keys you can use to open some locked doors, gates, etc.

Icon of Key Ancient Vatican Key To get here and collect this key you need to revisit the Vatican after you reach the Sukhothai and buy the Rebreather. You can get here through the Underwater Passage. Related discovery: The Serpent's Chest. Description: One of three ancient keys scattered across the globe.
Icon of Key Barracks Key A key to a backdoor of the Barracks.
Icon of Key Blackshirt Key
Icon of Key Burial Chamber Key Description: An ancient burial chamber key found in the catacombs underneath the Vatican. Unlocks: Burial Chamber Gate.
Icon of Key Captain's Key On the second floor of the building, in the captain's office, on the wall, on a small board with key hooks. Description: Opens the northern gate of the Angel Courtyard at Castel Sant'Angelo. Unlocks: Angel Courtyard Gate.
Icon of Key Cellar Key Description: An old iron key marked with the address "3 v.d. Pellegrino". Unlocks: Post Office Cellar.
Icon of Key Clerical Key You will receive it from Antonio when you collect the Crescenzo's Map. Description: This key allows access to areas only available to Vatican clergy members.
Icon of Key Fountain Gate Key Description: A key to the storage room next to the Fountain of Confession. Unlocks: Storage Room.
Icon of Key Giuliana's Key Given by Giuliana at the end of the "A Nun in Trouble" quest.
Icon of Key Guard House Key On a small board with key hooks attached to a corkboard hanging on the wall in the radio operator's room located on the ground floor. Description: A key to the guard house by the south wall of Castel Sant'Angelo. Unlocks: Guard House Door (Top Floor), Guard House Door (Middle Floor), Guard House Door (Lowest Floor).
Icon of Key Jail Cell Key Description: A key to the jail cell in the Blackshirt barracks. Unlocks: Jail Cell Locked Door.
Icon of Key Rampart Key On a small board with key hooks hanging on the wall. Description: Opens the rampart gate on the southwest bastion of Castel Sant'Angelo. Unlocks: Rampart Gate.
Icon of Key Ricci's Casina Key You will find the key by the window, under the Research Note. Related fieldwork: A Mystery Begins.
Icon of Key Sewers Key Given by Antonio after you visit him during the "The Mad Priest" adventure quest. Unlocks: Sewers Gate.

Locked Passages

Various locked or blocked passages. Some of them can be opened with the right key. Some can only be unlocked from a certain side. Others can be unblocked by, for example, using a large hammer or setting them on fire.

Icon of Locked Passage Agency Room Locked Door
Icon of Locked Passage Angel Courtyard Gate Key required to open it: Captain's Key.
Icon of Locked Passage Apostolic Palace Door This door can be opened from the inside during the quest "The Mad Priest".
Icon of Locked Passage Barracks Backdoor Key required to open it: Barracks Key.
Icon of Locked Passage Borgia Tower Locked Door
Icon of Locked Passage Borgia Tower Locked Door This door can be opened from the inside during the "A Nun in Trouble" fieldwork.
Icon of Locked Passage Burial Chamber Gate Key required to open it:Burial Chamber Key.
Icon of Locked Passage Burnable Door You can burn them and thus create a passage when you approach them with a torch. You can throw the torch into the room through a hole in the wall and then enter the room through a gap with pouring water.
Icon of Locked Passage Burnable Door
Icon of Locked Passage Burnable Wall
Icon of Locked Passage Clerical Door Key required to open it: Clerical Key.
Icon of Locked Passage Clerical Door
Icon of Locked Passage Clerical Door
Icon of Locked Passage Clerical Door Key required to open it: Clerical Key.
Icon of Locked Passage Clerical Door Key required to open it: Clerical Key.
Icon of Locked Passage Clerical Door x 2 Doors are located on both floors of the library. Key required to open it: Clerical Key.
Icon of Locked Passage Courtyard Gate Key required to open it: Blackshirt Key.
Icon of Locked Passage Gold Trial Door
Icon of Locked Passage Golden Dragon Path
Icon of Locked Passage Guard House Door (Lowest Floor) Key required to open it: Guard House Key.
Icon of Locked Passage Guard House Door (Middle Floor) Key required to open it: Guard House Key.
Icon of Locked Passage Guard House Door (Top Floor) Key required to open it: Guard House Key.
Icon of Locked Passage Guarded Gate The gate will open as you progress through the storyline, when you reach the post office by an alternative route and talk to Ernesto. Then also the area around the post office will no longer be restricted.
Icon of Locked Passage Jail Cell Locked Door
Icon of Locked Passage Locked Door It is in the attic of the chapel. This door can be unlocked from the west side. You will be able to do this once you use the Zipline.
Icon of Locked Passage Locked Door
Icon of Locked Passage Locked Door Gina will unlock it for you.
Icon of Locked Passage Locked Door Gina will unlock it after investigating all five clues.
Icon of Locked Passage Locked Door Gina will open this door for you during the "A Nun in Trouble" fieldwork.
Icon of Locked Passage Locked Door Key required to open it: Giuliana's Key.
Icon of Locked Passage Locked Door
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate This gate can be unlocked from the western side. You will be able to do this when you use the Zipline.
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate This gate can be unlocked from the east side by pulling the lever on the wall.
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate To open the gate, jump into the water at the Diving Spot and swim to the other side of the tunnel and then use the whip to pull the chain.
Icon of Locked Passage Locked Gate
Icon of Locked Passage Locked Gate To open this gate place the Antique Bust (Underworld) on the Pedestal (Underworld).
Icon of Locked Passage Locked Gate Blackshirt Key
Icon of Locked Passage Locked Gate It can be unlocked from the inside after going through the Tower of Nicholas V and the sewers.
Icon of Locked Passage Locked Gate
Icon of Locked Passage Monastery Gate
Icon of Locked Passage Museum Entrance Unlocks automatically while following Gina during the "A Nun in Trouble" fieldwork.
Icon of Locked Passage Post Office Cellar Key required to open it: Cellar Key.
Icon of Locked Passage Post Office Door Key required to open it: Clerical Key.
Icon of Locked Passage Rampart Gate Key required to open it: Rampart Key.
Icon of Locked Passage Scriptorium Door
Icon of Locked Passage Secret Entrance Use the Giant's Symbol to unlock it.
Icon of Locked Passage Sewers Gate Key required to open it: Sewers Key.
Icon of Locked Passage Silver Dragon Path
Icon of Locked Passage Silver Trial Door
Icon of Locked Passage Sliding Wall It can be opened from the tunnel on the south side by pulling the lever.
Icon of Locked Passage Storage Room Key required to open it: Fountain Gate Key.
Icon of Locked Passage The Bulls of Blood Hidden Door To open this door turn both paintings upside down so that the brown bulls are on top. Related mystery: The Bulls of Blood.
Icon of Locked Passage Underground Boxing Ring
Icon of Locked Passage Ventura's Office On the second floor of the Apostolic Palace. This door can be opened from inside the office.

Shops

Places where you can buy various items, such as adventure books or tools.

Icon of Shop Ernesto He sells: Camera - 379 Lire Vatican Books - 300 Lire Vatican Mysteries - 300 Lire Vatican Notes - 600 Lire Vatican Artifacts - 300 Lire
Icon of Shop Shady Vendor (The Vatican) You can find him next to the boxing ring in the Underground Boxing Ring. He sells: Sawbones I - 400 Lire Hardboiled I - 720 Lire
Icon of Shop Valeria She sells: Moxie I - 5 Medicine Bottles Moxie II - 10 Medicine Bottles Moxie III - 15 Medicine Bottles Shaping Up I - 5 Medicine Bottles Shaping Up II - 10 Medicine Bottles Shaping Up III - 15 Medicine Bottles

NPCs

Other NPC's. Meeting their needs can be a source of additional adventure points.

Icon of NPC Father Ricci Related fieldwork: A Mystery Begins.
Icon of NPC Gina Related fieldwork: A Nun in Trouble.
Icon of NPC Giuseppe
Icon of NPC Mailman Return a missing letter to him. You can find the letter at the post office at the end of the corridor. Reward: 10 Adventure Points.
Icon of NPC Painter Bring her the paintbrush you can find near A Strange Inscription. Reward: 10 Adventure Points
Icon of NPC Professor Savage Related fieldwork: A Savage Discovery.
Icon of NPC Sister Catherine Related fieldwork: The Mad Priest.

Ammunition Boxes

Additional ammunition for Indy's revolver. One box contains two bullets.

Repair Kits

With a repair kit you can repair broken weapons in your satchel.

Bandages

Using bandages restores your health.

Currency / Egyptian Pounds

Places where you can find local currency.

Bread

Eating bread, such as cornetti, donuts, crackers and others boosts your total health temporarily.

Fruit

Eating fruit such as apples, oranges, lemons, figs and others gives you an additional stamina boost.

Map Transitions

Transitions between different sections of the map.

Icon of Transition Fountain Underground Entrance
Icon of Transition Lower Necropolis Starting Point This is where you will end up after destroying the Tomb of a Giant Warrior.
Icon of Transition Museum Entrance
Icon of Transition Spiral Staircase Related transition: Fountain Underground Entrance.
Icon of Transition To Airship (Gizeh)
Icon of Transition To Castel Sant'Angelo
Icon of Transition To Necropolis
Icon of Transition To Necropolis
Icon of Transition To the Tower of Nicholas V
Icon of Transition To the Tower of Nicholas V (Scaffolding)
Icon of Transition To the Underworld
Icon of Transition To the Vatican Antonio is waiting for you here.
Icon of Transition To the Vatican (Apostolic Palace)
Icon of Transition To the Vatican (Main Entrance)
Icon of Transition To the Vatican (Museum Exit)
Icon of Transition To the Vatican (Scaffolding)
Icon of Transition To the Vatican City Exit from the library to the city area. The door is located at the bottom of the staircase.
Icon of Transition To Underworld
Icon of Transition To Vatican City Related marker: To Underworld.
Icon of Transition Tower of Nicholas V Main Entrance
Icon of Transition Underworld Entrance The door can be unlocked during the "The Stolen Cat Mummy" quest. Pour the wine that Antonio gave you into the bowl at the front of the altar and turn the large disk on the door until the angel is on top.
Icon of Transition Villa Pia Entrance Key required to open it: Ricci's Casina Key.
Icon of Transition Window The window through which you get inside the museum during the "A Nun in Trouble" fieldwork. You cannot exit this way.