Various locked or blocked passages. Some of them can be opened with the right key. Some can only be unlocked from a certain side. Others can be unblocked by, for example, using a large hammer or setting them on fire.

Locations on The Vatican

1Agency Room Locked Door

Agency Room Locked Door

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2Angel Courtyard Gate

Key required to open it: Captain's Key.

Angel Courtyard Gate

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3Apostolic Palace Door

This door can be opened from the inside during the quest "The Mad Priest".

Apostolic Palace Door

Apostolic Palace Door

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4Barracks Backdoor

Key required to open it: Barracks Key.

Barracks Backdoor

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5Borgia Tower Locked Door

Borgia Tower Locked Door

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6Borgia Tower Locked Door

This door can be opened from the inside during the "A Nun in Trouble" fieldwork.

Borgia Tower Locked Door

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7Burial Chamber Gate

Key required to open it:Burial Chamber Key.

Burial Chamber Gate

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8Burnable Door

You can burn them and thus create a passage when you approach them with a torch. You can throw the torch into the room through a hole in the wall and then enter the room through a gap with pouring water.

Burnable Door

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9Burnable Door

Burnable Door

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10Burnable Wall

Burnable Wall

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11Clerical Door

Key required to open it: Clerical Key.

Clerical Door

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12Clerical Door

Clerical Door

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13Clerical Door

Clerical Door

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14Clerical Door

Key required to open it: Clerical Key.

Clerical Door

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15Clerical Door

Key required to open it: Clerical Key.

Clerical Door

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16Clerical Door x 2

Doors are located on both floors of the library.

Key required to open it: Clerical Key.

Clerical Door x 2

Clerical Door x 2

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17Courtyard Gate

Key required to open it: Blackshirt Key.

Courtyard Gate

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18Gold Trial Door

Gold Trial Door

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19Golden Dragon Path

Golden Dragon Path

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20Guard House Door (Lowest Floor)

Key required to open it: Guard House Key.

Guard House Door (Lowest Floor)

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21Guard House Door (Middle Floor)

Key required to open it: Guard House Key.

Guard House Door (Middle Floor)

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22Guard House Door (Top Floor)

Key required to open it: Guard House Key.

Guard House Door (Top Floor)

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23Guarded Gate

The gate will open as you progress through the storyline, when you reach the post office by an alternative route and talk to Ernesto. Then also the area around the post office will no longer be restricted.

Guarded Gate

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24Jail Cell Locked Door

Jail Cell Locked Door

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25Locked Door

It is in the attic of the chapel. This door can be unlocked from the west side. You will be able to do this once you use the Zipline.

Locked Door

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26Locked Door

Locked Door

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27Locked Door

Gina will unlock it for you.

Locked Door

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28Locked Door

Gina will unlock it after investigating all five clues.

Locked Door

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29Locked Door

Gina will open this door for you during the "A Nun in Trouble" fieldwork.

Locked Door

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30Locked Door

Key required to open it: Giuliana's Key.

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31Locked Door

Locked Door

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32Locked Gate

Locked Gate

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33Locked Gate

This gate can be unlocked from the western side. You will be able to do this when you use the Zipline.

Locked Gate

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34Locked Gate

Locked Gate

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35Locked Gate

Locked Gate

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36Locked Gate

This gate can be unlocked from the east side by pulling the lever on the wall.

Locked Gate

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37Locked Gate

Locked Gate

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38Locked Gate

Locked Gate

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39Locked Gate

Locked Gate

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40Locked Gate

Locked Gate

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41Locked Gate

To open the gate, jump into the water at the Diving Spot and swim to the other side of the tunnel and then use the whip to pull the chain.

Locked Gate

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42Locked Gate

Locked Gate

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43Locked Gate

To open this gate place the Antique Bust (Underworld) on the Pedestal (Underworld).

Locked Gate

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44Locked Gate

Blackshirt Key

Locked Gate

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45Locked Gate

It can be unlocked from the inside after going through the Tower of Nicholas V and the sewers.

Locked Gate

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46Locked Gate

Locked Gate

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47Monastery Gate

Monastery Gate

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48Museum Entrance

Unlocks automatically while following Gina during the "A Nun in Trouble" fieldwork.

Museum Entrance

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49Post Office Cellar

Key required to open it: Cellar Key.

Post Office Cellar

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50Post Office Door

Key required to open it: Clerical Key.

Post Office Door

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51Rampart Gate

Key required to open it: Rampart Key.

Rampart Gate

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52Scriptorium Door

Scriptorium Door

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53Secret Entrance

Use the Giant's Symbol to unlock it.

Secret Entrance

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54Sewers Gate

Key required to open it: Sewers Key.

Sewers Gate

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55Silver Dragon Path

Silver Dragon Path

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56Silver Trial Door

Silver Trial Door

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57Sliding Wall

It can be opened from the tunnel on the south side by pulling the lever.

Sliding Wall

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58Storage Room

Key required to open it: Fountain Gate Key.

Storage Room

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59The Bulls of Blood Hidden Door

To open this door turn both paintings upside down so that the brown bulls are on top. Related mystery: The Bulls of Blood.

The Bulls of Blood Hidden Door

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60Underground Boxing Ring

Underground Boxing Ring

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61Ventura's Office

On the second floor of the Apostolic Palace. This door can be opened from inside the office.

Ventura's Office

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Locations on Rome

62Burnable Wall

You can come back here once you have obtained the Lighter and set fire to the barrier.

Burnable Wall

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63Clerical Door

Required key: Clerical Key.

Clerical Door

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64Grating

Use the whip to yank the gating open and make a passage.

Grating

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65Hidden Passage

It can be unlocked from the east side.

Hidden Passage

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66Locked Door

The gate will be open when you are leaving the tomb.

Locked Door

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67Locked Door

It can be unlocked from the south side.

Locked Door

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68Locked Door

It can be unlocked from the east side.

Locked Door

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69Locked Door

It can be unlocked from the north side.

Locked Door

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70Locked Gate

Required key: Blackshirt Key.

Locked Gate

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71Locked Gate

You will unlock this gate on your way to get the Cylinder Piece (Tomb of Junia).

Locked Gate

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72Locked Gate

It can be unlocked from the east side.

Locked Gate

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73Locked Gate

It can be unlocked from the south side.

Locked Gate

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74Locked Gate

It can be unlocked from the west side.

Locked Gate

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75Locked Gate

It can be unlocked from the west side.

Locked Gate

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76Locked Gate

The gate will unlock when you are leaving the undergrounds of the shrine.

Locked Gate

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77Locked Gate

It can be unlocked from the north side.

Locked Gate

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78Locked Gate

You can open this gate by pulling out the pin located on its north side.

Locked Gate

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79Locked Gate

It can be unlocked from the north side.

Locked Gate

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80Locked Gate

This gate will open once you collect the Cylinder Piece (Shrine of the Gladiator).

Locked Gate

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81Locked Gate

You can open this gate by pulling out the pin located on its north side.

Locked Gate

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82Locked Gate

You can open this gate by pulling out the pin located on its east side.

Locked Gate

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83Locked Gate

It can be unlocked from the south side. You can get here via a passageway, the entrance to which is located on the upper level, on the west side.

Locked Gate

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84Locked Gate

It can be unlocked from the east side.

Locked Gate

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85Locked Gate

The gate will unlock when you are leaving the shrine.

Locked Gate

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86Locked Gate

Required key: Mithraeum Key.

Locked Gate

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87Locked Gate

Required key: Mithraeum Key.

Locked Gate

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88Locked Gate

Required key: Mithraeum Key.

Locked Gate

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89Locked Gate (Shield Scepter Trial)

Related puzzle: Tomb of Gibborim.

Locked Gate (Shield Scepter Trial)

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90Locked Gate (Tomb of Gibborim Exit)

It will open when you solve the Tomb of Gibborim puzzle.

Locked Gate (Tomb of Gibborim Exit)

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91Locked Gate (Trinity Scepter Trial)

Locked Gate (Trinity Scepter Trial)

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92Ricci's Basement Door

The doors will be closed at a later stage of the game. Required key: Ricci's Basement Key.

Ricci's Basement Door

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93Secret Passage

There is a small keyhole in the wall. You need to use the Crusader Helmet Key here.

Secret Passage

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94Uderwater Passage

To unlock this passage and swim further, you will need the Rebreather.

Uderwater Passage

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95Weak Wall

Use the Pickaxe to destroy it.

Weak Wall

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96Weak Wall

To destroy it, you can use the Large Hammer lying nearby.

Weak Wall

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97Weak Wall

To destroy it, you can use the Large Hammer.

Weak Wall

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98Weak Wall

To destroy it, you can use the Large Mace.

Weak Wall

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Locations on Gizeh

99Breakable Wall

Breakable Wall

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100Breakable Wall

Breakable Wall

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101Breakable Wall

Breakable Wall

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102Breakable Wall

Breakable Wall

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103Breakable Wall

Use the hammer to destroy it after completing the Mural Puzzle.

Breakable Wall

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104Breakable Wall

Breakable Wall

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105Breakable Wall

Breakable Wall

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106Burnable Wall

Burnable Wall

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107Crawl Hole

To get inside you must buy a Lighter, which you use to burn the hay blocking the entrance.

Crawl Hole

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108Crawl Hole

Crawl Hole

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109Crawl Hole

To get inside you must buy a Lighter, which you use to burn the hay blocking the entrance.

Crawl Hole

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110Crawl Space

Crawl Space

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111Detention Center Door

Key required to open it: Detention Center Key.

Detention Center Door

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112Great Pyramid Excavation Gate

Great Pyramid Excavation Gate

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113Haunted Tomb

Key required to open it: Haunted Tomb Key.

Haunted Tomb

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114Knuckle Duster Den

Knuckle Duster Den

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115Left Locked Door

Left Locked Door

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116Locked Gate

Key required to open it: Wehrmacht Key.

Locked  Gate

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117Locked Door

Locked Door

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118Locked Door

Locked Door

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119Locked Door

Locked Door

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120Locked Door

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121Locked Door

Locked Door

Locked Door

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122Locked Gate

Locked Gate

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123Locked Gate

The lever is in the secret room where the ancient relic is.

Locked Gate

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124Locked Gate

Locked Gate

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125Locked Gate

It can be unlocked from the south side.

Locked Gate

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126Locked Gate

It can be unlocked from the east side.

Locked Gate

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127Locked Gate

Locked Gate

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128Locked Gate

It can be unlocked from the east side.

Locked Gate

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129Locked Gate

It can be unlocked from the south side.

Locked Gate

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130Locked Gate

Locked Gate

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131Mirror Gate

Mirror Gate

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132Movable Wall

Movable Wall

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133Right Locked Door

Right Locked Door

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134Watchtower Wehrmacht Door

They can be opened from the inside with the Wehrmacht Key. You can enter the watchtower using the grappling point at the back of the tower.

Watchtower Wehrmacht Door

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135Wehrmacht Door

Key required to open it: Wehrmacht Key.

Wehrmacht Door

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136Wehrmacht Door

Key required to open it: Wehrmacht Key.

Wehrmacht Door

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137Wehrmacht Door

Key required to open it: Wehrmacht Key.

Wehrmacht Door

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138Wehrmacht Door

Key required to open it: Wehrmacht Key.

Wehrmacht Door

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Locations on The Himalayas

139Blocked Passage

Just approach the pipe and move it.

Blocked Passage

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140Combination Lock Door

Lock combination: 3666.

Combination Lock Door

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141Icy Wall

Icy Wall

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142Icy Wall

At the bottom of the anchor room.

Icy Wall

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143Icy Wall

Use the Pipe or your revolver to shatter it.

Icy Wall

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144Icy Wall

Icy Wall

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145Locked Door

Use the Valve Wheel to unlock it.

Locked Door

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Locations on Sukhothai

146Breakable Wall

Breakable Wall

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147Breakable Wall

Breakable Wall

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148Burnable Wall

Burnable Wall

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149Closed Door

To open them, all you have to do is use force.

Closed Door

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150Closed Door

Aran will open it from the inside at the end of the "The Kid Who Vanished" fieldwork.

Closed Door

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151Equipment Room Door

Key required to open it: Equipment Room Key.

Equipment Room Door

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152Hidden Chamber Entrance

Aran will unlock it at the end of the "The Kid Who Vanished" fieldwork.

Hidden Chamber Entrance

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153Jungle Bruiser Pit

Jungle Bruiser Pit

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154Locked Door

Locked Door

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155Royal Army Door

Key required to open it: Royal Army Key.

Royal Army Door

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156Royal Army Door

Key required to open it: Royal Army Key.

Royal Army Door

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157Royal Army Door

Key required to open it: Royal Army Key.

Royal Army Door

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158Secret Door

Secret Door

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159Secret Door

Secret Door

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160Secret Passage

Secret Passage

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161Secret Passage

To open this passage turn the Handle and insert the Pipe Segment (2) into the Pipe Slot #B1.

Secret Passage

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162Secret Passage

You can open it by rotating the handle on the right side of the passage during the "The Kid Who Vanished" quest. Gina will rotate the second handle.

Secret Passage

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163Secret Passage

Secret Passage

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164Secret Passage

Secret Passage

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165Secret Passage

Secret Passage

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166Secret Passage

Secret Passage

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167Stone Door

In a cave hidden behind a waterfall. To open it use the ancient relics you have to push out all the pins on the panel on the right.

Stone Door

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Locations on Iraq

168Excavation Camp Gate

Excavation Camp Gate

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169Storage Room Door

Key required to open it: Storage Room Key.

Storage Room Door

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