Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.
Mysteries, Gizeh
Locations on Gizeh
1
A Thief's Promise
How to start: Read the Desertion Report.
Find the Missing Nazi - A Nazi seems to have disappeared mysteriously near the Khentkawes digsite.
Summary: The missing Nazi turned out to be dead. He'd been betrayed by one of his comrades and immured inside an old tomb.
Mystery Notes (x2):
2
Bright Future
How to start: Read the Pohl's Letter.
Reward: 225 Adventure Points
Search Bunk - One of the Nazis has been caught stealing equipment to sell on the black market. There could be more information at his bunk bed.
Find the Stolen Goods - One of the Nazis has been stealing equipment to sell on the black market. Maybe he has a stash of useful items somewhere?
Summary: Seems like the Nazi thief's associate wanted him dead. The stash of stolen goods turned out to be a trap - it was filled with dynamite that ignited when the box was opened.
Mystery Notes (x2):
3
Cloud Atlas
How to start: Read the Cloud Atlas Page or Cloud Status Logbook or try to open the chest.
Open Lockbox - There's a building in the middle of Gizeh where the Nazis are tracking the weather. There's also lockbox with a combination lock inside.
Solution:
- 13.10 - Cirrus - 0
- 09.10 - Stratus - 6
- 16.10 - Cirrus - 0
- 14.10 - Cumulonimbus - 9
So lock combination is: 0609.
Mystery Notes (x2):
4
Fortune's Reach
How to start: Read the Wanted Poster.
Reward: 225 Adventure Points
- Track the Thieves - A couple of thieves are stealing artifacts from the excavation. They're likely still around. Take a photo of the Trail of Red Paint.
- Follow the Red Footsteps - The thieves managed to step in paint. Should be easy enough to follow the tracks and see where they went. Follow it to the Underground Entrance.
- Pick up the Graverobbing Plan.
Summary: The thieves were found dead in a collapsed excavation tunnel. Seems like they didn't know what they were doing.
Mystery Notes (x3):
5
Seat of Eternity
How to start: Enter the tomb and read the Tomb Journal.
Reward: 225 Adventure Points
Open the Sarcophagus - There's a sarcophagus in the ruins just west of the village. Would be a miracle if it hasn't been plundered.
Solution:
Place the canopic jars in the following order from left to right:
- Human
- Falcon
- Jackal
- Baboon
Collect the Ancient Relic.
Summary: Placing the canopic jars on their proper places opened the tomb, revealing a strange artifact inside.
Mystery Notes (x2):
6
The Haunting
How to start: Read the Hauntings Report.
Reward: 225 Adventure Points
Investigate Tomb - There are rumors about a "haunted tomb" in Gizeh. Sounds like superstition, but there could be more to it.
Solution:
- Take the Tomb Photograph and the Haunted Tomb Key.
- Unlock the Haunted Tomb entrance.
- Pick up the Spy's Note.
Summary: The "haunting\ was actually caused one of Nawal's spies. They played on the Nazis' superstitions in order to keep them away from a recently discovered artifact.
Mystery Notes (x3):





