Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.

Locations on Gizeh

1A Thief's Promise

How to start: Read the Desertion Report.

Find the Missing Nazi - A Nazi seems to have disappeared mysteriously near the Khentkawes digsite.

Summary: The missing Nazi turned out to be dead. He'd been betrayed by one of his comrades and immured inside an old tomb.

A Thief's Promise

Mystery Notes (x2):

  1. Dead Nazi's Note
  2. Desertion Report
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2Bright Future

How to start: Read the Pohl's Letter.

Reward: 225 Adventure Points

Search Bunk - One of the Nazis has been caught stealing equipment to sell on the black market. There could be more information at his bunk bed.

Find the Stolen Goods - One of the Nazis has been stealing equipment to sell on the black market. Maybe he has a stash of useful items somewhere?

Summary: Seems like the Nazi thief's associate wanted him dead. The stash of stolen goods turned out to be a trap - it was filled with dynamite that ignited when the box was opened.

Bright Future

Mystery Notes (x2):

  1. Nazi Note
  2. Pohl's Letter
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3Cloud Atlas

How to start: Read the Cloud Atlas Page or Cloud Status Logbook or try to open the chest.

Open Lockbox - There's a building in the middle of Gizeh where the Nazis are tracking the weather. There's also lockbox with a combination lock inside.

Solution:

  • 13.10 - Cirrus - 0
  • 09.10 - Stratus - 6
  • 16.10 - Cirrus - 0
  • 14.10 - Cumulonimbus - 9

So lock combination is: 0609.

Cloud Atlas

Mystery Notes (x2):

  1. Cloud Atlas Page
  2. Cloud Status Logbook
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4Fortune's Reach

How to start: Read the Wanted Poster.

Reward: 225 Adventure Points

  • Track the Thieves - A couple of thieves are stealing artifacts from the excavation. They're likely still around. Take a photo of the Trail of Red Paint.
  • Follow the Red Footsteps - The thieves managed to step in paint. Should be easy enough to follow the tracks and see where they went. Follow it to the Underground Entrance.
  • Pick up the Graverobbing Plan.

Summary: The thieves were found dead in a collapsed excavation tunnel. Seems like they didn't know what they were doing.

Fortune's Reach

Mystery Notes (x3):

  1. Trail of Red Paint
  2. Graverobbing Plan
  3. Wanted Poster
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5Seat of Eternity

How to start: Enter the tomb and read the Tomb Journal.

Reward: 225 Adventure Points

Open the Sarcophagus - There's a sarcophagus in the ruins just west of the village. Would be a miracle if it hasn't been plundered.

Solution:

Place the canopic jars in the following order from left to right:

  • Human
  • Falcon
  • Jackal
  • Baboon

Collect the Ancient Relic.

Summary: Placing the canopic jars on their proper places opened the tomb, revealing a strange artifact inside.

Seat of Eternity

Mystery Notes (x2):

  1. Canopic Jar
  2. Tomb Journal
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6The Haunting

How to start: Read the Hauntings Report.

Reward: 225 Adventure Points

Investigate Tomb - There are rumors about a "haunted tomb" in Gizeh. Sounds like superstition, but there could be more to it.

Solution:

Summary: The "haunting\ was actually caused one of Nawal's spies. They played on the Nazis' superstitions in order to keep them away from a recently discovered artifact.

The Haunting

Mystery Notes (x3):

  1. Hauntings Report
  2. Tomb Photograph
  3. Spy's Note
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