Marshall College, Indiana Jones and the Great Circle Map

Interactive map of Mashall College in Bedford, Connecticut, the first of the locations we visit in Indiana Jones and the Great Circle right after completing the game's prologue. This map includes such locations as Chapter Notes, Adventure Quests, Puzzles, Key Items, and more.

Markers on the map

Points of interest

Maps

Maps of the locations we visit. Some of them you have to find, and some, for the dungeons, etc. you get automatically when you reach a certain place.

Campus OverviewPinned to a corkboard standing in the reception area. A faculty orientation map of the Marshall College campus.

Adventures

Adventures are the main story quests where your objective is to solve the mystery of the Great Circle.

The Break-inThis is the first adventure quest that begins right after completing the prologue. Objectives: Confront the Intruder Investigate the Theft Solve The Exhibit puzzle Pick up the Giant's Pendant Reconvene in the Office - Head to the office of Prof. H. Jones. Pick up the Journal Next adventure: The Adventure Begins.
The Adventure BeginsPrevious adventure: The Break-in. Objectives: Pack the items - The giant burglar left behind a pendant pointing to the Vatican. Travelling to Rome seems like the only way to get back the cat mummy. But first, there are some things left to pack. Cat Mummy Photograph Giant's Pendant Gramophone Record Bullwhip Close the Suitcase and Leave - All packed and ready. Time to leave for the Vatican and get back the stolen cat mummy. Next adventure: The Stolen Cat Mummy.

Chapter Notes

Chapter Notes, Marshall College. Chapter notes are documents or photos related to the adventure you must complete to uncover the mystery of the Great Circle. They contain all sorts of related interesting info. Collecting each of them is not mandatory but is worthwhile as it provides additional adventure points.

Baseball CardCard. It is on a book cart. Related adventure: The Adventure Begins.
Björkman's LetterLetter. It is on top of a small table in the corner of the classroom. Related adventure: The Adventure Begins.
Blackshirts ArticleNews Article. It's on the shelf in the back of the Janitor room. Related adventure: The Adventure Begins.
Cat Mummy NotesNote. It's on the lecturer's desk in the classroom. Related adventure: The Adventure Begins.
Cat Mummy PhotographIt is pinned on a board hanging on the wall. Related adventure: The Adventure Begins.
Faculty CardCard. It is on a round desk in the museum's reception area. Related adventure: The Adventure Begins.
Giant's PendantIt is on the desk. Related adventure: The Adventure Begins.
Shirley's LetterLetter. It is on the student's desk next to the windows. Related adventure: The Adventure Begins.
Strange Aeons #1Comic Book. It is on one of the coffee tables in the lounge. Related adventure: The Adventure Begins.
Temple MapDrawing. It's on the desk next to the typewriter. Related adventure: The Adventure Begins.

Puzzles

Puzzles and riddles that need to be solved to push the game storyline forward, gain access to new places, etc.

The ExhibitSolution: There are four relics on the floor, pick them up and place them on the stands in the display cases. Starting from the left, place the following: Bastet Statue Terracotta Relief Funerary Mask Leave it empty Ivory Case Related quest: The Break-in.

Key Items & Objects

Various other items that are useful during the adventure.

Bastet StatueLying on the floor. One of the items needed to solve the first puzzle. Related puzzle: The Exhibit.
BullwhipIt is in the closet. Related adventure: The Adventure Begins.
Funerary MaskLying on the floor. One of the items needed to solve the first puzzle. Related puzzle: The Exhibit.
Giant's PendantLift the bookcase, climb on it and collect the pendant hanging on the broken window. Related adventure: The Break-in.
Gramophone RecordIt is on the cabinet, next to the gramophone. Related adventure: The Adventure Begins.
Ivory CaseLying on the floor. One of the items needed to solve the first puzzle. Related puzzle: The Exhibit.
JournalYou must pick it up at the end of the "The Break-in" quest.
Terracotta ReliefLying on the floor. One of the items needed to solve the first puzzle. Related puzzle: The Exhibit.

Bandages

Using bandages restores your health.

BandageIt's on a shelf inside a glass cabinet in the infirmary.

Fruit

Eating fruit such as apples, oranges, lemons, figs and others gives an additional stamina boost.

AppleIt's on the lecturer's desk in the classroom.