This collection includes every marker from the Mysteries category of points of interest in Indiana Jones and the Great Circle, all placed on interactive maps created specifically for the game.
Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.
The index below enables quick navigation to the desired marker / point of interest.
How to start: Read the Lorenzo's Challenge.
Reward: 250 Adventure Points
Solve the Mak-Yek Challenge - A note next to a board of Mak-yek pose a challenge to find the code to a safe. The code is hidden in the game. Better try to figure this one out.
Code = 3186
Mystery Notes (x2):
Show the mapFind the Second Clue - The riddle said to follow banners to a shrine and a tree. That's where a second clue is.
Find the Third Clue - Second riddle said to look for the third clue under the tallest bridge in the village.
Find the Treasure - These clues apparently lead to a treasure hidden by the village dam.
Mystery Notes (x4):
Show the mapHow to start:
Reward: 250 Adventure Points
Find the Footlocker Code - A German cipher machine with some code wheels, and a note with a challenge. Should be enough to figure out how to open the footlocker.
JHHS
JBSRCDOÄ
HIGUVZQA
HEKTÖLÜF
SRCDOÄJB
Code: 4134
Mystery Note (x1):
Show the mapHow to start: Take a photo of Buddhist Shrine.
Reward: 250 Adventure Points
Discover the Shrine's Secret - There's something more to this shrine. Might be worth taking a closer look to discover whatever secret it holds.
Mystery Notes (x3):
Show the mapReward: 250
Follow the Monkey Trail - The monkeys are stealing from the Fascists. Perhaps they've taken something useful.
Enter the Equipment Room - The monkeys had stolen the key to the equipment room in the Fascist armory. Could be something useful in there.
Summary: The Monkey hideout contained a key to the equipment room in the Fascist armory. The key opened the way to some useful items.
Mystery Notes (x3):
Show the mapHow to start: Examine the Rebels Photograph.
Reward: 250 Adventure Points + Jumbo Grip adventure book.
Objectives:
-= continued in full description =-
Objectives (continued):
Summary: Pailin had placed a locked container in a flooded hut. Finding the combination to the container revealed a stash of valuable items.
Mystery Notes (x3):
Show the mapHow to start: Read the Voss' Letter.
Reward: 250 Adventure Points
Objectives:
Mystery Note (x1):
Show the mapReward: 250 Adventure Points
Find the Lockbox Code - A locked box with what seems like a Fascist shipment. Better search for clues and figure out the combination.
GIADA + Sabato = 59404
Mystery Notes (x2):
Show the map