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Sukhothai, Indiana Jones and the Great Circle Map

Interactive map of Sukhothai, another location we visit in Indiana Jones and the Great Circle. The map features locations such as ...

After a long journey from Shanghai, Indy and Gina arrived at a hotel close to Sukhothai, Siam. The place was full of Fascists who had been allowed into the country by a corrupt general. Instead of heading out into the jungle at night searching for the ruins of Sukhothai, Indy and Gina decided to get some well deserved rest.

Sukhothai

Sukhothai - Map Markers Summary

Maps x7, Signposts x8, Disguise x1, Adventure Quests x2, Chapter Notes x10, Chapter Photos x10, Fieldwork x4, Fieldwork Notes x18, Fieldwork Photos x10, Discoveries x7, Discovery Photos x6, Cogwheels x10, Field Notes x23, Field Photos x40, Adventure Books x26, Radio Frequencies x4, Medicine Bottles x20, Ancient Relics x24, Lost Artifacts x5, Mystery Quests x8, Mystery Notes x15, Mystery Photos x4, Puzzles x12, Key Items & Objects x26, Switches x27, Keys x2, Locked Passages x22, Shops x3, NPCs x2, Ammunition Boxes x21, Repair Kits x38, Bandages x41, Currency / Egyptian Pounds x51, Bread x55, Fruit x74, Boat Docks x13, Map Transitions x10, Transitions x65

Legend / Points of interest

The following legend of Sukhothai interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Maps

Maps of the locations we visit. Some of them you have to find, and some, for the dungeons, etc. you get automatically when you reach a certain place.

Icon of Map Hidden Temple Map
Icon of Map Khmer Vault Map
Icon of Map Sukhothai Map An alternative place where you can find this map if you don't already have one.
Icon of Map Sukhothai Map An alternative place where you can find this map if you don't already have one.
Icon of Map Sukhothai Map The first place where you can find this map right after starting the "The Blessed Pearl" adventure. Map of the flooded ruins of ancient Sukhothai.
Icon of Map Village Map You will receive this map automatically when you reach the village after escaping from the hotel.
Icon of Map Warrior Temple Map

Signposts

Signposts allow you to fast travel between them. In order to be able to select a specific signpost as a destination, you must first unlock it by reaching it on foot.

Icon of Signpost Secret Armory Entrance
Icon of Signpost Tongdang's Hut
Icon of Signpost Village
Icon of Signpost Wat Chana Songkhram
Icon of Signpost Wat Mahathat East
Icon of Signpost Wat Mahathat West
Icon of Signpost Wat Sa Si
Icon of Signpost Wat Si Sawai

Disguises

Disguises allow you to hide from enemies and enter restricted areas without being noticed.

Icon of Disguise Royal Army Uniform

Adventure Quests

Adventures are the main story quests where your objective is to solve the mystery of the Great Circle.

Icon of Adventure Trouble in Paradise Previous adventure: Into the Fire. Objectives: Call Marcus - Sukhothai, one of the sites on the Great Circle. There must be a stone hidden somewhere in the ruins. Marcus Brody has access to all sorts of research back at the College that could prove helpful in finding it. -= continued in full description =- Next adventure: The Blessed Pearl.
Icon of Adventure The Blessed Pearl Previous adventure: Trouble in Paradise. Objectives: Join Gina - A new morning has arrived. Time to beat Voss to the Sukhothai stone. Sunan's story about the "Blessed Pearl" and his promise to help find it is a very good start. Gina is on the dock, talking to some of the rebels. -= continued in full description =- Next adventure: Atonements.

Chapter Notes

Chapter Notes, Sukhothai. Chapter notes are documents or photos related to the adventure you must complete to uncover the mystery of the Great Circle. They contain all sorts of related interesting info. Collecting each of them is not mandatory but is worthwhile as it provides additional adventure points.

Icon of Chapter Note Archaeologist's Notes Journal Page. Related adventure: The Blessed Pearl.
Icon of Chapter Note Camp Notes Journal Page. Related adventure: The Blessed Pearl.
Icon of Chapter Note Fascist's Journal Diary Page. Related adventure: The Blessed Pearl.
Icon of Chapter Note Left Cogwheel Layout Related adventure: The Blessed Pearl.
Icon of Chapter Note Nephilim Game Piece Placements Related adventure: The Blessed Pearl.
Icon of Chapter Note Right Cogwheel Layout Related adventure: The Blessed Pearl.
Icon of Chapter Note Rome Postcard Card. Related adventure: The Blessed Pearl.
Icon of Chapter Note The Great Game Piece Placements Related adventure: The Blessed Pearl.
Icon of Chapter Note Warning Letter Letter. Related adventure: The Blessed Pearl.
Icon of Chapter Note Wat Mahathat Report Document. Related adventure: The Blessed Pearl.

Chapter Photos

Chapter Notes, Sukhothai. Chapter notes are documents or photos related to the adventure you must complete to uncover the mystery of the Great Circle. They contain all sorts of related interesting info. Collecting each of them is not mandatory but is worthwhile as it provides additional adventure points.

Icon of Chapter Note "The Fall" Related adventure: The Blessed Pearl.
Icon of Chapter Note "The Retribution" On the wall, after climbing up the Grappling Point (Y). Related adventure: The Blessed Pearl.
Icon of Chapter Note "The Servants" On the wall of the pyramid after swinging on the Tree Branch. Related adventure: The Blessed Pearl.
Icon of Chapter Note Game Board Related adventure: The Blessed Pearl.
Icon of Chapter Note Game Room Related adventure: The Blessed Pearl.
Icon of Chapter Note Left Gear Train Related adventure: The Blessed Pearl.
Icon of Chapter Note Messenger Statue Related adventure: The Blessed Pearl.
Icon of Chapter Note Messenger Statue Symbol Related adventure: The Blessed Pearl.
Icon of Chapter Note Nephilim Map Related adventure: The Blessed Pearl.
Icon of Chapter Note Right Gear Train Related adventure: The Blessed Pearl.

Fieldwork

Fieldwork, Sukhothai. Fieldwork are local activities / side quests that are of greater importance and may or may not be related to the main adventure.

Icon of Fieldwork A Study in Fear How to start: Explore the hidden pyramid, find the Nephilim Map and leave the area heading to Sunan. Reward: 650 Adventure Points Objectives: Speak to Pailin - Might be worth stopping by Pailin before talking to Sunan. No one has better insight into the Fascist activity in the area than she does. -= continued in full description =-
Icon of Fieldwork Lost in the Past How to start: Progress the main adventure and speak to Sunan on the dock when possible. Reward: 800 Adventure Points Objectives: Talk to Sunan - Sunan has another story to tell. Could be something useful to learn from it. Find the Cave - Sunan told a story about a girl who met a demon in a cave. She helped the demon and got a golden fishing hook in return. If there is truth to the story, the cave should be located near Wat Sa Si. -= continued in full description =-
Icon of Fieldwork The Kid Who Vanished How to start: Visit Tongdang and then return to the boat. Reward: 600 Adventure Points Objectives: Find the Treehouse - Sunan's nephew has been missing for a while. Maybe there's some clues to be found in the old treehouse. -= continued in full description =-
Icon of Fieldwork Voss' Gold Stash How to start: Talk to Tongdang then leave his hut. Reward: 50 Adventure Points Objectives: Steal Voss' Gold - Voss is bribing the local General with guns and gold to keep the excavations going. Which means there has to be gold in a stash somewhere in his base camp. Gold that can be used for buying a breathing device. -= continued in full description =-

Fieldwork Notes

Fieldwork Notes. Notes and photographs that are related to fieldwork tasks.

Icon of Fieldwork Note "Gira'ahn-matu" This is a note you will collect during "a trip to the past". Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Annika's Research Journal Page. Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Aran Photograph Photograph. Related fieldwork: The Kid Who Vanished.
Icon of Fieldwork Note Bangkok Postcard Postcard: Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Bird's Nest Key You will receive this note automatically when you pick up the Cross & Diamond Key. Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Bribe Letter Letter. related fieldwork: Voss' Gold Stash.
Icon of Fieldwork Note Code Instructions Drops from one of the soldiers / officers. Related fieldwork: Voss' Gold Stash.
Icon of Fieldwork Note Demolition Request Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Devil Card Card. Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Dream Journal Diary Page. Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Excavation Orders Document. Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Ghost Report Document. Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Hidden Map Journal Page. Related fieldwork The Kid Who Vanished.
Icon of Fieldwork Note Khmer Pipeworks Placement You will get it automatically after solving the Khmer Pipeworks puzzle. Related fieldwork: The Kid Who Vanished.
Icon of Fieldwork Note Moon Card Card. Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Platform Pipeworks Placement You will get it automatically after solving the giant cogwheels puzzle. Related fieldwork: The Kid Who Vanished.
Icon of Fieldwork Note Poisoning Report Document. Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Yaksha Related fieldwork: A Study in Fear.

Fieldwork Photos

Fieldwork Notes. Notes and photographs that are related to fieldwork tasks.

Icon of Fieldwork Note "Heh'k-dashu" This is a photo you will take during "a trip to the past". Related fieldwork: Lost in the Past.
Icon of Fieldwork Note "Heh-zam-eesh" This is a photo you will take during "a trip to the past". Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Another Symbols Pedestal Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Bridge With a Statue Related fieldwork: The Kid Who Vanished.
Icon of Fieldwork Note Demon's Head Related fieldwork: A Study in Fear.
Icon of Fieldwork Note Giant Cogwheels Related fieldwork: The Kid Who Vanished.
Icon of Fieldwork Note Large Skeleton Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Nephilim Stone Construction Related fieldwork: Lost in the Past.
Icon of Fieldwork Note Pipe Slot Related fieldwork: The Kid Who Vanished.
Icon of Fieldwork Note Symbol Pedestal Related fieldwork: A Study in Fear.

Discoveries

Discoveries, Sukhothai. Discoveries are activities that span over greater sections, some of them throughout the entire game. To complete one of these you will have to explore the world to find something that relates to the discovery.

Icon of Discovery A Remedy for All (Sukhothai) How to start: Talk to Nŏo. Objectives: Find Medicine Bottles in Sukhothai x 20 - The local medical worker is in dire need of medicine and all recovered bottles should be brought there.
Icon of Discovery A World of Knowledge (Sukhothai) How to start: Buy the Sukhothai Books from Tongdang. Find Adventure Books in Sukhothai x 31 - Learn new abilities by collecting Adventure Books and taking a moment to study them.
Icon of Discovery Jungle Bruiser Pit Reward: 720 Adventure Points Find a Disguise - They don't seem to welcome people without a uniform.
Icon of Discovery Khmer Cogwheel Puzzles Cogs Collected x 10 - Collect all the ancient Khmer wooden cogwheels. Solve the Cogwheel Puzzle - There is a Khmer puzzle that can only be solved using the ancient wooden cogwheels.
Icon of Discovery Lost Artifacts of Asia Find Lost Artifacts x 5 - Artifacts from different parts of Asia. They should be returned to the right museum.
Icon of Discovery Riddles of the Ancients (Sukhothai) Find Ancient Relics in Sukhothai x 24
Icon of Discovery Royal Army Transmissions Reward: 225 Adventure Points Find Radio Frequencies x 4 - Take the radio frequency to Gina. Maybe she can use it for spying on the Fascists. Give Radio Frequency to Gina - All the radio frequencies have been found. Return to Gina and talk to her. Take Gina's Article Summary: All the radio frequencies in Sukhothai have been found and handed over to Gina.

Discovery Photos

Icon of Discovery Note Hidden Platform Cogwheel Pillar
Icon of Discovery Note River Bank Cogwheel Pillar
Icon of Discovery Note Village Cogwheel Pillar
Icon of Discovery Note Wat Mahathat Cogwheel Pillar
Icon of Discovery Note Wat Si Sawai Cogwheel Pillar Discovery Photo.
Icon of Discovery Note Waterfall Ruins Cogwheel Pillar

Cogwheels

Icon of Cogwheel Cogwheel (Hidden Platform Puzzle)
Icon of Cogwheel Cogwheel (Hidden Pyramid #1)
Icon of Cogwheel Cogwheel (Hidden Pyramid #2)
Icon of Cogwheel Cogwheel (Hidden Pyramid #3)
Icon of Cogwheel Cogwheel (Village Puzzle)
Icon of Cogwheel Cogwheel (Wat Mahathat Puzzle #1)
Icon of Cogwheel Cogwheel (Wat Mahathat Puzzle #2)
Icon of Cogwheel Cogwheel (Wat Si Sawai Puzzle)
Icon of Cogwheel Cogwheel (Waterfall Ruins Puzzle #1)
Icon of Cogwheel Cogwheel (Waterfall Ruins Puzzle #2)

Field Notes

Field Notes, Sukhothai. Interesting notes and photographs gathered while out on the field. 58 such notes and photographs can be found in The Vatican.

Icon of Field Note Anti-Comintern Article News Article.
Icon of Field Note Bergmann's Letter Letter.
Icon of Field Note Delivery Note
Icon of Field Note Flood Article News Article. The first of the places where you can find this note. On a table on the ground floor of the hotel. Other location: Flood Article.
Icon of Field Note Flood Article News Article. Other location: Flood Article.
Icon of Field Note Forgotten Page The first of the places where you can find this note. Next to the bed in room #4 of the hotel. Journal Page. Other location: Forgotten Page.
Icon of Field Note Forgotten Page Journal Page. Other location: Forgotten Page.
Icon of Field Note Fried Egg You will get it when you talk to Sunan when he is fishing at the dock. The cat - Fried Egg - is somewhere near.
Icon of Field Note Monument Research Journal Page.
Icon of Field Note Pla Pao Recipe Recipe.
Icon of Field Note Rebel Article The first of the places where you can find this note. On a table on the ground floor of the hotel. News Article. Other location: Rebel Article.
Icon of Field Note Rebel Article News Article. Other location: Rebel Article.
Icon of Field Note Rebel Flyer Note. On a table with a red tablecloth, in a room on the lower floor.
Icon of Field Note Ruins Research Journal Page. On top of small ruins sticking out of the river.
Icon of Field Note Sukhothai Article The first of the places where you can find this note. On the veranda of the house located on the right side of the hotel. News Article. Other location: Sukhothai Article.
Icon of Field Note Sukhothai Article News Article. Other location: Sukhothai Article.
Icon of Field Note Sukhothai Research Notes Journal Page.
Icon of Field Note Sunan You will receive it automatically after entering the boat while playing the "The Blessed Pearl" adventure.
Icon of Field Note Tales of Dread #4 Comic Book.
Icon of Field Note Tales of Dread #5 Comic Book.
Icon of Field Note Tales of Dread #6 Comic Book.
Icon of Field Note Thot Man Pla Recipe
Icon of Field Note Tom Yum Goong Recipe Recipe.

Field Photos

Field Notes, Sukhothai. Interesting notes and photographs gathered while out on the field. 58 such notes and photographs can be found in The Vatican.

Icon of Field Note Capsized Barges
Icon of Field Note Coconut Graters
Icon of Field Note Cooking
Icon of Field Note Elephant Skeleton
Icon of Field Note Elephant Statue
Icon of Field Note Exploded Opening
Icon of Field Note Fascist Armory
Icon of Field Note Giant Mushroom
Icon of Field Note Jungle Bruisers
Icon of Field Note Khmer Water Mill Take a picture of the mill wheel from the upper platform.
Icon of Field Note Mak-Yek
Icon of Field Note Naga
Icon of Field Note Old Ruins
Icon of Field Note Overgrown Statue
Icon of Field Note Prayer Grove
Icon of Field Note Pyramid Tower
Icon of Field Note Rice Farmers
Icon of Field Note River Buddha
Icon of Field Note Shiva
Icon of Field Note Stone Library
Icon of Field Note Storyteller
Icon of Field Note Sukhothai Pyramid
Icon of Field Note Thieving Monkeys
Icon of Field Note Tongdang
Icon of Field Note Tree House
Icon of Field Note Uncle Sunan
Icon of Field Note Village Doctor
Icon of Field Note Village Fishermen
Icon of Field Note Village Market
Icon of Field Note Village View
Icon of Field Note Villager Portrait
Icon of Field Note Voss' Camp
Icon of Field Note Voss' Camp Entrance
Icon of Field Note Wat Chana Songkhram Take a photo from the top of the watchtower.
Icon of Field Note Wat Mahathat
Icon of Field Note Wat Sa Si
Icon of Field Note Wat Si Sawai
Icon of Field Note Waterfall Tributary
Icon of Field Note Wreckage
Icon of Field Note Yeak Statue

Adventure Books

Adventure Books allow you to learn new Abilities to tackle harder challenges. Adventure Books are divided into a few categories depending on which kind of Ability you can learn from it: Survival, Fitness, Packing, Brawling, and Combat. You can also collect Map Guides which are listed under the Exploration category. These will unlock important information about the locations that you visit and place markers on maps.

Icon of Adventure Book Bear Hands Category: Brawling Description: Enables unarmed take-downs of enemies. Adventure Points To Unlock: 1400
Icon of Adventure Book Fast Hands Category: Combat Description: Revolver reload speed is increased. Adventure Points To Unlock: 650
Icon of Adventure Book Fast Hands The first of the places where you can find this book. Right after arriving to Sukhothai, in a fascist tent pitched in front of the hotel. Category: Combat Description: Revolver reload speed is increased. Adventure Points To Unlock: 650
Icon of Adventure Book Handyman Category: Combat Description: Increases the durability of melee weapons. Adventure Points To Unlock: 800
Icon of Adventure Book Hardboiled III You can buy it for 1200 Baht from the Shady Vendor (Sukhothai). Category: Survival Description: Harden protection by merging two health bars into one. Adventure Points To Unlock: 2100
Icon of Adventure Book Iron Grip II Category: Fitness Description: Indy can clinch enemies for longer. Adventure Points To Unlock: 475
Icon of Adventure Book Jumbo Grip It's in the safe. Lock combination: 2480. The code is on the photograph of the Painted Message. Related mystery: Path of Tigers. Category: Brawling Description: Grab heavyweight enemies in hand-to-hand combat. Adventure Points To Unlock: 500
Icon of Adventure Book Jumbo Shove Category: Brawling Description: Push heavyweight enemies. Adventure Points To Unlock: 700
Icon of Adventure Book Jumbo Throttle Category: Combat Description: Knock out unaware heavy-weight enemies with a whip pull. Adventure Points To Unlock: 650
Icon of Adventure Book Kummetz Guide Category: Exploration Description: A guidebook to points of interest one can find while exploring the KMS Kummetz.
Icon of Adventure Book Lucky Hat II Category: Survival Description: The cooldown of Indy's Outfit's Fortitude is cut down by half, allowing the Lucky Hat ability to recover faster. Adventure Points To Unlock: 500
Icon of Adventure Book Punch Out II Category: Brawling Description: Restore one bar of health when an enemy is knocked out. Adventure Points To Unlock: 600
Icon of Adventure Book Sawbones III You can buy it for 700 Baht from the Shady Vendor (Sukhothai). Category: Packing Description: Bandage inventory capacity is increased by one. Adventure Points To Unlock: 950
Icon of Adventure Book Seeing Red Category: Survival Description: Deal more damage when down to the last bar of health. Adventure Points To Unlock: 900
Icon of Adventure Book Shanghai Guide Category: Exploration Description: An informative guidebook to things of interest that can be discovered in Shanghai.
Icon of Adventure Book Slug Boy II Category: Packing Description: Increase handgun ammunition capacity by a half-dozen bullets. Adventure Points To Unlock: 950
Icon of Adventure Book Slugger II Category: Brawling Description: Increases damage from charged-up attacks. Adventure Points To Unlock: 900
Icon of Adventure Book Street Scrapper III Lock combination: 4134. Category: Combat Description: Deal increased damage with one and two handed melee weapons. Adventure Points To Unlock: 1500
Icon of Adventure Book Sukhothai Artifacts You can buy it for 450 Baht from Tongdang one you buy the Rebreather. Category: Exploration Description: A handy guide to the possible locations of lost artifacts in Sukhothai.
Icon of Adventure Book Sukhothai Books You can buy it for 450 Baht from Tongdang. Category: Exploration Description: A literature compendium containing information on adventure books to be found in Sukhothai.
Icon of Adventure Book Sukhothai Cogwheels You can buy it for 700 Baht from Tongdang one you buy the Rebreather. Category: Exploration Description: A guidebook with information regarding the sightings of Khmer cogwheels in Sukthothai.
Icon of Adventure Book Sukhothai Frequencies Category: Exploration Description: Classified military document regarding the locations of encrypted radio frequencies in Sukhothai.
Icon of Adventure Book Sukhothai Medicine Category: Exploration Description: A guidebook with information on the whereabouts of medicine bottles in Sukhothai.
Icon of Adventure Book Sukhothai Mysteries You can buy it for 450 Baht from Tongdang. Category: Exploration Description: A collection of information regarding possible mysteries to be discovered in Sukhothai.
Icon of Adventure Book Sukhothai Notes You can buy it for 950 Baht from Tongdang one you buy the Rebreather. Category: Exploration Description: A guidebook detailing the various notes to be found in Sukhothai.
Icon of Adventure Book Sukhothai Relics Category: Exploration Description: An old manuscript of esoteric knowledge regardig the ancient relics rumored to be found in Sukthothai.

Radio Frequencies

Radio Frequencies that are needed to complete the "Royal Army Transmissions" discovery. These are small notes that can be found in areas occupied by enemy soldiers. Mostly they are located right next to radio sets.

Icon of Radio Frequency Sukhothai, Voss' Camp In the main building of Voss' Camp, on the desk with a radio. Related discovery: Royal Army Transmissions.
Icon of Radio Frequency Sukhothai, Wat Mahathat On a table with radios standing under a canopy. Related discovery: Royal Army Transmissions.
Icon of Radio Frequency Sukhothai, Wat Sa Si On a table with radios standing under a tent. Related discovery: Royal Army Transmissions.
Icon of Radio Frequency Sukhothai,Wat Chana Songkhram On a small table inside the guard booth. Related discovery: Royal Army Transmissions.

Medicine Bottles

Medicine Bottles can be exchanged for Adventure Books that either raise your HP or stamina bar permanently.

Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle
Icon of Medicine Bottle Medicine Bottle

Ancient Relics

Finding all the ancient relics is the objective of the "Riddles of the Ancients (Gizeh)" discovery.

Icon of Ancient Relic Ancient Relic (Fascist Armory)
Icon of Ancient Relic Ancient Relic (Hidden Platform Cogwheels)
Icon of Ancient Relic Ancient Relic (Hidden Pyramid #1)
Icon of Ancient Relic Ancient Relic (Hidden Pyramid #2)
Icon of Ancient Relic Ancient Relic (Hidden Pyramid #3)
Icon of Ancient Relic Ancient Relic (Hidden Pyramid #4) You can get here after taking photo of "The Retribution" carving.
Icon of Ancient Relic Ancient Relic (Hidden Temple #1)
Icon of Ancient Relic Ancient Relic (Hidden Temple #2)
Icon of Ancient Relic Ancient Relic (Hidden Temple #3)
Icon of Ancient Relic Ancient Relic (Khmer Vault #1)
Icon of Ancient Relic Ancient Relic (Khmer Vault #2)
Icon of Ancient Relic Ancient Relic (Khmer Vault #3)
Icon of Ancient Relic Ancient Relic (Northern Sukhothai)
Icon of Ancient Relic Ancient Relic (River Bank Cogwheels)
Icon of Ancient Relic Ancient Relic (The Serpent's Chest) To get this relic you need to solve the "The Serpent's Chest" mystery.
Icon of Ancient Relic Ancient Relic (Village Cogwheels)
Icon of Ancient Relic Ancient Relic (Warrior Temple #1)
Icon of Ancient Relic Ancient Relic (Warrior Temple #2)
Icon of Ancient Relic Ancient Relic (Warrior Temple #3)
Icon of Ancient Relic Ancient Relic (Wat Mahathat Cogwheels)
Icon of Ancient Relic Ancient Relic (Wat Sa Si)
Icon of Ancient Relic Ancient Relic (Wat Si Sawai Cogwheels)
Icon of Ancient Relic Ancient Relic (Waterfall Ruins Cogwheels)
Icon of Ancient Relic Ancient Relic (Waterfall) In a secret room in a cave hidden behind a waterfall.

Lost Artifacts

Finding all the lost artifacts is the objective of the "Lost Artifacts of Africa" discovery.

Icon of Lost Artifact Belt Buckle Inside the ruins. You will get here after scorching the burnable wall and swimming through the flooded tunnel.
Icon of Lost Artifact Bronze Jue It is located in a small ruin, which can be entered after burning the hay covering the grappling point. Use one of the tar jars located nearby to set the fire.
Icon of Lost Artifact Ganesha Statue In the ruins located under the main building in Voss' Camp. You can enter there, for example, through a crawl space located on the east side.
Icon of Lost Artifact Jade Humanoid At the lowest level, under the central platform.
Icon of Lost Artifact Jōmon Mask On the upper ledge. You can get here once you use one of the tar jars to burn the hay covering the grapping point.

Mystery Quests

Mysteries, Sukhothai. Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.

Icon of Mystery A Game of Wits How to start: Read the Lorenzo's Challenge. Reward: 250 Adventure Points Solve the Mak-Yek Challenge - A note next to a board of Mak-yek pose a challenge to find the code to a safe. The code is hidden in the game. Better try to figure this one out. F1 moves to F3, capturing E3 and G3 H1 moves to D1, capturing C1 B1 moves to B8, capturing A8, C8, D8, and E8 F8 moves to F6, capturing F5 and F4 Code = 3186
Icon of Mystery Child's Play Find the Second Clue - The riddle said to follow banners to a shrine and a tree. That's where a second clue is. Find the Third Clue - Second riddle said to look for the third clue under the tallest bridge in the village. Find the Treasure - These clues apparently lead to a treasure hidden by the village dam.
Icon of Mystery Counting Letters How to start: Reward: 250 Adventure Points Find the Footlocker Code - A German cipher machine with some code wheels, and a note with a challenge. Should be enough to figure out how to open the footlocker.
Icon of Mystery Elephant in the Room How to start: Take a photo of Buddhist Shrine. Reward: 250 Adventure Points Discover the Shrine's Secret - There's something more to this shrine. Might be worth taking a closer look to discover whatever secret it holds.
Icon of Mystery Monkey Business Reward: 250 Follow the Monkey Trail - The monkeys are stealing from the Fascists. Perhaps they've taken something useful. Enter the Equipment Room - The monkeys had stolen the key to the equipment room in the Fascist armory. Could be something useful in there.
Icon of Mystery Path of Tigers How to start: Examine the Rebels Photograph. Reward: 250 Adventure Points + Jumbo Grip adventure book. Objectives: Find Location of the Photograph - A photograph next to the lockbox. Maybe it's a clue to the lock combination? Head to Wat Si Sawai and take a photo of the Painted Message. -= continued in full description =-
Icon of Mystery The Serpent's Chest How to start: Read the Voss' Letter. Reward: 250 Adventure Points Objectives: Find the Ancient Keys x 3 - Voss has brought with him a curious snake-ornamented chest from the Gizeh. This chest can only be unlocked using three ancient keys hidden in three different locations around the world: the Vatican, Gizeh, and Shanghai. Ancient Vatican Key Ancient Gizeh Key Ancient Shanghai Key Unlock the Serpent's Chest and colelct the ancient relic.
Icon of Mystery Timely Arrival Reward: 250 Adventure Points Find the Lockbox Code - A locked box with what seems like a Fascist shipment. Better search for clues and figure out the combination. GIADA + Sabato = 59404

Mystery Notes

Notes that are related to the mysteries.

Icon of Mystery Note Bartolomeo's Challenge Related mystery: Counting Letters.
Icon of Mystery Note Code Lookup Table Related mystery: Timely Arrival.
Icon of Mystery Note First Bottle Message Related mystery: Child's Play.
Icon of Mystery Note Francesco's Note Related mystery: Monkey Business.
Icon of Mystery Note Keyring Note Related mystery: Monkey Business.
Icon of Mystery Note Lorenzo's Challenge Related mystery: A Game of Wits.
Icon of Mystery Note Mak-Yek Rules Related mystery: A Game of Wits.
Icon of Mystery Note Pailin's Message It's in the safe. Lock combination: 2480. The code is on the photograph of the Painted Message. Related mystery: Path of Tigers.
Icon of Mystery Note Phra Ruang Statuette Related mystery: Child's Play.
Icon of Mystery Note Rebel Journal Related mystery: Elephant in the Room.
Icon of Mystery Note Rebels Photograph Related mystery: Path of Tigers.
Icon of Mystery Note Second Bottle Message Related mystery: Child's Play.
Icon of Mystery Note Shipment Paper Related mystery: Timely Arrival.
Icon of Mystery Note Third Bottle Message Related mystery: Child's Play.
Icon of Mystery Note Voss' Letter Note. Related mystery: The Serpent's Chest.

Mystery Photos

Photographs that are related to the mysteries.

Icon of Mystery Note Buddhist Shrine Related mystery: Elephant in the Room.
Icon of Mystery Note King's Elephant Shrine Related mystery: Elephant in the Room.
Icon of Mystery Note Monkey Warning Related mystery: Monkey Business.
Icon of Mystery Note Painted Message Related mystery: Path of Tigers.

Puzzles

Puzzles and riddles that need to be solved to push the game storyline forward, gain access to new places, etc.

Icon of Puzzle Hidden Gate Solution:
    Pick up two cogwheels from the central room: Cogwheel (Hidden Pyramid #1), and Cogwheel (Hidden Pyramid #2). Crawl through the crawl space located near the Left Gear Train. Climb the wall and pick up the Cogwheel (Hidden Pyramid #3) that you can find up there. Use your whip and open the Plugged Pipe.The water will flow. Place the cogwheels on the left or right gear train in the layout that is show on the picture below and pull the lever. Do the same with the other gear train.
Icon of Puzzle Hidden Platform Cogwheel Puzzle Number of cogwheels: 7 Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Icon of Puzzle Khmer Pipeworks Solution:
    Turn the Handle (2) to make water flow. Place Pipe Segment (5) (T-shaped) into Pipe Slot #C1 in such a way that the water flows to the left and to the right. Place the Pipe Segment (6) (L-shaped) into Pipe Slot #C2 in such a way the water flows towards the door. It will open that door. Get the Pipe Segment (7) (straight) and place it into the Pipe Slot #C2 (so you have to remove the Pipe Segment (6) from this slot) that the water flows into the left grate. Place the Pipe Segment (6) into the Pipe Slot #C3 in such a way the the water flows to to central grate. Place the Pipe Segment (4) into the Pipe Slot #C4 in such a way the the water flows to to right grate.
Icon of Puzzle Nephilim Game
Icon of Puzzle River Bank Cogwheel Puzzle Number of cogwheels: 10 Position the large and small cogwheels as shown in the picture below and then pull the lever.
Icon of Puzzle Sealed Sarcophagus Solution: Complete the Symbol Pedestal #3 - Use the Cross & Circle Key to line up all symbols. Complete the Symbol Pedestal #4 - Use the Cross & Circle Key to lineup cross and diamond symbols then use the Circle Key to line up all symbols. Complete the Symbol Pedestal #5 - A. Use the Cross & Diamond Key to line up diamond symbol with the line on the outer ring. B. Use the Cross & Circle Keykey to line up dimond symbol and cross symbol. C. Use the Circle Key to line up all symbols. Complete the Symbol Pedestal #6
Icon of Puzzle Story of the Ancients Solution:
    Interact with the stone pillar in the center of the cave and complete the dream sequence. After returning to the real world, rotate the stone blocks to match the screenshot below. Collect the Golden Fishing Hook.
Icon of Puzzle The Great Game Solution: Position other people as in the picture below and stand yourself in the place pointed by the arrow.
Icon of Puzzle Village Cogwheel Puzzle Number of cogwheels: 5 Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Icon of Puzzle Wat Mahathat Cogwheel Puzzle Number of cogwheels: 5 Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Icon of Puzzle Wat Si Sawai Cogwheels Number of cogwheels: 6 Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Icon of Puzzle Waterfall Ruins Cogwheel Puzzle Number of cogwheels: 4 Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.

Key Items & Objects

Various other items that are useful during the adventure.

Icon of Key Item Big Cogwheel
Icon of Key Item Big Cogwheel
Icon of Key Item Blessed Pearl You can reach this place after going all the way down in the northern shaft.
Icon of Key Item Circle Key
Icon of Key Item Cross & Circle Key
Icon of Key Item Cross & Diamond Key
Icon of Key Item Elephant Statuette #1
Icon of Key Item Elephant Statuette #2 Inside a small alcove behind a burnable wall.
Icon of Key Item Elephant Statuette #3
Icon of Key Item Fish Crate
Icon of Key Item Game Piece x 2
Icon of Key Item Game Piece x 3
Icon of Key Item Golden Fishing Hook
Icon of Key Item Hammer
Icon of Key Item Pipe Segment (1)
Icon of Key Item Pipe Segment (2)
Icon of Key Item Pipe Segment (3)
Icon of Key Item Pipe Segment (4)
Icon of Key Item Pipe Segment (5)
Icon of Key Item Pipe Segment (6)
Icon of Key Item Pipe Segment (7)
Icon of Key Item Platform
Icon of Key Item Rebreather 798 Baht
Icon of Key Item Tar Jars
Icon of Key Item Tar Jars
Icon of Key Item Torches

Switches

Various types of switches, levers, pressure plates and other items that can be switched, shifted, etc.

Icon of Key Item Handle
Icon of Key Item Handle
Icon of Key Item Handle
Icon of Key Item Handle (2)
Icon of Key Item Lever
Icon of Key Item Lever When you turn it the trapdoor will open and you will slide down the ramp to the trap room.
Icon of Key Item Lever
Icon of Key Item Lever
Icon of Key Item Lever Hidden under some hay you can burn using the lighter.
Icon of Key Item Lever Use it to stop the cogwheels.
Icon of Key Item Pipe Slot #A1
Icon of Key Item Pipe Slot #B1
Icon of Key Item Pipe Slot #B2
Icon of Key Item Pipe Slot #C1
Icon of Key Item Pipe Slot #C2
Icon of Key Item Pipe Slot #C3
Icon of Key Item Pipe Slot #C4
Icon of Key Item Plugged Pipe
Icon of Key Item Plugged Pipe
Icon of Key Item Plugged Pipe
Icon of Key Item Symbol Pedestal #1 Insert the Circle Key and pull it out when all three symbols on the pedestal line up.
Icon of Key Item Symbol Pedestal #2 Use the Cross & Circle Key to line up diamond and cross symbols then pull it out. Then use the Circle Key to line up all three symbols.
Icon of Key Item Symbol Pedestal #3 Use the Cross & Circle Key to line up all symbols.
Icon of Key Item Symbol Pedestal #4 Use the Cross & Circle Key to lineup cross and diamond symbols then use the Circle Key to line up all symbols.
Icon of Key Item Symbol Pedestal #5 Use the Cross & Diamond Key to line up diamond symbol with the line on the outer ring. Use the Cross & Circle Keykey to line up dimond symbol and cross symbol. Use the Circle Key to line up all symbols.
Icon of Key Item Symbol Pedestal #6
Icon of Key Item Weak Wall Destroy it with one of the wooden poles that will fall to the ground when the ceiling begins to lower when you open the sarcophagus. When you do this the water will start flooding the room.

Keys

Keys you can use to open some locked doors, gates, etc.

Icon of Key Equipment Room Key This key opens the equipment room door in the Fascist armory.
Icon of Key Royal Army Key

Locked Passages

Various locked or blocked passages. Some of them can be opened with the right key. Some can only be unlocked from a certain side. Others can be unblocked by, for example, using a large hammer or setting them on fire.

Icon of Locked Passage Breakable Wall
Icon of Locked Passage Breakable Wall
Icon of Locked Passage Burnable Wall
Icon of Locked Passage Closed Door To open them, all you have to do is use force.
Icon of Locked Passage Closed Door Aran will open it from the inside at the end of the "The Kid Who Vanished" fieldwork.
Icon of Locked Passage Equipment Room Door Key required to open it: Equipment Room Key.
Icon of Locked Passage Hidden Chamber Entrance Aran will unlock it at the end of the "The Kid Who Vanished" fieldwork.
Icon of Locked Passage Jungle Bruiser Pit
Icon of Locked Passage Locked Door
Icon of Locked Passage Royal Army Door Key required to open it: Royal Army Key.
Icon of Locked Passage Royal Army Door Key required to open it: Royal Army Key.
Icon of Locked Passage Royal Army Door Key required to open it: Royal Army Key.
Icon of Locked Passage Secret Door
Icon of Locked Passage Secret Door
Icon of Locked Passage Secret Passage
Icon of Locked Passage Secret Passage To open this passage turn the Handle and insert the Pipe Segment (2) into the Pipe Slot #B1.
Icon of Locked Passage Secret Passage You can open it by rotating the handle on the right side of the passage during the "The Kid Who Vanished" quest. Gina will rotate the second handle.
Icon of Locked Passage Secret Passage
Icon of Locked Passage Secret Passage
Icon of Locked Passage Secret Passage
Icon of Locked Passage Secret Passage
Icon of Locked Passage Stone Door In a cave hidden behind a waterfall. To open it use the ancient relics you have to push out all the pins on the panel on the right.

Shops

Places where you can buy various items, such as adventure books or tools.

Icon of Shop Nŏo He sells: Moxie I - 5 Medicine Bottles Moxie II - 10 Medicine Bottles Moxie III - 15 Medicine Bottles Shaping Up I - 5 Medicine Bottles Shaping Up II - 10 Medicine Bottles Shaping Up III - 15 Medicine Bottles
Icon of Shop Shady Vendor (Sukhothai) You can find him next to the boxing ring in the Jungle Bruiser Pit. He sells: Hardboiled III - 1200 Baht Sawbones III - 700 Baht
Icon of Shop Tongdang He sells: Rebreather - 798 Baht Sukhothai Books - 450 Baht Sukhothai Mysteries - 450 Baht Sukhothai Notes - 950 Baht Sukhothai Artifacts - 450 Baht Sukhothai Cogwheels - 700 Baht

NPCs

Other NPC's.

Icon of NPC Fish Vendor Return the Fish Crate to her. Reward: 45 Adventure Points.
Icon of NPC Villager Take a photo of him and place the Villager Portrait on the table in front of him. Reward: 45 Adventure Points + 10 Baht.

Ammunition Boxes

Additional ammunition for the handgun. One box contains two bullets. This can be ammunition for Indy's revolver or the Model 1934 pistol while wearing the Royal Army uniform.

Repair Kits

With a repair kit you can repair broken weapons in your satchel.

Bandages

Using bandages restores your health.

Currency / Egyptian Pounds

Places where you can find local currency.

Bread

Eating bread, such as cornetti, donuts, crackers and others boosts your total health temporarily.

Fruit

Eating fruit such as apples, oranges, lemons, figs and others gives you an additional stamina boost.

Boat Docks

At the Boat Docks you can moor the boat you are using to travel around Sukhothai. Here you will also find radio transmitter that you can use to call the boat to you if it is located somewhere else.

Icon of Boat Dock Jungle Bruiser Pit
Icon of Boat Dock Khmer Vault
Icon of Boat Dock Secret Armory Entrance
Icon of Boat Dock Tongdang's Hut
Icon of Boat Dock Tree House
Icon of Boat Dock Village
Icon of Boat Dock Wat Chana Songkhram
Icon of Boat Dock Wat Mahathat East
Icon of Boat Dock Wat Mahathat West
Icon of Boat Dock Wat Sa Si #1
Icon of Boat Dock Wat Sa Si #2
Icon of Boat Dock Wat Si Sawai #1
Icon of Boat Dock Wat Si Sawai #2

Map Transitions

Transitions between different sections of the map.

Icon of Transition Hidden Temple Entrance
Icon of Transition Hidden Temple Entrance
Icon of Transition Khmer Vault Entrance
Icon of Transition Khmer Vault Entrance
Icon of Transition Khmer Warrior Temple
Icon of Transition To Sukhothai
Icon of Transition To the Village
Icon of Transition Underwater Tunnel To swim through it you need a Rebreather.
Icon of Transition Underwater Tunnel
Icon of Transition Warrior Temple Entrance