Sukhothai - Map Markers Summary
Maps x7, Signposts x8, Disguise x1, Adventure Quests x2, Chapter Notes x10, Chapter Photos x10, Fieldwork x4, Fieldwork Notes x18, Fieldwork Photos x10, Discoveries x7, Discovery Photos x6, Cogwheels x10, Field Notes x23, Field Photos x40, Adventure Books x26, Radio Frequencies x4, Medicine Bottles x20, Ancient Relics x24, Lost Artifacts x5, Mystery Quests x8, Mystery Notes x15, Mystery Photos x4, Puzzles x12, Key Items & Objects x26, Switches x27, Keys x2, Locked Passages x22, Shops x3, NPCs x2, Ammunition Boxes x21, Repair Kits x38, Bandages x41, Currency / Egyptian Pounds x51, Bread x55, Fruit x74, Boat Docks x13, Map Transitions x10, Transitions x65
The following legend of Sukhothai interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Maps of the locations we visit. Some of them you have to find, and some, for the dungeons, etc. you get automatically when you reach a certain place.
Hidden Temple Map
Khmer Vault Map
Sukhothai Map
An alternative place where you can find this map if you don't already have one.
Sukhothai Map
An alternative place where you can find this map if you don't already have one.
Sukhothai Map
The first place where you can find this map right after starting the "The Blessed Pearl" adventure.
Map of the flooded ruins of ancient Sukhothai.
Village Map
You will receive this map automatically when you reach the village after escaping from the hotel.
Warrior Temple Map
Signposts allow you to fast travel between them. In order to be able to select a specific signpost as a destination, you must first unlock it by reaching it on foot.
Secret Armory Entrance
Tongdang's Hut
Village
Wat Chana Songkhram
Wat Mahathat East
Wat Mahathat West
Wat Sa Si
Wat Si Sawai
Disguises allow you to hide from enemies and enter restricted areas without being noticed.
Royal Army Uniform
Adventures are the main story quests where your objective is to solve the mystery of the Great Circle.
Trouble in Paradise
Previous adventure: Into the Fire.
Objectives:
Call Marcus - Sukhothai, one of the sites on the Great Circle. There must be a stone hidden somewhere in the ruins. Marcus Brody has access to all sorts of research back at the College that could prove helpful in finding it.
-= continued in full description =-
Next adventure: The Blessed Pearl.
The Blessed Pearl
Previous adventure: Trouble in Paradise.
Objectives:
Join Gina - A new morning has arrived. Time to beat Voss to the Sukhothai stone. Sunan's story about the "Blessed Pearl" and his promise to help find it is a very good start. Gina is on the dock, talking to some of the rebels.
-= continued in full description =-
Next adventure: Atonements.
Chapter Notes, Sukhothai. Chapter notes are documents or photos related to the adventure you must complete to uncover the mystery of the Great Circle. They contain all sorts of related interesting info. Collecting each of them is not mandatory but is worthwhile as it provides additional adventure points.
Chapter Notes, Sukhothai. Chapter notes are documents or photos related to the adventure you must complete to uncover the mystery of the Great Circle. They contain all sorts of related interesting info. Collecting each of them is not mandatory but is worthwhile as it provides additional adventure points.
Fieldwork, Sukhothai. Fieldwork are local activities / side quests that are of greater importance and may or may not be related to the main adventure.
A Study in Fear
How to start: Explore the hidden pyramid, find the Nephilim Map and leave the area heading to Sunan.
Reward: 650 Adventure Points
Objectives:
Speak to Pailin - Might be worth stopping by Pailin before talking to Sunan. No one has better insight into the Fascist activity in the area than she does.
-= continued in full description =-
Lost in the Past
How to start: Progress the main adventure and speak to Sunan on the dock when possible.
Reward: 800 Adventure Points
Objectives:
Talk to Sunan - Sunan has another story to tell. Could be something useful to learn from it.
Find the Cave - Sunan told a story about a girl who met a demon in a cave. She helped the demon and got a golden fishing hook in return. If there is truth to the story, the cave should be located near Wat Sa Si.
-= continued in full description =-
The Kid Who Vanished
How to start: Visit Tongdang and then return to the boat.
Reward: 600 Adventure Points
Objectives:
Find the Treehouse - Sunan's nephew has been missing for a while. Maybe there's some clues to be found in the old treehouse.
-= continued in full description =-
Voss' Gold Stash
How to start: Talk to Tongdang then leave his hut.
Reward: 50 Adventure Points
Objectives:
Steal Voss' Gold - Voss is bribing the local General with guns and gold to keep the excavations going. Which means there has to be gold in a stash somewhere in his base camp. Gold that can be used for buying a breathing device.
-= continued in full description =-
Fieldwork Notes. Notes and photographs that are related to fieldwork tasks.
"Gira'ahn-matu"
This is a note you will collect during "a trip to the past". Related fieldwork: Lost in the Past.
Code Instructions
Drops from one of the soldiers / officers. Related fieldwork: Voss' Gold Stash.
Platform Pipeworks Placement
You will get it automatically after solving the giant cogwheels puzzle. Related fieldwork: The Kid Who Vanished.
Fieldwork Notes. Notes and photographs that are related to fieldwork tasks.
"Heh'k-dashu"
This is a photo you will take during "a trip to the past". Related fieldwork: Lost in the Past.
"Heh-zam-eesh"
This is a photo you will take during "a trip to the past". Related fieldwork: Lost in the Past.
Discoveries, Sukhothai. Discoveries are activities that span over greater sections, some of them throughout the entire game. To complete one of these you will have to explore the world to find something that relates to the discovery.
A Remedy for All (Sukhothai)
How to start: Talk to Nŏo.
Objectives:
Find Medicine Bottles in Sukhothai x 20 - The local medical worker is in dire need of medicine and all recovered bottles should be brought there.
A World of Knowledge (Sukhothai)
How to start: Buy the Sukhothai Books from Tongdang.
Find Adventure Books in Sukhothai x 31 - Learn new abilities by collecting Adventure Books and taking a moment to study them.
Jungle Bruiser Pit
Reward: 720 Adventure Points
Find a Disguise - They don't seem to welcome people without a uniform.
Khmer Cogwheel Puzzles
Cogs Collected x 10 - Collect all the ancient Khmer wooden cogwheels.
Solve the Cogwheel Puzzle - There is a Khmer puzzle that can only be solved using the ancient wooden cogwheels.
Lost Artifacts of Asia
Find Lost Artifacts x 5 - Artifacts from different parts of Asia. They should be returned to the right museum.
Riddles of the Ancients (Sukhothai)
Find Ancient Relics in Sukhothai x 24
Royal Army Transmissions
Reward: 225 Adventure Points
Find Radio Frequencies x 4 - Take the radio frequency to Gina. Maybe she can use it for spying on the Fascists.
Give Radio Frequency to Gina - All the radio frequencies have been found. Return to Gina and talk to her.
Take Gina's Article
Summary: All the radio frequencies in Sukhothai have been found and handed over to Gina.
Hidden Platform Cogwheel Pillar
River Bank Cogwheel Pillar
Village Cogwheel Pillar
Wat Mahathat Cogwheel Pillar
Wat Si Sawai Cogwheel Pillar
Discovery Photo.
Waterfall Ruins Cogwheel Pillar
Cogwheel (Hidden Platform Puzzle)
Cogwheel (Hidden Pyramid #1)
Cogwheel (Hidden Pyramid #2)
Cogwheel (Hidden Pyramid #3)
Cogwheel (Village Puzzle)
Cogwheel (Wat Mahathat Puzzle #1)
Cogwheel (Wat Mahathat Puzzle #2)
Cogwheel (Wat Si Sawai Puzzle)
Cogwheel (Waterfall Ruins Puzzle #1)
Cogwheel (Waterfall Ruins Puzzle #2)
Field Notes, Sukhothai. Interesting notes and photographs gathered while out on the field. 58 such notes and photographs can be found in The Vatican.
Anti-Comintern Article
News Article.
Bergmann's Letter
Letter.
Delivery Note
Flood Article
News Article. The first of the places where you can find this note. On a table on the ground floor of the hotel. Other location: Flood Article.
Forgotten Page
The first of the places where you can find this note. Next to the bed in room #4 of the hotel. Journal Page. Other location: Forgotten Page.
Fried Egg
You will get it when you talk to Sunan when he is fishing at the dock. The cat - Fried Egg - is somewhere near.
Monument Research
Journal Page.
Pla Pao Recipe
Recipe.
Rebel Article
The first of the places where you can find this note. On a table on the ground floor of the hotel. News Article. Other location: Rebel Article.
Rebel Flyer
Note. On a table with a red tablecloth, in a room on the lower floor.
Ruins Research
Journal Page. On top of small ruins sticking out of the river.
Sukhothai Article
The first of the places where you can find this note. On the veranda of the house located on the right side of the hotel. News Article. Other location: Sukhothai Article.
Sukhothai Research Notes
Journal Page.
Sunan
You will receive it automatically after entering the boat while playing the "The Blessed Pearl" adventure.
Tales of Dread #4
Comic Book.
Tales of Dread #5
Comic Book.
Tales of Dread #6
Comic Book.
Thot Man Pla Recipe
Tom Yum Goong Recipe
Recipe.
Field Notes, Sukhothai. Interesting notes and photographs gathered while out on the field. 58 such notes and photographs can be found in The Vatican.
Capsized Barges
Coconut Graters
Cooking
Elephant Skeleton
Elephant Statue
Exploded Opening
Fascist Armory
Giant Mushroom
Jungle Bruisers
Khmer Water Mill
Take a picture of the mill wheel from the upper platform.
Mak-Yek
Naga
Old Ruins
Overgrown Statue
Prayer Grove
Pyramid Tower
Rice Farmers
River Buddha
Shiva
Stone Library
Storyteller
Sukhothai Pyramid
Thieving Monkeys
Tongdang
Tree House
Uncle Sunan
Village Doctor
Village Fishermen
Village Market
Village View
Villager Portrait
Voss' Camp
Voss' Camp Entrance
Wat Chana Songkhram
Take a photo from the top of the watchtower.
Wat Mahathat
Wat Sa Si
Wat Si Sawai
Waterfall Tributary
Wreckage
Yeak Statue
Adventure Books allow you to learn new Abilities to tackle harder challenges. Adventure Books are divided into a few categories depending on which kind of Ability you can learn from it: Survival, Fitness, Packing, Brawling, and Combat. You can also collect Map Guides which are listed under the Exploration category. These will unlock important information about the locations that you visit and place markers on maps.
Bear Hands
Category: Brawling
Description: Enables unarmed take-downs of enemies.
Adventure Points To Unlock: 1400
Fast Hands
Category: Combat
Description: Revolver reload speed is increased.
Adventure Points To Unlock: 650
Fast Hands
The first of the places where you can find this book. Right after arriving to Sukhothai, in a fascist tent pitched in front of the hotel.
Category: Combat
Description: Revolver reload speed is increased.
Adventure Points To Unlock: 650
Handyman
Category: Combat
Description: Increases the durability of melee weapons.
Adventure Points To Unlock: 800
Hardboiled III
You can buy it for 1200 Baht from the Shady Vendor (Sukhothai).
Category: Survival
Description: Harden protection by merging two health bars into one.
Adventure Points To Unlock: 2100
Iron Grip II
Category: Fitness
Description: Indy can clinch enemies for longer.
Adventure Points To Unlock: 475
Jumbo Grip
It's in the safe. Lock combination: 2480. The code is on the photograph of the Painted Message. Related mystery: Path of Tigers.
Category: Brawling
Description: Grab heavyweight enemies in hand-to-hand combat.
Adventure Points To Unlock: 500
Jumbo Shove
Category: Brawling
Description: Push heavyweight enemies.
Adventure Points To Unlock: 700
Jumbo Throttle
Category: Combat
Description: Knock out unaware heavy-weight enemies with a whip pull.
Adventure Points To Unlock: 650
Kummetz Guide
Category: Exploration
Description: A guidebook to points of interest one can find while exploring the KMS Kummetz.
Lucky Hat II
Category: Survival
Description: The cooldown of Indy's Outfit's Fortitude is cut down by half, allowing the Lucky Hat ability to recover faster.
Adventure Points To Unlock: 500
Punch Out II
Category: Brawling
Description: Restore one bar of health when an enemy is knocked out.
Adventure Points To Unlock: 600
Sawbones III
You can buy it for 700 Baht from the Shady Vendor (Sukhothai).
Category: Packing
Description: Bandage inventory capacity is increased by one.
Adventure Points To Unlock: 950
Seeing Red
Category: Survival
Description: Deal more damage when down to the last bar of health.
Adventure Points To Unlock: 900
Shanghai Guide
Category: Exploration
Description: An informative guidebook to things of interest that can be discovered in Shanghai.
Slug Boy II
Category: Packing
Description: Increase handgun ammunition capacity by a half-dozen bullets.
Adventure Points To Unlock: 950
Slugger II
Category: Brawling
Description: Increases damage from charged-up attacks.
Adventure Points To Unlock: 900
Street Scrapper III
Lock combination: 4134.
Category: Combat
Description: Deal increased damage with one and two handed melee weapons.
Adventure Points To Unlock: 1500
Sukhothai Artifacts
You can buy it for 450 Baht from Tongdang one you buy the Rebreather.
Category: Exploration
Description: A handy guide to the possible locations of lost artifacts in Sukhothai.
Sukhothai Books
You can buy it for 450 Baht from Tongdang.
Category: Exploration
Description: A literature compendium containing information on adventure books to be found in Sukhothai.
Sukhothai Cogwheels
You can buy it for 700 Baht from Tongdang one you buy the Rebreather.
Category: Exploration
Description: A guidebook with information regarding the sightings of Khmer cogwheels in Sukthothai.
Sukhothai Frequencies
Category: Exploration
Description: Classified military document regarding the locations of encrypted radio frequencies in Sukhothai.
Sukhothai Medicine
Category: Exploration
Description: A guidebook with information on the whereabouts of medicine bottles in Sukhothai.
Sukhothai Mysteries
You can buy it for 450 Baht from Tongdang.
Category: Exploration
Description: A collection of information regarding possible mysteries to be discovered in Sukhothai.
Sukhothai Notes
You can buy it for 950 Baht from Tongdang one you buy the Rebreather.
Category: Exploration
Description: A guidebook detailing the various notes to be found in Sukhothai.
Sukhothai Relics
Category: Exploration
Description: An old manuscript of esoteric knowledge regardig the ancient relics rumored to be found in Sukthothai.
Radio Frequencies that are needed to complete the "Royal Army Transmissions" discovery. These are small notes that can be found in areas occupied by enemy soldiers. Mostly they are located right next to radio sets.
Sukhothai, Voss' Camp
In the main building of Voss' Camp, on the desk with a radio. Related discovery: Royal Army Transmissions.
Medicine Bottles can be exchanged for Adventure Books that either raise your HP or stamina bar permanently.
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Medicine Bottle
Finding all the ancient relics is the objective of the "Riddles of the Ancients (Gizeh)" discovery.
Ancient Relic (Fascist Armory)
Ancient Relic (Hidden Platform Cogwheels)
Ancient Relic (Hidden Pyramid #1)
Ancient Relic (Hidden Pyramid #2)
Ancient Relic (Hidden Pyramid #3)
Ancient Relic (Hidden Pyramid #4)
You can get here after taking photo of "The Retribution" carving.
Ancient Relic (Hidden Temple #1)
Ancient Relic (Hidden Temple #2)
Ancient Relic (Hidden Temple #3)
Ancient Relic (Khmer Vault #1)
Ancient Relic (Khmer Vault #2)
Ancient Relic (Khmer Vault #3)
Ancient Relic (Northern Sukhothai)
Ancient Relic (River Bank Cogwheels)
Ancient Relic (The Serpent's Chest)
To get this relic you need to solve the "The Serpent's Chest" mystery.
Ancient Relic (Village Cogwheels)
Ancient Relic (Warrior Temple #1)
Ancient Relic (Warrior Temple #2)
Ancient Relic (Warrior Temple #3)
Ancient Relic (Wat Mahathat Cogwheels)
Ancient Relic (Wat Sa Si)
Ancient Relic (Wat Si Sawai Cogwheels)
Ancient Relic (Waterfall Ruins Cogwheels)
Ancient Relic (Waterfall)
In a secret room in a cave hidden behind a waterfall.
Finding all the lost artifacts is the objective of the "Lost Artifacts of Africa" discovery.
Belt Buckle
Inside the ruins. You will get here after scorching the burnable wall and swimming through the flooded tunnel.
Bronze Jue
It is located in a small ruin, which can be entered after burning the hay covering the grappling point. Use one of the tar jars located nearby to set the fire.
Ganesha Statue
In the ruins located under the main building in Voss' Camp. You can enter there, for example, through a crawl space located on the east side.
Jade Humanoid
At the lowest level, under the central platform.
Jōmon Mask
On the upper ledge. You can get here once you use one of the tar jars to burn the hay covering the grapping point.
Mysteries, Sukhothai. Mysteries are shorter and sometimes quite challenging activities, and will give you adventure points when they have been completed, in addition to a variety of different smaller rewards.
A Game of Wits
How to start: Read the Lorenzo's Challenge.
Reward: 250 Adventure Points
Solve the Mak-Yek Challenge - A note next to a board of Mak-yek pose a challenge to find the code to a safe. The code is hidden in the game. Better try to figure this one out.
F1 moves to F3, capturing E3 and G3
H1 moves to D1, capturing C1
B1 moves to B8, capturing A8, C8, D8, and E8
F8 moves to F6, capturing F5 and F4
Code = 3186
Child's Play
Find the Second Clue - The riddle said to follow banners to a shrine and a tree. That's where a second clue is.
Find the Third Clue - Second riddle said to look for the third clue under the tallest bridge in the village.
Find the Treasure - These clues apparently lead to a treasure hidden by the village dam.
Counting Letters
How to start:
Reward: 250 Adventure Points
Find the Footlocker Code - A German cipher machine with some code wheels, and a note with a challenge. Should be enough to figure out how to open the footlocker.
Elephant in the Room
How to start: Take a photo of Buddhist Shrine.
Reward: 250 Adventure Points
Discover the Shrine's Secret - There's something more to this shrine. Might be worth taking a closer look to discover whatever secret it holds.
Monkey Business
Reward: 250
Follow the Monkey Trail - The monkeys are stealing from the Fascists. Perhaps they've taken something useful.
Enter the Equipment Room - The monkeys had stolen the key to the equipment room in the Fascist armory. Could be something useful in there.
Path of Tigers
How to start: Examine the Rebels Photograph.
Reward: 250 Adventure Points + Jumbo Grip adventure book.
Objectives:
Find Location of the Photograph - A photograph next to the lockbox. Maybe it's a clue to the lock combination? Head to Wat Si Sawai and take a photo of the Painted Message.
-= continued in full description =-
The Serpent's Chest
How to start: Read the Voss' Letter.
Reward: 250 Adventure Points
Objectives:
Find the Ancient Keys x 3 - Voss has brought with him a curious snake-ornamented chest from the Gizeh. This chest can only be unlocked using three ancient keys hidden in three different locations around the world: the Vatican, Gizeh, and Shanghai.
Ancient Vatican Key
Ancient Gizeh Key
Ancient Shanghai Key
Unlock the Serpent's Chest and colelct the ancient relic.
Timely Arrival
Reward: 250 Adventure Points
Find the Lockbox Code - A locked box with what seems like a Fascist shipment. Better search for clues and figure out the combination.
GIADA + Sabato = 59404
Notes that are related to the mysteries.
Pailin's Message
It's in the safe. Lock combination: 2480. The code is on the photograph of the Painted Message. Related mystery: Path of Tigers.
Photographs that are related to the mysteries.
Puzzles and riddles that need to be solved to push the game storyline forward, gain access to new places, etc.
Hidden Platform Cogwheel Puzzle
Number of cogwheels: 7
Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Nephilim Game
River Bank Cogwheel Puzzle
Number of cogwheels: 10
Position the large and small cogwheels as shown in the picture below and then pull the lever.
Sealed Sarcophagus
Solution:
Complete the Symbol Pedestal #3 - Use the Cross & Circle Key to line up all symbols.
Complete the Symbol Pedestal #4 - Use the Cross & Circle Key to lineup cross and diamond symbols then use the Circle Key to line up all symbols.
Complete the Symbol Pedestal #5 - A. Use the Cross & Diamond Key to line up diamond symbol with the line on the outer ring. B. Use the Cross & Circle Keykey to line up dimond symbol and cross symbol. C. Use the Circle Key to line up all symbols.
Complete the Symbol Pedestal #6
Story of the Ancients
Solution:
Interact with the stone pillar in the center of the cave and complete the dream sequence.
After returning to the real world, rotate the stone blocks to match the screenshot below.
Collect the Golden Fishing Hook.
The Great Game
Solution: Position other people as in the picture below and stand yourself in the place pointed by the arrow.
Village Cogwheel Puzzle
Number of cogwheels: 5
Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Wat Mahathat Cogwheel Puzzle
Number of cogwheels: 5
Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Wat Si Sawai Cogwheels
Number of cogwheels: 6
Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Waterfall Ruins Cogwheel Puzzle
Number of cogwheels: 4
Position the large and small cogwheels as shown in the picture below and then pull the lever. After completing the puzzle, don't forget to take the small cogwheels to use them in the next puzzle.
Various other items that are useful during the adventure.
Big Cogwheel
Big Cogwheel
Blessed Pearl
You can reach this place after going all the way down in the northern shaft.
Circle Key
Cross & Circle Key
Cross & Diamond Key
Elephant Statuette #1
Elephant Statuette #2
Inside a small alcove behind a burnable wall.
Elephant Statuette #3
Fish Crate
Game Piece x 2
Game Piece x 3
Golden Fishing Hook
Hammer
Pipe Segment (1)
Pipe Segment (2)
Pipe Segment (3)
Pipe Segment (4)
Pipe Segment (5)
Pipe Segment (6)
Pipe Segment (7)
Platform
Rebreather
798 Baht
Tar Jars
Tar Jars
Torches
Various types of switches, levers, pressure plates and other items that can be switched, shifted, etc.
Handle
Handle
Handle
Handle (2)
Lever
Lever
When you turn it the trapdoor will open and you will slide down the ramp to the trap room.
Lever
Lever
Lever
Hidden under some hay you can burn using the lighter.
Lever
Use it to stop the cogwheels.
Pipe Slot #A1
Pipe Slot #B1
Pipe Slot #B2
Pipe Slot #C1
Pipe Slot #C2
Pipe Slot #C3
Pipe Slot #C4
Plugged Pipe
Plugged Pipe
Plugged Pipe
Symbol Pedestal #1
Insert the Circle Key and pull it out when all three symbols on the pedestal line up.
Symbol Pedestal #2
Use the Cross & Circle Key to line up diamond and cross symbols then pull it out. Then use the Circle Key to line up all three symbols.
Symbol Pedestal #6
Weak Wall
Destroy it with one of the wooden poles that will fall to the ground when the ceiling begins to lower when you open the sarcophagus. When you do this the water will start flooding the room.
Keys you can use to open some locked doors, gates, etc.
Equipment Room Key
This key opens the equipment room door in the Fascist armory.
Royal Army Key
Various locked or blocked passages. Some of them can be opened with the right key. Some can only be unlocked from a certain side. Others can be unblocked by, for example, using a large hammer or setting them on fire.
Breakable Wall
Breakable Wall
Burnable Wall
Closed Door
To open them, all you have to do is use force.
Jungle Bruiser Pit
Locked Door
Secret Door
Secret Door
Secret Passage
Secret Passage
You can open it by rotating the handle on the right side of the passage during the "The Kid Who Vanished" quest. Gina will rotate the second handle.
Secret Passage
Secret Passage
Secret Passage
Secret Passage
Stone Door
In a cave hidden behind a waterfall. To open it use the ancient relics you have to push out all the pins on the panel on the right.
Places where you can buy various items, such as adventure books or tools.
Other NPC's.
Fish Vendor
Return the Fish Crate to her. Reward: 45 Adventure Points.
Villager
Take a photo of him and place the Villager Portrait on the table in front of him. Reward: 45 Adventure Points + 10 Baht.
Additional ammunition for the handgun. One box contains two bullets. This can be ammunition for Indy's revolver or the Model 1934 pistol while wearing the Royal Army uniform.
With a repair kit you can repair broken weapons in your satchel.
Using bandages restores your health.
Places where you can find local currency.
Eating bread, such as cornetti, donuts, crackers and others boosts your total health temporarily.
Eating fruit such as apples, oranges, lemons, figs and others gives you an additional stamina boost.
At the Boat Docks you can moor the boat you are using to travel around Sukhothai. Here you will also find radio transmitter that you can use to call the boat to you if it is located somewhere else.
Jungle Bruiser Pit
Khmer Vault
Secret Armory Entrance
Tongdang's Hut
Tree House
Village
Wat Chana Songkhram
Wat Mahathat East
Wat Mahathat West
Wat Sa Si #1
Wat Sa Si #2
Wat Si Sawai #1
Wat Si Sawai #2
Transitions between different sections of the map.
Hidden Temple Entrance
Hidden Temple Entrance
Khmer Vault Entrance
Khmer Vault Entrance
Khmer Warrior Temple
To Sukhothai
To the Village
Underwater Tunnel
To swim through it you need a Rebreather.
Underwater Tunnel
Warrior Temple Entrance