An interactive map of ARK, a secret underground complex hidden beneath Raccoon City in Resident Evil Requiem. Explore the full layout of the facility and discover all important points of interest. Find collectibles, key items, weapons, ammo, containers, documents, and other useful resources.

Save Points x4, Ink Ribbons x6, Storage Boxes x3, Map x1, Files x10, Mr. Raccoon Memoriam x2, Weapons x3, Upgrade x1, Tracking Modules x2, Safes x2, Formidable Enemy Encounters x2, Recipe x1, Key Items x5, Locked Passages x12, Switchable Objects x7, Med Injectors x6, Herbs x6, Ammo x5, Throwables x8, Gunpowder x3, Empty Bottles x7, Scraps x5, Infected Blood x5, Breakable Objects x25, Main Story Milestones x8
The following legend of ARK interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Typewriters, laptops, and computer consoles serve as the game's Save Points. When interacting with them, you can manually save your progress. They are usually located inside safe rooms or low-risk areas, allowing players to preserve progress before entering dangerous sections, solving major puzzles, or fighting bosses.
Ink Ribbons and Ink Ribbon Tins are essential components of the game's classic survival-horror save system (specifically for Grace's sections). Ink Ribbons are the only way to save your progress at Typewriters. Because each save consumes one Ink Ribbon, they are a strictly limited resource.
Maps are typically found hanging on walls, pinned to boards, placed on desks, or stored inside safes. After collecting one, unexplored sections of that specific area become visible on your in-game map, helping you track doors, locked rooms, and areas you may have missed.
Files are collectible documents or logs found throughout the game's environments. In most cases, they are optional pieces of lore and information that you can collect up while exploring.
Mr. Raccoon Figurines are hidden collectible statues scattered throughout various locations in the game. They are small figurines modeled after Mr. Raccoon, a recurring mascot character in the Resident Evil series. These statues cannot be picked up. Instead, you must destroy them - usually by shooting or striking them - to register them as collected.
Standard weapons and items that can be used as weapons.
Upgrades are permanent enhancements for Grace and Leon that expand inventory, boost health, increase damage/firepower, or provide utility.
Tracking Modules are collectible items that store combat data and can be exchanged for credits at the supply boxes.
Safes are locked containers that require a combination code to open. To open a safe, you must enter the correct combination by rotating the dial left or right to the required numbers before confirming the code. The combinations are usually learned by finding associated files, though once you know them you can open the safes without reading the clues.
Locations where you'll face formidable enemies. In most cases, you'll have to defeat them in combat, but some encounters will force you to sneak past or make a quick escape.
Locked Passages are all locked doors, gates, barred areas, and other passages requiring keys, ID wristbands, fuses, tools, puzzles, or special actions (e.g., chainsaw for bolts) to open.
Med Injectors are quick-use healing items designed to restore the player's health instantly during gameplay.
Herbs are healing items that restore your character's health when you take damage. They can be combined together to create stronger healing items.
Ammunition is the bullets or shells that your guns use to shoot enemies. Ammo is an item you can collect or craft. Each weapon type requires its own specific ammo.
Throwables include grenades and other items - such as bottles filled with corrosive liquid - that can be tossed at enemies to deal significant damage.
Gunpowder is a crafting material and comes in two variants - Small and Large. It is essential for producing ammo and grenades.
Empty Bottles are used as distraction tools or for crafting. They can be combined with certain resources to create throwable weapons, such as Molotov cocktails or acid bottles.
Scraps are the primary resource used for crafting ammunition for handguns, shotguns, rifles, and submachine guns, as well as for manufacturing grenades.
Infected Blood is a resource central to the way Grace Ashcroft survives and crafts useful items. Infected Blood is collected by extracting it from defeated enemies or from bloodstains and containers found in the environment.
Breakable Containers are destructible environmental objects that you can smash to obtain random loot. They typically appear as small fragile objects such as wooden crates, boxes, vases, or other easily breakable items. Once the container is broken, it usually drops a random item that the player can pick up.