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Weapons, Resident Evil Requiem Points of interest

This collection includes every marker from the Weapons category of points of interest in Resident Evil Requiem, all placed on interactive maps created specifically for the game.

In Resident Evil Requiem, weapons come in a variety of types, each with different strengths, weaknesses, and tactical uses. The arsenal is split between the two protagonists, Leon S. Kennedy and Grace Ashcroft. Because they feature different gameplay styles - Grace focusing on survival horror and Leon on action - their available weapons differ significantly.

After completing the main story, you can spend Challenge Points (CP) in the Extra Content Shop to unlock additional weapons:

Index

The index below enables quick navigation to the desired marker / point of interest.

All known locations on the map - Rhodes Hill

WeaponB934

B934

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WeaponClassic 70

Type: Rifle. Ammo Capacity: 6

Description: A standard bolt-action rifle. Can deliver serious firepower in skilled hands. The scope can be swapped out or removed.

Classic 70

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WeaponDisposal Tank

You can use this as a weapon to kill zombies while escaping from the research facility.

Disposal Tank

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WeaponDisposal Tank

You can use this as a weapon to kill zombies while escaping from the research facility.

Disposal Tank

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WeaponDisposal Tank

You can use this as a weapon to kill zombies while escaping from the research facility.

Disposal Tank

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WeaponDisposal Tank

You can use this as a weapon to kill zombies while escaping from the research facility.

Disposal Tank

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WeaponHemolytic Injector

A special drug that destroys infected blood cells. Prevents corpses from mutating and can be used to stealthily take out enemies.

Hemolytic Injector

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WeaponMakeshift Knife

Makeshift Knife

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WeaponMakeshift Knife

Makeshift Knife

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WeaponMakeshift Knife

Makeshift Knife

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WeaponMakeshift Knife

Makeshift Knife

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WeaponMakeshift Knife

Makeshift Knife

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WeaponMakeshift Knife

Makeshift Knife

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WeaponMSBG 500

Type: Shotgun. Ammo Capacity: 5

Description: A compact, pump-action shotgun. Offers excellent spread, but with limited capacity. Can be customized for an even wider blast.

MSBG 500

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WeaponS&S M232

S&S M232

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All known locations on the map - Raccoon City

WeaponGal

Type: Submachine Gun. Ammo Capacity: 50

Description: A submachine gun developed in the 1950s. Lacks accuracy but has a large ammo capacity, suitable for bursts of sustained fire.

Gal

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WeaponMarksman 1A

Type: Rifle. Ammo Capacity: 10

Description: A semi-automatic marksman rifle. The damage per shot is limited, but it boats a high rate of fire and fast reload speeds.

Marksman 1A

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WeaponW870 Police

Type: Shotgun. Ammo Capacity: 5

Description: A pump-action shotgun that boats an impressive spread. Requires a firm grip to keep its high power in check.

W870 Police

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All known locations on the map - ARK

WeaponMakeshift Knife

Makeshift Knife

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WeaponMakeshift Knife

Makeshift Knife

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WeaponMortal Edge

Type: Melee. You can pick it up after defeating the Commander.

Description: A hatchet used by special forces. Capable of delivering fatal blows, but requires regular maintenance to stay sharp.

Mortal Edge

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