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Wrenwood, Resident Evil Requiem Map

Interactive map of Wrenwood, the opening area (Prologue) in Resident Evil Requiem. This includes the hotel's interior (Grace) and surroundings (Leon). The map displays the locations of collectibles such as Files, along with key items, locked doors, and other notable points of interest.

Wrenwood

Wrenwood - Map Markers Summary

Map x1, Files x6, Locked Passages x3, Keys x3, Story Milestones x5, Herb x1, Breakable Container x1

Legend / Points of interest

The following legend of Wrenwood interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Maps

Maps are typically found hanging on walls, pinned to boards, placed on desks, or stored inside safes. After collecting one, unexplored sections of that specific area become visible on your in-game map, helping you track doors, locked rooms, and areas you may have missed.

Icon of Map The Wrenwood Hotel Floor Plan The map is hanging on one of the office walls.

Files

Files are collectible documents or logs found throughout the game's environments. In most cases, they are optional pieces of lore and information that you can collect up while exploring.

Icon of File Wrenwood City Guide Wrenwood File 1/6. Right at the beginning of the game, on the right side of the sidewalk, attached to the city map.
Icon of File Investigation Report Wrenwood File 2/6. Examine the report you have in your inventory from the very beginning of the game. Turn it slightly and open it, then read its contents. The game will suggest that you do this when you reach the Lounge & Bar but you can do it earlier / later.
Icon of File Hotel Pamphlet Wrenwood File 3/6. It is lying on the floor next to the armchair in the hotel lobby.
Icon of File Notice of Closure Wrenwood File 4/6. In the drawer of the desk standing in the office.
Icon of File Alyssa's Journal Wrenwood File 5/6. Once you have examined the photos in room 204 and returned to the present, you will be able to move the luggage cart and check what is hidden behind the painting.
Icon of File Report on Victor Gideon Wrenwood File 6/6. You receive it automatically during the cutscene in which Leon arrives on the street outside the Wrenwood Hotel.

Locked Passages

Locked Passages are all locked doors, gates, barred areas, and other passages requiring keys, ID wristbands, fuses, tools, puzzles, or special actions (e.g., chainsaw for bolts) to open.

Icon of Locked Passage Emergency Exit Door To unlock it, you need to use the Emergency Exit Key.
Icon of Locked Passage Lounge & Bar Door Use the Old Key to unlock it.
Icon of Locked Passage Rec Room Door To unlock them, you need to cut the wire with Wire Cutters.

Keys

Key Items are special objects required to progress through the story. They are used to unlock new areas, solve puzzles, etc. Key Items typically include keys, keycards, mechanical components, puzzle objects, and other unique story-related items.

Icon of Key Item Emergency Exit Key You will find it and pick it up automatically during the struggle with the infected police officer after you find the Alyssa's Journal. Unlocks: Emergency Exit Door.
Icon of Key Item Old Key Take the photo of Grace attached to the bar post, turn it around, and you will see a key attached to the back of the photo. Unlocks: Lounge & Bar Door.
Icon of Key Item Wire Cutters You'll find them in the case sitting on the snooker table. Unlocks: Rec Room Door.

Story Milestones

These locations represent key plot points within the game. In most cases, reaching these locations triggers a character swap, allowing you to transition between different protagonists.

Icon of Story Milestone Wrenwood Starting Point (Grace) You start the entire game playing as Grace, on the street near the Wrenwood Hotel.
Icon of Story Milestone Photos Examine the photos lying on the bed. This will advance the game's plot. For a moment, you will be taken back in time to the day your mother died.
Icon of Story Milestone Wrenwood Ending Point (Grace) After passing through the Emergency Exit Door, a cutscene is triggered in which Grace reaches this location and meets Victor Gideon. He captures her, and you take control of Leon ↦ Wrenwood Starting Point (Leon).
Icon of Story Milestone Wrenwood Starting Point (Leon) This is where you start when you take control of Leon at a certain point in the game.
Icon of Story Milestone Wrenwood Ending Point (Leon) To complete this level, you must reach this location. Along the way, you will have to fight enemies who stand in your way. Once you get here, the action will move to the care center in Rhodes Hill, where you will once again control Grace.

Herbs

Herbs are healing items that restore your character's health when you take damage. They can be combined together to create stronger healing items.

Breakable Containers

Breakable Containers are destructible environmental objects that you can smash to obtain random loot. They typically appear as small fragile objects such as wooden crates, boxes, vases, or other easily breakable items. Once the container is broken, it usually drops a random item that the player can pick up.