Interactive map of Wrenwood, the opening area (Prologue) in Resident Evil Requiem. This includes the hotel's interior (Grace) and surroundings (Leon). The map displays the locations of collectibles such as Files, along with key items, locked doors, and other notable points of interest.
Wrenwood
Markers on the map
- Map1
- Files6
- Locked Passages3
- Keys3
- Story Milestones5
- Herb1
- Breakable Container1
Points of interest
Maps
Maps are typically found hanging on walls, pinned to boards, placed on desks, or stored inside safes. After collecting one, unexplored sections of that specific area become visible on your in-game map, helping you track doors, locked rooms, and areas you may have missed.
Files
Files are collectible documents or logs found throughout the game's environments. In most cases, they are optional pieces of lore and information that you can collect up while exploring.
Locked Passages
Locked Passages are all locked doors, gates, barred areas, and other passages requiring keys, ID wristbands, fuses, tools, puzzles, or special actions (e.g., chainsaw for bolts) to open.
Keys
Key Items are special objects required to progress through the story. They are used to unlock new areas, solve puzzles, etc. Key Items typically include keys, keycards, mechanical components, puzzle objects, and other unique story-related items.
Story Milestones
These locations represent key plot points within the game. In most cases, reaching these locations triggers a character swap, allowing you to transition between different protagonists.
Herbs
Herbs are healing items that restore your character's health when you take damage. They can be combined together to create stronger healing items.
Breakable Containers
Breakable Containers are destructible environmental objects that you can smash to obtain random loot. They typically appear as small fragile objects such as wooden crates, boxes, vases, or other easily breakable items. Once the container is broken, it usually drops a random item that the player can pick up.