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Fieldwork, Sukhothai, Indiana Jones and the Great Circle Point of interest

This collection includes every marker from the Fieldwork category of points of interest in Indiana Jones and the Great Circle, all placed on interactive maps created specifically for the game.

Fieldwork are local activities that are of greater importance and may or may not be related to the main adventure. Performing Fieldwork will yield great rewards, both in adventure points that can be spent to unlock abilities, and local currency that can be used to buy items and books.

Index

The index below enables quick navigation to the desired marker / point of interest.

All known locations on the map - Sukhothai

FieldworkA Study in Fear

How to start: Explore the hidden pyramid, find the Nephilim Map and leave the area heading to Sunan.

Reward: 650 Adventure Points

Objectives:

-= continued in full description =-

A Study in Fear

Objectives (continued):

Summary: The Fascists were using explosives to get into an ancient Khmer tomb. Annika, a Swedish archaeologist, turned out to be working with Voss. She tried to get out with the prize from the tomb - the beautiful Idol of Yaksha. But she failed terribly and now the idol is safe with Pailin.

Fieldwork Notes (x10):

  1. Annika's Research
  2. Another Symbols Pedestal
  3. Bird's Nest Key
  4. Devil Card
  5. Demolition Request
  6. Demon's Head
  7. Dream Journal
  8. Excavation Orders
  9. Symbol Pedestal
  10. Yaksha
Show the map

FieldworkLost in the Past

How to start: Progress the main adventure and speak to Sunan on the dock when possible.

Reward: 800 Adventure Points

Objectives:

-= continued in full description =-

Lost in the Past

Objectives (continued):

Summary: There was a Nephilim cave hidden in the jungle which contained a golden hook. Maybe Sunan will catch a really big fish with it?

Fieldwork Notes (x9):

  1. Bangkok Postcard
  2. Ghost Report
  3. "Gira'ahn-matu"
  4. "Heh'k-dashu"
  5. "Heh-zam-eesh"
  6. Large Skeleton
  7. Moon Card
  8. Nephilim Stone Construction
  9. Poisoning Report
Show the map

FieldworkThe Kid Who Vanished

How to start: Visit Tongdang and then return to the boat.

Reward: 600 Adventure Points

Objectives:

-= continued in full description =-

The Kid Who Vanished

Objectives (continued):

Summary: Aran, Sunan's nephew, is safe now. The young, aspiring archaeologist is in Wat Si Sawai, studying the hidden chamber he discovered.

Fieldwork Notes (x7):

  1. Aran Photograph
  2. Bridge With a Statue
  3. Giant Cogwheels
  4. Hidden Map
  5. Khmer Pipeworks Placement
  6. Pipe Slot
  7. Platform Pipeworks Placement
Show the map

FieldworkVoss' Gold Stash

How to start: Talk to Tongdang then leave his hut.

Reward: 50 Adventure Points

Objectives:

-= continued in full description =-

Voss' Gold Stash

Summary: The gold Voss kept in his safe to bribe the local General has now switched hands and will see better use.

Fieldwork Notes (x2):

  1. Bribe Letter
  2. Code Instructions
Show the map