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The great departure, GreedFall Quest

Walkthrough for the quest The great departure in the game GreedFall. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Main Quests

Category: A cure for malichor

This is the first mission you will receive in GreedFall as soon as you create your character.

The great departure

Related points of interest

Icon of Point of Interest Kurt Sérène
Icon of Point of Interest Bridge Alliance Embassy Sérène
Icon of Point of Interest Thélème Embassy Sérène
Icon of Point of Interest Captain Vasco Sérène
Icon of Point of Interest Tavern Sérène
Icon of Point of Interest Villains' Den (Main entrance) Sérène
Icon of Point of Interest Villains' Den (Rear exit) Sérène

Quest stages of The great departure

1. Find Kurt

Go down to the courtyard of the palace and you'll meet Kurt there.

Find Kurt

Find Kurt

2. Prove your skills in battle to Kurt

Fighting against Kurt in the courtyard is nothing more than a simple tutorial to help you learn the basics of fighting, etc.

Prove your skills in battle to Kurt

After the tutorial, Kurt will become your first companion. He will leave you alone for a while so you can go and say goodbye to your mother.

Prove your skills in battle to Kurt

3. Go and say goodbye to your mother

Go to the room where your sick mother is staying.

Go and say goodbye to your mother

Go and say goodbye to your mother

At the end of the conversation, your mother will give you a family heirloom for good luck.

Go and say goodbye to your mother

4. Meet Kurt in front of the palace

When you leave your mother, you will get to the street in front of the palace gate. Go to Kurt standing nearby and talk to him.

Meet Kurt in front of the palace

Together you will set your plans for the near future. Kurt will inform you about an additional task to complete and a new quest will appear in your journal - Coin Guard merchandise.

Meet Kurt in front of the palace

5. Notify the Bridge Alliance ambassador about your departure

Go to the Bridge Alliance Embassy and talk to Ambassador Sahin.

Notify the Bridge Alliance ambassador about your departure

Notify the Bridge Alliance ambassador about your departure

The ambassador will ask you for a favor and you will recive a new side quest - The charlatan.

Notify the Bridge Alliance ambassador about your departure

6. Notify the Thélème ambassador about your departure

Go to the Thélème Embassy and talk to Cardinal Antonius.

Notify the Thélème ambassador about your departure

Notify the Thélème ambassador about your departure

He will ask you for a favor and you will recive a new side quest - Heretic hunt.

Notify the Thélème ambassador about your departure

7. Present yourself to Captain Vasco

Go to the port and talk to Captain Vasco. Constantin is missing and he is probably in the tavern.

Present yourself to Captain Vasco

Present yourself to Captain Vasco

8. Discover where to find Constantin

Go to the Tavern and ask the inkeeper about Constantin.

Discover where to find Constantin

Discover where to find Constantin

Inkeeper won't give you any information until you've compensated him for the damage caused by the fight started by Constantin. You can pay him or fix a broken table.

8.1. Compensate the innkeeper for the damage Constantin caused

You can pay 25 gold coins.

8.2. Repair the damage caused by Constantin

You're gonna need 4 Metal dowels to fix the broken table.

Repair the damage caused by Constantin

Two metal dowels can be found in the barrel standing under the stairs.

Repair the damage caused by Constantin

Two more metal dowels can be found in the chest in the storeroom which is located on the ground floor of the tavern.

Repair the damage caused by Constantin

Repair the damage caused by Constantin

The storeroom is locked and in order to open its door you need to have a proper skill (Lockpick 1) or you have to find the right key. The key is located on a table in the hallway on the top floor of the tavern.

Repair the damage caused by Constantin

Another way to get two metal dowels is to buy them from a merchant outside the tavern. They are relatively cheap, 3 gold coins each.

Repair the damage caused by Constantin

When you satisfy the innkeeper, he will tell you where you can find the dwelling of the bandits Constantin has messed with.

Discover where to find Constantin

Go to the location suggested by the innkeeper. When you get there, you'll hear Constantin's voice coming from nearby buildings.

Discover where to find Constantin

9. Free Constantin

If you have the right skills (Level 1 Science and Alchemical preparation or elemental damage), you can destroy the barricaded passageway and get to the building through the basement.

Free Constantin

Otherwise you have to use the front door, where you will meet a few guards guards.

Free Constantin

When you try to negotiate:

You can also sneak to the door and go inside without being noticed by the guards.

Free Constantin

Free Constantin

Once you get inside the building, go to the top floor. Constantin is kept in a locked room.

Free Constantin

The right skill (Lockpicking 1) or the Key to Constantin's cell that you can find on the table in the neighboring room will allow you to open the door and get inside.

Free Constantin

10. Find Constantin's clothes and bring them to him

Find Constantin's clothes and bring them to him

Find Constantin's clothes and bring them to him

11. Tell the captain that you're ready to raise the anchor

Leave the house. If you got here without being noticed by the guards and you don't want to meet them on the way out, go down to the basement, unblock the door leading out and get out of the building this way.

Tell the captain that you're ready to raise the anchor

Go back to port, talk to the captain and ask permission to come aboard.

Tell the captain that you're ready to raise the anchor

12. Get on board Captain Vasco's boat

Follow the captain.

Get on board Captain Vasco's boat

When you get close to one of the ships in the port, a giant monster will escape from its hold and you will have to fight it.

Get on board Captain Vasco's boat

12.1. Defeat the creature

You will fight alone, without the help of your companions.

Defeat the creature

Defeat the creature

After killing the beast, there is nothing left to prevent you from boarding the ship and setting sail to New Serene.

Get on board Captain Vasco's boat

Get on board Captain Vasco's boat

After completing this quest, you will be able to play the quests Old countries in a new world, The Battle of the Red Spears.