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Heretic hunt, GreedFall Quest

Walkthrough for the quest Heretic hunt in the game GreedFall. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Side Quests

Category: Before the departure

You will receive this side quest from Cardinal Antonius when you talk to him during The great departure main quest.

Heretic hunt

Related points of interest

Icon of Point of Interest Thélème Embassy Sérène
Icon of Point of Interest Captain Vasco Sérène
Icon of Point of Interest Naut Prison (Main entrance) Sérène
Icon of Point of Interest Naut Prison (Back entrance) Sérène
Icon of Point of Interest Storeroom Sérène
Icon of Point of Interest Warehouse (Front door) Sérène
Icon of Point of Interest Warehouse (Back door) Sérène
Icon of Point of Interest Harbour Master's Office Sérène
Icon of Point of Interest Harbour Master's Office Sérène
Icon of Point of Interest Bridge Alliance Embassy Sérène

Quest stages of Heretic hunt

1. Find the smuggler

Go to the port and talk to Captain Vasco. Ask him about the heretics. He'll tell you about a smuggler who's being held in Naut prison.

Find the smuggler

Find the smuggler

2. (Optional) Disguise yourself as a Naut

To get the disguise that will make you one of the Nauts, go to the storeroom.

(Optional) Disguise yourself as a Naut

In the box there you will find Sailor's Coat. Equip yourself with this and you will be able to move freely around, Harbour Master's Office, Naut Prison and warehouses.

(Optional) Disguise yourself as a Naut

(Optional) Disguise yourself as a Naut

3. (Optional) Interrogate the smuggler about the heretics

One way to find out where the heretics are is to go to the Naut prison and interrogate the smuggler imprisoned there.

(Optional) Interrogate the smuggler about the heretics

The main entrance to the prison is guarded by two guards who do not want to let you in (They'll let you in if you disguised yourself as a Naut).

(Optional) Interrogate the smuggler about the heretics

Jump over the fence at the back of the prison, unlock the back door and go inside.

(Optional) Interrogate the smuggler about the heretics

(Optional) Interrogate the smuggler about the heretics

The smuggler is locked in a cell. Talk to him and offer him freedom in exchange for the information you need.

(Optional) Interrogate the smuggler about the heretics

3.1. (Optional) Free the smuggler

If you want to fulfill your promise to the smuggler, you have to open the door to the cell he is in. If you have the right talent (Lockpicking 1) you can do it right away. Otherwise you will need to find the key to the cell. You can find it in the Harbour Master's Office.

(Optional) Free the smuggler

4. (Optional) Search the smuggler's belongings

Another way to find out where the heretics are is to go to the Storeroom and read the Smuggler's Journal.

(Optional) Search the smuggler's belongings

(Optional) Search the smuggler's belongings

(Optional) Search the smuggler's belongings

(Optional) Search the smuggler's belongings

5. Go and see the heretics in their hideout

Go and see the heretics in their hideout

Once you find out where the heretics are - it's one of the warehouses, go there and meet with them. You can use the main entrance to the warehouse which is guarded by two guards (Check the Coin Guard merchandise quest to find out how to get rid of them).

It is also possible to bypass the security by using two ladders and then entering the warehouse through the back door.

Go and see the heretics in their hideout

Go and see the heretics in their hideout

The heretics, which will turn out to be two historians, you will find on the upper floor of the warehouse.

Go and see the heretics in their hideout

Go and see the heretics in their hideout

Ask them everything. When you do this, you will have to make a decision about their future.

Go and see the heretics in their hideout

6. Inform the Thélème ambassador

Depending on what your decision about historians was:

If the heretics have escaped, you will receive two more dialog options: