Magasvár is a region with varied landscapes, rocky in the North and East, and marshy in the West. The ancient ruins which witnessed legendary clashes gave it its native name: the "Valley of great combat".
Magasvár
Markers on the map
- Professor Serafeddin's Notes3
- Skill Altars3
- Campsites5
- Location1
- Entrances7
- Chests7
- Enemies10
- Travel5
- Herbs2
- Other5
Points of interest
Professor Serafeddin's Notes
Various types of notes that you need to collect to complete the quest In Professor Serafeddin's footsteps.
Skill Altars
Places where you can earn additional skill points.
Campsites
Once you discover the campsite, you can travel from here, or be transported here directly from the travel interface. Here, you can summon and manage your companions. You can use your chest as well as the workshop. You can rest and accelerate the passage of time near the fire.
Locations
Entrances
Chests
Enemies
Travel
Herbs
Dídgídensen Camp
These ruins, traces of the presence of the famous people of the sea and witnesses of the legendary victory of the natives, today serve as a bastion to Doneia egsregaw, rebels fighting against the invasion of the settlers from the continent.
Village of Víghulgsob
This village is that of the clan of the Black Ulgs; its name also means the Black Ulgs village in the native language.
This isolationist clan lives in symbiosis with its tutelary animals, and even the other native clans are wary of their wild nature.
Couwis, "Cave of Knowledge"
Couwis is a word that natives use to designate sacred caves that can only be visited by the doneigada and their apprentices. They are used for meditation and the transmission of knowledge.
This one is placed just in front of a link site, a place where natives perform their rituals to become doneigad.
Bridge Alliance Outpost
This outpost was built by the Bridge Alliance in hopes of ending the many attacks of Doneia egsregaw; however, this isolated garrison in full enemy territory is unlikely to overcome the rebels…