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Finding Emmie, Divinity: Original Sin 2 Quest

Walkthrough for the quest Finding Emmie in the game Divinity: Original Sin 2. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Chapter 2 - Escape from Reaper's Eye

Starting Map: Fort Joy

To be able to get this quest you need a least one character with Pet Pal talent. It will allow you to talk to a dog named Buddy.

We encountered a dog named Buddy in Fort Joy's ghetto area. He asked us to try and locate his friend - another dog, named Emmie.

Finding Emmie

Do not forget to take the Buddy's Key that Buddy will dig out.

Finding Emmie

Related points of interest

Icon of NPC Buddy Fort Joy
Icon of Locked Passage Buddy's Key Fort Joy
Icon of Locked Passage Door to the Houndmaster's Room Fort Joy
Icon of NPC Source Hound Emmie Fort Joy

Quest stages of Finding Emmie

1. Where is Emmie?

Source Hound Emmie is in the Fort Joy Prison inside Houndmaster's Room. To get to that room you need Buddy's Key to unlock Door to the Houndmaster's Room.

The Houndmaster's Room door

Where is Emmie?

Source Hound Emmie

Where is Emmie?

1.1. End Peaceful

When you enter the Houndmaster's Room you have to calm down the dogs inside - you should mention Buddy.

*Squint at the hound called Emmie and ask if she knows an old dog named Buddy.*

and

*Tell her Buddy misses her very, very much.*

The result should be ...

We found Emmie - the dog that Buddy mentioned previously. We did what we could to help her.

1.2. End Emmy Dead

If the dogs attack you, you will have to kill them, including Emmie.

We found Emmie - the dog that Buddy mentioned previously. Unfortunately, we weren't able to help her.

2. Close Left Fort Joy

We have escaped from Fort Joy without having found Emmie.