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Locked Passages, Fort Joy, Divinity: Original Sin 2 Points of interest

This collection includes every marker from the Locked Passages category of points of interest in Divinity: Original Sin 2, all placed on interactive maps created specifically for the game.

List of locked doors, gates, magical barriers, and the like, located on the Fort Joy map. Mostly they will need a key or high lockpicking skill to open them, but some, these with low HP, can be opened by force. You will also find here a list of keys, levers, etc. used to open locked passages.

Index

The index below enables quick navigation to the desired marker / point of interest.

All known locations on the map - Fort Joy

Locked PassageBarricade

Destroy it.

Barricade

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Locked PassageBlocking Field

Blocking Field

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Locked PassageBuddy's Key

Related quests: Finding Emmie

Dig here (you need shovel of Lizard) or let Buddy do it. In that case you need to talk to him fist and offer your help.

Buddy's Key

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Locked PassageCorpse of Jimfred

Related quests: The Gargoyle's Maze

In his corpse you will find another Crumbling Skull.

Corpse of Jimfred

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Locked PassageCrumbling Skull

Related quests: The Gargoyle's Maze

Crumbling Skull

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Locked PassageCrumbling Skull

Related quests: The Gargoyle's Maze

To be able to take this skull you must place one of your characters on a nearby tile.

Crumbling Skull

To get to the tile you need to go through Realm of Orobas. Enter 1st Portal to Realm of Orobas, step on the trap (you will be teleported to 2nd Portal to Realm of Orobas), unlink one of your characters from the party and place it on the tile.

Crumbling Skull

1st Portal to Realm of Orobas

Crumbling Skull

2nd Portal to Realm of Orobas

Crumbling Skull

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Locked PassageCrumbling Skull

Related quests: The Gargoyle's Maze

To be able to take this skull you must place one of your characters on a nearby tile.

Crumbling Skull

Unlink one of the characters from your party and place it on the tile shown below.

Crumbling Skull

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Locked PassageCrumbling Skull

Related quests: The Gargoyle's Maze

To be able to take this skull you must place one of your characters on a nearby tile.

Crumbling Skull

Unlink one of the characters from your party and place it on the tile shown below.

Crumbling Skull

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Locked PassageDoor

Use the Lever to open it.

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Locked PassageDoor

Locked. Use the Lever located in the hidden room to open it.

Door

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Locked PassageDoor

Door is locked but you can unlock and open it by placing one of your characters onto nearby tile. You can set it in such a way that it does not get hurt from passing fireballs.

Door

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Locked PassageDoor

Lock Level 1

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Locked PassageDoor

Locked.

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Locked PassageDoor

Locked.

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Locked PassageDoor (locked)

Level 20

You need Filthy Iron Key to open it.

Door (locked)

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Locked PassageDoor to the Fort

Related quests: The Murderous Gheist

You need Magister's Key to open it.

The easies way to get here is to use Teleportation skill then you can lower the nearby ladder.

Door to the Fort

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Locked PassageDoor to the Houndmaster's Room

Related quests: Finding Emmie

You need Buddy's Key to unlock it.

Door to the Houndmaster's Room

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Locked PassageDoor to the Ruined Tower

It's locked (lock lvl 1).

Door to the Ruined Tower

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Locked PassageDrawbridge Wheel

Drawbridge Wheel

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Locked PassageElaborate Cage Key

Elaborate Cage  Key

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Locked PassageEnergy Field

It's controlled by Mysterious Tech device.

Energy Field

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Locked PassageGuardian Lever

Related quests: The Armoury

Cast Bless spell on it to remove the curse.

Guardian Lever

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Locked PassageHolding Cells Door

It's locked (lock lvl 0). All you need to open this door are lockipcks. It can be unlocked with the Prison Key.

Holding Cells Door

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Locked PassageHolding Cells Door

It's locked (lock lvl 0). It can be unlocked with the Prison Key.

Holding Cells Door

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Locked PassageHuman Skeleton

Related quests: The Gargoyle's Maze

Inside the skeleton you will find Crumbling Skull.

Human Skeleton

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Locked PassageIron Door

Related quests: The Gargoyle's Maze

Iron Door

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Locked PassageLever

Related quests: Withermoore's Soul Jar

Lever

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Locked PassageLever

It opens the nearby locked door.

Lever

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Locked PassageLever

Use it to unlock Door.

Lever

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Locked PassageLever

It turns off Blocking Field.

Lever

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Locked PassageLocked Gate

Need Captain Trippel's Key to unlock.

Locked Gate

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Locked PassageLockpicks

Lockpicks

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Locked PassageMysterious Tech

*Call up your Source powers and focus them on the relic.* You need a Source Point to do it!. It will disable the field. If you helped Lord Withermoore and destroyed his soul jar, he will appear here and remove the barrier.

Mysterious Tech

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Locked PassagePrison Key

It unlocks all locked doors in Holding Cells, including Door to the Main Floor.

Prison Key

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Locked PassageSealed Door

Use Guardian Lever to unlock it.

Sealed Door

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Locked PassageThe Door

To unlock it give correct answers to Statue of Illusions questions.

Show the map