The Hold Divinity: Original Sin 2 Map

The Hold is the name of the first, tutorial location available in the game, that the players start on their adventure. It's a smal three-deck prison ship that transports sourcerers to Fort Joy and where the Troubled Waters quest takes place.

The map below is interactive. Use mouse drag/roller or mobile device gestures to move it or resize it. Mouse over map markers for tooltips with additional information.

Quests that begin on The Hold map

An alphabetical list of quests that begin on this map.

Points of interest

Below you will find some information about the points of interest located on The Hold map.

Icon of Cooking Recipes
Cooking Recipes

Read it to learn six cooking food recipes (potatoes).

Icon of Starting point
Starting point

You start your DOS2 adventure here.

Locked PassagesLocked Passages

Closed door, gates, etc. Mostly they will need a key or high lockpicking skill to open them, but some, these with low HP, can be opened by force.

Icon of Door
Door

Locked. No key around, but you can use your weapon and easily destroy the door.

Icon of Greasy Door
Greasy Door

Locked (lock lvl 1). Can be opened with the Greasy Key.

Icon of Skull-Marked Door
Skull-Marked Door

Locked. You need Skull-Marked Key to open it.

KeysKeys

Icon of Greasy Key
Greasy Key

The key lies on the ground in the corner, hard to spot. You should press the ALT key to find it :-)

Icon of Skull-Marked Key
Skull-Marked Key

You will find it in the corpse of Magister Priest Medwyn.

Future Party MembersFuture Party Members

They can't join your party yet, but this will be possible at the later stages of the game, in Fort Joy, etc. It does not matter if you come back to save them at the end of the Troubled Waters quest. In both cases they will survive.

Icon of Beast
Beast

Future member of your team. You can not invite him yet.

Icon of Fane
Fane

Future member of your team. You can not invite him yet.

Icon of Fane (Skeleton)
Fane (Skeleton)

Future member of your team. You can not invite him yet. He will be here after the explosion.

Icon of Ifan ben-Mezd
Ifan ben-Mezd

Future member of your team. You can not invite him yet.

Icon of Lohse
Lohse

Future member of your team. You can not invite her yet.

Icon of Sebille
Sebille

Future member of your team. You can not invite her yet.

Icon of The Red Prince
The Red Prince

Future member of your team. You can not invite him yet.

NPCsNPCs

Icon of Magister Payde
Magister Payde
Icon of Magister Siwan
Magister Siwan
Icon of Magister Waters
Magister Waters
Icon of Magister William and Windego
Magister William and Windego

When you come here you will witness how Windego casts a powerful spell, kills the Magisters and disappears.

Icon of Magisters Murtof and Ricks
Magisters Murtof and Ricks

Try to persuade them (req. Persuasion 1+) or kill them.

You need to use your weapon to destroy the door and get into the room.

ChestsChests

Icon of Chest (lvl 1)
Chest (lvl 1)
Icon of Chest (lvl 5)
Chest (lvl 5)
Icon of Chest (lvl 5)
Chest (lvl 5)
Icon of Chest with Confiscated Goods
Chest with Confiscated Goods

Inside you should find some weapons.

Icon of Worn-Out Chest (lvl 5)
Worn-Out Chest (lvl 5)

FightsFights

Places where you will surely have to fight against the opponent(s).

Icon of Voidlings (lvl 1)
Voidlings (lvl 1)

2 x Viscous Voidling.

TransitionsTransitions

Transitions between map levels, locations, etc.

Icon of Lifeboat
Lifeboat

Here you can leave the ship. You can also decide to return to the lower deck and try to save the rest of the crew.

Icon of To the Lower Deck
To the Lower Deck
Icon of To the Lower Deck
To the Lower Deck
Icon of To the Main Deck
To the Main Deck
Icon of To the Middle Deck
To the Middle Deck
Icon of To the Middle Deck
To the Middle Deck