World Events, Jotunheim Assassin's Creed Valhalla Points of interest
World Events in Assassin's Creed: Valhalla that can be found in Jotunheim.
Index
All known locations on the map Jotunheim
Aegir's Daughters▶ show the map ◀
Talk to the Jotun women standing inside the building, listen to their stories (it may even be the same story three times) and have a drink after each one. After three toasts you will lose consciousness.
After some time you will wake up in a room on the upper floor. Go outside the house. You will have to visit three places, the order in which you do it is not important.
The closest is the King Snortington boar. Simply approach it until Eivor says something about it.
King Snortington the boar … once a prisoner, now free … I think we even made up a song about it.
Then you can investigate the barrel cart located on the roof of one of the houses.
When you examine the destroyed boat that you find inside the large ale tankard, this event should end.
Pit of Slaughter▶ show the map ◀
Talk to Jotun who is looking for a companion to fight in the arena and agree to fight together with him. It doesn't matter which dialogue options you choose, he will eventually turn into a rabbit anyway.
In the arena, you will have to defeat two opponents in a fist fight, who will take the form of animals, such as a wolf, a lynx, or a bear. Once you have defeated your opponents, you will talk to your partner again after which this event will end.
The Giants of Fimbulwinter▶ show the map ◀
This event will only be available when you progresss futher in the Jotunheim story - "A Feast to Remember" quest. Approach the two Jotun twins standing near the stone altar. You will learn that they are responsible for the snowstorm. After a while you will be attacked by them and you will have to kill them. When you defeat them, the snowstorm will end and so will this event.
The Puppeteer▶ show the map ◀
Talk to the Jotun woman and she will ask you for help in freeing her beloved.
Start by going to the other side of the wall and destroying the lock on the door.
Go back to the front of the house and approach the door. When you open it, you will be able to enter the magical house of the hunter.
You can just go to the upper floor and kill the hunter, but if you just want to steal the key then you should climb the ladder and follow the beams to the room where the hunter is sleeping.
When you get the key go back to the woman and tell her about it. She will be more satisfied if you killed the hunter (her husband). To end this event, open the cage in which her lover is imprisoned.