This page provides a detailed list of all quests available in the game Far Cry New Dawn. It encompasses main story missions that guide you through the core narrative, side missions that offer additional stories and challenges, and various other objectives you may encounter while exploring the expansive game world. The purpose of this list is to assist you in tracking your progress, offering in-depth information about each task to help you plan your adventures effectively and fully immerse yourself in the rich gameplay experience.
The missions are organized into several groups. The index below enables quick navigation to the relevant group.
Difficulty: I. This is the first mission in Far Cry: New Dawn, you will get it automatically when you start a new game.
Difficulty: I. At the beginning of this mission you will meet your first companion, Carmina Rye.
Difficulty: I. To start this mission you should talk to Carmina after you complete Find Hope mission.
Difficulty: I. To start this mission you should talk to Kim Rye after you complete Gear Up mission.
Difficulty: I. To start this mission you should talk to Thomas Rush after you complete Breakout mission.
Difficulty: I. To start this mission you should talk to Thomas Rush after you complete Upgrade Prosperity mission.
Difficulty: I. To start this mission you should find and talk to Bean. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
Difficulty: I. To start this mission you should find and talk to Selene. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
Difficulty: I. To start this mission you should find and talk to Grace Armstrong. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
Difficulty: II. To start this mission you should find and talk to Sharky Boshaw. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
Difficulty: III. To start this mission you should find and talk to Nick Rye. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity. To talk to Nick you will first have to kill a few strong opponents.
Difficulty: I. You will receive this mission automatically after completing the Under Siege mission.
Difficulty: I. You will receive this mission when you approach the ghost of Joseph Seed after reaching New Eden in the New Eden’s Secret mission.
Difficulty: II. To receive this mission, complete The Prophecy mission and then return to New Eden. With Joseph's book you will be allowed to enter.
Difficulty: II. You will receive this mission automatically after completing the Eden’s Fire mission.
Difficulty: II. To begin this mission, complete the Into the Bliss mission and talk to Joseph Seed, who you will find in Joseph's Sanctuary.
Difficulty: I. You have to complete this mission in order to be able to continue in the main story of the game after completing the Joseph’s Secret mission.
Difficulty: I. Kim Needs you to come back to Prosperity to talk about an urgent matter.
Difficulty: II. This mission will appear in your journal when you receive radio call from the Twins some time after completing the Homecoming mission.
Difficulty: II. You can start this mission at any time during Act 1 or Act 2 by talking to Irwin Smalls, but it is only necessary to complete this mission to receive the Inside Job mission after completing the Through the Wringer mission.
Difficulty: III. Some time after you have completed Through the Wringer and Now That’s Entertainment missions, you will receive radio call from Irwin. He will ask you to meet him.
Difficulty: III. Some time after completing mission Inside Job you will receive a radio message from Irwin that demolition derby will soon start and this mission will appear in your journal.
Difficulty: III. Soon after completing the Riding Derby mission, you will receive a radio message from Kim and this mission will appear in your journal.
Difficulty: III. This is the last mission ending the main storyline of Far Cry New Dawn. You will receive it upon completion of the Problem Solver mission.
Difficulty: II. To get this mission, you need to complete Find Hope mission, and then find and open the Tracey's Shoebox. You will find it on a table next to the piano, on the upper gallery in the main building of your base.
Difficulty: II. This mission will automatically appear in your journal when you find the first MP3 player and have access to the Survivor Radio.
Difficulty: I. To start this mission you should find Ramone who is hiding in an old silo in Ramone's Lookout. When you kill nearby bandits, he should go downstairs. Talk to him.
Difficulty: I. This mission will appear in your journal when you approach the Meatfort.
Difficulty: II. To start this mission you have to find and talk to Nana.
Difficulty: II. To get this relatively simple mission go to Elsinore Farm. When you get close enough, the mission will automatically be added to your journal.
Difficulty: III. To start this mission you have to find and talk to Hurk Drubman Jr..
Difficulty: III. In order to receive this mission, you must first recruit Sharky Boshaw, mission Adventures in Babysitting. When you do this, you will find him in Prosperity. Talk to him and you will get this mission.