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Missions Far Cry New Dawn Missions

This is a list of Far Cry New Dawn missions.Click on the title of the mission to get more information about it.

Story Missions - Prologue

- Name / Title Difficulty Description
1Crawling from the Wreckage I This is the first mission in Far Cry: New Dawn, you will get it automatically when you start a new game.
2Find Hope I At the beginning of this mission you will meet your first companion, Carmina Rye.

Story Missions - Act 1 (Prosperity)

- Name / Title Difficulty Description
3Gear Up I To start this mission you should talk to Carmina after you complete Find Hope mission.
4Breakout I To start this mission you should talk to Kim Rye after you complete Gear Up mission.
5Upgrade Prosperity I To start this mission you should talk to Thomas Rush after you complete Breakout mission.
6Under Siege I To start this mission you should talk to Thomas Rush after you complete Upgrade Prosperity mission.

Story Missions - Specialists

- Name / Title Difficulty Description
7Losing Streak I To start this mission you should find and talk to Bean. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
8Deep Dive I To start this mission you should find and talk to Selene. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
9Buzz Kill I To start this mission you should find and talk to Grace Armstrong. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
10Adventures in Babysitting II To start this mission you should find and talk to Sharky Boshaw. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.
11The Great Escape III To start this mission you should find and talk to Nick Rye. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity. To talk to Nick you will first have to kill a few strong opponents.

Story Missions - Act 2 (New Alliances)

- Name / Title Difficulty Description
12New Eden’s Secret I You will receive this mission automatically after completing the Under Siege mission.
13The Prophecy I You will receive this mission when you approach the ghost of Joseph Seed after reaching New Eden in the New Eden’s Secret mission.
14Eden’s Fire II To receive this mission, complete The Prophecy mission and then return to New Eden. With Joseph's book you will be allowed to enter.
15Into the Bliss II You will receive this mission automatically after completing the Eden’s Fire mission.
16Joseph’s Secret II To begin this mission, complete the Into the Bliss mission and talk to Joseph Seed, who you will find in Joseph's Sanctuary.
17Upgrade Prosperity I You have to complete this mission in order to be able to continue in the main story of the game after completing the Joseph’s Secret mission.
18Homecoming I Kim Needs you to come back to Prosperity to talk about an urgent matter.
19Through the Wringer II This mission will appear in your journal when you receive radio call from the Twins some time after completing the Homecoming mission.

Story Missions - Act 3 (Deep Cover)

- Name / Title Difficulty Description
20Now That’s Entertainment II You can start this mission at any time during Act 1 or Act 2 by talking to Irwin Smalls, but it is only necessary to complete this mission to receive the Inside Job mission after completing the Through the Wringer mission.
21Inside Job III Some time after you have completed Through the Wringer and Now That’s Entertainment missions, you will receive radio call from Irwin. He will ask you to meet him.
22Riding Derby III Some time after completing mission Inside Job you will receive a radio message from Irwin that demolition derby will soon start and this mission will appear in your journal.
23Problem Solver III Soon after completing the Riding Derby mission, you will receive a radio message from Kim and this mission will appear in your journal.
24Ethan’s Soul III This is the last mission ending the main storyline of Far Cry New Dawn. You will receive it upon completion of the Problem Solver mission.

Side Missions

- Name / Title Difficulty Description
25A Thousand Words II To get this mission, you need to complete Find Hope mission, and then find and open the Tracey's Shoebox. You will find it on a table next to the piano, on the upper gallery in the main building of your base.
26Audiophile II This mission will automatically appear in your journal when you find the first MP3 player and have access to the Survivor Radio.
27Jerome Comes Home I To start this mission you should find Ramone who is hiding in an old silo in Ramone's Lookout. When you kill nearby bandits, he should go downstairs. Talk to him.
28Man Eat Dog World I This mission will appear in your journal when you approach the Meatfort.
29Crow's Feet, Eagle's Eyes II To start this mission you have to find and talk to Nana.
30To Love a Boar II To get this relatively simple mission go to Elsinore Farm. When you get close enough, the mission will automatically be added to your journal.
31Days of Blunder III To start this mission you have to find and talk to Hurk Drubman Jr..
32Mo' Mommies, Mo' Problems III In order to receive this mission, you must first recruit Sharky Boshaw, mission Adventures in Babysitting. When you do this, you will find him in Prosperity. Talk to him and you will get this mission.

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