Story Missions - Prologue

Crawling from the Wreckage

Difficulty: I. This is the first mission in Far Cry: New Dawn, you will get it automatically when you start a new game.

Read more »

Find Hope

Difficulty: I. At the beginning of this mission you will meet your first companion, Carmina Rye.

Read more »

Story Missions - Act 1 (Prosperity)

Gear Up

Difficulty: I. To start this mission you should talk to Carmina after you complete Find Hope mission.

Read more »

Breakout

Difficulty: I. To start this mission you should talk to Kim Rye after you complete Gear Up mission.

Read more »

Upgrade Prosperity

Difficulty: I. To start this mission you should talk to Thomas Rush after you complete Breakout mission.

Read more »

Under Siege

Difficulty: I. To start this mission you should talk to Thomas Rush after you complete Upgrade Prosperity mission.

Read more »

Story Missions - Specialists

Losing Streak

Difficulty: I. To start this mission you should find and talk to Bean. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.

Read more »

Deep Dive

Difficulty: I. To start this mission you should find and talk to Selene. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.

Read more »

Buzz Kill

Difficulty: I. To start this mission you should find and talk to Grace Armstrong. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.

Read more »

Adventures in Babysitting

Difficulty: II. To start this mission you should find and talk to Sharky Boshaw. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity.

Read more »

The Great Escape

Difficulty: III. To start this mission you should find and talk to Nick Rye. This is one of the five missions thanks to which you will acquire a specialist needed to upgrade Prosperity. To talk to Nick you will first have to kill a few strong opponents.

Read more »

Story Missions - Act 2 (New Alliances)

New Eden’s Secret

Difficulty: I. You will receive this mission automatically after completing the Under Siege mission.

Read more »

The Prophecy

Difficulty: I. You will receive this mission when you approach the ghost of Joseph Seed after reaching New Eden in the New Eden’s Secret mission.

Read more »

Eden’s Fire

Difficulty: II. To receive this mission, complete The Prophecy mission and then return to New Eden. With Joseph's book you will be allowed to enter.

Read more »

Into the Bliss

Difficulty: II. You will receive this mission automatically after completing the Eden’s Fire mission.

Read more »

Joseph’s Secret

Difficulty: II. To begin this mission, complete the Into the Bliss mission and talk to Joseph Seed, who you will find in Joseph's Sanctuary.

Read more »

Upgrade Prosperity

Difficulty: I. You have to complete this mission in order to be able to continue in the main story of the game after completing the Joseph’s Secret mission.

Read more »

Homecoming

Difficulty: I. Kim Needs you to come back to Prosperity to talk about an urgent matter.

Read more »

Through the Wringer

Difficulty: II. This mission will appear in your journal when you receive radio call from the Twins some time after completing the Homecoming mission.

Read more »

Story Missions - Act 3 (Deep Cover)

Now That’s Entertainment

Difficulty: II. You can start this mission at any time during Act 1 or Act 2 by talking to Irwin Smalls, but it is only necessary to complete this mission to receive the Inside Job mission after completing the Through the Wringer mission.

Read more »

Inside Job

Difficulty: III. Some time after you have completed Through the Wringer and Now That’s Entertainment missions, you will receive radio call from Irwin. He will ask you to meet him.

Read more »

Riding Derby

Difficulty: III. Some time after completing mission Inside Job you will receive a radio message from Irwin that demolition derby will soon start and this mission will appear in your journal.

Read more »

Problem Solver

Difficulty: III. Soon after completing the Riding Derby mission, you will receive a radio message from Kim and this mission will appear in your journal.

Read more »

Ethan’s Soul

Difficulty: III. This is the last mission ending the main storyline of Far Cry New Dawn. You will receive it upon completion of the Problem Solver mission.

Read more »

Side Missions

A Thousand Words

Difficulty: II. To get this mission, you need to complete Find Hope mission, and then find and open the Tracey's Shoebox. You will find it on a table next to the piano, on the upper gallery in the main building of your base.

Read more »

Audiophile

Difficulty: II. This mission will automatically appear in your journal when you find the first MP3 player and have access to the Survivor Radio.

Read more »

Jerome Comes Home

Difficulty: I. To start this mission you should find Ramone who is hiding in an old silo in Ramone's Lookout. When you kill nearby bandits, he should go downstairs. Talk to him.

Read more »

Man Eat Dog World

Difficulty: I. This mission will appear in your journal when you approach the Meatfort.

Read more »

To Love a Boar

Difficulty: II. To get this relatively simple mission go to Elsinore Farm. When you get close enough, the mission will automatically be added to your journal.

Read more »

Days of Blunder

Difficulty: III. To start this mission you have to find and talk to Hurk Drubman Jr..

Read more »

Mo' Mommies, Mo' Problems

Difficulty: III. In order to receive this mission, you must first recruit Sharky Boshaw, mission Adventures in Babysitting. When you do this, you will find him in Prosperity. Talk to him and you will get this mission.

Read more »