Walkthrough for the quest Tracking Unknowns in the game Fallout 76. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Side Quests
The first stage of this quest will appear in your Pip-Boy in the miscellaneous section when you approach Harpers Ferry.
Discover the fate of the missing hunting party.
Find one of the three gate terminals. You can use any terminal but imo it is relatively easy to get from the fast travel point to the east gate terminal.
Use the Gate Terminal > Missing Persons > Missing Hunting Party.
I found a terminal entry in Harpers Ferry describing a group of missing people that were out tracking ghouls. It said they were last know heading north from Valley Galleria. I should try to find out what happened to them.
Go to the area marked on the map and find the robot Hardball.
I discovered a Free States Gutsy named Hardball out in the Swamp Forest. I should listen to him and hear what he has to say.
I ran into a Free States Gutsy named Hardball who told me to find a signal booster to track Duncan McKann's missing hunting group. He said I could find one in Harpers Ferry or the Valley Galleria Electronic Store.
You can visit one of the two places.
Return to Harpers Ferry. You will find it in the toolbox on the barricade at the north gate. If the gate is closed and you do not have the necessary skills to open the level 3 locks then you will have to go around.
Go to Valley Galleria. It's in a box located inside one of the buildings.
Now that I've found a signal booster, I need to head to the Survival Training Center to summon a Cargobot.
Go to Camp Venture. Use Control Terminal > Cargobot supply Drop.
A Cargobot has been summoned. I need to wait near the landing pad until it arrives.
A Cargobot has arrived. I need to attach my signal booster to it so it can help me track the distress beacon signal.
The signal booster has been attached and the Cargobot is on its way. I just need to wait for the signal to appear on my radio.
Now that the cargobot has boosted the signal, I should be able to find the distress beacon frequency on my Pip-boy to track the missing party.
Check the signal strength which is displayed in the upper left corner of the screen. The closer you are to the beacon, the closer the signal strength is to 100%.
The booster worked, and I'm able to track the distress beacon signal. I should follow the pings until I can locate the beacon to find the missing group.
Take the Distress Beacon.
I was able to find the distress beacon on a dead body. I should investigate the area and find out what happened.
A little further away, next to the wreck of the car you will find the corpse of Nari Samir with Dyer Chemical ID Card and Nari's Holotape.
I found some holotapes in the area. I should listen to them to find out what happened here.
One holotape revealed that Duncan McKann's group had caught up to the ghouls, but they may not have all been feral. One of the ghouls had a holotape on her that said they fled to the Dyer Chemical sewers. I should see if I can find out more there.
Go to Dyer Chemical.
I should search the sewers to discover the fate of Duncan McKann's group and the people they were tracking.
I found another holotape on a body. I should listen to it and see if it holds any clues about what happened here.