The Skellige Isles Witcher 3: Wild Hunt Map
The Skellige Archipelago is composed of many individual isles. The largest of them are Ard Skellig, An Skellig, Undvik, Faroe, Spikeroog and Hindarsfjall. The archipelago is home to fierce warrior-sailors whom Continentals regards as pirates - and not without reason, for the Isles are barren and their inhabitants' livelihood comes mainly from plundering the seas. The land on these isles is divided between its clans, the heads of which are called jarls.
Points of interest
Below you will find some information about the points of interest located on "The Skellige Isles" map.
The Heroes' Pursuits: Fayrlund Related quests: The Heroes' Pursuits: Fayrlund.
The Heroes' Pursuits: Fyresdal Related quests: The Heroes' Pursuits: Fyresdal.
The Heroes' Pursuits: Kaer Trolde Related quests: The Heroes' Pursuits: Kaer Trolde.
Places of Power
On your first visit to the place of power you will gain an additional ability point.
Aard
Axii
Axii
Igni
Igni
Quen
Quen You can visit this place during the "King's Gambit" secondary quest. You have to help Cerys!
Yrden
Yrden
Witcher Gear
It is always some kind of box, chest or a corpse containing witcher gear diagrams required for scavenger hunt quests.
Bear School Gear (Crossbow) Diagram: Ursine crossbow, and the Letter to Ingeborga Kalebsdotter. Related quests: Scavenger Hunt: Bear School Gear (20).
Bear School Gear (Silver Sword) Diagram: Ursine silver sword, and The knight Chalimir's letter. Related quests: Scavenger Hunt: Bear School Gear (20).
Bear School Gear (Steel Sword) Diagram: Ursine steel sword, and Innkeep's notes. Related quests: Scavenger Hunt: Bear School Gear (20).
Bear School Gear (Whole Armor) Diagram: Ursine armor, Diagram: Ursine boots, Diagram: Ursine gauntlets, Diagram: Ursine trousers, The Ballad of Witcher Gerd, and Chronicles of Clan Tuirseach. Related quests: Scavenger Hunt: Bear School Gear (20).
Enhanced Bear School Gear (Boots) Diagram: Enhanced Ursine boots. Related quests: Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 1 (25).
Enhanced Bear School Gear (Chest Armor) Diagram: Enhanced Ursine armor. Related quests: Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 1 (25).
Enhanced Bear School Gear (Gauntlets) Diagram: Enhanced Ursine gauntlets. Related quests: Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 2 (25).
Enhanced Bear School Gear (Silver Sword) Diagram: Ursine silver sword - enhanced. Related quests: Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 1 (25).
Enhanced Bear School Gear (Steel Sword) Diagram: Ursine steel sword - enhanced. Many bandits (12,14) here. Related quests: Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 2 (25).
Enhanced Bear School Gear (Trousers) Diagram: Enhanced Ursine trousers. Related quests: Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 2 (25).
Mastercrafted Cat School Gear (Silver Sword) Diagram: Feline silver sword - mastercrafted. Related quests: Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 4 (34).
Mastercrafted Cat School Gear (Steel Sword) Diagram: Feline steel sword - mastercrafted. Related quests: Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 4 (34).
Mastercrafted Cat School Gear (Whole Armor) Diagram: Mastercrafted Feline armor, Diagram: Mastercrafted Feline gauntlets, Diagram: Mastercrafted Feline trousers, and Diagram: Mastercrafted Feline boots. Related quests: Scavenger Hunt: Cat School Gear Upgrade Diagrams - Part 4 (34).
Mastercrafted Griffin School Gear (Silver Sword) Diagram: Griffin silver sword - mastercrafted. Related quests: Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 4 (34).
Mastercrafted Griffin School Gear (Steel Sword) Diagram: Griffin steel sword - mastercrafted. Related quests: Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 4 (34).
Mastercrafted Griffin School Gear (Whole Armor) Diagram: Mastercrafted Griffin armor, Diagram: Mastercrafted Griffin trousers, Diagram: Mastercrafted Griffin boots, and Diagram: Mastercrafted Griffin gauntlets. The cyclops outside can easily be bypassed as they will not enter the ruins. Related quests: Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 4 (34).
Mastercrafted Wolf School Gear (Boots) Diagram: Mastercrafted Wolven boots. Related quests: Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 6 (34).
Mastercrafted Wolf School Gear (Gauntlets) Diagram: Mastercrafted Wolven gauntlets. Related quests: Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 6 (34).
Mastercrafted Wolf School Gear (Trousers) Diagram: Mastercrafted Wolven trousers. Related quests: Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 6 (34).
Superior Griffin School Gear (Silver Sword) Diagram: Griffin silver sword - superior. Related quests: Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 3 (26).
Superior Griffin School Gear (Steel Sword) Diagram: Griffin steel sword - superior. Related quests: Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 3 (26).
Superior Griffin School Gear (Whole Armor) Diagram: Superior Griffin armor, Diagram: Superior Griffin gauntlets, Diagram: Superior Griffin trousers, and Diagram: Superior Griffin boots. There are three bandits (23) here. Related quests: Scavenger Hunt: Griffin School Gear Upgrade Diagrams - Part 3 (26).
Superior Wolf School Gear (Chest Armor) Diagram: Superior Wolven armor. Related quests: Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 3 (29).
Superior Wolf School Gear (Silver Sword) Diagram: Wolven silver sword - superior. Related quests: Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 3 (29).
Superior Wolf School Gear (Steel Sword) Diagram: Wolven steel sword - superior. The area is patrolled by an ice troll (26). It's in the basement. Watch out for the toxic gas. You can use the golden oriole potion. Related quests: Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 3 (29).
Quest Givers
Places where you can get new quests to play.
Bjorg Related quests: Contract: Muire D'yaeblen (18).
Dagr Related quests: Flesh for Sale (12).
Djenge Frett Related quests: The Sad Tale of the Grossbart Brothers (26).
Druid Related quests: Shock Therapy (24).
Event: Boy Talk to the boy calling for help. When you follow him, you will be attacked by three bandits (14) who you will have to kill.
Event: Peasant Talk to the peasant (13) and then kill him and his two sons (11) who will attack you. 15 XP.
Event: Pilgrim & Pirates Help the pilgrim. Talk to three pirates (17) then kill them. 50 XP.
Gunnar Related quests: The Path of Warriors (16).
Ivar Related quests: Free Spirit (13).
Jutta Related quests: Iron Maiden (19).
Lothar Related quests: The Nithing (14).
Lydrik Related quests: Master of the Arena (14).
Pirates Related quests: Finders Keepers (24).
Simun Brambling Related quests: An Unpaid Debt (15).
Skellige Warriors Related quests: For Fame and Glory (15).
Skellige Woman Related quests: The Path of Warriors (16).
Skelliger You can lend the man 150 crowns. He promises to pay you back the debt when you visit him in Novigrad. Related quests: Worthy of Trust.
Svana Related quests: The Heroes' Pursuits: Fayrlund, The Heroes' Pursuits: For the Goddess' Glory!, The Heroes' Pursuits: Fyresdal, The Heroes' Pursuits: Kaer Trolde.
Thorleif Related quests: Contract: Strange Beast (16).
Three Bandits Related quests: Armed Assault (15).
Timmon Related quests: The Price of Honor (14).
Notice Boards
Offers of work for the witchers are posted here. Return from time to time to notice boards you've already seen becouse new contracts might have been posted since your last visit.
Arinbjorn Notice Board Related quests: Contract: The Phantom of Eldberg (17).
Blandare Notice Board Related quests: Contract: Missing Miners (27).
Fyresdal Notice Board Related quests: Contract: Dragon (28), Contract: Skellige's Most Wanted (29).
Holmstein Notice Board Related quests: A Hallowed Horn (12).
Kaer Trolde Harbor Notice Board Related quests: Contract: Muire D'yaeblen (18), Fists of Fury: Skellige (30), Gwent: Skellige Style, In the Heart of the Woods (22), The Family Blade (15).
Larvik Notice Board Related quests: Contract: Strange Beast (16), In Wolf's Clothing (15), The Heroes' Pursuits: For the Goddess' Glory!.
Rannvaig Notice Board Related quests: Contract: Missing Son (29), The Nithing (14).
Svorlag Notice Board Related quests: Contract: Here Comes the Groom (19).
Quest-related
Places, NPCs and other elements related in some way to the quests available in the game.
Abandoned Jarl's Family House Related quests: Possession (17).
Ambush Site Related quests: Contract: Strange Beast (16).
Britt Related quests: Contract: Here Comes the Groom (19).
Crash Site Here you start your adventure on the islands.Related quests: Destination: Skellige (16).
Dead Bride It's guarded by two sirens (13). Related quests: The Price of Honor (14).
Dowry Chest Related quests: The Price of Honor (14).
Einar Related quests: Fists of Fury: Skellige (30).
Grim Related quests: Fists of Fury: Skellige (30).
Hjalmar's camp Related quests: The Lord of Undvik (17).
Holger Blackhand's Horn The horn is in a chest in a camp occupied by several renegades (14,15). Related quests: A Hallowed Horn (12).
Horned Hoskuld's sword Related quests: Iron Maiden (19).
Kevan Related quests: Contract: Here Comes the Groom (19).
Mikkjal's House Related quests: Contract: The Phantom of Eldberg (17).
Octo Related quests: The Lord of Undvik (17).
Odhen Related quests: Contract: Missing Son (29).
Skelliger Related quests: Worthy of Trust.
Skelliger Related quests: Worthy of Trust.
The Arena Related quests: Fists of Fury: Skellige (30).
The Arena Related quests: Fists of Fury: Champion of Champions (11), Master of the Arena (14).
Thieves' Camp Related quests: The Family Blade (15).
Tower Related quests: The Tower Outta Nowheres (30).
Valgard Related quests: Fists of Fury: Skellige (30).
Hidden Treasure Quests
Here you can find clues about the location of the hidden treasures.
Chest Chest. A few sirens (13) flying around.
Family Fortune (Quest) Related quests: Family Fortune (13).
Freya Be Praised! (Quest) Related quests: Freya Be Praised! (4).
Hidden in the Depths (Quest) Related quests: Hidden in the Depths (31).
Hidden Treasure It's guarded by an Archgriffin (48).
Inheritance (Quest) Related quests: Inheritance (14).
Ironsides' Treasure (Quest) Loot the Notes about treasure form the skeleton. Related quests: Ironsides' Treasure (13).
Nilfgaardian Treasure (Quest) [screenshot]sites/20/screenshots/2020/06/{SIZE}/nilfgaardian-treasure-quest.jpg[/screenshotRelated quests: Nilfgaardian Treasure (13).
Not Only Eagles Dare (Quest) Related quests: Not Only Eagles Dare (10).
Pearls of the Coast (Quest) Kill the pirates (12,14) and take the unsent letter. Related quests: Pearls of the Coast (13).
Precious Haul (Quest) Related quests: Precious Haul (13).
Shortcut (Quest) Related quests: Shortcut (13).
Hidden Treasures
Here you can find the hidden treasures.
Chest A few drowned dead (18) on the island.
Chest It's guarded by a few drowned dead (18).
Chest The cyclops outside can easily be bypassed as they will not enter the ruins.
Chest To unlock the chest, you need a key, which you will find in the corpse lying nearby.
Chest A few sirens (13) flying around.
Corpse
Family Fortune (Treasure) Related quests: Family Fortune (13).
Freya Be Praised! (Treasure) Related quests: Freya Be Praised! (4).
Inheritance (Treasure) Related quests: Inheritance (14).
Ironsides' Treasure (Treasure) Related quests: Ironsides' Treasure (13).
Locked Chest There are two bears nearby. You need a key to open the chest.
Nilfgaardian Treasure (Treasure) Related quests: Nilfgaardian Treasure (13).
Not Only Eagles Dare (Treasure) Related quests: Not Only Eagles Dare (10).
Pearls of the Coast (Treasure) Related quests: Pearls of the Coast (13).
Precious Haul (Treasure) Related quests: Precious Haul (13).
Sky Cells Go down to the prison in the basement. Kill the bandits and take the Key to prison to the cells.
Spiked Floor Loot the Elven-made key from the corpse. Follow the "safe path" to the other side. Take the contents of the chest and use the lever to switch off the spikes in the floor. Note: You can use the aard sign to activate spikes and see where they are.
Sunken Chest A few ekhidnas (16) flying around.
Sunken Chest A few sirens (13) flying around.
Armorers
Armorers craft armor. Armorers and blacksmiths can salvage crafting components from any unneeded items you've gathered.
Arinbjorn Blacksmith Blacksmith (Amateur)
Kaer Muire Armorer Armorer (Journeyman)
Larvik Armorer Armorer (Amateur)
Urialla Armorer Armorer (Amateur)
Kaer Trolde Armorer Armorer (Journeyman) He sells Ibrahim Savi's first / second / third / fourth maps, Damp, moldy notes by Hieronymus on the witcher Elgar, Notes on parchment by Hieronymus on Elgar the witcher, Undvik Horse Blinders (60 Horse's Fear Level), Undvik Saddle (75 Stamina), Undvik Saddlebags (100 Maximum inventory weight).Related quests: Scavenger Hunt: Bear School Gear (20), Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 1 (25), Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 3 (30), Scavenger Hunt: Bear School Gear Upgrade Diagrams - Part 4 (34), Scavenger Hunt: Wolf School Gear (14), Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 3 (29), Scavenger Hunt: Wolf School Gear Upgrade Diagrams - Part 6 (34).
Blacksmiths
Blacksmiths forge weapons. Armorers and blacksmiths can salvage crafting components from any unneeded items you've gathered.
Fayrlund Blacksmith Blacksmith (Amateur)
Fyresdal Smith Blacksmith (Amateur)
Harviken Blacksmith Blacksmith (Amateur)
Kaer Muire Smith Blacksmith (Journeyman)
Larvik Blacksmith Blacksmith (Amateur)
Svorlag Smith Blacksmith (Amateur)
Urialla Blacksmith Blacksmith (Amateur)
Merchants
Here you can buy or sell various items.
Blandare Merchant
Fayrlund Merchant
Fyresdal Merchant
Holmstein Merchant
Merchant He sells The Lonesome World Guide to Ard Skellig (300 crowns) / An Skellig (100 crowns) / Faroe (200 crowns) / Hindarsfjall (200 crowns) / Undvik (200 crowns) / Spikeroog (100 crowns). Reading these guidebooks will unlock certain Fast Travel points in Skellige.
Merchant
Merchant
Merchant
Merchant
Svorlag Merchant Related quests: Finders Keepers (24).
Yolar Related quests: Practicum in Advanced Alchemy (24).
Entrances
Bear Cave
Bear Cave There is a bear (16) inside the cave.
Grotto Related quests: The Sad Tale of the Grossbart Brothers (26).
Monster Den Alghouls (21,23).
Monster Den Wraiths (29) and Katakan (29).
Monster Den
Monster Den
Ruins of Clan Tuirseach's Castle Related quests: Scavenger Hunt: Bear School Gear (20).
Sirens' Cave Occupied by the drowners (15).Related quests: Contract: Here Comes the Groom (19), Scavenger Hunt: Bear School Gear (20).
Trolls' Cave There are three farting trolls (16) inside: Dodger, Joe, and Jesse. You have to kill them.Related quests: Contract: Missing Miners (27).
Ancient Crypt Related quests: The Sunstone (28).
Berserkers' Cave
Cave of Dreams Related quests: The Cave of Dreams (14).
Distillery Related quests: Practicum in Advanced Alchemy (24).
Drowners' Lair Related quests: Contract: Muire D'yaeblen (18).
Drowners' Lair Related quests: Contract: Muire D'yaeblen (18).
Entrance
Entrance
Entrance
Giant's Lair Related quests: The Lord of Undvik (17).
Gremist's Workshop Related quests: Practicum in Advanced Alchemy (24).
Harpy Cave Related quests: The Lord of Undvik (17).
Harpy Cave
Harpy Cave Related quests: The Lord of Undvik (17).
Ice Trolls Cave Related quests: The Lord of Undvik (17).
Insectoids Cave
Monster Den
Morkvarg's Lair Related quests: In Wolf's Clothing (15).
Nekker's Mine
Nekker's Mine Nekkers (6) and Nekker Warrior (12).
Nekkers' Lair Related quests: Contract: Strange Beast (16).
Old Mine Related quests: For Fame and Glory (15).
Path of Warriors Cave (Exit) Related quests: The Path of Warriors (16).
Path of Warriors Cave (Start) Related quests: The Path of Warriors (16).
Succubus' Lair Related quests: Practicum in Advanced Alchemy (24).
Troll's Cave
Underwater Cave Related quests: The Last Wish (15).
Yustianna's Grotto
Taverns
Arinbjorn Inn Gwent cards: Thaler, Crone: Whispess, Fiend, Arachas.Related quests: Contract: The Phantom of Eldberg (17), Stranger in a Strange Land (14).
Harviken Inn Gwent cards: Nekker, Vampire: Fleder, Harpy, Ghoul.
Larvik Inn Related quests: The Last Wish (15).
New Port Inn Gwent cards: Earth Elemental, Scorch, Botchling, Eredin - Commander of the Red Riders.Related quests: The Lord of Undvik (17).
Svorlag Inn Gwent cards: Ice Giant, Arachas, Vampire: Ekimmara, Foglet.
Urialla Harbor Inn Gwent cards: Arachas, Werewolf, Scorch, Elven Skirmisher.
Treasures
Places where there are usually chests containing some nice loot.
A Few Chests
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest It's inside Drowners' Lair.
Chest To get here you have to open the right sluice in the garden and swim through the flooded tunnel.
Chest
Chest This chest is inside the Old Mine.
Chest This chest is inside the Old Mine.
Chest This chest is inside the Old Mine.
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest
Chest To open the door to the hidden room, you have to use the levers to move all four statues (two in the middle of the cave, and two more in the side corridors beside the doors) so that they all glow yellow.
Chests A few chests on the shipwreck and next to it.
Chests
Chests & Barrels
Four Chests
Locked Chest Follow the traces of the blood and you will reach the corpse lying deep in the cave where you will find the key you need to open this chest.
Two Chests Guarded by a venomous arachas (28).
Two Chests
Two Chests
Two Chests
Two Chests
Two Chests
Special Monsters
The special monsters you encounter on your way. These are mostly monsters that you have to kill to finish the witcher's contracts.
Abaya Related quests: Contract: Muire D'yaeblen (18).
Djinn Related quests: The Last Wish (15).
Dragon Related quests: Contract: Dragon (28).
Hagubman Related quests: Contract: Strange Beast (16).
Ice Giant Related quests: The Lord of Undvik (17).
Melusine Related quests: Contract: Here Comes the Groom (19).
Morvudd Related quests: Contract: Missing Son (29).
Penitent
Wham-a-Wham Related quests: Contract: Missing Miners (27).
Woodland Spirit Related quests: In the Heart of the Woods (22).
Monster Nests
Every nest is guarded by the monsters of a specific type. Use bombs to destroy it. Do not forget to loot it after you destroy it.
Drowners Mucknixers (1%) + Drowned Dead (18).
Harpies Harpies (13).
Harpies Harpies (13).
Sirens Sirens (13) + Ekhidna (19).
Sirens Sirens (13) + Ekhidna (19).
Guarded Treasures
It is always some kind of box, chest or a dead body containing some goods and guarded by one or more monsters.
Guarded Treasure Guarded by a few ekhidnas (16).
Guarded Treasure Guarded by a few dwowned dead (18).
Guarded Treasure Guarded by Basilisk (32).
Guarded Treasure Guarded by a few ekhidnas (16).
Guarded Treasure
Guarded Treasure Guarded by a few drowned dead (18).
Guarded Treasure Guarded by a bear (16).
Guarded Treasure Guarded by an ice elemental (30) and two gargoyles (13).
Guarded Treasure Guarded by the wraiths (7).
Guarded Treasure Guarded by a wyvern (14).
Guarded Treasure Guarded by a wraith (16).
Guarded Treasure Guarded by an earth elemental (27).
Guarded Treasure Guarded by the wraiths (23).
Guarded Treasure Guarded by the ekhidna (19) and a few sirens (13).
Guarded Treasure Guarded by an ekhidna (19).
Guarded Treasure Guarded by the cyclops (21).
Guarded Treasure Guarded by the ekhidna (19) and a few sirens (13).
Guarded Treasure Guarded by the cyclops (21).
Guarded Treasure Guarded by a few drowned dead (18).
Guarded Treasure Guarded by an ekhidna (19) and the sirens (13).
Guarded Treasure Guarded by a few sirens (13).
Guarded Treasure Guarded by the cyclops (21).
Bandit Camps
Kill all the enemies in the area. There is always a treasure chest somewhere in the camp.
Bandits Bandits (12,14).
Bandits Bandits (13,14,16).
Bandits The bandits (12,14).
Bandits Bandits (12,14).
Bandits Bandits (12).
Bandits Bandits (14,16,17).
Abandoned Sites
A place abandoned due to monster or bandit attacks. Once the danger is eliminated, it will fill with life once more.
Abandoned Site This place is occupied by a few mucknixers (15) and drowned dead (15).
Abandoned Site This place is occupied by a few bandits (12,13,14).
Abandoned Site To liberate the village, destroy the nearby monster nest.
Harpies This place is occupied by a few harpies (13) and an erynia (13).
White Wolves This place is occupied by a few white wolves (15).
Persons in Distress
Person in Distress Fayrlund Blacksmith. Loot the Cage key from the body of one of the pirates (12,14) and use it to unlock the cage.
Person in Distress Herbalist. Kill the bandits (12,13,14).
Herbalists
Herbalist
Herbalist
Herbalist
Alchemists
Freya Priestess
Gremist Complete the "Practicum in Advanced Alchemy" quest for him.
Jonna Related quests: The Nithing (14).
Signposts
Once discovered, signposts allow you to fast travel directly from one signpost to another. Walk up to the signpost and use it to open the world map and select the destination point.
Abandoned Village This village's residents were forced to abandon it in a hurry when the Ice Giant unexpectedly awoke and decided to make known his wrath.Related quests: The Lord of Undvik (17).
Ancient Crypt Though Skelligers are famed for bravery bordering on madness, there are certain places which even they keep their distance from. This is one of them.Related quests: The Sunstone (28).
Arinbjorn A village whose calm is only occasionally disturbed by someone slapping another senseless or one comrade breaking a bottle of mead over his mate's head.
Bay Of Winds Three generations ago this bay was a popular meeting spot for the local youth. Then one night a terrible storm broke out and the sea pounded into the beach, swallowing up several merry-makers and dragging them out to a watery grave.
Blandare Unusually for a Skellige village, Blandare is located inland, far from any shore. Its inhabitants scratch out a living through mining and shepherding.Related quests: Practicum in Advanced Alchemy (24).
Boxholm Boxholm was once a thriving village serving the nearby fortress, Kaer Nyssen. Today nothing remains of this past glory but a pile of stones, some debris and fading memories.
Bridge to Kaer Trolde This stone bridge was, according to legend, carved single-handedly by Grymmdjarr, the heroic founder of Clan an Craite.
Clan Tordarroch Forge A famous forge where the best tools and weapons in all of Skellige were once made. When the Ice Giant took over the isle, he turned it into his larder.Related quests: Master Armorers (24).
Crossroads Fork in the road leading to Kaer Trolde.
Distillery A shroud of secrecy envelops this place. All that is known is that it produces the finest hooch in all of Skellige.Related quests: Practicum in Advanced Alchemy (24).
Dorve Ruins Ruins of a village destroyed by the Ice Giant.Related quests: The Lord of Undvik (17).
Druids' Camp Camp pitched by druids investigating the magic cataclysm which devastated the nearby woods.Related quests: Echoes of the Past (17).
Eldberg Lighthouse Lighthouse built on orders of Jarl Skjordal in order to light the sea route to Arinbjorn.
Elverum Lighthouse The former keeper of this lighthouse was a confirmed eccentric. In addition to caring for the lighthouse, he also wrote poetry and wove carpets, was known to strip naked and run laps around the lighthouse at noon while shouting "sound mind in a sound body" and for breakfast would eat nothing but fish tails.
Fayrlund This small village has gained great renown as home to the best hunters in Skellige.Related quests: In the Heart of the Woods (22).
Fornhala Mysterious abandoned village.
Freya's Garden Garden dedicated to the goddess Freya. Once beautiful and filled with thousands of fragrant blooms and herbs, today it lies abandoned and untended.Related quests: In Wolf's Clothing (15), Missing Persons (15), The Last Wish (15).
Fyresdal Those living here are tough on the outside, but soft and tender within.
Gedyneith An oak which is sacred to all Skelligers, as it is worshiped both by druids and Freya's disciples. The Isle's most important ceremonies are held here, including weddings and royal coronations.
Giants' Toes In truth simply a normal rock formation shaped by centuries of wind and water, islanders believe Uroboros punished giants who opposed his will by turning them into these stones.
Grotto An isolated-off locale that can only be reached by boat.Related quests: The Sad Tale of the Grossbart Brothers (26).
Gull Point Sea fowl come from miles around to congregate on this scrap of barren land, mate and lay eggs.
Harviken Home seat to Clan Dimun, and the location where Holger Blackhand divvies out the loot after every successful raid.
Holmstein's Port Piers and docks for the village of Holmstein - Clan Drummond's chief port.
Hov Village known throughout all of Skellige for the infamous arena which once hosted fierce fights between the mightiest warriors in the Isles.
Isolated Hut They say this was once home to an herbalist who came to the Isles from the Continent. Unable to find a place in any of the nearby villages, she settled in this seaside hut, where she received the occasional visitor in need of magic creams or bandages.
Kaer Almhult Built centuries ago to serve as the home keep for the kings of Skellige. In practice, however, each ruler preferred to keep to his clan's seat, and Kaer Almhult was left unused. Eventually the decision was made to turn it into a prison, and today the fortress is a crumbling ruin.
Kaer Gelen This old fort's ruins attract the sort whom one would not want to run into in a dark alley.
Kaer Muire This fortress has served as Clan Drummond's home base for centuries. The days when it was new and in full repair are a distant memory now.Related quests: Stranger in a Strange Land (14).
Kaer Trolde Harbor One of the busiest ports in Skellige. Goods from every corner of the world are brought here to be sold and traded.
Larvik The largest village on Hindarsfjall and home seat to Donar, head of Clan an Hindar. Its inhabitants are just and god-fearing folk, traditionalists strident in their devotion to Freya.
Lofoten Once a rich and vibrant village, today Lofoten is a ravaged and crumbling ruin.Related quests: In Wolf's Clothing (15), Missing Persons (15).
Lofoten Cemetery The inhabitants of Lofoten often visit this small cemetery to care for the graves of their loved ones and ask Freya for blessings in the afterlife.
Lurthen Lurthen's most famous inhabitant was a certain Peter Pijus, known for the fact that he was able to drink an entire barrel of mead in one go and remain standing.
Marlin Coast Until quite recently this beach was frequented by fishermen come to fish marlins out of the nearby waters.Related quests: The Lord of Undvik (17).
Miners' Camp Small camp which local miners use as a base during their gold prospecting expeditions into the mountains to the north.Related quests: Contract: Missing Miners (27).
Old Watchtower The ruins of an old watchtower in which, according to legend, a crazed Koviri princess once locked herself up, convinced only a man able to free her from this tower would be fit to be her husband. No one even tried, however, the princess died of old age and the tower fell into disrepair with the passage of time.
Palisade The remnants of the palisade that once marked the border between the territories of Clan Drummond and Clan an Craite.
Rannvaig Fifteen years ago, one of the fishermen of Rannvaig bagged an enormous halibut, and from that moment on all the other villagers have devoted their lives to beating his record.
Redgill This village's inhabitants fled in a panic when a mysterious magic cataclysm struck the surrounding area.
Rogne This mountain settlement is home to tough folk of indomitable spirit.
Ruined Inn Ruined and burned-down tavern which once treated locals and travelers to the best roast lamb around.
Svorlag The village was founded by the mythical Sove, who killed a terrifying and bloodthirsty chimera on this spot.Related quests: Finders Keepers (24), Possession (17).
The Pali Gap Coast Elders say an isolated cave on this coast was once used as a retreat by the world's most famous bard (before the rise of Dandelion, that is): the great Xirdneh of Zanguebar, renowned from Nazair to the Dragon Mountains for his ferocious lute-strumming.Related quests: Child of the Elder Blood (31).
Tor Gvalch'ca An ancient tower which was erected in the days when elves were the unchallenged masters of these lands.
Trail to Yngvar's Fang This is the start of the mountain trail leading to Yngvar's Fang, the pride and glory of An Skellig.
Trottheim This village was once famed across all of Skellige for the fact that it was inhabited exclusively by women, all their men having died during one raid or another.Related quests: Flesh for Sale (12).
Urialla Harbor On account of their mastery of their craft and painstaking attention to detail, the shipwrights working in this harbor are considered the best in the isles.Related quests: The Tower Outta Nowheres (30).
Urskar The villagers here were famous for their love of pickled herring. They ate it for breakfast, dinner and supper, and even made jams and compotes out of it.Related quests: The Lord of Undvik (17).
Whale Graveyard The isle's inhabitants come here and gather bones which they use to build their huts.Related quests: The Family Blade (15).
Wild Shore A wild and untamed part of the isle's coastline. A favorite spot for bandits and lovers.
Yngvar's Fang This mountain peak was named after the mythical bear which, according to legend, was defeated by Tyr, the heroic founder of Clan Tuirseach.Related quests: The Path of Warriors (16).
Yustianna's Grotto Yustianna was a pirate born of a Skelliger from Clan an Craite and a captive woman taken during a raid. In her time she was feared on the Continent from Ofir to Zanguebar. Known for her skill as a navigator and unmatched master of various weapons, she quickly became the terror of the Great Sea, and when she returned to Skellige, they say this cave is where she hid her loot.
Barbers
Sjusta
Svorlag Barber