Walkthrough for the quest The prince's secret in the game GreedFall. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Main Quests
Category: An ancient secret
Prerequisites: To play this quest, you must first complete the quest Mystery of the ancient ruins.
This quest will start automatically when you complete the Mystery of the ancient ruins quest.
Go to port and talk to Admiral Cabral about the first colonization of the island. She will answer your questions if you help her solve her problem first.
Commander Fernando is in the Harbour Office in San Matheus. Ask him about the problems with the Extremists. Two of his men are missing. He'll ask you to help him find them.
Go to the port and talk to the Sailor and the Naut longshoreman.
The information you get will direct you to the tavern.
There you will meet Inquisitor Aloysius.
Anyway, you'll find out that the Nauts were arrested and where they are being held.
Go to the Coin Guard Barracks and go down to the 1st underground level.
You will be stopped by the guards.
Bribe them (80 coins) or kill them, then open the cell and release the prisoners. You can open the cell with talent (lockpicking 2) or a key. If you bribed the guard, he'll give you the key (Key to the Ordo Luminis prisons), and if you killed the guards, you'll find the key in the corpse of one of them.
The released prisoners will give you some more information.
Petrus will suggest that you should go to San Matheus and talk to Bishop Domitius.
Bishop Domitius is in Governor's Palace in San Matheus. Speak with him about relations with the Nauts.
Go to Harbour Office and speak to Second Mate Fernando. Ask him about Naut Secrecy. Unfortunately, you won't get any information from him.
You must now get to the Harbour Master office located on the top floor of the building. This is a restricted area, so in order not to have to fight with the Nauts, equip Sailor's Coat if you still have one. Use the second entrance to the building. You will find Orders from the harbour office there.
Go to the Warehouse D.
Pick up the Admiral's Notes lying on the floor and examine three instruments located in the building (one on the ground floor and two more on the upper floor).
They're just scientific instruments, you won't find anything suggesting the use of magic.
Go to Ordo Luminis's Quarters. Go up to the upper floor. You'll come across four members of Ordo Luminis there who you'll have to kill. On the table in the small torture room, you'll find the Message from the inquisitor Bishop Domitius that will reveal his true intentions.
Return to Governor's Palace and speak with Bishop Domitius about the Naut Investigation.
When you reveal to Mother Cardinal Cornelia what you discovered, Domitius will be arrested. Thélème Reputation + 1.
Return to New Sérène and talk to Admiral Cabral. Tell her what you've accomplished. She will reveal to you a secret about your origins.
Go to the Governor's Palace in New Sérène. When you get there, it will turn out Constantin is infected with malichor.
When you tell him what you've learned about your origins, he will ensure that you still remain best friends.
Nauts Reputation + 1. This quest will end, and when Kurt and the soldiers appear in the chamber, the next quest - Treason!, will automatically start.
Warning: After this quest is over, depending on your reputation with Kurt, he may die. If you want him to survive then you should make sure you have completed two his quests: Missing in action and Amongst the ghosts.
After completing this quest, you will be able to play the quest Treason!.