Galawain's Tusks - Map Markers Summary
Treasure Maps x3, Totem Parts x7, Ancient Memory x1, Godlike Abilities x3, Amulets x2, Trinkets x2, Rings x8, 1H Melee Weapons x5, 2H Melee Weapons x2, Pistol x1, Wand x1, Arquebuses x2, Bow x1, Grimoire x1, Shields x3, Hands x6, Feet x6, Armor x8, Adra x18, Admeth's Wyrt x45, Magran's Blessing x4, Keys x11, Documents x40, Notes x48, Blocked Passages x16, Blocked Passages x8, Blocked Passages x11, Blocked Passages x6, Blocked Passages x3, Blocked Passages x8, Containers x118, Locked Containers x23, Side Quests x14, Quest Items x11, Places of interest x3, Merchants x8, NPCs x17, Strangled Adra x1, Boss Fights x10, Fast Travel Beacons x9, Party Camps x3, Transitions x11
The following legend of Galawain's Tusks interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Treasure Maps are unique documents that provide clues leading to the location of a hidden treasure.
Ancient Arrowhead
Category: Galawain's Tusks. In a skeleton lying on the ground.
Related treasure:
The Blade that Hungers
Category: Galawain's Tusks. Can be bought from Bulti for 4,032 copper.
Related treasure: Umbral Needle.
You can place Totems and their missing Fragments at the Totem Shrine in Party Camp. Each Totem is tied to a god from Eora's pantheon and grants powerful effects, but only one can be active at a time.
Antler of the Persevering Stag
Totem Fragment - Galawain.
Effect:
Quarry to Slaughter: Increases your damage against prone enemies by 75%.
Antler of the Pursued Stag
Totem Fragment - Galawain.
Effect:
Bloodied Hands: Critical Hits deal high Bleed Accumulation.
Hunter's Arrows of Seeking
Totem Fragment - Galawain.
Effect:
In Victory's Raiment: Killing an enemy gives you +4% Damage Reduction for 10 seconds
Hunter's Arrows of Slaying
Totem Fragment - Galawain.
Effect:
The Changeling's Power: +2 Might, +2 Constitution.
Hunter's Arrows of Surviving
Totem Fragment - Galawain.
Effect:
On Victory's Heels: Killing an enemy gives you +20% Move Speed for 10 seconds
The Huntmaster's Spoils
Totem Base - Galawain.
Used to: Activate passive bonuses when placed at party camp and restored with missing fragments.
Wolf's Pelt Trophy
Totem Fragment - Galawain.
Effect:
Hunting Howl: Second Wind casts Barbaric Shout.
Ancient Memories appear as small, floating orbs of light and they are located in remote, named places. Discovering one grants one of the passive Godlike Abilities. Each region contains a single Ancient Memory to discover.
Godlike Abilities are unique, powerful skills tied to your character's status as a Godlike. They're split into active and passive ones. You start with one such ability by default, while others unlock through story progression, specific choices, or exploration.
Godlike's Will
How to get: Reject Sapadal's offer of power at Mt. Forja in Galawain's Tusks. Related main quest: Our Dreams Divide Us Still.
Type: Passive
Effect: Gain a bonus Ability Point to spend in the Fighter, Ranger, or Wizard Ability Trees.
Seeds of Vengeance
How to get: Accept Sapadal's offer of power at Mt. Forja in Galawain's Tusks.
Type: Active
Effect: Replaces Dream Touch. Heals and revives all nearby allies and deals damage over time to nearby Delemgan, Dreamthralls, and Vessels. Temporarily turns up to 3 nearby Kith corpses into allied Dreamthralls.
Amulets are a type of Accessories. They provide unique passive buffs or effects-like stat boosts, damage increases, or utility perks. They share a slot with trinkets and are limited to one equipped at a time.
Cartographer's Companion
Effects:
+1 Dexterity
+2 Perception
Stoneheart
It's a reward for completing the "A Cure for Rage" side quest. You have to bring Grakohr the cure.
Effect:
Summons a Ruinous Blight to fight with you.
Trinkets are a type of Accessories. They provide unique passive buffs or effects-like stat boosts, damage increases, or utility perks. They share a slot with amulets and are limited to one equipped at a time.
Pearlescent Icosahedral Helstone
Can be bought from Gilyn for 3,000 copper.
Effect:
+4 Intellect
Scout's Reach
In a locked chest, unlocks with: Lockpick x3.
Effect:
+4 Perception
Rings are Accessories worn on the fingers that provide unique passive buffs, such as stat boosts, damage increases, or special effects. Only two rings can be worn at the same time.
Ashfall's Legacy
It's a reward for completing the "Wardens Warding" side quest.
Effect:
+10% Attack Damage and +20% Critical Hit Damage with pistols and arquebuses
Berserker Ring
Effect:
+4 Constitution
Dark Rebirth
Effect:
Reduces the cooldown for Second Wind by 15%
Disciple's Ring
It's in a locked chest. Unlocks with: Lockpick x5.
Effect:
+60 Maximum Essence
Gourmand's Delight
Can bebought from Chef Kumitru for 3,000 copper.
Effect:
Food restores 40% more Health and Essence
Ring of Greater Overseeing
It's in a locked chest. Unlocks with: Twisted Iron Key or Lockpick x5.
Effect:
+20% area of effect damage
Ring of Major Deflection
Effect:
+5% Damage Reduction
Warden's Oath
It's a reward for completing all bounties in Galawain's Tusks.
Effect:
+20% Damage against Beasts and Wilders.
One-handed Melee Weapons available in Avowed. These include daggers, swords, axes, maces and spears.
Battletrance
Type: One-Handed, Mace
Stats:
173 Physical Damage
180 Stun
18 Stamina Cost
3% Critical Hit Chance
Effects:
Power Attacks give you +15% Attack Speed for 10 seconds and restore a small amount of Health to you and your Companions
+20% Ability Cast Speed
Weight: 6
Meteor Blade
Can be crafted by Forgemaster Dela when you give him one piece of Starmetal.
Type: One-Handed Melee, Sword
Stats:
120 Physical Damage
100 Stun
11 Stamina Cost
3% Critical Hit Chance
Effects:
A Full Combo Attack gives the hit enemy -20% Damage for 15 seconds
Hits deal +10% bonus Frost Damage
Weight: 6
Ondra's Offense
Upgraded version of the Meteor Blade. Need another piece of Starmetal for the upgrade.
Type: One-Handed Melee, Sword
Stats:
141 Physical Damage
110 Stun
11 Stamina Cost
3% Critical Hit Chance
Effects:
A Full Combo Attack gives the hit enemy -20% Damage for 15 seconds
Hits deal +10% bonus Frost Damage
Weight: 6
Sheda Le Subi
Type: One-Handed, Axe
Stats:
135 Physical Damage
140 Stun
15 Stamina Cost
6% Critical Hit Chance
Effects:
A Full Combo Attack deals low Shock Accumulation to nearby enemies
Hits deal +10% bonus Shock Damage
Weight: 5
Umbral Needle
Related treasure map: The Blade that Hungers.
Type: One-Handed, Dagger
Stats:
117 Physical Damage
104 Stun
9 Stamina Cost
9% Critical Hit Chance
Effects:
Restore 2% of the damage you deal as Health
+15% Damage against enemies with full Health
Weight: 3.5
Two-handed Melee Weapons available in Avowed. These include great swords, great axes and great hammers.
Forge's Friend
It could be buggy atm becouse to get here you have to perform a tricky jump (for example jump + charge) to get to the ledge soon after entering the mine.
Type: Two Handed Melee, Hammer
Stats:
333 Physical Damage
351 Stun
25 Stamina Cost
3% Critical Hit Chance
Effects:
Power Attacks deal high Fire Accumulation
Special Attacks summon a Greater Fire Bligh
Weight: 10
Limb-Taker
Drops from Grakohr.
Type: Two-Handed Melee, Axe
Stats:
240 Physical Damage
220 Stun
22 Stamina Cost
6% Critical hit Chance
Effects:
Power Attacks deal moderate Bleed Accumulation
Hits deal +10% bonus Bleed Damage
Weight: 9
Pistols are a type of Ranged Weapons. Pistols require only one hand and shoot bullets perfectly straight at medium range, dealing moderately high damage and Stun. However, they have a slow rate of fire and their loud shots easily alert enemies.
Magic Mistol
Type: Pistol
Stats:
207 Physical Damage
260 Stun
20 Stamina Cost
3% Critical Hit Chance
Effects:
Power Attacks deal very High Stun
Bullets seek and target enemies
Weight: 4
Wands are a type of Ranged Weapons. Wands require only one hand and cast homing projectiles very quickly at Enemies up to medium range. However, they have low Block Efficiency, incurring a moderately high Stamina cost when Blocking.
Cruel Command
Can be bought from Stockkeeper Eberk for 58,500 copper.
Stats:
99 Physical Damage
104 Stun
12 Stamina Cost
6% Critical Hit Chance
Effects:
Power Attacks deal +75% Stun to enemies with full Health
Hits deal +10% bonus Fire Damage
Weight: 2
Arquebuses are a type of Ranged Weapons. Arquebuses require both hands and shoot bullets perfectly straight at long range, dealing very high damage and Stun. However, they have a very slow rate of fire and their loud shots easily alert enemies.
Heavenstrike
Upgraded version of the Moonstrike. Need another piece of Starmetal for the upgrade.
Type: Two-Handed Ranged, Arquebus
Stats:
406 Physical Damage
400 Stun
25 Stamina Cost
3% Critical Hit Chance
Effects:
Power Attacks deal moderate Frost Accumulation to nearby enemies
Hits deal +10% bonus Frost Damage
Weight: 7.5
Moonstrike
Can be crafted by Forgemaster Dela when you give him one piece of Starmetal.
Type: Two-Handed Ranged, Arquebus
Stats:
308 Physical Damage
280 Stun
25 Stamina Cost
3% Critical Hit Chance
Effects:
Power Attacks deal moderate Frost Accumulation to nearby enemies
Hits deal +10% bonus Frost Damage
Weight: 7.5
Bows are a type of Ranged Weapons. Bows require both hands and shoot arrows quietly at very long range, dealing moderately high damage. However, arrows will fall over time while moving through the air.
Ancient Alacrity
Type: Bow
Stats:
162 Physical Damage
182 Stun
12 Stamina Cost
9% Critical Hit Chance
Effects:
Slows the hit enemy by 15% for 5 seconds
Power Attacks give you +20% Move Speed for 5 seconds
Weight: 5
Grimoires are a type of Off-Hand Items. They enable a variety of Spells to be cast or unlocked in the Wizard Ability Tree.
Eilara's Grimoire
Type: Grimoire
Stats:
-72% Ability Cost
-55% Cooldown
Spells:
Spirit Lance (Lv.10)
Pull of Eora (Lv.15)
Freezing Pillar (Lv.15)
Meteor Shower (Lv.20)
Weight: 3
Shields are a type of Off-Hand Items. Shields have very high Block Efficiency, meaning they can block with very low Stamina cost.
Bastion of Solace
Given by Mihala at the end of the "Our Dreams Divide Us Still", if you have decided to save the Solace Keep.
Type: Shield
Stats:
91 Block Efficiency
20 Stability
380 Parry Efficiency
50 Elemental Resistance
Effects:
Blocking has a 25% chance to inflict Fire Damage on the attacking enemy
+75% Maximum Health
+50 Maximum Stamina
Weight: 6.5
Sun of Black Heaven
Type: Shield
Stats:
91 Block Efficiency
20 Stability
380 Parry Efficiency
Effects:
Blocking has a 10% chance to restore 20 Essence
+50 Maximum Essence
Weight: 6.5
Time's Tarnish
In the underground, which can be accessed through a secret door.
Type: Shield
Stats:
91 Block Efficiency
20 Stability
380 Parry Efficiency
50 Elemental Resistance
Effects:
Blocking has a 20% chance to refill 20 Stamina
10% chance to avoid melee damage
Weight: 8
Boots and shoes are a type of Clothing Items which can be placed in the hands slot. They don't provide base damage reduction or upgradeable tiers, focusing instead on passive bonuses like improved stats, movement, or utility effects.
Berserker Gloves
Item Bonus:
+10% Ability Cast Speed
Effect:
+15% Power Attack Damage with melee weapons
Death Knight Gloves
Dropped by Captain Aelfyr.
Item Bonus:
-10% Stamina cost while Blocking
Effect:
+15% Frost Damage
Gauntlets of Devotion
Can be bought from Forgemaster Dela for 9,500 copper.
Item Bonus:
-10% Stamina Cost while Blocking
Hits deal +5% bonus Fire Damage
Ninagauth's Gruesome Grasp
Item Bonus:
+10% Ability Cast Speed
Effect:
+20% Frost Damage
Sentinel Gloves
Item Bonus:
+15% Stun
Effect:
-50% Stamina cost while Blocking
Spellblade's Gloves
Item Bonus:
+10% Parkour Speed
Effect:
+20% Poison Accumulation
Gloves and gauntlets are a type of Clothing Items which can be placed in the feet slot. They don't provide base damage reduction or upgradeable tiers, focusing instead on passive bonuses like improved stats, movement, or utility effects.
Berserker Boots
Item Bonus:
-10% incoming Fire, Frost, and Shock Damage
Effect:
+100% Stamina regeneration rate
Councilor's Shoes
Dropped by Councilor Kostya.
Item Bonus:
+15 Maximum Essence
Effects:
+3 Dexterity
+25% Dodge Distance
Greaves of Exalted Stride
Item Bonus:
+10% resistance to Poison and Bleed Accumulation
Effect:
You and your Companions receive +20% Move Speed
Imp Catchers
Item Bonus:
+10% Dodge Distance
Effects:
+25 Maximum Stamina
+15% Move Speed
Sentinel Boots
Item Bonus:
+15 Maximum Stamina
Effect:
+60 Maximum Health
Shadowdancer's Boots
Item Bonus:
Increases your Health restoration from all sources by 5%
Effect:
+40% Dodge Distance
Armor Items are essential gear that players equip to their body slot to gain defensive benefits and unique buffs. Armor comes in three weight classes: Light, Medium, and Heavy, each affecting player character's stamina, essence, and stability against enemy attacks differently.
Berserker Scale
Unlocks with: Outcast Chest Key.
Type: Medium Armor
Stats:
15% Damage Reduction
53 Additional Damage Reduction
-25 Maximum Stamina
-35 Maximum Essence
Effects:
+25% Damage and +50% Critical Damage while below 30% Maximum Health
+5% Critical hit Chance
Weight: 10
Councilor's Garb
Dropped by Councilor Kostya.
Type: Light Armor
Stats:
5% Damage Reduction
70 Additional Damage Reduction
-20 Maximum Stamina
-10 Maximum Essence
Effects:
+50% Stealth Attack Damage
+5% Damage Reduction
+3 Additional Damage Reduction
Weight: 4
Faith and Conviction
Can be bought from Forgemaster Dela for 81,250 copper.
Type: Heavy Armor
Stats:
30% Damage Reduction
72 Additional Damage Reduction
-50 Maximum Stamina
-50 Maximum Essence
Effects:
Slowly regenerate Essence
You and your Companions receive +4% Damage Reduction
Helwalker's Vestments
Type: Light Armor
Stats:
8% Damage Reduction
52 Additional Damage Reduction
-15 Maximum Stamina
-20 Maximum Essence
Effects:
+25% Melee Damage
-50% Damage Reduction
+50% Critical hit Damage with melee weapons
Weight: 7.2
Lava-Forged Plate
Type: Heavy Armor
Stats:
25% Damage Reduction
72 Additional Damage Reduction
-45 Maximum Stamina
-45 Maximum Essence
Effects:
Taking melee damage deals Fire Damage to nearby enemies
+45% resistance to Fire Accumulation
Weight: 22
Sentinel Mail
Type: Medium Armor
Stats:
20% Damage Reduction
59 Additional Damage Reduction
-35 Maximum Stamina
-35 Maximum Essence
Effects:
-30% incoming Fire, Frost, and Shock Damage
10% chance to avoid ranged damage
Sky Mother's Embrace
Type: Medium Armor
Stats:
20% Damage Reduction
71 Additional Damage Reduction
-35 Maximum Stamina
-35 Maximum Essence
Effects:
+3% Damage Reduction
+20% Move Speed
Weight: 15
Threads of the Faithful
Can be bought from Merchant Alonya for 81,250 copper.
Tyle: Light Armor
Stats:
10% Damage Reduction
70 Additional Damage Reduction
-20 Maximum Stamina
-20 Maximum Essence
Effects:
You and your Companions slowly regenerate up to 50% Maximum Health
You and your Companions deal +10% Damage
Weight: 6
Adra crystals are used to upgrade unique weapons and armor. There are four types, each linked to a specific region and quality tier: Adra (Fine, Dawnshore), Awakened Adra (Exceptional, Emerald Stair), Corrupted Adra (Superb, Shatterscarp), and Adra Bán (Legendary, Galawain's Tusks+). Unlike common materials that improve gear within a tier, Adra upgrades unique gear between tiers.
Adra Ban
Adra Ban
Adra Ban
Adra Ban
Adra Ban
Adra Ban (Congasar)
Adra Ban (Lava Tubes)
Adra Ban (Lava Tubes)
Adra Ban (Lava Tubes)
Unlocks with: Lockpick x5.
Adra Ban (Mizuravul)
Adra Ban x2
Adra Ban x2
Adra Ban x2
Adra Ban x2 (Gilyn)
Corrupted Adra
Corrupted Adra
Superb Upgrade Material.
Corrupted Adra
Superb Upgrade Material.
Corrupted Adra
Superb Upgrade Material.
Magran's Blessing is a consumable item that temporarily increases Damage and Damage Reduction by 20% for 5 minutes.
Keys are used to open locked passageways. Sometimes they are only an alternative, as lock picks or a detour can also be used, but sometimes they are the only way to get somewhere.
Aedyran Supply Cache Key
Ash Forest Outpost Jail Key
You can get it from Liviu if you convince her to give it to you, or you will have to kill her.
Bent Farmhouse Key
Living Archives Courtyard Key
Outcast Chest Key
Petru's Key
Polished Key
Prison Tower Key
Razvan's Key
Storage Room Key
Twisted Iron Key
Documents are significant writings that you may find during your travels. The documents are divided into several sections, usually according to the region of their origin.
10 Years of Dawn
Category: Lore
Bounty: Urvolnau
Charred Leather Tome
Category: Lore
Common Ailments Among the Denizens of Galawain's Tusks
Category: Galawain's Tusks
Diary Entry
In a room on the upper floor.
Category: Galawain's Tusks
Diary of an Animancer
Category: Galawain's Tusks
Excerpts from the Sermon of Struggle
Category: Lore
Fragments of the Spoils
Category: Galawain's Tusks
Galawain's Grin, Part One
Category: Lore
Galawain's Grin, Part Three
Category: Lore
Galawain's Grin, Part Two
Category: Lore
Kitchen Supply Requisition
Category: Galawain's Tusks
Manifesto of the Choir Invisible, pt.1
Category: Lore
Manifesto of the Choir Invisible, pt.3
Category: Lore
Maxims of the Pargrunen I
Category: Lore
Maxims of the Pargrunen V
Category: Lore
Mold-crusted Journal
In a locked chest. Unlocks with: Lockpick x1.
Category: Galawain's Tusks
Official Account of Explorations in Galawain's Tusks
Category: Galawain's Tusks
Psalm to Woedica
Category: Lore
Raluka's Expedition Journal
Category: Galawain's Tusks
Razvan's Journal
Category: Galawain's tusks
Records of Old Solace, Part 1
Category: Lore
Records of Old Solace, Part 2
Category: Lore
Records of Old Solace, Part 3
Category: Lore
Records of Old Solace, Part 4
Category: Lore
Records of Old Solace, Part 5
Category: Lore
Records of Old Solace, Part 6
Category: Lore
Renato's Dispatch
Category: Galawain's Tusks
Research Notes
Category: Galawain's Tusks
Rust-Stained Map of Galawain's Tusks
Category: Galawain's Tusks
The Blacksmith Knights: A Short History of the Knights of the Crucible
Category: Lore
The Soul Unbound, Chapter 20
Category:
Water-stained Notebook
Category: Galawain's Tusks
Writings of Soreena I
Category: Lore
Writings of Soreena II
Category: Lore
Writings of Soreena III
Category: Lore
Writings of Soreena IV
Category: Lore
Writings of Soreena V
Category: Lore
Less important, various notes, documents, and the like, which can be found and read.
A Child's Note of Warning
A collection of papers
A Letter Home
An Account of Stock
Beadle: A how-to
Bill of Goods Sold to Wardens
Bill of Goods Sold to Wardens
Bill of Goods Sold to Wardens
Bill of Goods Sold to Wardens
Broken Fragment of an Ekidan Tablet
Climber's Journal
Crumpled Letter
Delusional Report
Diary of a Merchant
Diary of an Animancer
Drafted Letter
Dreamthrall Notes on Captivity
Elder Grigore's Notes
Engraved Stone
Explorer's note
Faded Letter
Faded Worker Log
Forgemaster's Orders
Fragment of an Ekidan Tablet
Handwritten Notes
Help Wanted - Repair the Godless Aqueducts
Letter from Kostya to Lödwyn
Marynna's journal
Meditations on the Garden
Meditations on the Garden
Monk's Journal
Moulder Lung Observations - Final Entry
Mushroom Farm Manifest
Paper Scrap
Scrapped Plans
Singed Journal
Steel Garrote Journal
Tayn's Confession
Tear-Stained Note
The Establishment of Solace, Vol. 10
The Soreenian Proclamations
Torn Page from a Journal
Torn Pargrun Note
Two Records of Supplies
Unfinished Poetry
In a room on the upper floor.
Warden's Plea
Woedican Prayer
Xaurip Movements
A locked or barred doors that can be opened with keys, lockpicks or from a certain side or walls and other obstacles that must be destroyed to get through.
Barred Door
The door can be opened from the inside and the first way to enter the building is through the hole in the roof.
Barred Door
They can be unlocked from the courtyard.
Barred Gate
It can be unlocked from the south side.
Locked Door
Unlocks with: Lockpick x3.
Locked Door
Unlocks with: Lockpick x5.
Locked Door
Unlocks with: Lockpick x3.
Locked Door
You can open them from the inside by pulling the lever.
Locked Door
Unlocks with: Lockpick x5.
Secret Door
To open this passage, press the button located on the small altar inside the building.
Wooden Barrier
Wooden Barrier
Wooden Barrier
Wooden Barrier
Wooden Barrier
Wooden Barrier
Wooden Barrier
Wooden Barrier x2
Brambles
Brambles
Brambles
Brambles
Brambles
Brambles
Brambles
Brambles x3
Brambles x4
Cobweb
Weak Wall
Weak Wall
Weak Wall
Weak Wall
Weak Wall
Weak Wall
Shock Door (3)
Shock Door (3)
Shock Door (3)
Illusion
Illusion
Illusion
Illusion
Illusion Door
Illusion Wall
Illusion Wall
Illusion Wall
Various containers containing different types of loot, e.g. materials, consumables, coins, equipment, etc.
Locked Chest
Unlocks with: Lockpick x3.
Locked Chest
Unlocks with: Lockpick x3.
Locked Chest
Unlocks with: Lockpick x3.
Locked Chest
Unlocks with: Lockpick x3.
Locked Chest
Unlocks with: Lockpick x1.
Locked Chest
In a locked room on the upper floor.
Unlocks with: Lockpick x3.
Locked Chest
Unlocks with: Lockpick x5.
Locked Chest
Unlocks with: Lockpick x5.
Locked Chest
Unlocks with: Mihala's Key.
Locked Chest
Unlocks with: Lockpick x3.
Locked Chest
Unlocks with: Lockpick x5.
Locked Lockbox
Unlocks with: Lockpick x3.
Locked Lockbox
Unlocks with: Lockpick x3.
Locked Lockbox
Unlocks with: Lockpick x1.
Locked Lockbox
Unlocks with: Lockpick x3.
Locked Lockbox
Unlocks with: Lockpick x3.
Locked Lockbox
Unlocks with: Lockpick x3.
Locked Lockbox
Unlocks with: Lockbox x1.
Locked Lockbox
Unlocks with: Lockpick x1.
Locked Lockbox
Unlocks with: Lockpick x5.
Locked Lockbox
Unlocks with: Lockpick x3.
Locked Lockbox
Unlocks with: Lockpick x1.
Side quests are optional missions that players can complete alongside the main storyline. They provide extra rewards, such as experience points and unique items.
A Cure for Rage
How to start: Talk to Warden Lerae.
Description: An Aedyran caravan entered Galawain's Tusks bound for Solace Keep, but never reached its destination.
A Home for Outcasts
How to start: Talk to the Pargrun Outcast.
Description: A farm in Galawain's Tusks has been overrun with xaurips who fled from the North. A scout representing a group of Pargrunen outcasts asked you to clear out the farm so they can use it as a home.
Reward: 1,800 copper.
Boundaries of Antiquity
How to start: Talk to Chief Engineer Gabral.
Description: Gabral, Solace's Chief Engineer, sent an expedition to restore old Godless aqueducts to send water to the people of Solace. The expedition has gone missing. Find them.
Bounty: Beetle Matriarch
How to start: Read the wanted poster pinned to the board.
Reward: 1,800 copper.
Bounty: Congasar and Crusta
How to start: Read the wanted poster pinned to the board.
Reward: 1,800 copper.
Bounty: Destul
How to start: Read the wanted poster pinned to the board.
Reward: 1,800 copper.
Bounty: The Sporeking
How to start: Read the wanted poster pinned to the board.
Reward: 1,800 copper.
Bounty: Urvolnau
How to start: Read the wanted poster pinned to the board.
Reward: 1,800 copper.
Chorus of the Lost
Companion Quest - Marius.
How to get: You can start this quest by talking to Marius in the camp shortly after arriving in Galawain's Tusks, once you have visited the Bridge to the Garden.
Description: Marius has unresolved history from his childhood growing up in Galawain's Tusks. Visiting what remains of his old village might help resolve those issues.
Homecoming
How to start: Talk to Captain Geofri.
Description: Petru, the Warden Captain, has disappeared under suspicious circumstances.
Keep History Alive
Mapping the Living Lands: Galawain's Tusks
Totem of Perseverance
How to start: Buy the Fragments of the Spoils document from Quartermaster Yorgu or collect a piece of the Huntmaster's Spoils totem.
Description: You obtained a document containing clues to the whereabouts of pieces of the Huntmaster's Spoils, a powerful artifact and a totem of Galawain. The pieces can be found across Galawain's Tusks - the more pieces you gather and assemble, the more powerful the totem will become.
Wardens Warding
How to start: Talk to Warden Radut.
Quest Items are special items that players must collect, use or deliver as part of a main or side quest.
Burned Bounty List
The Book of Oaths
The Book of the Before
Deathly Pale Dwarf
Examining the dwarf's corpse will trigger a confrontation with the Outcast Warden.
Nandru
NPC merchants who sell weapons, armor, consumables and materials and also buy loot you don't need.
Bulti
He sells:
Weapons
Consumables
Materials
Quest Items
Chef Kumitru
He sells:
Accessories
Consumables
Materials
Daiko
He sells:
Consumables (Lockpicks)
Materials (Cave Coral)
Forgemaster Dela
He sells:
Weapons
Armor
Clothing
Consumables (Lockpicks)
Materials
Gilyn
You will meet her here when you complete the quest "A Cure for Rage".
She sells:
Weapons
Armor
Accessories
Consumables (Lockpicks)
Materials
Merchant Alonya
She sells:
Weapons
Armor
Clothing
Consumables (Lockpicks)
Materials
Quartermaster Yorgu
He sells:
Weapons
Armor
Consumables (Lockpicks)
Materials (Cave Coral)
Quest Items (Fragments of the Spoils)
Stockkeeper Eberk
He sells:
Weapons
Armor
Consumables (Lockpicks)
Materials
Quest Items
Other NPCs you may encounter during the game. A properly led conversation with them will end peacefully, but when something goes wrong, for example, if you do not have the right stats, you need to be ready to go into battle.
Afara
Amalia
Bounty Master Sulwin
Councilor Kostya
Iancu
Liviu
Mestru Varka
Renato
Warden Kosmin
Strangled Adra are large Adra crystals ensnared by vines and thorns. Interacting with these pillars allows players to cleanse them, yielding experience points and Adra material for upgrading gear.
Strangled Adra (Galawain's Tusks)
Boss Fights are tough battles against powerful enemies with high health and unique abilities, requiring strategic play to overcome.
Borodin
Captain Aelfyr
Congasar & Crusta
Inquisitor Lödwyn
Mater Mare
Mizuravul
Revenant / Destul
Sibelius
The Sporeking
Urvolnau
You can fast travel directly to Fast Travel Beacons and Party Camps by interacting with their icons on the map. To be able to do this, you must first unlock them by reaching them on foot.
Ash Forest Beacon
Lost Village Beacon
Path to Garden Beacon
You will be able to get here once you made the necessary progress in the main storyline of the game.
Primordial Depths North Beacon
Primordial Depths South Beacon
Quarry Beacon
Slumbering Fields Beacon
Twinedwood North Beacon
Twinedwood South Beacon
Party Camps are temporary hubs set by large Adra stones, which can be found throughout the Living Lands. Setting up camp will fully restore your health and essence. In the camp, you can chat with your companions, change their outfits, upgrade and enchant your equipment, cook, access the stash, and assemble god totems.
You can fast-travel to discovered camps. When leaving a camp, you can choose which two companions who have already joined you will accompany you, and decide whether to exit at the camp's location or return to the place you teleported from.
Primordial Depths Party Camp
Sallow Steppe Party Camp
Solace Keep Party Camp
Transitions between maps and entrances to dungeons.
Cavern of Voices
Cavern of Voices (Exit)
Galawain's Tusks
Garden Cave
Lava Tubes
Available later in the game.
Lava Tubes (Exit)
Mt. Forja Mines
Mt. Forja Mines
Mt. Forja Mines (Exit)
Shatterscarp
Solace Keep