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Dawnshore, Avowed Map

Interactive map of the Dawnshore region and the city of Paradis, which we explore while playing Avowed. This is the first major location we arrive to right after completing the prologue.

Dawnshore is a region on the southwestern coast of the Living Lands. The central city of Paradis is populated by scrappy settlers and new arrivals seeking fortune on the frontier. The abundance of goods and coin moving through Dawnshore has contributed to an equally abundant criminal underworld.

Dawnshore

Dawnshore - Map Markers Summary

Treasure Maps x3, Totem Parts x7, Ancient Memory x1, Godlike Abilities x3, Amulets x4, Trinkets x3, Rings x11, 1H Melee Weapons x3, 2H Melee Weapons x2, Pistols x2, Bow x1, Grimoires x2, Shields x3, Hands x6, Feet x5, Armor x6, Adra x14, Paradisan Ladder x40, Magran's Blessing x15, Keys x9, Documents x60, Notes x81, Blocked Passages x20, Blocked Passages x18, Blocked Passages x19, Blocked Passages x9, Blocked Passages x5, Blocked Passages x4, Containers x140, Locked Containers x22, Main Quests x3, Side Quests x16, Quest Items x15, Places of Interest x5, Companions x2, Merchants x15, NPCs x22, Strangled Adra x1, Boss Fights x8, Fast Travel Beacons x13, Party Camps x4, Transitions x9

Legend / Points of interest

The following legend of Dawnshore interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Treasure Maps

Treasure Maps are unique documents that provide clues leading to the location of a hidden treasure.

Icon of Treasure Map Captain Henqua's Spoils Category: Paradis. In the skeleton lying on the platform, which you will pass by climbing to the top of the lighthouse. Related treasure: Wind and Wave.
Icon of Treasure Map Intimidating Feline Codpiece Category: Paradis. You can buy it from Lynna for 100 copper. Related treasure: Stelgaer's Pride.
Icon of Treasure Map Woedica's Inheritance Category: Paradis. Can be bought from Sanza for 100 copper. Related treasure: Gloves of the Strangler.

Totem Parts

You can place Totems and their missing Fragments at the Totem Shrine in Party Camp. Each Totem is tied to a god from Eora's pantheon and grants powerful effects, but only one can be active at a time.

Icon of Totem Fragment Broken Crown Jewel Totem Fragment - Woedica. On the table in the back room of the Sanza's Emporium. Effect: Swift Orders: Reduces Companion ability cooldowns by 15%.
Icon of Totem Fragment Golden Flames Totem Fragment - Woedica. On the cliff edge near Castol's Folly camp. Effect: Flames of Resurrection: Second Wind casts Ring of Fire.
Icon of Totem Fragment Golden Plaque of Oaths Totem Fragment - Woedica. In a cave that can be reached through a flooded tunnel. Effect: The Queen's Burden: +2 Intellect, +2 Resolve.
Icon of Totem Fragment Golden Plaque of Promises Totem Fragment - Woedica. Inside the lighthouse. Accessible through a hole in the wall at the upper part of the lighthouse. Effect: Noblesse Oblige: Reviving a Companion grants rapid Health and Essence regeneration.
Icon of Totem Fragment Golden Scale of Justice Totem Fragment - Woedica. To get here for the first time, approach the place from the east, more or less from where the Grysca vendor is, jump onto the balcony where the Lockbox is, go inside, destroy the Cobweb and descend the ladder. Effect: Sympathy for the Damned: Critical Hits deal high Fire Accumulation.
Icon of Totem Fragment Golden Scale of Order Totem Fragment - Woedica. In a nest on the rocks. You can get there by passing the Pargrun Cache ruins. Effect: The Power of Command: Activating a Companion ability increases your damage for 5 seconds.
Icon of Totem Fragment Scales of the Oathbinder Totem Base - Woedica. On the altar at the Shrine to Woedica. Used to: Activate passive bonuses when placed at party camp and restored with missing fragments.

Ancient Memories

Ancient Memories appear as small, floating orbs of light and they are located in remote, named places. Discovering one grants one of the passive Godlike Abilities. Each region contains a single Ancient Memory to discover.

Icon of Ancient Memory Ancient Memory (Dawnshore) Related side quest: The Call of the Past. Related ability: Remembrance of Kishamal.

Godlike Abilities

Godlike Abilities are unique, powerful skills tied to your character's status as a Godlike. They're split into active and passive ones. You start with one such ability by default, while others unlock through story progression, specific choices, or exploration.

Icon of Godlike Ability Dream Touch How to get: Accept The Voice's offer of power in the Strangleroot. Related main quest: Message from Afar Type: Active Cost: 30 Essence Cooldown: 90 seconds Effect: Heals and revives all nearby allies and deals damage over time to nearby Delemgan, Dreamthralls, and Vessels.
Icon of Godlike Ability Godlike's Will How to get: Reject The Voice's offer of power in the Strangleroot. Related main quest: Message from Afar Type: Passive Effect: Gain a bonus Ability Point to spend in the Fighter, Ranger, or Wizard Ability Trees.
Icon of Godlike Ability Remembrance of Kishamal How to get: Unlocked after finishing the "The Call of the Past" side quest / Interact with the Ancient Memory (Dawnshore). Type: Passive Effect: Increases your Maximum Health by 10%.

Amulets

Amulets are a type of Accessories. They provide unique passive buffs or effects-like stat boosts, damage increases, or utility perks. They share a slot with trinkets and are limited to one equipped at a time.

Icon of Accessory Enchanted Suolenet It's an optional reward for completing the "Lost Suoles" side quest. Miteno will offer it to you when you give him suolenets for free. Effect: +20% Currency when looting coins
Icon of Accessory Kithwarder Bounty Master Aldrich will give it to you when you complete all the bounties in Dawnshore. Effects: -3% damage from Kith +10% damage from other sources
Icon of Accessory Steel Garrote Medallion In the Ruinous Cavern. In the upper part of the dungeon, before you jump into the hole. Effect: +1 Resolve
Icon of Accessory White Key Cameo In a chest located in the attic. Effect: Restore 50% of your Maximum Health when reviving a Companion.

Trinkets

Trinkets are a type of Accessories. They provide unique passive buffs or effects-like stat boosts, damage increases, or utility perks. They share a slot with amulets and are limited to one equipped at a time.

Icon of Accessory Night-Mistress' Favor It's a reward for completing the "A Lady Never Tells" side quest. Effect: Slowly regenerate Essence while close to a Companion
Icon of Accessory Rathun Figurine You can buy it from the Shantytown Merchant for 750 copper. Effect: +10% Fire Damage
Icon of Accessory The Fantastic Alembic It's a reward for completing the "Precious Light" side quest. Effect: Drinking a potion clears all your Accumulations

Rings

Rings are Accessories worn on the fingers that provide unique passive buffs, such as stat boosts, damage increases, or special effects. Only two rings can be worn at the same time.

Icon of Accessory Arcanist's Ring Effect: +1 Intellect
Icon of Accessory Band of Transcendent Suffering Underwater, at the bottom of the canal. Effects: +35% Melee Damage -100% Damage Reduction
Icon of Accessory Bitter Bonding You can find it in the muck. You can give it to the Paradis Citizen for free or demand 100 copper. Effect: 1% of your Attack Damage is restored as Health
Icon of Accessory Celestial Loop It's an optional reward for completing the "Lost Suoles" side quest. You will get this if, when you handing over suolenets you first demand to be paid or you hand them over for free and when Miteno, as a token of gratitude, offers you his souolenet, you tell him to keep it. Effect: +15% resistance to Fire and Frost Accumulation
Icon of Accessory Delver's Caution If you won't give healing potion to Caedmon. Effects: +1 Dexterity +15% Parkour Speed
Icon of Accessory Delver's Caution It's a reward for completing the "Dawntreader" side quest. Effects: +1 Dexterity +15% Parkour Speed
Icon of Accessory Ondra's Grace The chest is in a niche hidden behind the waterfall. Effect: Slowly regenerate Health while wet
Icon of Accessory Ring of Many Stars It's a reward for completing all "Mapping" side quests for Sanza. Effect: Conjure magical homing projectiles that bounce between targets
Icon of Accessory Ring of Slow Essence Effect: Slowly regenerate Essence
Icon of Accessory Vindictive Band It's a reward for completing the "Cabin Fever" side quest. Effect: Critical Hits deal Poison Damage.
Icon of Accessory Wayfarer's Ring Effect: +20% Health and Essence regeneration from Potions and Food

1H Melee Weapons

One-handed Melee Weapons available in Avowed. These include daggers, swords, axes, maces and spears.

Icon of Melee Weapon Drawn in Winter It will spawn after you examine the Ancient Memory (Dawnshore). Type: One-Handed, Axe Stats: 36 Physical Damage 14 Stun 15 Stamina Cost 6% Critical Hit Chance Effects: Power Attacks deal moderate Frost Accumulation to nearby enemies Hits deal +10% bonus Frost Damage Weight: 5
Icon of Melee Weapon Last Light of Day Dropped by Sargamis. Type: One-Handed, Sword Stats: 32 Physical Damage 10 Stun 11 Stamina Cost 3% Critical Hit Chance Effects: Killing an enemy restores 3% of your Maximum Health Hits deal +10% bonus Fire Damage Weight: 6
Icon of Melee Weapon Sheathed in Summer Dropped by Octav the Firebrand. Type: One-Handed, Dagger Stats: 20 Physical Damage 8 Stun 9 Stamina Cost 9% Critical Hit Chance Effects: A Full Combo Attack deals moderate Fire Accumulation Hits deal +10% bonus Fire Damage Weight: 3.5

2H Melee Weapons

Two-handed Melee Weapons available in Avowed. These include great swords, great axes and great hammers.

Icon of Melee Weapon Seven Strivings Type: Two-Handed, Great Axe Stats: 64 Physical Damage 22 Stun 22 Stamina Cost 6% Critical Hit Chance Effects: Killing an enemy gives you +15% Move Speed for 10 seconds +5% Critical Hit Chance Weight: 9
Icon of Melee Weapon The Philosopher's Riddle Type: Two-Handed, Great Sword Stats: 54 Physical Damage 20 Stun 20 Stamina Cost 3% Critical Hit Chance Effects: A Full Combo Attack gives you +15% Attack Speed for 10 seconds Hits deal +10% bonus Poison Damage Weight: 8.5

Pistols

Pistols are a type of Ranged Weapons. Pistols require only one hand and shoot bullets perfectly straight at medium range, dealing moderately high damage and Stun. However, they have a slow rate of fire and their loud shots easily alert enemies.

Icon of Ranged Weapon Caeroc's Pride Dropped by Tempestuous Luandi. Type: Pistol Stats: 46 Physical Damage 20 Stun 20 Stamina Cost 3% Critical Hit Chance Effects: Power Attacks deal high Shock Accumulation Hits deal +10% bonus Shock Damage Weight: 4
Icon of Ranged Weapon The Disappointer Can be bought from Kerdhed "Cutty" Colen for 360 copper. Type: Pistol Stats: 35 Physical Damage 20 Stun 20 Stamina Cost Effects: -10% Attack Damage Hits deal +10% bonus Bleed Damage Weight: 4

Bows

Bows are a type of Ranged Weapons. Bows require both hands and shoot arrows quietly at very long range, dealing moderately high damage. However, arrows will fall over time while moving through the air.

Icon of Ranged Weapon The Long Touch Can be bought from the Merchant for 432 copper. Stats: 27 Physical Damage 14 Stun 12 Stamina Cost 9% Critical Hit Chance Effects: +10% Critical Hit Chance for Power Attacks while Fine Aiming +5% Damage against enemies with full Health Weight: 5

Grimoires

Grimoires are a type of Off-Hand Items. They enable a variety of Spells to be cast or unlocked in the Wizard Ability Tree.

Icon of Off-Hand Item Anextli's Grimoire Type: Grimoire Stats: -28% Ability Cost -15% Cooldown Spells: Fan of Flames (Lv.1) Arcane Veil (Lv.1) Grimoire Snap (Lv.5) Missile Salvo (Lv.10) Weight: 3
Icon of Off-Hand Item Beothel's Grimoire Can be bought from Merylin for 450 copper. Stats: -28% Ability Cost -15% Cooldown Spells: Corrosive Siphon (Lv.1) Arcane Veil (Lv.1) Parasitic Staff (Lv.1) Blizzard (Lv.5) Weight: 3

Shields

Shields are a type of Off-Hand Items. Shields have very high Block Efficiency, meaning they can block with very low Stamina cost.

Icon of Off-Hand Item Beetle's Bulwark Type: Shield Stats: 39 Block Efficiency 20 Stability 95 Parry Efficiency 13 Elemental Resistance Effects: While below 75% Maximum Health, a successful Parry summons a Beetle to fight with you +20% Resistance to Fire Accumulation Weight: 8
Icon of Off-Hand Item Unflinching Duty Type: Shield Stats: 39 Block Efficiency 20 Stability 95 Parry Efficiency 13 Elemental Resistance Effects: 5% chance to avoid melee damage +20 Maximum Stamina Weight: 8
Icon of Off-Hand Item Wind and Wave In a small cave whose entrance is underwater. Related treasure map: Captain Henqua's Spoils. Stats: 39 Block Efficiency 20 Stability 95 Parry Efficiency 13 Elemental Resistance Effects: +10% Move Speed +20% resistance to Frost Accumulation Weight: 7

Hands

Boots and shoes are a type of Clothing Items which can be placed in the hands slot. They don't provide base damage reduction or upgradeable tiers, focusing instead on passive bonuses like improved stats, movement, or utility effects.

Icon of Clothing Item Arcanist's Gloves Item Bonus: +10% Parkour Speed Effect: +20 Maximum Essence
Icon of Clothing Item Blackwing Gloves Item Bonus: +1% Critical Hit Chance Effect: +10% Critical Damage
Icon of Clothing Item Gloves of the Strangler Related treasure map: Woedica's Inheritance. Item Bonus: +3% Critical Hit Chance Effect: +15% Stealth Attack Damage
Icon of Clothing Item Steel Garrote Gauntlets Item Bonus: +10% Parry Efficiency Effect: +20 Maximum Stamina
Icon of Clothing Item The Hands Occult Item Bonus: +1% Critical Hit Chance Effect: +10% Shock Damage
Icon of Clothing Item Wayfarer's Gloves Can be bought from Lynna for 600 copper. Item Bonus: -10% Stamina cost while Blocking Effect: Power Attacks deal +5% bonus Fire Damage

Feet

Gloves and gauntlets are a type of Clothing Items which can be placed in the feet slot. They don't provide base damage reduction or upgradeable tiers, focusing instead on passive bonuses like improved stats, movement, or utility effects.

Icon of Clothing Item Arcanist's Boots In the chest on top of the lighthouse. Item Bonus: Increases your Heath restoration from all sources by 5% Effect: +10% Move Speed
Icon of Clothing Item Blackwing Boots Can be bought from Kerdhed "Cutty" Colen for 1,500 copper. Item Bonus: +10% Dodge Distance Effect: +1 Dexterity
Icon of Clothing Item Boots of the Bricklayer Item Bonus: +10% Dodge Distance Effect: +15 Carry Capacity
Icon of Clothing Item Steel Garrote Boots Item Bonus: + 5 Carry Capacity Effect: +1 Constitution
Icon of Clothing Item Wayfarer's Boots In the underground. To be able to open the door to the room where the chest is, you must first shoot through the hole in the red barrel standing on the other side, which will destroy the barrier blocking the door. Item Bonus: +10% resistance to Poison and Bleed Accumulation Effect: Slowly regenerate Health while walking

Armor

Armor Items are essential gear that players equip to their body slot to gain defensive benefits and unique buffs. Armor comes in three weight classes: Light, Medium, and Heavy, each affecting player character's stamina, essence, and stability against enemy attacks differently.

Icon of Armor Item Arcanist's Gambeson In the chest that you will find in the building located within the Yellowband Camp. Type: Light Armor Stats: 8% Damage Reduction 8 Additional Damage Reduction -15 Maximum Stamina -20 Maximum Essence Effects: +15% area of effect damage +20 Maximum Essence Weight: 7.2
Icon of Armor Item Blackwing Armor You will be able to collect it if you decide to kill Ygwulf. Type: Light Armor Stats: 10% Damage Reduction 14 Additional Damage Reduction -20 Maximum Stamina -20 Maximum Essence Effects: +30% Stealth Attack Damage +25% Move Speed while crouched Weight: 8
Icon of Armor Item Many-Hued Doublet Can be bought from Merylin for 500 copper. Type: Light Armor Stats: 5% Damage Reduction 5 Additional Damage Reduction -20 Maximum Stamina -10 Maximum Essence Effects: -15% incoming Fire, Frost, and Shock Damage Increases your Health restoration from all sources by 15% Weight: 4
Icon of Armor Item Steel Garrote Plate In the Ruinous Cavern, in a cave where you fight Nacib. Type: Heavy Armor Stats: 30% Damage Reduction 7 Additional Damage Reduction -50 Maximum Stamina -50 Maximum Essence Effects: When taking damage greater than 25% of your Maximum Health, your attacker receives 50% of the damage +1 Constitution Weight: 25
Icon of Armor Item Stelgaer's Pride Related treasure map: Intimidating Feline Codpiece. Type: Medium Armor Stats: 18% Damage Reduction 9 Additional Damage Reduction -35 Maximum Stamina -30 Maximum Essence Effects: Cast Barbaric Shout when taking damage greater than 30% of your Maximum Health +5% Stamina regeneration rate Weight: 18
Icon of Armor Item Wayfarer's Armor You can buy it from the Merchant for 500 copper. Type: Heavy Armor Stats: 30% Damage Reduction 7 Additional Damage Reduction -50 Maximum Stamina -50 Maximum Essence Effects: Slowly regenerate Health while below 20% Maximum Health +10% Movement Speed Weight: 30

Adra

Adra crystals are used to upgrade unique weapons and armor. There are four types, each linked to a specific region and quality tier: Adra (Fine, Dawnshore), Awakened Adra (Exceptional, Emerald Stair), Corrupted Adra (Superb, Shatterscarp), and Adra Bán (Legendary, Galawain's Tusks+). Unlike common materials that improve gear within a tier, Adra upgrades unique gear between tiers.

Icon of Material Adra (Castol's Folly) Fine Upgrade Material. In a chest standing on a platform.
Icon of Material Adra (Godless Executioner) Fine Upgrade Material. Dropped by the Godless Executioner.
Icon of Material Adra (Marynna) Fine Upgrade Material. Can be bought from Marynna for 625 copper.
Icon of Material Adra (Ralga) Fine Upgrade Material. Dropped by Ralga.
Icon of Material Adra (Runyd's House) Fine Upgrade Material. In a lockbox on the upper floor of the Runyd's House.
Icon of Material Adra (Strangled Adra) Fine Upgrade Material. You will receive it after cleansing the Strangled Adra (Dawnshore).
Icon of Material Adra (Thalla the Taskmaster) Fine Upgrade Material. Dropped by Thalla the Taskmaster.
Icon of Material Adra (The Strangleroot) Fine Upgrade Material. In a soldier's corpse. You can pick it up after the fight with the Dreamthrall Elder Brown Bear.
Icon of Material Adra (Yellowband Camp) Fine Upgrade Material. In the chest that you will find in the building located within the Yellowband Camp.
Icon of Material Adra (Ygwulf) Fine Upgrade Material. You will receive it if you and Ygwulf part on good terms.
Icon of Material Adra x2 (Gweneth) Fine Upgrade Material. Can be bought from Gweneth for 625 copper each.
Icon of Material Adra x2 (Merchant) Fine Upgrade Material. Can be bought from Merchant for 625 copper each.
Icon of Material Adra x2 (Sanza) Fine Upgrade Material. Can be bought from Sanza for 625 copper each.
Icon of Material Awakened Adra x2 (Sanza) It's a reward for completing the second "Mapping" side quest.

Paradisan Ladder

Paradisan Ladder is one of the Materials. It's used to upgrade weapons and armor parts.

Magran's Blessing

Magran's Blessing is a consumable item that temporarily increases Damage and Damage Reduction by 20% for 5 minutes.

Keys

Keys are used to open locked passageways. Sometimes they are only an alternative, as lock picks or a detour can also be used, but sometimes they are the only way to get somewhere.

Icon of Key Cistern Key
Icon of Key Cistern Key
Icon of Key Claviger's Estate Key
Icon of Key Dehengen's Key Given by Dehengen when you start the "Cabin Fever" side quest. Unlocks: Dehengen's Cottage Door.
Icon of Key Lower Cistern Key
Icon of Key Pyromancer's Key
Icon of Key Storeroom Key On the upper level of the tower. You can enter through the window.
Icon of Key Warehouse Key You can get this key by convincing Jago the Sea Wolf to let you into the warehouse or by simply killing him.
Icon of Key Ygwulf's Key

Documents

Documents are significant writings that you may find during your travels. The documents are divided into several sections, usually according to the region of their origin.

Icon of Document A History of the Living Lands I: Origin Category: Lore. Inside the Eothasian Temple, in a small cave accessible by heading through a low tunnel right past Caedmon.
Icon of Document A History of the Living Lands II: Lacuna Category: Lore.
Icon of Document A History of the Living Lands III: Glossolalia Category: Lore.
Icon of Document A History of the Living Lands IV: [REDACTED] Category: Lore.
Icon of Document A History of the Living Lands V: Synthesis (Work in Progress) Category: Lore.
Icon of Document A Very Good Farmer Category: Lore.
Icon of Document Aedyran Dialects Category: Lore.
Icon of Document Aedyre Customs Category: Lore.
Icon of Document Annals of the Pargrunen Category: Lore.
Icon of Document Assassin's Note Category: Paradis.
Icon of Document Book of Verses Category: Dawnshore. Inside the Eothasian Temple, in the room behind the shock activated gate.
Icon of Document Charred Journal Category: Dawnshore.
Icon of Document Claviger's Journal, Final Entry Category: Paradis.
Icon of Document Claviger's Journal, First Entry Category: Paradis.
Icon of Document Claviger's Journal, Second Entry Category: Paradis.
Icon of Document Claviger's Journal, Secret Page Category: Paradis.
Icon of Document Claviger's Journal, Third Entry Category: Paradis.
Icon of Document Crumbling Journal
Icon of Document Cryptic Letter Category: Dawnshore. Drops from Brentis & Pod.
Icon of Document Daily Affirmations of Focus and Efficiency Category: Dawnshore.
Icon of Document Dehengen's Journal Category: Dawnshore. Related side quest: Cabin Fever.
Icon of Document Eothasian Prayer Category: Dawnshore.
Icon of Document Fragments of the Scales Category: Dawnshore.
Icon of Document Geirmund's Dispatch Category: Paradis. Given by Sanza when you start the "Mapping the Living Lands: Dawnshore" side quest.
Icon of Document Gjeda's Journal Related side quest: Dawntreader. Category: Dawnshore.
Icon of Document Glanfathan Customs Category: Lore.
Icon of Document Letter from Ygwulf
Icon of Document Letter to Karlódh Category: Dawnshore. Inside the Eothasian Temple, in the backpack lying next to the skeleton on the edge.
Icon of Document Letter to the Claviger Category: Paradis
Icon of Document Maxims of the Pargrunen II Category: Lore.
Icon of Document Maxims of the Pargrunen VI Category: Lore.
Icon of Document Missives of the Hand Occult Category: Lore.
Icon of Document Nothing is Lost: The Search for Ukaizo Category: Lore.
Icon of Document On the Fire-Forged Path: The Travels of Gjaryc Yltan Category: Lore.
Icon of Document Procurement Request Category: Dawnshore.
Icon of Document Ritual to the Queen That Was Category: Lore.
Icon of Document Scorched Journal Category: Dawnshore.
Icon of Document St. Waidwen: Farmer Become God Category: Lore.
Icon of Document The Aedyr Empire, Part 1: Origin Category: Lore.
Icon of Document The Aedyr Empire, Part 1: Origin Category: Dawnshore.
Icon of Document The Aedyr Empire, Part 2: Expanding Borders Category: Lore.
Icon of Document The Cartographer's Guild, Volume 1 Category: Lore.
Icon of Document The Collected Annals of Llengrath Category: Lore.
Icon of Document The Doughty Burglar: A Dyrwoodan Farce, Part 2 Category: Lore.
Icon of Document The Dyrwood, Part 5: The Proliferation of Animancy Category: Lore.
Icon of Document The Great Western Stag Category: Lore.
Icon of Document The Life and Discoveries of Pandgram Category: Lore.
Icon of Document The Midwife's Memoirs Category: Lore.
Icon of Document The Saint's War, Part 1: Overthrow Category: Lore.
Icon of Document The Saint's War, Part 2: Invasion Category: Lore.
Icon of Document The Sea and Her Love Category: Lore.
Icon of Document The Soul Unbound, Chapter 1 Category: Lore.
Icon of Document Torn Pargrun Scroll, Part 1 Category: Lore.
Icon of Document Torn Pargrun Scroll, Part 2 Category: Lore.
Icon of Document True Stories from the Living Lands Category: Lore.
Icon of Document Well-Worn Book Category: Lore.
Icon of Document Ygwulf's Log I Category: Paradis.
Icon of Document Ygwulf's Log II Category: Paradis.
Icon of Document Ygwulf's Log III Category: Paradis.
Icon of Document Ygwulf's Log IV Category: Paradis.

Notes

Less important, various notes, documents, and the like, which can be found and read.

Icon of Note A Prayer for the Lost Godlike
Icon of Note Aedyran Scouting Log
Icon of Note Ambassador Hylgard's Journal
Icon of Note Animancer's Journal
Icon of Note Artifact Observations
Icon of Note Artist's Journal
Icon of Note Audit of Confiscated Goods
Icon of Note Call to Arms
Icon of Note CAUTION
Icon of Note Clay Tablet
Icon of Note Consecration Prayer
Icon of Note Contrary Letter
Icon of Note Crumbling Gardener's Log
Icon of Note Disgruntled Neighbor's Note
Icon of Note Distance Record
Icon of Note Duty Log, Eastern Gatehouse
Icon of Note Epitaph
Icon of Note Evina's Travel Log
Icon of Note Faded Note
Icon of Note Field Notes
Icon of Note Finder's Letter
Icon of Note Foraging Notes
Icon of Note Fragile Diary
Icon of Note Friendly Warning
Icon of Note Geirmund's Journal
Icon of Note Hazing Note
Icon of Note Incomplete Lecture
Icon of Note Inquisitor's Request Related side quest: Dawntreader.
Icon of Note Invitation from the Claviger
Icon of Note Kauia's Journal
Icon of Note Late Payments
Icon of Note Legacy of the Tacan
Icon of Note Letter from Fior mes Ivèrno
Icon of Note Letter To Home
Icon of Note Letter to Inquisitor
Icon of Note Letter to Sargamis
Icon of Note Letter to the Oracle
Icon of Note Lighthouse Plaque
Icon of Note Literacy Lesson
Icon of Note Merchant's Journal
Icon of Note Merchant's Journal
Icon of Note Naasitaq Poetry: A Compilation
Icon of Note Nosy Observations
Icon of Note Note to a Fisherman
Icon of Note Note to the Survivor In the Ruinous Cavern. To get there, you have to swim underwater.
Icon of Note On Soul Twins: A Treatise
Icon of Note On the Binding of Souls Related side quest: Dawntreader.
Icon of Note On the Provenance and Ruination of Neketaka's 'Old City'
Icon of Note Orders from the Embassy
Icon of Note Orders from the Inquisitor
Icon of Note Priest's Journal
Icon of Note Purification of the Pilgrim
Icon of Note Recently Written Note
Icon of Note Reminder: Source Fresh Lumber
Icon of Note Runyd's Dream Journal
Icon of Note Sales Manifest
Icon of Note Salt-crusted Letter
Icon of Note Sargamis' Journal
Icon of Note Shipment Receipt
Icon of Note Skaenite Prayer
Icon of Note Statue Schematic
Icon of Note Stay Alert!
Icon of Note Steel Garrote Report
Icon of Note Strange Exchange
Icon of Note Suicide Note
Icon of Note Tayn's Diary
Icon of Note Test Your Mettle!
Icon of Note Test Your Mettle!
Icon of Note Test Your Mettle!
Icon of Note Test Your Mettle!
Icon of Note The Cartographer's Guild, Volume 2
Icon of Note The Most Unfortunate Tale of Favia and Bernat: A Vailian Tragedy
Icon of Note Transcript of a Sermon
Icon of Note Trapper's Log
Icon of Note Unsent Letter
Icon of Note Vagrant's Journal
Icon of Note WARNING
Icon of Note Waterlogged Book
Icon of Note Web-covered Journal
Icon of Note Worker's Note
Icon of Note Worn Book

Blocked Passages

A locked or barred doors that can be opened with keys, lockpicks or from a certain side or walls and other obstacles that must be destroyed to get through.

Icon of Blocked Passage Barred Door You will get here through a tunnel, the entrance to which is located in a room with the Splinter of Eothas. You need to break a few vases.
Icon of Blocked Passage Barred Door You can unblock the door from inside the building. You can enter the building through the window.
Icon of Blocked Passage Barred Door They can be unlocked from the south side.
Icon of Blocked Passage Barred Door The door can be unlocked from inside the building and you can get inside through a window on an upper floor.
Icon of Blocked Passage Cistern Door Unlocks with: Cistern Key.
Icon of Blocked Passage Claviger's Estate Door Unlocks with: Claviger's Estate Key or Lockpick x3.
Icon of Blocked Passage Dehengen's Cottage Door Unlocks with: Dehengen's Key.
Icon of Blocked Passage Locked Door Unlocks with: Ygwulf's Key.
Icon of Blocked Passage Locked Door Unlocks with: Lower Cistern Key.
Icon of Blocked Passage Locked Door Unlocks with: Lower Cistern Key.
Icon of Blocked Passage Locked Door The door can be unlocked from the inside. You can enter the building through a hole in the roof.
Icon of Blocked Passage Locked Door The door can be unlocked from inside the building.
Icon of Blocked Passage Locked Gate Unlocks with: Lockpick x1.
Icon of Blocked Passage Secret Door To open this secret passage, press the switch hidden in the lantern held by the statue.
Icon of Blocked Passage Secret Door To open this passage, press the button on the wall on the right.
Icon of Blocked Passage Secret Door Press the switch to open this passage.
Icon of Blocked Passage Secret Door To open it destroy the brambles and press the switch on the wall.
Icon of Blocked Passage Storeroom Door Unlocks with: Storeroom Key.
Icon of Blocked Passage Underwater Tunnel
Icon of Blocked Passage Warehouse Door Unlocks with: Warehouse Key or Lockpick x3.
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles Destroy them to uncover the right essence generator.
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles Destroy it to uncover one of the traps needed to open the shock door.
Icon of Blocked Passage Brambles
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb After it has been destroyed, you can jump down to a lower level.
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall Destroy it to uncover the essence generator.
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Shock Door (2) To open it destroy the brambles and then pull the lever.
Icon of Blocked Passage Shock Door (2) To open it destroy the brambles to uncover one of the traps (so it can shoot) and destroy the weak wall to uncover the second essence generator then pull the lever.
Icon of Blocked Passage Shock Gate (1)
Icon of Blocked Passage Shock Gate (1)
Icon of Blocked Passage Shock Gate (2)
Icon of Blocked Passage Broken Bridge To get to the other side, you have to freeze the water.
Icon of Blocked Passage Freezable Grate
Icon of Blocked Passage Freezable Grate
Icon of Blocked Passage Freezable Grate

Containers

Various containers containing different types of loot, e.g. materials, consumables, coins, equipment, etc.

Locked Containers

Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x1.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Lockbox Unlocks with: Lockpick x1.
Icon of Locked Container Locked Lockbox Unlocks with: Lockpick x1.
Icon of Blocked Passage Locked Lockbox Unlocks with: Lockpick x1.
Icon of Locked Container Locked Lockbox Unlocks with: Lockbox x1.
Icon of Locked Container Locked Lockbox Unlocks with: Lockpick x1.
Icon of Locked Container Locked Lockbox Unlocks with: Lockpick x1.
Icon of Locked Container Locked Lockbox Unlocks with: Lockpick x1.
Icon of Locked Container Locked Lockbox Unlocks with: Lockpick x3.
Icon of Locked Container Pyromancer's Chest Unlocks with: Pyromancer's Key.

Main Quests

Main Quests are essential for advancing the main story and involve significant events, major characters, access to new regions or companion, etc.

Icon of Main Quest Message from Afar You will receive this quest automatically when you first arrive to Dawnshore. Previous main quest: On Strange Shores. Description: You sailed to the Living Lands in order to deliver an important missive from the emperor of Aedyr. First, make your way into the port city of Paradis, a rugged coastal settlement and home to the Aedyran embassy. Then find the ambassador and complete your task.
Icon of Main Quest An Untimely End You will receive this quest automatically when you enter the City of Paradis at the end of the "Message from Afar" main quest. Previous main quest: Message from Afar. Description: Before you could deliver your missive from the emperor, a mysterious assailant attacked you in the streets of Paradis. You died... yet you live. With this new lease on life, the time has come to track down the assassin and unravel the mystery of your survival.
Icon of Main Quest The Animancy Method Previous main quest: An Untimely End. Description: Investigating the Dreamscourge has pointed you toward Fior mes Ivèrno, an intellectual haven of animancers. Ambassador Hylgard told you the governor would be a point of contact.

Side Quests

Side quests are optional missions that players can complete alongside the main storyline. They provide extra rewards, such as experience points and unique items.

Icon of Side Quest A Lady Never Tells How to start: Talk to the Concerned Courtesan. Description: Giuliana, the proprietress of The Mermaid's Den, believes a local gang - the Sparrowhawks - have stolen her shipment. Since she lacks the authority to contend with them herself, she asked you to find it. She offered to compensate you handsomely for your trouble. Reward: Night-Mistress' Favor + 300 copper or 700 copper.
Icon of Side Quest Armor Fit for the Wilds How to start: You will receive this quest automatically when you come close to the watermill in Dawnshore. Description: To survive in the Living Lands, you'll need to scavenge for supplies to upgrade your gear.
Icon of Side Quest Bounty: Nacib How to start: Read the wanted poster pinned to the board. Description: You've acquired a bounty notice for Nacib, located in her nest beneath Paradis. You must return proof of your kill to Aldrich in Paradis in order to claim your reward. Related: Nacib. Reward: 500 copper.
Icon of Side Quest Bounty: Octav the Firebrand How to start: Read the wanted poster pinned to the board. Description: You’ve acquired a bounty notice for Octav the Firebrand, located at the Godless ruins northwest of Paradis. You must return proof of your kill to Aldrich in Paradis in order to claim your reward. Related: Octav the Firebrand. Reward: 500 copper.
Icon of Side Quest Bounty: Ralga How to start: Read the wanted poster pinned to the board. Description: You've acquired a bounty notice for Ralga, located Mercenary Falls. You must return proof of your kill to Aldrich in Paradis in order to claim your reward. Related: Ralga. Reward: 500 copper.
Icon of Side Quest Bounty: Tempestuous Luandi How to start: Read the wanted poster pinned to the board. Description: You've acquired a bounty notice for Tempestuous Luandi, located at the Ship Graveyard east of the Shantytown. You must return proof of your kill to Aldrich in Paradis in order to claim your reward. Related: Tempestuous Luandi. Reward: 500 copper.
Icon of Side Quest Bounty: The Yellowbands How to start: Read the wanted poster pinned to the board. Description: You’ve acquired a bounty notice for the Yellowbands located east of Paradis in their camp. You must return proof of your kills to Aldrich in Paradis in order to claim your reward. Related: The Yellowbands. Reward: 500 copper.
Icon of Side Quest Cabin Fever How to start: Talk to Dehengen. Description: A band of xaurips chased Dehengen, a local settler, out of her home. She asked you to drive them away so that she can return. Curiously, she expressed a desire to consult a Watcher about the problem, which suggests that she believes there may be a supernatural element to the problem. Related: Dehengen's Cottage, Crude Wall Painting, Dehengen's Journal. Reward: Vindictive Band (If you convince Dehengen to give her soul twin a chance.)
Icon of Side Quest Dawntreader How to start: Talk to Ofryc. Description: An Aedyran expedition went missing while exploring a Temple of Eothas in northern Dawnshore. Ofryc, one of the expedition's scouts, asked you to discover what became of his team - particularly his brother, Caedmon.
Icon of Side Quest Escape Plan How to start: Talk to Remei Gardiola. Description: A young couple with a checkered past wants to flee the Aedyran authorities in Paradis to live in Thirdborn. Remei, a friend of the couple, has asked you to procure the supplies they need to survive.
Icon of Side Quest Forged of Star-Stuff How to start: find the first Fragment of Starmetal. Description: You found a rare piece of starmetal. With the help of a talented smith, maybe it can be worked into something useful.
Icon of Side Quest Lost Suoles How to start: Talk to Miteno. Description: Miteno, a former sailor, incurred Hylea's wrath in a terrible accident. Now birds have stolen his deceased crew's suolenets. He would very much like the sentimental treasures returned to him.
Icon of Side Quest Mapping the Living Lands: Dawnshore How to start: Talk to Sanza. You will receive the "Geirmund's Dispatch" document from him. Description: Sanza, an excitable cartographer, wants to make a proper map of the Living Lands. He sent his assistant cartographers to each of its known regions, but none of them have returned. He asked you to search for them and bring their findings back. Related: Geirmund's Map, Sanza. Reward: 625 copper.
Icon of Side Quest Precious Light How to start: Talk to Sapiento de Falva. Description: Sapiento de Falva, an animancer in Paradis, is researching a potion to fortify travelers against the plague afflicting the Living Lands and believes luminous adra may be the key ingredient. After a shipment he paid for failed to make it to shore, he asked you for help sourcing the luminous adra. Related: Captain Trevik. Reward: 500 copper (Bardatto) or The Fantastic Alembic + 300 copper (Sapiento.)
Icon of Side Quest The Call of the Past How to start: You will receive this quest at a certain stage of the game after one of the rests in the party camp. Description: The voice in your head believes they have lost a fragment of their memory somewhere in Dawnshore. As strange as it seems, you may gain insight into their enigmatic nature if you find it. Related: Ancient Memory (Dawnshore).
Icon of Side Quest Totem of Rightful Rulership How to start: Buy the Fragments of the Scales document from Sanza or collect a piece of the Scales of the Oathbinder totem. Description: You obtained a document containing clues to the whereabouts of pieces of the Scales of the Oathbinder, a powerful artifact and a totem of Woedica. The pieces can be found across Dawnshore - the more pieces you gather and assemble, the more powerful the totem will become.

Quest Items

Quest Items are special items that players must collect, use or deliver as part of a main or side quest.

Icon of Quest Item Battered Suolenet Related side quest: Lost Suoles.
Icon of Quest Item Chipped Suolenet Related side quest: Lost Suoles.
Icon of Quest Item Coin
Icon of Quest Item Dirt-Speckled Amulet In the corpse of a smuggler leaning against a wall. Giving it to Merchant Valtur will reward you with 100 copper.
Icon of Quest Item Flask of Poison Related main quest: An Untimely End.
Icon of Quest Item Fragment of Starmetal Related side quest: Forged of Star-Stuff.
Icon of Quest Item Geirmund's Map You will find it on the ground, next to the body of the cartographer's assistant. Related side quest: Mapping the Living Lands: Dawnshore.
Icon of Quest Item Guliana's Shipment Related quest: A Lady Never Tells.
Icon of Quest Item Luminous Adra Crate You will find it here if you decided to kill Captain Trevik. Otherwise, you will receive it from him. Related side quest: Precious Light.
Icon of Quest Item Ondra's Kiss Related side quest: Escape Plan.
Icon of Quest Item Splinter of Eothas Related side quest: Dawntreader.
Icon of Quest Item Tarnished Suolenet Related side quest: Lost Suoles.
Icon of Quest Item Thirdborn Land Deeds Related quest: Escape Plan.
Icon of Quest Item Worn Suolenet Related side quest: Lost Suoles.
Icon of Quest Item Writ of Passage You will receive it from Stecg when you leave Dawnshore and have spared Ygwulf. It gives you safe passage into resistance areas.

Places of Interest

Icon of Other Crude Wall Painting Related side quest: Cabin Fever.
Icon of Other Lift
Icon of Other Narrow Passage It's a way to the room where the lost expedition is.
Icon of Other Statue of Eothas If you shock all generators powering the statue, it will be destroyed and you will be attacked by Sargamis. Related side quest: Dawntreader.
Icon of Other Underwater Cave Entrance Related treasure map: Captain Henqua's Spoils.

Companions

Companions are special NPCs that can join your party. Each companion has their own combat skills, unique personalities and story arcs and companion quests to discover and complete.

Icon of Companion Kai He will join you after a conversation with Captain Cynric. Abilities: Fire and Ire - Kai fires a powerful shot from his blunderbuss, dealing high Stun to a single enemy and Taunting them for 10 seconds. Firestarter - Order Kai to burn away webs, brambles or other flammable obstacles.
Icon of Companion Marius Recruiting him is part of the main quest "An Untimely End". Abilities: Binding Roots - Marius uses his wilderness lore to Root an enemy in place for 8 seconds. Hunter's Sense - Order Marius to scan for enemies, loot, and plants in the Living Lands.

Merchants

NPC merchants who sell weapons, armor, consumables and materials and also buy loot you don't need.

Icon of Store Flint He sells: Weapons Consumables (Lockpicks)
Icon of Store Grysca He sells: Consumables (Lockpicks) Materials
Icon of Store Gweneth She sells: Weapons Armor Clothing Materials (Adra x2 (Gweneth))
Icon of Store Kerdhed "Cutty" Colen He sells: Weapons (The Disappointer) Armor Clothing (Blackwing Boots) Consumables (Lockpicks) Materials
Icon of Store Liviana She sells: Consumabels
Icon of Store Lynna She sells: Armor Clothing (Wayfarer's Gloves) Consumables (Lockpicks x3) Materials Quest Items (Intimidating Feline Codpiece)
Icon of Store Marynna She sells: Weapons Armor Clothing Consumables (Lockpicks) Materials (Adra (Marynna))
Icon of Store Merchant Sells: Weapons (Fine), Armor (Fine), Clothing, Consumable, Materials. Wayfarer's Armor (Heavy Armor, Unique).
Icon of Store Merchant He sells: Weapons Armor Clothing Consumables
Icon of Store Merchant Dagherda She sells: Consumables
Icon of Store Merchant Valtur He sells: Weapons
Icon of Store Merylin She sells: Weapons (Beothel's Grimoire) Armor (Many-Hued Doublet) Clothing Consumables Materials (Paradisan Ladder)
Icon of Store Ryna Sells: Consumables.
Icon of Store Sanza He sells: Weapons (Beetle's Bulwark) Materials (Adra x2 (Sanza), Paradisan Ladder) Quest Items (Fragments of the Scales, Woedica's Inheritance) Related side quests: Mapping the Living Lands: Dawnshore, Mapping the Living Lands: Emerald Stair, Mapping the Living Lands: Shatterscarp, Mapping the Living Lands: Galawain's Tusks.
Icon of Store Shantytown Merchant He sells: Weapons (Common) Armor (Common) Accessories (Rathun Figurine) Consumables (Lockpick) Materials

NPCs

Other NPCs you may encounter during the game. A properly led conversation with them will end peacefully, but when something goes wrong, for example, if you do not have the right stats, you need to be ready to go into battle.

Icon of NPC Ambassador Falscen Hylgard Related main quest: Message from Afar.
Icon of NPC Bounty Master Aldrich
Icon of NPC Brentis & Pod You will be stopped by this couple the first time you try to cross the bridge after you visit the Strangleroot. Poda can be scared off, but Brentis will attack you.
Icon of NPC Caedmon Related side quest: Dawntreader.
Icon of NPC Captain Aelfyr Related side quest: Escape Plan.
Icon of NPC Captain Evina Bardatto Depending on how you conduct the conversation with her, your meeting could end peacefully or with a confrontation. Related side quest: Precious Light.
Icon of NPC Captain Soldis Related side quest: Escape Plan.
Icon of NPC Captain Trevik Related side quest: Precious Light.
Icon of NPC Elowê Related main quest: An Untimely End.
Icon of NPC Giuliana Related side quest: A Lady Never Tells.
Icon of NPC Glaedwine & Leoflaed Related side quest: Escape Plan.
Icon of NPC Jago the Sea Wolf You will meet him here during the side quest "A Lady Never Tells".
Icon of NPC Paradis Citizen If you give him the "Bitter Bonding" ring, you can demand 100 copper for it.
Icon of NPC Perturbed Patron Talk to him and he will give you the Coin (Quest Item).
Icon of NPC Runyd Related main quest: An Untimely End.
Icon of NPC Sargamis Related side quest: Dawntreader. You can kill him yourself or convince him to sacrifice himself.
Icon of NPC Scholar Adelgund Related side quest: Precious Light.
Icon of NPC Scholar Guneth Related side quest: Precious Light.
Icon of NPC Scholar Remio
Icon of NPC Secgwin & Kauia Related side quest: Dawntreader.
Icon of NPC Stecg You can meet him here when leaving Dawnshore, if you spared Ygwulf. He will give your a Writ of Passage.
Icon of NPC Ygwulf You can kill him, or you can part with him peacefully. Related main quest: An Untimely End.

Strangled Adra

Strangled Adra are large Adra crystals ensnared by vines and thorns. Interacting with these pillars allows players to cleanse them, yielding experience points and Adra material for upgrading gear.

Icon of Strangled Adra Strangled Adra (Dawnshore)

Boss Fights

Boss Fights are tough battles against powerful enemies with high health and unique abilities, requiring strategic play to overcome.

Icon of Boss Fight Dreamthrall Elder Brown Bear
Icon of Boss Fight Godless Executioner He will spawn soon after you pick up the Splinter of Eothas.
Icon of Boss Fight Nacib You will encounter it in the Ruinous Cavern. Bounty Target. Related quest: Bounty: Nacib. Drops: Nacib's Leg (Trophy)
Icon of Boss Fight Octav the Firebrand Bounty Target. Related quest: Bounty: Octav the Firebrand. Drops: Octav's Adra Tooth (Trophy) Sheathed in Summer (Dagger)
Icon of Boss Fight Ralga Bounty Target. Related quest: Bounty: Ralga. Drops: Ralga's Head (Trophy) Adra (Ralga) (Material)
Icon of Boss Fight Tempestuous Luandi Bounty Target. Related quest: Bounty: Tempestuous Luandi. Drops: Luandi's Glass Eye (Trophy) Caeroc's Pride (Pistol)
Icon of Boss Fight Thalla the Taskmaster You will face him when visiting the apothecary during the quest "An Untimely End".
Icon of Boss Fight The Yellowbands Bounty Targets. Related quest: Bounty: The Yellowbands. Drop: Yellow Armband x5 (Trophies)

Fast Travel Beacons

You can fast travel directly to Fast Travel Beacons and Party Camps by interacting with their icons on the map. To be able to do this, you must first unlock them by reaching them on foot.

Icon of Fast Travel Beacon Administration District Beacon
Icon of Fast Travel Beacon Claviger's Landing Beacon
Icon of Fast Travel Beacon Dehengen's Cottage
Icon of Fast Travel Beacon Eastern Paradis Gate Beacon
Icon of Fast Travel Beacon Emerald Stair Gatehouse Beacon
Icon of Fast Travel Beacon Gods' Gate Beacon
Icon of Fast Travel Beacon High Market Beacon
Icon of Fast Travel Beacon Northern Farms Beacon
Icon of Fast Travel Beacon Ondra's Reach Beacon
Icon of Fast Travel Beacon Paradis Main Gate Beacon
Icon of Fast Travel Beacon Strangleroot Beacon
Icon of Fast Travel Beacon Street of the Gods Beacon
Icon of Fast Travel Beacon Western Pargrun Wall Beacon

Party Camps

Party Camps are temporary hubs set by large Adra stones, which can be found throughout the Living Lands. Setting up camp will fully restore your health and essence. In the camp, you can chat with your companions, change their outfits, upgrade and enchant your equipment, cook, access the stash, and assemble god totems.

You can fast-travel to discovered camps. When leaving a camp, you can choose which two companions who have already joined you will accompany you, and decide whether to exit at the camp's location or return to the place you teleported from.

Icon of Party Camp Ivona's Threshold Party Camp
Icon of Party Camp Overgrown Expanse Party Camp
Icon of Party Camp Southern Embrace Party Camp
Icon of Party Camp The Rise Party Camp

Transitions

Transitions between maps and entrances to dungeons.

Icon of Transition Cistern
Icon of Transition Dawnshore
Icon of Transition Emerald Stair
Icon of Transition Eothasian Temple Related side quest: Dawntreader.
Icon of Transition Eothasian Temple (Exit)
Icon of Transition Paradis Hightown
Icon of Transition Paradis Hightown
Icon of Transition Ruinous Cavern
Icon of Transition Southern Paradis