Welcome to guides4gamers.com

Emerald Stair, Avowed Map

Interactive map of the Emerald Stair region and the city of Fior mes Ivèrno, which we explore while playing Avowed.

Emerald Stair is a region on the western coast of the Living Lands. Once a treacherous wilderness, settlers from the Vailian Republics transformed Emerald Stair into a lush farming community. The city of Fior mes Ivèrno is one of the few places in Eora where animancers can research the soul in peace.

Emerald Stair

Emerald Stair - Map Markers Summary

Treasure Maps x3, Totem Parts x7, Ancient Memory x1, Godlike Abilities x3, Amulets x4, Trinkets x4, Rings x8, 1H Melee Weapons x5, 2H Melee Weapons x2, Wand x1, Arquebus x1, Grimoires x2, Shields x3, Hands x5, Feet x7, Armor x9, Adra x18, Hylea's Talon x64, Magran's Blessing x16, Keys x7, Documents x32, Notes x111, Blocked Passages x26, Blocked Passages x7, Blocked Passages x17, Blocked Passages x8, Blocked Passages x8, Blocked Passage x1, Containers x139, Locked Containers x9, Main Quests x2, Side Quests x18, Quest Items x13, Places of interest x4, Companion x1, Merchants x8, NPCs x18, Strangled Adra x1, Boss Fights x8, Fast Travel Beacons x16, Party Camps x7, Transitions x13

Legend / Points of interest

The following legend of Emerald Stair interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Treasure Maps

Treasure Maps are unique documents that provide clues leading to the location of a hidden treasure.

Icon of Treasure Map Earthy Aegis Category: Emerald Stair. Inside a round building which you can enter through an opening in the wall. Related treasure: Nature's Ward.
Icon of Treasure Map Painter's Regret Category: Emerald Stair. Inside the building, a painting on an easel. Related treasure: Painter's Brush.
Icon of Treasure Map Practical Pockets Category: Emerald Stair. You can buy this map from Ector Brewer for 660 copper. Related treasure: Hjilde's Handy Hide.

Totem Parts

You can place Totems and their missing Fragments at the Totem Shrine in Party Camp. Each Totem is tied to a god from Eora's pantheon and grants powerful effects, but only one can be active at a time.

Icon of Totem Fragment Effigy Necklace Totem Fragment - Skaen. Effect: A Vengeful Victim: After taking damage from an enemy, your next attack within 10 seconds deals +20% of the original damage you received. Stacks with Retribution.
Icon of Totem Fragment Idol of Covert Plots Totem Fragment - Skaen. Effect: The Slave's Patience: +2 Constitution, +2 Dexterity.
Icon of Totem Fragment Idol of Secret Hatred Totem Fragment - Skaen. Effect: Hidden Hatred: Increases your damage against unaware enemies by 25%.
Icon of Totem Fragment Idol of Violent Rebellion Totem Fragment - Skaen. Effect: Kill the Master: Increases your damage against "skull" enemies.
Icon of Totem Fragment Obsidian Prayer Beads Totem Fragment - Skaen. Effect: Bitter Thoughts: Critical Hits deal high Poison Accumulation.
Icon of Totem Fragment Sacrificial Dagger Totam Fragment - Skaen. Effect: Furious Frenzy - Second Wind casts Flurry of Blows.
Icon of Totem Fragment The Schemer's Offering Totem Base - Skaen. Used to: Activate passive bonuses when placed at party camp and restored with missing fragments.

Ancient Memories

Ancient Memories appear as small, floating orbs of light and they are located in remote, named places. Discovering one grants one of the passive Godlike Abilities. Each region contains a single Ancient Memory to discover.

Icon of Ancient Memory Ancient Memory (Emerald Stair) Related ability: Remembrance of Enhekala.

Godlike Abilities

Godlike Abilities are unique, powerful skills tied to your character's status as a Godlike. They're split into active and passive ones. You start with one such ability by default, while others unlock through story progression, specific choices, or exploration.

Icon of Godlike Ability Godlike's Will How to get: Reject Sapadal's offer of power in the Naku Tedek. Related main quest: Ancient Soil. Type: Passive Effect: Gain a bonus Ability Point to spend in the Fighter, Ranger, or Wizard Ability Trees.
Icon of Godlike Ability Remembrance of Enhekala How to get: Interact with the Ancient Memory (Emerald Stair). Type: Passive Effect: Increases your Maximum Essence by 10%.
Icon of Godlike Ability Thorn of Sapadal How to get: Accept Sapadal's offer of power in Naku Tedek. Related main quest: Ancient Soil Type: Active Cost: 30 Essence Duration: 3 seconds Cooldown: 30 seconds Effect: Fires a thorn of energy that passes through multiple enemies, causing damage on impact and momentarily Rooting them in place.

Amulets

Amulets are a type of Accessories. They provide unique passive buffs or effects-like stat boosts, damage increases, or utility perks. They share a slot with trinkets and are limited to one equipped at a time.

Icon of Accessory Chanter's Panpipes Effect: Summons a Phantom to fight with you.
Icon of Accessory Garland of the Wildgroves Effect: +30% resistance to Poison Accumulation
Icon of Accessory Torc of the Warrior King Effect: +1 Might
Icon of Accessory Tranton Family Talisman Effect: +2 Perception

Trinkets

Trinkets are a type of Accessories. They provide unique passive buffs or effects-like stat boosts, damage increases, or utility perks. They share a slot with amulets and are limited to one equipped at a time.

Icon of Accessory Berath's Blessed Ward It's a reward for completing the "Elder Offerings" side quest. Effect: -5% damage from Vessels
Icon of Accessory Gilded Skull Effect: Reduces the cooldown for Second Wind by 15%
Icon of Accessory Painter's Brush Related treasure map: Painter's Regret. Effect: +5% Critical Hit Chance
Icon of Accessory Statuette of Lament It only appears after the meteorite has been handed over to the presenter at the end of the "Memory of the Deep" quest. Effect: You can stay underwater 100% longer

Rings

Rings are Accessories worn on the fingers that provide unique passive buffs, such as stat boosts, damage increases, or special effects. Only two rings can be worn at the same time.

Icon of Accessory Civilizing Influence Effect: -4% damage from Beasts, Primordials, and Wilders
Icon of Accessory Forager's Friend This is the reward for completing "Food Theft" quest. Bring the crops back to Sielo and tell him to keep the money. Effect: Food restores 25% more Health and Essence
Icon of Accessory Ring of Minor Deflection Dropped by Delemgan Queen. Effect: +3% Damage Reduction
Icon of Accessory Ring of Pain Amplification It's a reward for completing the "Nature vs. Nurture" side quest. You have to kill Amadio or lie that you have solved the problem. Effect: +15% Critical Damage
Icon of Accessory Ring of the Founder Effect: +10% Damage against enemies with full Health
Icon of Accessory Ring of the Peerless Marksman It's a reward for completing the "Missing Rangers" side quest. +10% damage with ranged weapons
Icon of Accessory The Packmule's Burden To get there, turn off the electricity in the hallway with water, then dive in at the place where there is a hole in the grate and swim through the underwater tunnel. Effect: +25 Carry Capacity
Icon of Accessory Vailian Dueling Ring Effect: 7% chance to avoid melee damage

1H Melee Weapons

One-handed Melee Weapons available in Avowed. These include daggers, swords, axes, maces and spears.

Icon of Melee Weapon Carnet's Cutlass Only accessible during the "Debt of Blood" side quest. To get it you have to kill Captain Carnet. Type: One-Handed, Sword Stats: 80 Physical Damage 70 Stun 11 Stamina Cost 3% Critical Hit Chance Effects: Killing an enemy gives you +15% Attack Speed for 10 seconds +20% Damage against Kith Weight: 6
Icon of Melee Weapon Giant's Slumber Type: One-Handed, Spear Stats: 80 Physical Damage 84 Stun 13 Stamina Cost 6% Critical Hit Chance Effects: Power Attacks deal moderate Stun +20% Damage against Vessels Weight: 5
Icon of Melee Weapon Lodestone Sold by Merchant Stephan for 3,780 copper. Type: One-Handed, Mace Stats: 81 Physical Damage 72 Stun 18 Stamina Cost 3% Critical Hit Chance Effects: Power Attacks deal low Stun to nearby enemies +20% Stun Weight: 6
Icon of Melee Weapon Survivor's Guilt In the upper part of the Belderreno's cave. Type: One-Handed, Dagger Stats: 65 Physical Damage 56 Stun 9 Stamina Cost 9% Critical Hit Chance Effects: A Full Combo Attack deals high Frost Accumulation Hits deal +10% bonus Frost Damage Weight: 3.5
Icon of Melee Weapon Woodman's Labor Type: One-Handed, Axe Stats: 63 Physical Damage 56 Stun 15 Stamina Cost 6% Critical Hit Chance Effects: A Full Combo Attack creates an area of effect that damages nearby enemies +15% Attack Damage against Beasts and Primordials Weight: 5

2H Melee Weapons

Two-handed Melee Weapons available in Avowed. These include great swords, great axes and great hammers.

Icon of Melee Weapon Emerald Splitter Type: Two-Handed, Great Axe Stats: 160 Physical Damage 154 Stun 22 Stamina Cost 6% Critical Hit Chance Effects: Power Attacks deal high Poison Accumulation +20% Damage against Primordials Weight: 9
Icon of Melee Weapon Horsecutter Interact with the skeleton and kill all the skeletons that will attack you. Type: Two-Handed, Great Sword Stats: 95 Physical Damage 80 Stun 20 Stamina Cost 3% Critical Hit Chance Effects: A Full Combo Attack deals high Stun Hits deal +10% bonus Bleed Damage Weight: 8.5

Wands

Wands are a type of Ranged Weapons. Wands require only one hand and cast homing projectiles very quickly at Enemies up to medium range. However, they have low Block Efficiency, incurring a moderately high Stamina cost when Blocking.

Icon of Ranged Weapon Minoletta's Conduit Can be bought from Abritt Porrya for 3,780 copper. Type: Wand Stats: 39 Physical Damage 32 Stun 12 Stamina Cost 6% Critical Hit Chance Effects: +5% Attack Damage +30% Maximum Wand Range Hit deal +10% bonus Shock Damage Weight: 2

Arquebuses

Arquebuses are a type of Ranged Weapons. Arquebuses require both hands and shoot bullets perfectly straight at long range, dealing very high damage and Stun. However, they have a very slow rate of fire and their loud shots easily alert enemies.

Icon of Ranged Weapon One Last Trick Type: Arquebus Stats: 205 Physical Damage 196 Stun 25 Stamina Cost 3% Critical Hit Chance Effects: Bullets bounce to hit an additional enemy within range +20% Reload Speed

Grimoires

Grimoires are a type of Off-Hand Items. They enable a variety of Spells to be cast or unlocked in the Wizard Ability Tree.

Icon of Off-Hand Item Od Caura's Grimoire Type: Grimoire Stats: -58% Ability Cost -35% Cooldown Spells: Chill Blades Ring of Fire (Lv.10) Returning Storm (Lv.10) Pull of Eora (Lv.15)
Icon of Off-Hand Item Vesrik's Grimoire Type: Grimoire Stats: -48% Ability Cost -25% Cooldown Spells: Parasitic Staff (lv.1) Arcane Veil (Lv.1) Bristling Frost (Lv.5) Ring of Fire (Lv.10) Weight: 3

Shields

Shields are a type of Off-Hand Items. Shields have very high Block Efficiency, meaning they can block with very low Stamina cost.

Icon of Off-Hand Item Nature's Ward Related treasure map: Earthy Aegis. Type: Shield Stats: 63 Block Efficiency 20 Stability 220 Parry Efficiency 30 Elemental Resistance Effects: Blocking an enemy's melee attack deals damage to the attacker 50% chance to remove the Poisoned status Weight: 7
Icon of Off-Hand Item Sun and Moon Type: Shield Stats: 63 Block Efficiency 20 Stability 220 Parry Efficiency 30 Elemental Resistance Effects: Slowly regenerate up to 30% of your Maximum Health during the day At night, slowly regenerate up to 30% of your Maximum Essence Weight: 8
Icon of Off-Hand Item Tree of Life This is a reward for completing all bounties in the Emerald Stairs. Type: Shield Stats: 63 Block Efficiency 20 Stability 220 Parry Efficiency 30 Elemental Resistance Effects: Slowly regenerate up to 30% of your Maximum Health -15% incoming Fire, Frost, and Shock Damage

Hands

Boots and shoes are a type of Clothing Items which can be placed in the hands slot. They don't provide base damage reduction or upgradeable tiers, focusing instead on passive bonuses like improved stats, movement, or utility effects.

Icon of Clothing Item Eothasian Gauntlets Item Bonus: +10% Parry Efficiency Effect: +15% Attack Damage with maces and two-handed hammers
Icon of Clothing Item Tranton Family Gauntlets Item Bonus: +5% Power Attack Damage Effect: Power Attacks deal +5% bonus Shock Damage
Icon of Clothing Item Vailian Gauntlets Item Bonus: +10% Parry Efficiency Effect: +15% Attack Damage with swords and daggers
Icon of Clothing Item Warmage's Bracers Item Bonus: -10% Ability Essence Cost Effect: +15% Shock Damage
Icon of Clothing Item Wolf Gloves Item Bonus: +1% Critical Hit Chance Effect: +1 Dexterity

Feet

Gloves and gauntlets are a type of Clothing Items which can be placed in the feet slot. They don't provide base damage reduction or upgradeable tiers, focusing instead on passive bonuses like improved stats, movement, or utility effects.

Icon of Clothing Item Death Knight Sabatons Item Bonus: +10% resistance to Poison and Bleed Accumulation Effect: +20 Maximum Health
Icon of Clothing Item Eothasian Boots Item Bonus: +5 Carry Capacity Effect: +1 Resolve +30 Maximum Stamina
Icon of Clothing Item Shoes of the Glimmering Merchant Item Bonus: +5 Carry Capacity Effects: +1 Dexterity +20% Dodge Distance
Icon of Clothing Item Tranton Family Greaves Item Bonus: +20 Maximum Health Effects: +20% Dodge Distance +10% Move Speed
Icon of Clothing Item Vailian Boots In the lockbox you can open if you have 5 lockpicks. Item Bonus: +5 Carry Capacity Effects: +1 Dexterity +20% Dodge Distance
Icon of Clothing Item Warmage's Boots Item Bonus: +15 Maximum Essence Effect: Dodging has a 10% chance to restore 20 Essence
Icon of Clothing Item Wolf Boots If you killed Amadio, you will find them on his corpse. If you take his side, he will give them to you after completing the quest. Item Bonus: +10% Dodge Distance Effect: +1 Constitution

Armor

Armor Items are essential gear that players equip to their body slot to gain defensive benefits and unique buffs. Armor comes in three weight classes: Light, Medium, and Heavy, each affecting player character's stamina, essence, and stability against enemy attacks differently.

Icon of Armor Item Animancer's Swallowtail Type: Light Armor Stats: 10% Damage Reduction 18 Additional Damage Reduction -20 Maximum Stamina -20 Maximum Essence Effects: +40 Maximum Essence +15 Carry Capacity Weight: 6
Icon of Armor Item Death Knight Armor To get here dive into the water in the first big cave, and swim through an underwater tunnel. Type" Heavy Armor Stats: 30% Damage Reduction 20 Additional Damage Reduction -50 Maximum Stamina -50 Maximum Essence Effects: Taking damage has a 10% chance to restore 15% of your Maximum Health +30% resistance to Frost Accumulation Weight: 25
Icon of Armor Item Eothasian Breastplate Type: Medium Armor Stats: 18% Damage Reduction 19 Additional Damage Reduction -35 Maximum Stamina -30 Maximum Essence Effects: +3% Damage Reduction (During the day) +3 Additional Damage Reduction (During the day) Increases your Heath restoration from all sources by 20% Weight: 18
Icon of Armor Item Hjilde's Handy Hide Related treasure map: Practical Pockets. Type: Light Armor Stats: 10% Damage Reduction 22 Additional Damage Reduction -20 Maximum Stamina 020 Maximum Essence Effects: -10% incoming Fire, Frost, and Shock Damage +40 Maximum Health Weight: 6
Icon of Armor Item Pauper's Plate Type: Heavy Armor Stats: 25% Damage Reduction 20 Additional Damage Reduction -45 Maximum Stamina -45 Maximum Essence Effects: +2 Constitution +20% resistance to Shock Accumulation Weight: 22
Icon of Armor Item Tranton Family Brigandine Type: Heavy Armor Stats: 25% Damage Reduction 20 Additional Damage Reduction -45 Maximum Stamina -45 Maximum Essence Effects: Your Companions deal +20% Damage +25 Carry Capacity Weight: 22
Icon of Armor Item Vailian Breastplate Type: Medium Armor Stats: 18% Damage Reduction 19 Additional Damage Reduction -35 Maximum Stamina -30 Maximum Essence Effects: +2% Damage Reduction +1 Additional Damage Reduction +20% Move Speed Weight: 21.6
Icon of Armor Item Warmage's Robe Type: Light Armor Stats: 5% Damage Reduction 18 Additional Damage Reduction -20 Maximum Stamina -10 Maximum Essence Effects: +3% Damage Reduction +2 Additional Damage Reduction +15% Ability Cast Speed Weight: 4
Icon of Armor Item Wolf Armor Type: Light Armor Stats: 10% Damage Reduction 18 Additional Damage Reduction -20 Maximum Stamina -20 Maximum Essence Effects: +4% Damage Reduction while sprinting +1 Perception Weight: 9.6

Adra

Adra crystals are used to upgrade unique weapons and armor. There are four types, each linked to a specific region and quality tier: Adra (Fine, Dawnshore), Awakened Adra (Exceptional, Emerald Stair), Corrupted Adra (Superb, Shatterscarp), and Adra Bán (Legendary, Galawain's Tusks+). Unlike common materials that improve gear within a tier, Adra upgrades unique gear between tiers.

Icon of Material Adra (Clifftop Sinkhole) Fine Upgrade Material. In the lockbox at the top of the tower.
Icon of Material Adra (Coastal Farms) Fine Upgrade Material.
Icon of Material Adra (Logging Camp) Fine Upgrade Material.
Icon of Material Adra x3 (Merchant Stephan) Fine Upgrade Material. Can be bought from Merchant Stephan for 625 copper each.
Icon of Material Awakened Adra (Cylia) Exceptional Upgrade Material.
Icon of Material Awakened Adra (Iscern) Exceptional Upgrade Material.
Icon of Material Awakened Adra (Marynna)
Icon of Material Awakened Adra (Merchant Emilio) Exceptional Upgrade Material. Can be bought from Merchant Emilio for 1,875 copper.
Icon of Material Awakened Adra (Naku Tedek Grounds) Exceptional Upgrade Material.
Icon of Material Awakened Adra (Naku Tedek) Exceptional Upgrade Material.
Icon of Material Awakened Adra (Pargrun Cache) Exceptional Upgrade Material.
Icon of Material Awakened Adra (Ranger Headquarters) Exceptional Upgrade Material.
Icon of Material Awakened Adra (Strangled Adra) Exceptional Upgrade Material.
Icon of Material Awakened Adra (Ulrask) Exceptional Upgrade Material. Dropped by Ulrask.
Icon of Material Awakened Adra (Waterfall Cave)
Icon of Material Awakened Adra x2 (Abritt Porrya) Exceptional Upgrade Material.
Icon of Material Awakened Adra x2 (Merchant Alyssa) Exceptional Upgrade Material. Can be bought from Merchant Alyssa for 1,875 copper each.
Icon of Material Awakened Adra x2 (Merchant Stephan) Exceptional Upgrade Material. Can be bought from Merchant Stephan for 1,875 copper each.

Magran's Blessing

Magran's Blessing is a consumable item that temporarily increases Damage and Damage Reduction by 20% for 5 minutes.

Keys

Keys are used to open locked passageways. Sometimes they are only an alternative, as lock picks or a detour can also be used, but sometimes they are the only way to get somewhere.

Icon of Key Bedroom Key
Icon of Key Dirty Key
Icon of Key Dreamthrall Woodsman's Key
Icon of Key Giatta's Basement Key
Icon of Key Homestead Key
Icon of Key Rusty Key
Icon of Key Steel Garrote Key

Documents

Documents are significant writings that you may find during your travels. The documents are divided into several sections, usually according to the region of their origin.

Icon of Document A Recent History of Queen's Berth: The Arrival of the Vailians Category: Lore
Icon of Document Abydon's Hands Category: Lore
Icon of Document Animancy in the Modern Age Category: Lore
Icon of Document Clandestine Note Category: Fior mes Ivèrno Related side quest: Steel Resolve.
Icon of Document Dignity of the Deceased Category: Lore
Icon of Document Final Journal of Jonas Category: Lore
Icon of Document Fleccia's Dispatch Category: Emerald Stair
Icon of Document Forget-Me-Not Tonic Category: Fior mes Ivèrno
Icon of Document Fragments of the Offering Category: Emerald Stair. Related side quest:
Icon of Document Ivory Spinner and Sporeling Fire Pot Recipe Category: Lore
Icon of Document Journal of Ranger Monato Category: Emerald Stair Related side quest: Steel Resolve.
Icon of Document Journal of Valentio Casanueva Category: Fior mes Ivèrno
Icon of Document Lieutenant Sagna's Journal Category: Fior mes Ivèrno
Icon of Document Maxims of the Pargrunen III Category: Lore
Icon of Document Memoir of a Visionary, vol. 1 Category: Lore
Icon of Document Memoir of a Visionary, vol. 2 Category: Emerald Stair
Icon of Document Memoir of a Visionary, vol. 3 Category: Lore
Icon of Document Monsters of the Deadfire Archipelago Category: Lore
Icon of Document On the Efficacy of Imps Category: Lore
Icon of Document Singed Journal Category: Emerald Stair
Icon of Document Skaenite Scripture Category: Lore
Icon of Document Small Book Category: Lore
Icon of Document The Alchemy of Imp Spray Category: Lore
Icon of Document The Giftbearer's Pilgrimage Category: Lore
Icon of Document The Iroccian Calendar Category: Lore
Icon of Document The Many Faces of Berath Category: Lore
Icon of Document The Many Pitfalls of Imp Husbandry Category: Lore
Icon of Document The Moons of Eora
Icon of Document The Soul Unbound, Chapter 9 Category: Lore
Icon of Document Thief's Journal Category: Emerald Stair
Icon of Document Tides and Moons: A Natural Historian's Account Category: Lore
Icon of Document Treasure Map - Painter's Regret Category: Emerald Stair

Notes

Less important, various notes, documents, and the like, which can be found and read.

Icon of Note A Dangerous Legacy, by Artur Castell
Icon of Note A Gentle Reminder
Icon of Note A Little Advice
Icon of Note A Little Warning
Icon of Note Adelarro's Scrawlings
Icon of Note Affair Note
Icon of Note Aggrieved Note
Icon of Note Animancer's Journal
Icon of Note Animancer's Log
Icon of Note Animancy for Farmers
Icon of Note Anonymous Letter
Icon of Note Anonymous Letter
Icon of Note Apprentice Animancer's Diary
Icon of Note Artur Castell's Journal
Icon of Note Artur Castell's Will
Icon of Note Battered Pargrun Journal
Icon of Note Belenna's Diary
Icon of Note Bloody Pargrun Journal
Icon of Note Bloody Warning
Icon of Note Concerned Letter
Icon of Note Cordella Castell's Journal
Icon of Note Cordella Castell's Will
Icon of Note Crumpled Letter from Tayn
Icon of Note Daughter's Exhortation
Icon of Note Delemgan Glade Note
Icon of Note Disgruntled letter
Icon of Note DO NOT ENTER
Icon of Note Dust-Lined Note
Icon of Note Dusty Letter from Maxim Vidarro
Icon of Note Ecology of the Living Lands, by Artur Castell
Icon of Note Edict of Subsistence
Icon of Note Elia Rossell's Journal
Icon of Note Equipment Maintenance Log
Icon of Note Erlinn's Journal
Icon of Note Estel's Copy of The Midwife's Memoirs
Icon of Note Excavation Log
Icon of Note Expedition Journal In the upper part of the Belderreno's cave.
Icon of Note Faded Pargrun Journal
Icon of Note Farewell Letter
Icon of Note Fisherman's Journal
Icon of Note Flower of Winter, by Maxim Vidarro
Icon of Note Found: One Idiot's Backpack
Icon of Note Frustrated Scrawl
Icon of Note Giacuomo's Invitation
Icon of Note Giatta's Agricultural Report
Icon of Note Giatta's Journal
Icon of Note Glade Adventurer Journal
Icon of Note Hidden Letter
Icon of Note Highwayman's Advice
Icon of Note Ignasi Vidarro's Journal
Icon of Note Invitation to Drinks
Icon of Note Josep's Journal
Icon of Note Josep's Revenant Research
Icon of Note Letter
Icon of Note Letter
Icon of Note Letter
Icon of Note Letter from a Friend
Icon of Note Letter from an Animancer
Icon of Note Letter to Captain Bella
Icon of Note Letter to Ector
Icon of Note Letter to my son
Icon of Note Letter to Vitor
Icon of Note Lödwyn's Fifth Missive
Icon of Note Lödwyn's Final Missive
Icon of Note Lödwyn's First Missive
Icon of Note Lödwyn's Fourth Missive
Icon of Note Lödwyn's Second Missive
Icon of Note Lödwyn's Third Missive
Icon of Note Logging Foreman Journal
Icon of Note Love Letter
Icon of Note Market List
Icon of Note Maxim Vidarro's Journal
Icon of Note Memorial Stone
Icon of Note Missing Person - Maxim Vidarro
Icon of Note Muddy Journal
Icon of Note My Rejection of So-Called Ethics, by Monto Pastor
Icon of Note Needed: Firewood
Icon of Note Note
Icon of Note Note from Big Wylie
Icon of Note Notes on a Prototype
Icon of Note Notice from the Governor
Icon of Note Notice of Move
Icon of Note Party Note
Icon of Note PLEASE GO NO FURTHER
Icon of Note Potter's Note
Icon of Note Prayer to Ondra It only appears after the meteorite has been handed over to the Giftbearer (2) at the end of the "Memory of the Deep" quest.
Icon of Note Property of Josep Abaccio
Icon of Note Property of Josep Abaccio
Icon of Note Public Note
Icon of Note Quilicci's Journal I
Icon of Note Quilicci's Journal II
Icon of Note Quilicci's Journal III
Icon of Note Rambling Note
Icon of Note Ranger's Scrawlings
Icon of Note Research Notes
Icon of Note Sentry Journal
Icon of Note Sentry Order
Icon of Note Smuggler's Note
Icon of Note Sodden List
Icon of Note Spiteful Letter
Icon of Note Steel Garrote Soldier's Report
Icon of Note Storehouse Note
Icon of Note Summit Meeting Notes on the "Deadfire Event," 2829 AI
Icon of Note The Art of Malicious Compliance, by Elia Rossell
Icon of Note The Metaphysical Frontier, by Cordella Castell
Icon of Note Time Capsule Note
Icon of Note Torn-Out Journal Entry
Icon of Note Truffle Farmer's Journal
Icon of Note Unfinished Pargrun Journal
Icon of Note Workshop Etiquette
Icon of Note Worried Scribblings

Blocked Passages

A locked or barred doors that can be opened with keys, lockpicks or from a certain side or walls and other obstacles that must be destroyed to get through.

Icon of Blocked Passage Abandoned Home Door Unlocks with: Dreamthrall Woodsman's Key or Lockpick x1.
Icon of Blocked Passage Barred Door The door can be unlocked from the inside. You can enter the building through a hole in the roof.
Icon of Blocked Passage Barred Door
Icon of Blocked Passage Barred Door
Icon of Blocked Passage Barred Door
Icon of Blocked Passage Barred Door Can be unlocked from inside the building, which you can enter through the window.
Icon of Blocked Passage Barred Door Can be unlocked from inside the building, which you can enter through the window.
Icon of Blocked Passage Barred Door The gate can be unlocked from the southwest side.
Icon of Blocked Passage Barred Door This door can be unlocked from inside the house, and you can get inside through the door on the other side of the building.
Icon of Blocked Passage Barred Door
Icon of Blocked Passage Barred Gate It can be unlocked from the inside.
Icon of Blocked Passage Giatta's Basement Door
Icon of Blocked Passage Homestead Door Unlocks with: Homestead Key or Lockpick x3.
Icon of Blocked Passage Locked Door
Icon of Blocked Passage Locked Door Unlocks with: Lockpick x1.
Icon of Blocked Passage Locked Door Unlocks with: Bedroom Key or Lockpick x3.
Icon of Blocked Passage Locked Door Unlocks with: Dirty Key or Lockpick x5.
Icon of Blocked Passage Locked Door Unlocks with: Steel Garrote Key or Lockpick x3.
Icon of Blocked Passage Locked Door Unlock with: Rusty Key.
Icon of Blocked Passage Locked Door It can be unlocked from inside the tunnel.
Icon of Blocked Passage Locked Door
Icon of Blocked Passage Locked Door
Icon of Blocked Passage Locked Gate The gate can be unlocked from the north side.
Icon of Blocked Passage Secret Door To open this door press the button hidden on the other side of the structure.
Icon of Blocked Passage Secret Door Press the button on the wall to open the secret passage.
Icon of Blocked Passage Secret Door
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Wooden Barrier
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Brambles
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Cobweb
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Weak Wall
Icon of Blocked Passage Shock Door (1)
Icon of Blocked Passage Shock Door (1)
Icon of Blocked Passage Shock Door (1) To open the gate, charge the generator visible through the hole in the wall in the room with the "Maxims of the Pargrunen III" book.
Icon of Blocked Passage Shock Door (1) To open this door, charge the generator visible through the hole in the wall in the room with the "Od Caura's Grimoire" chest.
Icon of Blocked Passage Shock Door (1)
Icon of Blocked Passage Shock Door (1)
Icon of Blocked Passage Shock Door (1)
Icon of Blocked Passage Shock Door (3)
Icon of Blocked Passage Freezable Grate

Containers

Various containers containing different types of loot, e.g. materials, consumables, coins, equipment, etc.

Locked Containers

Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Blocked Passage Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Chest Unlocks with: Lockpick x3.
Icon of Locked Container Locked Lockbox Unlocks with: Lockpick x1.

Main Quests

Main Quests are essential for advancing the main story and involve significant events, major characters, access to new regions or companion, etc.

Icon of Main Quest Ancient Soil Previous main quest: The Animancy Method. Description: Giatta wants to study the Dreamscourge at Naku Tedek, an old ruin west of Fior mes Ivèrno. The adra pillar will help her locate the unusual affliction.
Icon of Main Quest A Path to the Garden Previous main quest: Ancient Soil. Description: During the attack on Fior, Inquisitor Lödwyn stole Yatzli's research on the Godless civilization. Yatzli has promised to share what she knows about about the Garden - and Sapadal - if you help her beat the Inquisitor to her destination: a Godless ruin named Naku Kubel in Shatterscarp.

Side Quests

Side quests are optional missions that players can complete alongside the main storyline. They provide extra rewards, such as experience points and unique items.

Icon of Side Quest A Relic from the Ashes How to start: Talk to Luminous Alfons, read the Thief's Journal or pick up the Reliquary of Saint Waidwen. Description: Someone stole the reliquary of Saint Waidwen from its shrine in Naku Tedek. Luminous Alfons wants it returned, but he seeks no retribution.
Icon of Side Quest Battle Scars Companion Quest - Kai. How to start: You will receive this quest at the first party camp, when you arrive to Emerald Stair. Description: Kai's searching for closure after the passing of Tama, his old friend and mentor. Related: Whale Carving, Tama's Badge.
Icon of Side Quest Bounty: Belderreno's Lair How to start: Read the wanted poster pinned to the board. Description: Earth Blights within Belderreno's Lair have been causing problems in Fior mes Ivèrno. You found a bounty offering a reward for their deaths. Related: Belderreno. Reward: 750 copper.
Icon of Side Quest Bounty: Delemgan How to start: Read the wanted poster pinned to the board. Description: The delemgan in the Western Forest have been killing the citizens of Fior. You found a bounty offering a reward for their deaths. Related: Delemgan. Reward: 750 copper.
Icon of Side Quest Bounty: Farm Xaurips How to start: Read the wanted poster pinned to the board. Description: Xaurips have taken up residence in the abandoned farms northwest of Fior mes Ivèrno. You found a bounty offering a reward for their deaths. Related: Farm Xaurips. Reward: 750 copper.
Icon of Side Quest Bounty: Old Nuna How to start: Read the wanted poster pinned to the board. Description: Old Nuna is a powerful bear that has taken up residence within the Grotto. You found a bounty offering a reward for their death. Related: Old Nuna. Reward: 750 copper.
Icon of Side Quest Bounty: The Trantons How to start: Read the wanted poster pinned to the board. Description: The Trantons are a notorious gang of bandits living somewhere in the Western Forest. You found a bounty offering a reward for their deaths. Related: The Trantons. Reward: 750 copper.
Icon of Side Quest Debt of Blood This quest will be available if the city has been burned down. How to start: Vemas Rogera. Description: During the razing of Fior, the Steel Garrote killed a young sentry and looted a ring from his body. His uncle, Vemas, has sworn revenge. He wants you to kill the Steel Garrote captain who did the deed and retrieve the ring for him.
Icon of Side Quest Elder Offerings How to start: Talk to Rosanna Fallo. Description: Rossana in Fior mes Ivèrno asked you to locate three gravesites in Emerald Stair and leave offerings for the deceased. She warned of resistance from the angered spirits. Related: South Coast Gravesite, Swamp Grave, Truffle Farm Gravesite. Reward: Berath's Blessed Ward.
Icon of Side Quest Food Theft How to start: Talk to Sielo Piannini. Description: Sielo, one of Fior's many struggling farmers, had his last harvest stolen. He blames \"bandits\" for the theft. Track the culprits down and retrieve the ill-gotten crops.
Icon of Side Quest Mapping the Living Lands: Emerald Stair How to start: Read the Fleccia's Dispatch pinned to the message board in Fior mes Ivèrno. Description: Sanza, an excitable cartographer, wants to make a proper map of the Living Lands. He sent Fleccia - one of his assistants - to Emerald Stair, but she never returned. Sanza now asks you to search for Fleccia and bring her findings back. Reward: Awakened Adra x2.
Icon of Side Quest Memory of the Deep How to start: Talk to Josep Abaccio. Description: Josep, Elia's rival in the revenant farming business, said that his revenants are wandering away from the farms and are drawn to a nearby lake. He's convinced something strange is afoot and asked you to investigate.
Icon of Side Quest Missing Rangers How to start: Talk to Lieutenant Fidelio. Description: Two of Fior's rangers, Belenna and Adelarro, failed to report back three days ago. Lieutenant Fidelio is understandably worried. He asked you to find them.
Icon of Side Quest Nature vs. Nurture How to start: Talk to Dolina. Description: Xaurips are destroying animancy equipment that is critical to the survival of Emerald Stair's farms. Related: Fortified Xaurip Camp, Amadio. Rewards: Ring of Pain Amplification (if you killed Amadio or lied about killing him),
Icon of Side Quest Scofflaw's Vase How to start: Help Yatzli get rid of the sporelings attacking her and talk to her. Description: An eccentric wizard named Yatzli needs an ancient Godless vase from the ruins nearby. Trouble is, the ruins are up there and she's down here. Reward: 350 copper.
Icon of Side Quest Steel Resolve How to start: Talk to Ranger Acierno. Description: Two senior rangers have gone missing while on duty, and Captain Acierno fears they may have been murdered by one of their own. Rangers Dorso and Casagrada were the last to see them alive.
Icon of Side Quest The Sinkhole Stroll Description: An animancer's workshop has fallen into a gigantic sinkhole that contains a Godless ruin. Explore the sinkhole. Reward: 550 copper.
Icon of Side Quest Totem of Defiance How to start: Buy the Fragments of the Offering document from Lluisa Melcer or collect a piece of the Schemer's Offering totem. Description: You obtained a document containing clues to the whereabouts of pieces of the Schemer's Offering, a powerful artifact and a totem of Skaen. The pieces can be found across Emerald Stair - the more pieces of the totem you gather and assemble, the more powerful the totem will become.

Quest Items

Quest Items are special items that players must collect, use or deliver as part of a main or side quest.

Icon of Quest Item Adelarro's Badge Related side quest: Missing Rangers.
Icon of Quest Item Adragan Heart Related main quest: The Animancy Method.
Icon of Quest Item Belenna's Badge Related side quest: Missing Rangers.
Icon of Quest Item Blighted Crop
Icon of Quest Item Fleccia's Map Related side quest: Mapping the Living Lands: Emerald Stair.
Icon of Quest Item Fragment of Starmetal Related side quest: Forged of Star-Stuff.
Icon of Quest Item Godless Vase Related side quest: Scofflaw's Vase.
Icon of Quest Item Mysterious Meteorite Related side quest: Memory of the Deep
Icon of Quest Item Old Felipe's Research Related side quest: The Sinkhole Stroll.
Icon of Quest Item Phantasmal Focus
Icon of Quest Item Reliquary of Saint Waidwen Related side quest: A Relic from the Ashes.
Icon of Quest Item Rogera Family Ring Related side quest: Debt of Blood.
Icon of Quest Item Whale Carving Related side quest: Battle Scars.

Places of interest

Icon of Other Belderreno's Lair Entrance
Icon of Other South Coast Gravesite Related side quest: Elder Offerings.
Icon of Other Swamp Grave Related side quest: Elder Offerings.
Icon of Other Truffle Farm Gravesite Related side quest: Elder Offerings.

Companions

Companions are special NPCs that can join your party. Each companion has their own combat skills, unique personalities and story arcs and companion quests to discover and complete.

Icon of Companion Giatta Initially, she will be a "regular" NPC, but at the beginning of the "Ancient Soil" main quest, she will want to join your party. Skills: Purification - Giatta calls forth an invigorating wave of energy that heals allies by {Value}% of their maximum Health. Spectral Jolt - Order Giatta to empower and activate this essence generator.

Merchants

NPC merchants who sell weapons, armor, consumables and materials and also buy loot you don't need.

Icon of Store Abritt Porrya She sells: Weapons (Minoletta's Conduit) Armor Consumables Materials (Awakened Adra x2 (Abritt Porrya))
Icon of Store Ector Brewer He sells: Weapons (Grenades) Armor Clothing (Warmage's Bracers) Consumables Quest Items (Practical Pockets)
Icon of Store Lluisa Melcer She sells: Weapons Armor (Animancer's Swallowtail) Consumables (Lockpicks) Materials Quest Items (Fragments of the Offering)
Icon of Store Marynna She sells: Weapons Armor Consumables (Lockpicks) Materials (Awakened Adra, Hylea's Talon x2)
Icon of Store Merchant Alyssa She sells: Weapons Armor (Warmage's Robe) Consumables (Lockpicks) Materials (Awakened Adra x2 (Merchant Alyssa))
Icon of Store Merchant Emilio He sells: Consumables (Lockpicks) Materials (Awakened Adra (Merchant Emilio))
Icon of Store Merchant Stephan He sells: Weapons (Lodestone) Armor Consumables (Lockpicks) Materials (Adra x3 (Merchant Stephan), Awakened Adra x2 (Merchant Stephan))
Icon of Store Xavi Brewer He sells: Consumables (Lockpicks)

NPCs

Other NPCs you may encounter during the game. A properly led conversation with them will end peacefully, but when something goes wrong, for example, if you do not have the right stats, you need to be ready to go into battle.

Icon of NPC Amadio Related side quest: Nature vs. Nurture.
Icon of NPC Belenna Related side quest: Missing Rangers.
Icon of NPC Bounty Master Martella
Icon of NPC Delemgan Queen To end the meeting with her peacefully, you must sneak up to her or have the necessary attributes.
Icon of NPC Elia Rosell Related main quest: The Animancy Method.
Icon of NPC Erlinn Matishell Related side quest: Food Theft.
Icon of NPC Giftbearer Related side quest: Memory of the Deep.
Icon of NPC Giftbearer (2) Related side quest: Memory of the Deep.
Icon of NPC Governor Ignasi Vidarro Related main quest: The Animancy Method.
Icon of NPC Iglaf
Icon of NPC Ivette Riggo & Remi Soler Related main quest: The Animancy Method.
Icon of NPC Monto Pastor Related main quest: The Animancy Method.
Icon of NPC Nico Related main quest: The Animancy Method.
Icon of NPC Old Felipe
Icon of NPC Ranger Casagrada Related side quest: Steel Resolve.
Icon of NPC Ranger Dorso Related side quest: Steel Resolve.
Icon of NPC Ranger Dorso (2) Related side quest: Steel Resolve.
Icon of NPC Ranger Verano Related side quest: Steel Resolve.

Strangled Adra

Strangled Adra are large Adra crystals ensnared by vines and thorns. Interacting with these pillars allows players to cleanse them, yielding experience points and Adra material for upgrading gear.

Icon of Strangled Adra Strangled Adra (Emerald Stair)

Boss Fights

Boss Fights are tough battles against powerful enemies with high health and unique abilities, requiring strategic play to overcome.

Icon of Boss Fight Belderreno Bounty Target. Related quest: Bounty: Belderreno's Lair. Drops: Gleaming Core (Trophy)
Icon of Boss Fight Cylia
Icon of Boss Fight Delemgan Bounty Targets. Related quest: Bounty: Delemgan. Drop: Delemgan Head x5 (Trophies)
Icon of Boss Fight Farm Xaurips Bounty Targets. Related quest: Bounty: Farm Xaurips. Drop: Xaurip Tail x5 (Trophies)
Icon of Boss Fight Iscern
Icon of Boss Fight Old Nuna You will encounter it in the Ancient Grotto. Bounty Target. Related quest: Bounty: Old Nuna. Drops: Old Nuna's Paw (Trophy)
Icon of Boss Fight The Trantons Big Wylie Tranton, Conner Tranton, and Lina Tranton. Bounty Targets. Related quest: Bounty: The Trantons. Drop: Tranton Signet Ring x3 (Trophy) Tranton Family Brigandine (Heavy Armor) Tranton Family Talisman (Amulet) Tranton Family Greaves (Feet) Tranton Family Gauntlets (Hands)
Icon of Boss Fight Ulrask

Fast Travel Beacons

You can fast travel directly to Fast Travel Beacons and Party Camps by interacting with their icons on the map. To be able to do this, you must first unlock them by reaching them on foot.

Icon of Fast Travel Beacon Abandoned Farms Beacon
Icon of Fast Travel Beacon Ancient Grotto Beacon
Icon of Fast Travel Beacon Delemgan Glade Beacon
Icon of Fast Travel Beacon Docks Beacon
Icon of Fast Travel Beacon Farmers' Market Beacon
Icon of Fast Travel Beacon Fior Plaza Beacon
Icon of Fast Travel Beacon Fior Southern Gate Beacon
Icon of Fast Travel Beacon Fortified Xaurip Camp Beacon
Icon of Fast Travel Beacon High Forest Road Beacon
Icon of Fast Travel Beacon Low Forest Clearing Beacon
Icon of Fast Travel Beacon Plateau Junction Beacon
Icon of Fast Travel Beacon River Fork Beacon
Icon of Fast Travel Beacon Riverside Cave Beacon
Icon of Fast Travel Beacon Rock Arch Beacon
Icon of Fast Travel Beacon Rolling Crags Beacon
Icon of Fast Travel Beacon Shatterscarp Gatehouse Beacon

Party Camps

Party Camps are temporary hubs set by large Adra stones, which can be found throughout the Living Lands. Setting up camp will fully restore your health and essence. In the camp, you can chat with your companions, change their outfits, upgrade and enchant your equipment, cook, access the stash, and assemble god totems.

You can fast-travel to discovered camps. When leaving a camp, you can choose which two companions who have already joined you will accompany you, and decide whether to exit at the camp's location or return to the place you teleported from.

Icon of Party Camp Grim Wetlands Party Camp
Icon of Party Camp Maxim's Claim Party Camp
Icon of Party Camp Naku Tedek Party Camp
Icon of Party Camp Riverbend Party Camp
Icon of Party Camp Rolling Crags Party Camp
Icon of Party Camp Wildwoods Outskirts Party Camp
Icon of Party Camp Wildwoods Plateau Party Camp

Transitions

Transitions between maps and entrances to dungeons.

Icon of Transition Ancient Grotto
Icon of Transition Ancient Grotto (Exit)
Icon of Transition Dawnshore
Icon of Transition Emerald Stair
Icon of Transition Emerald Stair
Icon of Transition Fior mes Ivèrno
Icon of Transition Fior mes Ivèrno
Icon of Transition Fortified Xaurip Camp
Icon of Transition Naku Tedek
Icon of Transition Naku Tedek (Exit)
Icon of Transition Riverside Cave
Icon of Transition Shatterscarp
Icon of Transition Waterfall Cave