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The Dead Have No Defense, Witcher 3: Wild Hunt Quest

Walkthrough for the quest The Dead Have No Defense in the game Witcher 3: Wild Hunt. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Treasure Hunts

Suggested level: 9

Location: Velen

To start this quest, kill the deserters (9) in ther camp and take the common key and marauder's notes from the corpse of one of them.

Unwary visitors to cemeteries just might find their stay prolonged indefinitely. The dead don't always like having their rest disturbed, while necrophages never like having their meals interrupted. One time, the witcher happened across just such a group of underprepared, or possibly simply unlucky, cemetery-goers. One of them had been carrying notes of some kind. Driven by curiosity and, I must surmise, a lack of anything better to do at that precise moment, Geralt set about reading the sloppily-written document...

The Dead Have No Defense

Related points of interest

Icon of Hidden Treasure The Dead Have No Defense (Quest) Velen / Novigrad
Icon of Hidden Treasure The Dead Have No Defense (Treasure) Velen / Novigrad

Quest stages of The Dead Have No Defense

1. Read the document you found.

Marauder's notes

Last week the three of us grabbed this traveler. Looked like the kind of cowardly fuck starts shitting his breeches at the first sight of you. But seems looks can be deceiving. Bastard started waving a sword, cut my ear off and sliced Olaf's arse so deep he's got an extra crack, except the new one's horizontal. Then he smacked Ivar in the forehead with the hilt. Poor sod's still dizzy.

We snuffed him in the end, of course - every fellow's doomed when he's outnumbered. But it turned out he had a handful of coins in his pouch, a copper ring on his finger - and that's it. We lost out on that robbery - paid more to the herbalist for patching up than we took from the whoreson. So afterwards Olaf said, "Why the devil risk our necks waiting around for travelers, when gold's literally sitting right under our feet - buried with the dead?" A corpse can't defend itself, so the risk of injury's nil. No need to wait around all day till someone walks by - there's already a couple dozen someone's waiting for us, lying in their graves, each one marked out like veg at a grocer's.

So I gave it a good think and concluded Olaf's talking sense. So starting tomorrow we're going to stay off the roads and do our looting in the graveyard instead.

2. Find the treasure in the catacombs using your Witcher Senses.

Follow the road leading east. After a while you'll come across two more deserters and the chest you're looking for.

Find the treasure in the catacombs using your Witcher Senses.

It turned out robbing corpses was not the gold mine Olaf and his crew had imagined. The witcher, though, made a tidy profit off their "labors".