This collection includes every marker from the Hidden Treasures category of points of interest in Witcher 3: Wild Hunt, all placed on interactive maps created specifically for the game.
The places where you can find clues about the location of hidden treasures as well as the places where these treasures are located.
The index below enables quick navigation to the desired marker / point of interest.
Related quests: Deserter Gold
Take the Spy's notes from the small crate in the tent.
Show the mapRelated quests: Deserter Gold
Chest is inside a small cellar. The entrance is located in the nearby house.
Show the mapRelated quests: Dirty Funds
Take the Scrawled notes from the chest in the tent.
Show the mapRelated quests: Temerian Valuables
Loot the Temerian lily key from the body lying on the shore then dive and use it to open locked chest on the bottom. Inside you will find the Blood-soaked military orders.
To Whom It May Concern, By Order of the Legion Commander:
The men bearing this missive are to be escorted north, to the border post near Oxenfurt, where they will find a Redanian division waiting for them. As noble-born Temerians, they are under special protection and not a hair on their heads is to be harmed. Everything they carry is their own private property and is to remain in their possession.
Any failure to heed this order will be punished in an accelerated military tribunal.
Randal Vittgenberg
Related quests: Temerian Valuables
Chest is inside a small cellar, entrance is located in a nearby house.
Show the mapRelated quests: A Costly Mistake
Kill the drowners foraging nearby and take the Smuggler's notes from the corpse lying next to the crashed boat.
Show the mapRelated quests: A Costly Mistake
The chest is at the bottom next to the shipwreck.
Show the mapRelated quests: A Plea Ignored
It's guarded by a grave hag (28). Loot the crumpled letter and the key to burned down house from the corpse.
Show the mapRelated quests: Battlefield Loot
It is guarded by a bilge hag (18).
Show the mapChest is inside the Elf's Hideout. It's the easiest to access during the "Magic Lamp" quest. It's guarded by a golem (6).
Show the mapKill the foglets (4), loot the Scratched key from the corpse then follow the footprints and find a small locked box.
Show the mapIt's guarded by a Fiend (22). Take the Bandit's key from the corpse and use it to open the wooden door. Two wooden chests that you will find inside are the treasure. Relic.
Show the mapRelated quests: Queen Zuleyka's Treasure
Kill the pirates (7) and pick up Pirate's notes.
Show the mapRelated quests: Queen Zuleyka's Treasure
The chest is located inside the sunken shipwreck.
Show the mapRelated quests: Sunken Treasure
Loot the Water-damaged letter from a corpse lying on the shore.
Show the mapRelated quests: Sunken Treasure
The treasure is in the chest lying at the bottom next to the shipwreck.
Show the mapRelated quests: The Royal Air Force
Erynia (34) and a few harpies (34) flying nearby.
Show the mapRelated quests: The Secret Life of Count Romilly
There is a leshen (37) and some wolves (35) nearby.
Show the mapRelated quests: The Secret Life of Count Romilly
Show the mapRelated quests: The Sword, Famine and Perfidy
The entrance to the cellar is in the nearby hut.
Show the mapTo unlock the chest, you need a key, which you will find in the corpse lying nearby.
Show the mapRelated quests: Ironsides' Treasure
Loot the Notes about treasure form the skeleton.
Show the mapThere are two bears nearby. You need a key to open the chest.
You will find the key in the corpse lying on the shore.
Show the mapRelated quests: Nilfgaardian Treasure
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Show the mapRelated quests: Pearls of the Coast
Kill the pirates (12,14) and take the unsent letter.
Show the mapGo down to the prison in the basement. Kill the bandits and take the Key to prison to the cells.
Use the key to open two locked cells and take everything you find there.
The entrance to the basement.
Show the mapLoot the Elven-made key from the corpse. Follow the "safe path" to the other side. Take the contents of the chest and use the lever to switch off the spikes in the floor.
Note: You can use the aard sign to activate spikes and see where they are.
Show the map