This collection includes every marker from the Chests category of points of interest in Star Wars Jedi: Survivor, all placed on interactive maps created specifically for the game.
Chests are one of the collectibles that count towards a zone's overall status. They are generally various types of containers that in the majority of cases contain cosmetic items, but sometimes they can also be stim canister, skill, etc.
The index below enables quick navigation to the desired marker / point of interest.
Weapon Materials - Coruscant Paint. You have to wall-run across one of the walls to get to this chest.
Show the mapDespite the fact that it counts as a chest it is not a chest, but a terminal that BD-1 must hack. When you do this you will get a new ability - Slice: DT Sentry (Press [Key/Button] to slice and control damaged DT Sentry Droids). The door blocking access to it will only open when you get the "BD-1 Electro Darts", which will happen in one of the game's later story missions.
Show the mapBD-1 Materials - Coruscant Paint. This chest is located in a small locked room. To unlock the door order BD-1 to slice the terminal.
Show the mapGrip - Patience. To get here you have to wall-run across the two blue curved signs.
Show the mapEmitter - Patience. You should notice it right after you reach the Rooftops location for the first time.
Show the mapSwitch - Patience. To get here, first order BD-1 to splice the terminal and thus open the door. Use the force push to close the hatch on the pipe and then do two double jumps to jump from platform to platform.
Show the mapMap Upgrade: Ugrades. This terminal counts as chest. To be able to use this terminal you'll first need to complete (pick up essences) all seven Chambers found on Koboh. From the moment you do this, all the upgrades you have not yet collected will be marked on the maps.
Show the mapPommel - Diligence. It's inside a small cave at ther bottom level. Order BD-1 to slice this chest.
Show the mapHead - Geonosian. To get here you need to start by climbing up to the rocky ledge located in the middle of the settlement. From there, you will be able to jump onto a line. Ride the rope, run along the vertical walls, ride another rope and you will reach the platform where the chest is located.
In order to climb the rock ledge located in the central part of the settlement you must use Nekko. This will be possible from the side where the meditation point is located.
Show the mapHair - Choppy Forward. Start on the platform where the Bygone Settlement Chest 2/4 is located. Use the rope to jump to the other side.
Show the mapBD-1 Materials - Two-Tone Metal. Order BD-1 to slice it.
Show the mapHead - Scrapyard. Move the crate to allow you to jump on the wall you can run along.
Show the mapWeapon Materials - Two-Tone Metal. It's a red chest. Requires: BD-1 Electro Darts. To unlock this chest, use the darts and shoot the elecrtic device located on the other side of the cave. Once you open the chest you will be attacked by Vashtan Wolfe.
Show the mapStim Canister. To reach this chest you must open the Big Metal Gate and defeat Gorocco Matriarch.
Show the mapStim Canister. Use the nekko you find in the cave to get to the platform above the building. The terminal you find there will allow you to call up a rolling mine. Throw the mine through the hole in the roof at the door blocking access to the chest.
Show the mapWeapon Materials - Droid Paint. To get to the platform where the chest is you must have the Upgraded Ascension Cable. But you can also open it from a lower platform. All you need is to have the Lift and Slam ability.
Show the mapWeapon Materials - Textured Rubber. It's a red chest. Requires: BD-1 Electro Dart.
Show the mapPommel - Persistence. Requires: Lift and Slam. Lift it then slam it.
Show the mapSlice: Security Droid. It's a terminal. Order BD-1 to slice it.
Show the mapMusic Track - Eerin Siinaa. To get into this room you must find a way to open Moran Locker Door.
Show the mapStim Canister. To enter the room where this chest is you must buy a Mysterious Keycode from Doma's Outpost Commodities shop, it will cost you 10 Priorite Shards.
Show the mapShirt - Tactical. This chest is on the roof of the building.
Show the mapBD-1 Materials - Rebel Paint. Requires: Lift and Slam.
Show the mapBD-1 Materials - Unique Metal. Requires: Nekko Mount, Lift and Slam.
Show the mapJacket - Hunter. It's a red chest. Requires: BD-1 Electro Dart.
Show the mapGrip - Arakyd Heavy. It's a red chest. Requires: BD-1 Electro Dart.
Show the mapWeapon Materials - Warm Metal. To get to this chest you must run along the walls and turn to a side alley.
Show the mapBeard - Goatee. To get here you must stack one crate on top of another and move them to the right place.
Show the mapLightsaber - Hunter. To get here you must first reach the Relter and fly down to this rock shelf.
Show the mapBody - Enforcer. It's a red chest. Requires: BD-1 Electro Dart.
Show the mapJacket - Exile. Requires: Upgraded Ascension Cable (Grappling Hook). You can get here from the location of the Arid Flats Treasure 6/9.
Show the mapEmitter - Detachment. Requires: Upgraded Ascension Cable (Grappling Hook).
Show the mapPhotoreceptors - Kaminoan. This chest is at the bottom of an underwater tunnel.
Show the mapPommel - Scrapyard. In order to unlock the door to the room where this chest is, BOTH balls that are in this room should be on the same side as this door. Use Force Pull / Push to rearrange them as long as it is needed.
Show the mapMusic Track - Revisit Waters. Do a wall-run to a small rock shelf and then double jump to the ledge where the chest stands.
Show the mapEmitter - Temperance. To get here you need to climb to the top of the Path of Conviction, which means you need the upgraded version of the Ascension Cable to do so, then use the Relter and fly to the edge of the plateau where this chest is.
Show the mapHair - Undercut. At some point, while you're climbing, Merrin will take out some soldiers without your help. A few steps further, look up and you should notice an opportunity to bounce off the wall to jump onto the ledge above. There you will find this chest.
Show the mapBD-1 Materials - Common Plastoid. This chest is in the room at the very top of the ruins.
Show the mapHead - Nocular. On the middle level of the ruins. To get here you need to slide down the slope starting near the Monastery Walls Databank 1/3, grapple to the handle point on the wall, traverse the metal beam, and finally perform a wall-run.
Show the mapShirt - Wanderer. You will get here by the same route as to Monastery Walls Chest 1/6. The difference is that at a certain point, you have to jump over three stone pillars.
Show the mapAudio Sensors - Nocular. This chest is located on the desert level, inside a building guarded by a few stormtroopers.
Show the mapPhotoreceptors - Nocular. In order to get to this chest you must jump over a few stone pillars.
Show the mapPants - Wanderer. To be able to get here you need to learn the "Dash" ability which will happen when you visit the Singing Ruins. It will allow you to make a long enough jump to the wall on the opposite side and climb higher.
Show the mapBlaster - Skeleton Key. To be able to get here you need to learn the "Dash" ability which will happen when you visit the Singing Ruins. You can get here from the side of the platform where you find the Monastery Walls Treasure 6/7.
Show the mapWeapon Materials - Wood. To get here you must have an upgraded version of the Ascension Cable (Grappling Hook). You will upgrade it during the second story visit to the Shattered Moon.
Show the mapBD-1 - Industrial. To get to this chest you must have an upgraded version of the Ascension Cable (Grappling Hook). You will upgrade it during the second story visit to the Shattered Moon. Grapple to a flying hook point and then grapple to the hook point located on the rock.
Show the mapShirt - Wanderer. To be able to get here you need to learn the "Dash" ability which will happen when you visit the Singing Ruins.
Show the mapBody - Nocular. To get here start near the Penitent Chambers Shortcut #1 and climb up the wall. To get over the breach do a wall-run.
Show the mapSwitch - Scrapyard. To be able to cross the green barrier and reach this chest you need to get Merrin's Charm which will happen when you visit the Buried Refuge.
Show the mapThis chest is on the middle floor of the archives. You will get here by the same route as to the The Archive Treasure 2/5. Then you have to jump to the platform on the other side. It's a red chest so you need the "BD-1 Electro Darts" ability to unlock it.
An electric device you have to overload is behind the wall.
Show the mapSwitch - Temperance. To get here take the Timeworn Bridge Shortcut #3 and jump off the rope at the right moment.
Show the mapLightsaber - Cere Junda. This chest will appear here after completing all missions of the main game storyline set on Jedah.
Show the mapEmitter - Scrapyard. You will be able to reach this chest after completing all the missions of the main game storyline taking place on Jedah.
Show the mapMap Upgrade: Treasures. It's inside the tomb. This terminal counts as chest. Order BD-1 to hack it. From the moment you do this, all the treasures you have not yet collected will be marked on the maps.
Show the mapBarrel - K3 Vindicator. This chest is hidden under a burning wrecked shuttle.
Show the mapGrip - K3 Vindicator. To be able to cross the green barrier and reach this chest you need to get Merrin's Charm which will happen when you visit the Buried Refuge.
Show the mapJacket - Duelist. This chest is on a small top platform. You will get there by running along two vertical walls. Choose the right moment to avoid being hit by the energy beam.
Show the mapStim Canister. To get here you must ride a zipline in the middle of which there is an electrical discharge. You have to jump over it at the right moment.
Show the mapGrip - Harmony. To get here you have to jump over two small platforms. Do it when they are not breathing fire or stick to their edges then you will avoid fire.
Show the mapWeapon Materials - Unique Metal. In order to reach this chest you need to come here from the side of two vertical walls that you will have to wall-run across.
Show the mapDespite the fact that it counts as a chest it is not a chest, but a terminal that BD-1 must hack. When you do this you will get a new ability - Slice: Droideka (Press [Key/Button] to slice and control damaged Droidekas).
To be able to get here you must destroy the "vines" obstructing the round window on the upper floor. To do this, you should use the Koboh Grinder ability.
Show the mapBody - RSKF-44. It's a red chest so you need the "BD-1 Electro Darts" ability to open it.
Show the mapMap Upgrade: Databank. This terminal counts as chest. Order BD-1 to hack it. From the moment you do this, all the databanks you have not yet collected will be marked on the maps.
Show the mapShirt - Bomber. To get to the deck where the chest is, use the "BD-1 Electro Darts" ability to move the arm with the handle and use the handle point to jump onto the deck.
Show the mapBD-1 Materials - Inquisitor Paint. From the place where the Hangar Bay Exterior Treasure 1/1 is located, jump up into the hallway that is above.
Show the map