An interactive map of Coruscant, the first of the planets we visit while playing the game Star Wars Jedi: Survivor. The map has been filled with marked locations of various types of collectibles such as chests, databanks, treasures, or essences, as well as other interesting locations, such as legendary adversaries, meditation points, etc.
Note: You will not be able to reach all locations on your first visit to this planet. You will have to come back here later when you have acquired certain skills that will allow you to do so such as Lift and Slam or BD-1 Electro Dart.
100% of the Coruscant collectibles have already been marked on the map.
The city-planet of Coruscant has been the galactic capital for millennia, the seat of power first for the Republic and now the Empire. What appears from afar to be the planet's gray surface is in fact just the upper reaches of endless buildings that descend down thousands of meters. While the glittering towers and magnificent architecture of the upper levels present an image of Imperial grandeur and galactic prosperity, it is often said that as one descends into the planet's seedier lower strata, the true face of Coruscant emerges.

New Ability or Upgrade x1, Chests x7, Databanks x11, Databank x1, Treasures x7, Essences x3, Force Tear x1, Bounty x1, Significant Opponents x4, Meditation Points x6, Blocked Paths x8, Shortcuts x5, Other x1
The following legend of Coruscant interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Chests are one of the collectibles that count towards a zone's overall status. They are generally various types of containers that in the majority of cases contain cosmetic items, but sometimes they can also be stim canister, skill, etc.
Databanks are generally scannable objects or items that you discover along the way and which, in most cases, count toward a zone's overall completion stat. They are a source of information about the game world and, if you wish, the information they contain can be reviewed using the "Databank" tab.
Treasures, Priorite Shards that can be found on Coruscant are Priorite Shards. They are small faintly visible cubes. You can use them to buy Cal cosmetics and music tracks at Doma's Outpost Commodities in Rambler's Reach (Koboh).
Essences look like small blue, glowing totems of the energy at which you can kneel and when you do so they will boost your stats. Health Essences and Force Essences will increase your maximum health or force, Skill Point Essences will grant you 1 skill point, and Perk Essences will unlock a new perk that can't be found anywhere else.
Force Tears are special challenges that you will face after interacting with a glowing, purple object. For each, you must either complete an enemy encounter or a platform challenge while the timer ticks. Once you complete them all, you will unlock the "Blood, Sweat, and Tears" achievement / trophy.
Most of the Bounties only spawn after the main story of the game is completed. Once you find and kill all targets you will unlock the "Caij Match" achievement / trophy.
Significant, named opponents who will stand in your way. The list includes both opponents who are part of the game's main storyline and cannot be missed, as well as so-called "Legendary Adversaries" who are optional, but whom you must defeat to unlock the "I'm a Living Legend" achievement / trophy (Defeat all legendary adversaries).
Interacting with a Meditation Point will save the game, and access several other game options such as: Stances, Rest, Perks, Training, Skills or Fast Travel. Resting at a Meditation Point will restore Cal's Health, Force and Stims, as well as respawn all enemies.
This option will be unlocked soon after you reach the planet Koboh for the first time. You can Fast Travel between Meditation Points located on the planet you are currently on. Sit at the Meditation Point, and select the Fast Travel option on the lower-right side. You will see a list of all Meditation Points you have been to, located on the same planet you are on. Just select the one you want to go to.
Various passageways, such as force fields or locked doors or gates that require some specific ability or progress in the game's main storyline to pass through or unlock.
When you get to this place for the first time, and this will mostly involve traversing some sort of platform section, you will be able to activate a shortcut, such as a rope that will allow you to move faster between different sections of the map.