This collection includes every marker from the Ashes of War category of points of interest in Elden Ring, all placed on interactive maps created specifically for the game.
Ashes of War in Elden Ring are special items which allow you to change the skills and affinities of your equipment (Weapons & Shields). Not all weapon skills are compatible with every type of equipment and glintstone staffs, sacred seals, and unique weapons cannot be customized with Ashes of War.
An Ash of War can only be equipped on a single weapon or shield at once, but it is possible to duplicate any of the Ashes of War you have. To do so, you require to have an special item called the Lost Ashes of War. Handing this item over to a blacksmith, will allow you to get a copy of the desired Ash of War.
The index below enables quick navigation to the desired marker / point of interest.
Dropped by Black Knight Edredd. Usable on swords as well as polearms capable of thrusting (colossal weapons excepted). FP Cost: 22. Affinity: Sacred.
"Aspects of the Crucible (Wings): This skill originates from the lifeforms of the Crucible. Grow a golden pair of wings and take to the air before diving down at the foe, weapon first. A spinning attack is performed when wielding a twinblade."
Show the mapIn the Fog Rift Catacombs. To get here jump into the alcove of the huge falling ceiling and ride it up to this treasure chest. Affinity: Lightning. Usable on all melee armaments.
Show the mapDropped by a scarab hanging from the ceiling in a small cave. Usable on swords (colossal weapons excepted). FP Cost: 30 (12). Affinity: Magic.
"Carian Sovereignty: Skill passed down the Carian royal family. Transform blade into a magical greatsword and bring it down. Additional input follows up with a horizontal sweep. Charge either attack to enhance potency."
Show the mapYou can get it by going to Finger Reader Enia and exchanging the Remembrance of the Dancing Lion you get by defeating Divine Beast Dancing Lion for it. Usable on all melee armaments. FP Cost: 18. Affinity: Cold.
"Divine Beast Frost Stomp: A skill which imitates the wrath of the divine beast's dance. Lift a leg up high and stamp it down with great force. Sends a powerful wave of frost straight out along the ground. Can be charged to increase power and range."
Show the mapIt's on the same level as Rauh Ancient Ruins, East site of grace is on. Usable on hand-to-hand weapons. FP Cost: 9. Affinity: None.
"Dryleaf Whirlwind: This skill represents the pinnacle of Dane's footwork-based martial artistry. Rise into the air with a series of spinning kicks before crashing down with one final strike. Imbues kicking attacks with energy, increasing their range."
Show the mapDropped by Fire Knight Queelign (Belurat, Tower Settlement) / Fire Knight Queelign, at the location where you kill him a second time. Usable on medium and large armaments capable of thrusting. FP Cost: 18 (Strong attack follow-up: 8). Affinity: Flame Art.
"Flame Skewer: Skill of Queelign of the Fire Knights. Enwreathe armament in flame and assume a low stance before skewering the enemy in a single motion. Strong attack unleashes a follow-up flame attack."
Show the mapDrops from a Fire Knight you encounter here. Usable on armaments capable of thrusting (claws and backhand blades excepted). FP Cost: 19. Affinity: Flame Art.
"Flame Spear: Skill of Kood, captain of the Fire Knights. Ready weapon for a thrusting attack and unleash a spear of flame straight ahead. Charge the attack to increase damage dealt and distance travelled."
Show the mapDropped by the Death Rite Bird. Usable on swords and spears (small armaments, twinblades, and backhand blades excepted). FP Cost: 15. Affinity: Cold.
"Ghostflame Call: Thrust out armament to summon ghostflame. Follow up with a normal attack to set the ground ablaze with ghostflame, or a strong attack to trigger a massive explosion."
Show the mapIt drops from a scarab. Usable on throwing blades. FP Cost: 8. Affinity: Keen.
"Piercing Throw: Throw armament with a powerful spin, causing it to bore through foes. When using this skill, the armament can be thrown further than normal and also pierce through enemies."
Show the mapA teleporting scarab has it. Use ranged attacks to kill it. Usable on beast claws. FP Cost: 7 (7). Affinity: Keen.
"Raging Beast: Step with the swiftness of a beast, leap high, and slash foe from above. Initial step can be taken forward, backward, left, or right. Strong attack allows for a follow-up attack."
Show the mapDropped by a flying scarab. Usable on perfume bottles. FP Cost: 14. Affinity: None.
"Rolling Sparks: Scatter perfumed powder before you, triggering rolling explosions of deadly sparks. The properties of the sparks are determined by the perfume bottle used."
Show the mapIt can be found in a small, ruined camp. Usable on swords, axes, and hammers (small armaments and thrusting swords excepted). FP Cost: 20 (10). Affinity: Heavy.
"Savage Lion's Claw: Skill of the particularly brave, even among the Redmanes. Somersault forwards, striking foes with armament. An additional strike may be performed with an additional input."
Show the mapA scarab hanging from a bridge pillar. Usable on throwing blades. FP Cost: 11 (11). Affinity: Keen.
"Scattershot Throw: Employ smithing arts to conjure multiple copies of the armament in both hands and throw them all at once. Follow up with an additional input to throw again."
Show the mapIn the corpse behind the big tree located in the middle of the plaza. Usable on all melee armaments. FP Cost: 19. Affinity: Occult.
"Shriek of Sorrow: Skill utilized by the downtrodden. Scream, causing nearby enemies to flinch, while also recalling deep-seated resentment, boosting attack power based on the amount of HP remaining. The lower the HP, the greater the effect."
Show the mapKill the scarab. Usable on all melee armaments. FP Cost: 14. Affinity: Poison.
"The Poison Flower Blooms Twice: Conjures stingers of scarlet rot from below to stab the enemy. Landing a follow-up attack on a foe already inflicted with poison or rot deals massive damage in one fell swoop."
Show the mapUsable on perfume bottles. FP Cost: 16. Affinity: None.
"Wall of Sparks: Scatter perfumed powder in vicinity, producing intense sparks after a brief delay. Can be charged to increase power and range. The properties of the sparks are determined by the perfume bottle used."
Show the mapIn a chest at the top of the tower. To get to the tower jump off the balcony of the room where the Castle-Lord's Chamber site of grace is located. Usable on light greatswords. FP Cost: (Normal attack: 8 / Strong attack: 10). Affinity: Quality.
"Wing Stance: Calmly assume a right-sided stance. Normal attack triggers a rapid three-slash combination. Strong attack triggers a leaping thrust."
Show the mapGiven by Gurranq Beast Clergyman when you hand him the fourth deathroot.
Show the mapYou will receive it after defeating the Knight Commander located on the ramparts of the fort.
Show the mapTo get here you must start at the top of the castle and jump down first over the wooden platforms and then over the rocks.
Show the mapDrops from an invisible scarab. This one is very low profile. Instead of shiny footprints, look out for a small cloud of dust.
Show the mapDrops from an invisible scarab. Look for the glowing silver footsteps.
Show the mapDrops from an invisible scarab. Look for the glowing silver footsteps.
Show the mapIn the Auriza Hero's Grave. It drops from the chariots when they collide with each other.
Show the mapDrops from an invisible scarab. Look for the glowing silver footsteps.
Show the mapIt will be left by the spirit you find here as long as you have found and interact with the "Redmane" Painting beforehand.
Show the mapYou must use the rune you find here and help Yura defeat the Bloody Finger Ravenmount Assassin.
Show the mapDrops from an invisible scarab. Look for the glowing silver footsteps.
Show the mapDrops from an invisible scarab. Look for the glowing silver footsteps.
Show the mapThe scarab will spawn here after you deliver the Academy Glintstone Key to Sorcerer Thops and he heads to the academy.
Show the mapDrops from an invisible scarab. Look for the glowing white footsteps.
Show the mapOn top of the rocks. You will get here by using the nearby spiritspring.
Show the mapDrops from an invisible scarab. Look for the glowing silver footsteps.
Show the map