Mercy is Power Divinity: Original Sin 2 Quest
Group: Chapter 6 - The Hunt for Dallis
Starting Map: The Nameless Isle
You can start this task while still on the Nameless Island, just find and read the Letter from Windigo. Otherwise, you must talk to Fretful Rat or Paladin Sauer.
Related points of interest
Fretful Rat Arx
Letter from Windigo The Nameless Isle
Paladin Sauer Arx
Windego Arx
Quest stages of Mercy is Power
1. TNI Letter
Find and read Letter from Windigo.
We learned that Windego, the witch who first attacked us on the Merryweather, is still alive. She has lost the favour of her masters however - if we cross paths with her again, perhaps we can finally deal with her.
2. Talked To Rat
Talk to Fretful Rat in the Barracks.
We spoke to a rat, that begged us to help its mistress, who is imprisoned in the cells beneath the Magister Barracks.
3. Paladin Told About Witch
Talk to Paladin Sauer.
We met some Paladins guarding a door in the cells. They claimed that a witch is being held prisoner beyond.
4. Entered The Room
Enter the cells and come close to the cage with Windego inside.
We gained access to the inner chamber, where the Paladins are keeping the prisoner in a strange magical cage.
5. Talked To Paladin
Talk to Loremaster Olyvie.
We spoke with Paladin Loremaster Olyvie. She doesn't know what to do with the prisoner, who has been here since the Magisters were still in control.
5.1. Paladin Left
Persuade Loremaster Olyvie to leave the area.
The Paladins will no longer be an issue.
5.2. Paladin Killed
Paladin Loremaster Olyvie is dead.
7. Talked To Windego
We spoke to the prisoner - it's Windego. She has lost faith in the God King, and wants to be freed.
7.1. Windego Left
If you let Windego go, then she will give you Charm Voidwoken Skillbook.
Windego is free from her cage. She still needs to free herself of the God King's Covenant however, and intends to break into the vault of Linder Kemm - she believes that a Swornbreaker can be found there, which will free her at last.
7.2. Fight Windego
We decided to fight Windego.
8. Gave Sworn Breaker
We gave Windego a Swornbreaker. Finally free, she departed for the Hall of Echoes.
9. Close Left ARX Windego
We ventured onwards, without exploring this matter any further.
10. Close Left ARX Secret
We have ventured onwards, without investigating the matter of the prisoner.
11. Close Left ARX Prison
We have ventured onwards, without freeing Windego.
12. Quest Reward
Quest Reward