In Resident Evil 4 Remake, Locked Passages are special doors, gates, or paths that block your progress until you find the correct key, item, or solve a puzzle. They're part of the game's exploration and pacing system.

Locations on The Village

1Farm Gate

To open this gate you have to find the Wooden Cog and use it to repair the "Windmill Workings" mechanism.

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2Locked Door

Can be unlocked from inside.

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3Locked Door (Padlock)

from outside

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4Locked Door (Padlock)

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5Locked Door (Padlock)

Shoot the padlock.

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6Locked Door (Padlock)

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7Locked Door (Padlock)

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8Locked Door (Padlock)

Chapter 3

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9Locked Door (Padlock)

Just shoot it.

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10Locked Door (Padlock)

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11Locked Door (Padlock)

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12Locked Door (Village Square)

This door will be opened for you by Ashley once you lift her up next to the Gap in the Wall. This will be possible in the 5th chapter of the game.

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13Locked Gate

This gate can be opened from the inside.

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14Locked Gate

Can be unlocked from the south side.

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15Locked Gate

It can be unlocked from the eastern side.

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16Locked Gate (Church)

Solve the Pulpit to open it.

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17Locked Gate (Padlock)

from inside

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18Locked Gate (Valley)

This gate must be opened to leave the valley. You will do this by using a Handle.

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19Metal Storeroom Door

Proceed to the Handle turn it all the way and then quickly return to that door to get inside before it drops and closes.

Metal Storeroom Door

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Locations on The Castle

20Big Gate

In order to be able to pass through here, you have to shoot at this gate from the Cannon.

Big Gate

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21Drawbridge

Just shoot the counterweight.

Drawbridge

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22Drawbridge

To lower this bridge you must shoot two counterweights.

Drawbridge

Drawbridge

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23Elevator

To use it, you must restore power and kill Verdugo.

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24Elevator Gate

You need the Bunch of Keys to be able to open this gate. Use the third key from the left to unlock it.

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25Hidden Platforms

In order to pull out the platforms and be able to go to the other side, you and Ashley must work together to turn three wheels.

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26Locked Door

Can be opened from the north side.

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27Locked Door

Can be opened from the west side.

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28Locked Door

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29Locked Door

Can be opened from the south side.

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30Locked Door (Armory - Exit)

You will unlock this door from the north side, when leaving the Armory.

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31Locked Door (Ballroom)

Can be unlocked from the east side.

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32Locked Door (Headless Statue)

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33Locked Gate

Can be opened from the south side (inside).

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34Locked Gate

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35Locked Gate

Can be opened by Ashley from the north side.

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36Locked Gate

Can be opened from the east side.

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37Locked Gate

To open this gate you must pull two levers: Lever #1 and Lever #2.

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38Locked Gate

Can be opened from inside.

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39Locked Gate

It's on the upper gallery. When you get to the upper gallery then jump over the chandelier to this side and shoot at the plate next to the gate. Then Ashley will hit the plate on the other side and the gate will open.

Locked Gate

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40Locked Gate

It will open when you restore power.

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41Locked Gate

It will open when you restore power.

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42Locked Gate

Can be opened from the east side.

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43Locked Gate (Audience Chamber)

Can be opened from inside by Ashley.

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44Locked Gate (Castle Battlements)

Just shoot the counterweight.

Locked Gate (Castle Battlements)

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45Locked Gate (Dungeons)

Hold the handle to open the gate.

Locked Gate (Dungeons)

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46Locked Gate (Dungeons)

Can be opened from the east side.

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47Locked Gate (Gallery)

Can be opened from the west side.

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48Locked Gate (Mausoleum)

This gate will open when you activate all four lamps labeled with the symbols from the door (only such lamps are in the room). Activating the lamp brings some of the knights that are in the room to life.

Locked Gate (Mausoleum)

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49Lowerable Staircase

Lowerable Staircase

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50Moon Gate

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51Moon Gate

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52Moon Gate

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53Moon Gate

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54Moon Gate

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55Movable Staircase

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56Red Barrel

Shoot the red barrel to reveal a secret passage.

Red Barrel

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57Sun Gate

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58Sun Gate

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59Sun Gate

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60Sun Gate

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61Sun Gate

It's at the lowest level.

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62Sun Gate

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Locations on The Island

63Level 1 Keycard Lock

In order to be able to use Level 1 Keycard here and thus open this door, you must use the Power Control Level and redirect power to the Freezer.

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64Level 2 Keycard Lock

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65Level 3 Keycard Lock

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66Level 3 Keycard Lock (Holding Cell)

To get in you must first get a Level 1 Keycard and then upgrade it twice.

Level 3 Keycard Lock (Holding Cell)

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67Locked Door

You must pull the lever at the right moment, so that the pointer stops on the red field. Ashley will do the same.

Locked Door

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68Locked Door

In order to be able to open this door, you must use the Power Control Level and redirect power to the Dissection.

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69Locked Door

In order to be able to open this door, you must use the Power Control Level and redirect power to the Dissection.

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70Locked Door (AA Gun)

It can be unlocked from inside.

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71Locked Door (Facility 2)

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72Locked Door (Specimen Storage)

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73Locked Door (Specimen Storage)

No way back.

Locked Door (Specimen Storage)

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74Locked Door (Surveillance)

To unlock it press the Button.

Locked Door (Surveillance)

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75Locked Gate

It can be opened from the east side.

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76Locked Gate (Bulwark Gate)

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77Locked Gate (Cargo Depot)

It can be unlocked from the north side.

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78Locked Gate (Facility 2)

At the lower level.

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79Locked Gate (Ruins)

Locked Gate (Ruins)

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80Locked Passage (Rocks)

Shoot the red barell.

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