In Resident Evil 4 Remake, Puzzles are interactive challenges that block progress or hide valuable rewards until you solve them. They test your observation, logic, and memory, adding variety between combat encounters.

Locations on The Village

1Boat

In order to start the boat and be able to go on the lake, you need to find the Boat Fuel.

Boat

Show the map

2Church Gate

To open this gate you need to get the Church Insignia.

Church Gate

Show the map

3Church Key

To solve this puzzle you have to find Apostate's Head and Blasphemer's Head and place both on the stone hands.

Church Key

Show the map

4Crank Slot

Show the map

5Door with Insignia

To open this gate you need to get the Insignia Key.

Show the map

6Door with Insignia

To open this gate you need to get the Insignia Key.

Show the map

7Door with Insignia (Town Hall)

To open this door you need to get the Insignia Key so you will be able to do it in the third chapter.

Door with Insignia (Town Hall)

Show the map

8Door with Round Slot

To open this door you need to get the Crystal Marble. Then you have to rotate it so that the bubbles line up with the pattern behind.

Door with Round Slot

Door with Round Slot

Show the map

9Handle

Handle

Show the map

10Handle

This handle you must turn to open the Locked Gate (Valley) and leave the valley.

Handle

Show the map

11Hexagon-shaped Puzzle

Stone Pedestal. First you need to find the three missing pieces: Hexagon Piece A, Hexagon Piece B, and Hexagon Piece C.

On Assisted / Standard: Spin the left side once, then spin the top side once.

On Hardcore / Pro: Spin right side x 2, then spin left side x 2, then spin top side once.

Hexagon-shaped Puzzle

Show the map

12Hexagon-shaped Slot

To solve this puzzle and open the gate you need to find the Hexagonal Emblem.

Hexagon-shaped Slot

Show the map

13Locked Door (Hunter's Lodge Basement)

Basement entrance. You need the Hunter's Lodge Key to unlock this door.

Locked Door (Hunter's Lodge Basement)

Show the map

14Pulpit

Pull the lever on the wall to open the panel. Attach the Blue Dial and turn the dials in such a way as to form the pattern shown in the picture below.

Pulpit

Pulpit

Show the map

15Stone Dais

To open this door you should press three symbols shown on the screen below.

Stone Dais

Show the map

16Stone Dais

To open this door you should press three symbols shown on the screen below.

Stone Dais

Show the map

17Windmill Workings

To repair the mechanism you need to get a Wooden Cog. When you fix the mechanism then you will be able to lift the Farm Gate and move on.

Windmill Workings

Show the map

Locations on The Castle

18Blast Zone

Blast Zone

Show the map

19Bloodied Sword Puzzle

To open the gate simply shoot at the three round plates with symbols that are on the gate. When you hit the plate then the lantern next to it should light up, as well as the symbol on the gate.

Bloodied Sword Puzzle

Show the map

20Cannon

In order to advance the cannon to the very top and be able to fire it, you must destroy two counterweights, one is on the lower floor and the other on the middle floor.

Cannon

Cannon

Show the map

21Cannon

To raise the platform with the cannon, shoot the stone cage found on the lower level.

Cannon

Show the map

22Crimson Lantern Statue

To open this passage you must get the Crimson Lantern and put it in the hand of one of the statues.

Crimson Lantern Statue

Show the map

23Four Images Puzzle

Get Bloodied Sword and collect three more swords from three images. Then put all four swords back into the images in the correct order. When you insert a good sword you should hear a "click" sound. The correct order from left to right is: Iron Sword - Golden Sword - Bloodied Sword - Rusted Sword.

Four Images Puzzle

Show the map

24Grandfather Clock #1

Correct time is (from Hastily Written Note (Chapter 9)): 11:04 on Assisted / Normal or 7:00 on Hardcore / Professional.

Grandfather Clock #1

Show the map

25Grandfather Clock #2

Correct time is (from Hastily Written Note (Chapter 9)): 11:04 on Assisted / Normal or 7:00 on Hardcore / Professional.

Grandfather Clock #2

Show the map

26Halo Wheel (Water Hall - Lower Level)

At the lower level. Put the Halo Wheel on and turn it to lower the Movable Staircase so you can return to the upper level.

Halo Wheel (Water Hall - Lower Level)

Show the map

27Halo Wheel Pedestal

Halo Wheel Pedestal

Show the map

28Headless Statue Puzzle

In order to complete this puzzle and thus open a nearby door you must collect three heads: Goat Head, Serpent Head, and Lion Head.

Show the map

29Litographic Door Puzzle

Litographic Door Puzzle

Show the map

30Locked Gate

You can destroy it by firing the Cannon at it.

Locked Gate

Show the map

31Locked Gate (Dungeons)

You need the Dungeon Key to unlock this gate.

Locked Gate (Dungeons)

Show the map

32Shield-shaped Slot

To solve this puzzle and open the gate you need to find the Salazar Family Insignia and place it here.

Shield-shaped Slot

Show the map

33Unicorn Statues Puzzle

Simply attach a Unicorn Horn x 2 to each of the unicorn's heads.

Unicorn Statues Puzzle

Show the map

Locations on The Island

34Terminal Puzzle (Dissection)

In order to be able to use this terminal and thus open the door, you must use the Power Control Level to redirect power to the Dissection.

Terminal Puzzle (Dissection)

Show the map

35Terminal Puzzle (Freezer)

Terminal Puzzle (Freezer)

Show the map

36Terminal Puzzle (Waste Disposal)

To be able to solve this puzzle, you must use a Power Switch and restore power to this part of the Waste Disposal.

Terminal Puzzle (Waste Disposal)

Show the map