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The Village, Resident Evil 4 Remake Map

An interactive map of the Village, the first of the locations we explore in Resident Evil 4 Remake. The game world in Resident Evil 4 is only semi-open so once you leave the village, it will not be possible to return here. Also, access to various areas of the village is reduced as the game progresses, roadblocks occur, etc. Chapters 1-6 are set in the Village.

The Village

The Village - Map Markers Summary

Clockwork Castellans x6, Boss Fights x6, Treasures x39, Files x28, Puzzles x17, Key Items x20, Requests x8, Request Objectives x10, Request Objectives x3, Request Objectives x6, Request Objective x1, Request Objective x1, Request Objective x1, Typewriters x9, Merchants x5, First Aid Sprays x4, Herbs x21, Eggs x7, Locked Passages x19, Weapons x5, Grenades x9, Ammo x26, Gunpowder x2, Resources x6, Cabinets x12, Crates x57, Barrels x141, Pesetas x1, Boat Mooring Piers x9, Traps x30, Story Related x9, Story Related x7, Climbing Spots x3, Misc x7

Legend / Points of interest

The following legend of The Village interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Clockwork Castellans

Clockwork Castellans are small doll figurines hidden in various places in the game that need to be destroyed. Most of them are very difficult to spot but somewhat helpful in finding them is that when you are near the Clockwork Castellan, you will be able to hear its distinctive ticking-like sound...

Icon of Clockwork Castellan Clockwork Castellan (Chapter 1) This Clockwork Castellan sits in the rafters inside the abandoned house on the southwestern side of the Lakeside Settlement.
Icon of Clockwork Castellan Clockwork Castellan (Chapter 2) You will find this figurine inside an abandoned building you will pass by as you walk from the Abandoned Factory towards the Village Chief's Manor.
Icon of Clockwork Castellan Clockwork Castellan (Chapter 3) This figure stands on top of a stack of crates. It can be seen through the gap between the crates and the canopy.
Icon of Clockwork Castellan Clockwork Castellan (Chapter 4) You will find this figure on the other side of the fence in the Forest Altar location. To get here you need the Insignia Key so it will be possible only in the 4th chapter.
Icon of Clockwork Castellan Clockwork Castellan (Chapter 5) You can find it in the attic of the Village Chief's Manor.
Icon of Clockwork Castellan Clockwork Castellan (Chapter 6) This figure sits near a large bonfire that you will see on the right as you walk towards the Checkpoint.

Boss Fights

Locations where you will have to fight against more challenging opponents.

Icon of Boss Fight A Savage Mutt Chapter 5. You have to kill it for "A Savage Mutt" request. Drops: Alexandrite.
Icon of Boss Fight Bitores Mendez
Icon of Boss Fight Chainsaw Man He drops: Emerald x 1.
Icon of Boss Fight Chainsaw Sisters They drop: Sapphire and Checkpoint Crank.
Icon of Boss Fight Del Lago
Icon of Boss Fight El Gigante During chapter 4, when you are returning to the church. He drops: Yellow Diamond. If you have freed the Trapped Dog then it will help you during this fight.

Treasures

Treasures, The Village. List of all the treasures that can be found in the Village (RE4 Remake) and which are needed to unlock the achievement / trophy "Bandit" - Obtain all treasures on the village treasure map in a single playthrough.

Note: Treasures that drop from monsters do not count towards this achievement / trophy.

Icon of Treasure Alexandrite #1 Chapter 4.
Icon of Treasure Alexandrite #2 Chapter 4. Shoot the silver cage. You can do it while you are on the scaffolding, which is during chapter 3, or you can shoot it later, when you are already at the bottom. The jewel will fall to the bottom and you will be able to pick it up only when you get there by boat, which will be possible in chapter 4.
Icon of Treasure Antique Camera Chapter 5.
Icon of Treasure Antique Pipe #1 Chapter 3. Shoot the silver cage.
Icon of Treasure Antique Pipe #2 Chapter 5. Its a wayshrine so you need Old Wayshrine Key to unlock it.
Icon of Treasure Brass Pocket Watch Chapter 3. It's in a locked drawer so you need one of the Small Keys to unlock it.
Icon of Treasure Butterfly Lamp Chapter 4. Its a wayshrine so you need the Old Wayshrine Key to unlock it.
Icon of Treasure Chalice of Atonement Chapter 6.
Icon of Treasure Depraved Idol Chapter 4. You need to solve the Hexagon-shaped Puzzle to get this item.
Icon of Treasure Dirty Pearl Pendant #1 Chapter 1. Shoot the silver cage hanging off the windmill.
Icon of Treasure Dirty Pearl Pendant #2 Chapter 2. Shoot the silver cage.
Icon of Treasure Elegant Bangle Chapter 5.
Icon of Treasure Elegant Headdress #1 Chapter 3.
Icon of Treasure Elegant Headdress #2 Chapter 6. Its a wayshrine so you need the Old Wayshrine Key to unlock it.
Icon of Treasure Elegant Mask Chapter 2. It's in a locked drawer so you need of of the Small Keys to unlock it.
Icon of Treasure Emerald Chapter 6. Shoot the silver cage.
Icon of Treasure Flagon Chapter 1.
Icon of Treasure Gold Bar Chapter 4. It's in a locked drawer so you need one of the Small Keys to unlock it.
Icon of Treasure Pearl Bangle Chapter 4. Its a wayshrine so you need Old Wayshrine Key to unlock it.
Icon of Treasure Red Gemstone Ring Chapter 4.
Icon of Treasure Red9 Chapter 4.
Icon of Treasure Ruby #1 Chapter 1.
Icon of Treasure Ruby #2 Chapter 1.
Icon of Treasure Ruby #3 Chapter 2.
Icon of Treasure Ruby #4 Chapter 2. It is in the drawer of the desk standing here.
Icon of Treasure Ruby #5 Chapter 3.
Icon of Treasure Ruby #6 Chapter 4. Shoot the silver cage.
Icon of Treasure Sapphire #1 Chapter 2. The treasure is located inside the furnace. To take it, open the furnace door.
Icon of Treasure Sapphire #2 Chapter 2.
Icon of Treasure Sapphire #3 Chapter 2. Shoot the silver cage.
Icon of Treasure Splendid Bangle Chapter 4. Its a wayshrine so you need the Old Wayshrine Key to unlock it.
Icon of Treasure Velvet Blue #1 Chapter 1. To get here, use the stairs to get to the upper floor of the building and vault through the window to the roof.
Icon of Treasure Velvet Blue #2 Chapter 3. Shoot the silver cage hanging from the ceiling.
Icon of Treasure Velvet Blue #3 Chapter 4. Shoot the silver cage.
Icon of Treasure Velvet Blue #4 Chapter 4.
Icon of Treasure Vintage Compass Chapter 3. It's in a locked drawer. You need one of the Small Keys to unlock it, so it will be possible at the earliest in the third chapter of the game.
Icon of Treasure Yellow Diamond #1 Chapter 4/5. It's in a locked drawer so you need one of the Small Keys to unlock it.
Icon of Treasure Yellow Diamond #2 Chapter 5. Shoot the silver cage.
Icon of Treasure Yellow Diamond #3 Chapter 6.

Files

A list of all the Files, The Village (notes, photos, etc.) you can access while exploring the village in Resident Evil 4 Remake.

Icon of File A Father's Portrait (Chapter 5)
Icon of File Broken Cell Phone (Chapter 4)
Icon of File Charred Picture Frame (Chapter 1)
Icon of File Crude Charm (Chapter 1) It is on the bed inside the Hunter's Lodge. Examine it before heading to the upper floor of the building.
Icon of File Iluminados 4:3 (Chapter 2) It contains the code for the Crystal Marble lock.
Icon of File Iluminados 4:9 (Chapter 3)
Icon of File Lakeside Map (Chapter 3)
Icon of File Luis Serra Report (Chapter 3) You will get it at the beginning of Chapter 3.
Icon of File Merchant Tip: Get Cash Back! (Chapter 3)
Icon of File Merchant Tip: Get Rich Quick! (Chapter 2)
Icon of File Merchant Tip: Midnight Stroll (Chapter 6)
Icon of File Merchant Tip: The Prudent Choice (Chapter 3)
Icon of File Mission Brief You've had it from the very beginning of the game.
Icon of File Officer's Badge (Chapter 1) You will be able to examine it after killing the first foe you come across here. Do it before heading to the upper floor of the building.
Icon of File Old Man's Journal (Chapter 4)
Icon of File Photo of a Boy and His Grandfather (Chapter 5)
Icon of File Photo of a Family (Chapter 2)
Icon of File Photo of Ashley (Chapter 3)
Icon of File Photo of the Factory (Chapter 5)
Icon of File Rearing Log (Chapter 4) You can get here after defeating El Gigante.
Icon of File Scribbles About Dolls (Chapter 2)
Icon of File Target Practice Rules (Chapter 3)
Icon of File Tattered Officer's Cap (Chapter 4)
Icon of File Tighten the Defenses (Chapter 6)
Icon of File Village Records Vol. 1 (Chapter 5)
Icon of File Village Records Vol. 2 (Chapter 5)
Icon of File Village Records Vol. 3 (Chapter 2)
Icon of File When Low on Boat Fuel (Chapter 3)

Puzzles

Icon of Puzzle Boat In order to start the boat and be able to go on the lake, you need to find the Boat Fuel.
Icon of Puzzle Church Gate To open this gate you need to get the Church Insignia.
Icon of Puzzle Church Key To solve this puzzle you have to find Apostate's Head and Blasphemer's Head and place both on the stone hands.
Icon of Puzzle Crank Slot
Icon of Puzzle Door with Insignia To open this gate you need to get the Insignia Key.
Icon of Puzzle Door with Insignia To open this gate you need to get the Insignia Key.
Icon of Puzzle Door with Insignia (Town Hall) To open this door you need to get the Insignia Key so you will be able to do it in the third chapter.
Icon of Puzzle Door with Round Slot To open this door you need to get the Crystal Marble. Then you have to rotate it so that the bubbles line up with the pattern behind.
Icon of Puzzle Handle
Icon of Puzzle Handle This handle you must turn to open the Locked Gate (Valley) and leave the valley.
Icon of Puzzle Hexagon-shaped Puzzle Stone Pedestal. First you need to find the three missing pieces: Hexagon Piece A, Hexagon Piece B, and Hexagon Piece C. On Assisted / Standard: Spin the left side once, then spin the top side once. On Hardcore / Pro: Spin right side x 2, then spin left side x 2, then spin top side once.
Icon of Puzzle Hexagon-shaped Slot To solve this puzzle and open the gate you need to find the Hexagonal Emblem.
Icon of Puzzle Locked Door (Hunter's Lodge Basement) Basement entrance. You need the Hunter's Lodge Key to unlock this door.
Icon of Puzzle Pulpit Pull the lever on the wall to open the panel. Attach the Blue Dial and turn the dials in such a way as to form the pattern shown in the picture below.
Icon of Puzzle Stone Dais To open this door you should press three symbols shown on the screen below.
Icon of Puzzle Stone Dais To open this door you should press three symbols shown on the screen below.
Icon of Puzzle Windmill Workings To repair the mechanism you need to get a Wooden Cog. When you fix the mechanism then you will be able to lift the Farm Gate and move on.

Key Items

Icon of Key Item Apostate's Head
Icon of Key Item Blasphemer's Head
Icon of Key Item Blue Dial Cabinet
Icon of Key Item Boat Fuel Fuel you need to get in order to start the Boat and be able to take it out on the lake.
Icon of Key Item Checkpoint Crank When you try to take it then the fight with Chainsaw Sisters begins.
Icon of Key Item Church Insignia You need it to open the Church Gate. To be able to get it, you need to find Apostate's Head and Blasphemer's Head.
Icon of Key Item Crystal Marble Combination Lock. Correct combination is: crop - pig - babe (This code can be found in the book Iluminados 4:3 (Chapter 2)). The Crystal Marble you find in the cabinet is needed to open the Door with Round Slot located on the second floor of the manor.
Icon of Key Item Hexagon Piece A One of the three pieces you need to find in order to complete the Hexagon-shaped Puzzle.
Icon of Key Item Hexagon Piece B One of the three pieces you need to find in order to complete the Hexagon-shaped Puzzle.
Icon of Key Item Hexagon Piece C One of the three pieces you need to find in order to complete the Hexagon-shaped Puzzle.
Icon of Key Item Hexagonal Emblem You need this item to complete the "Hexagon-shaped Slot" puzzle.
Icon of Key Item Hunter's Lodge Key This key will allow you to open the Locked Door (Hunter's Lodge Basement).
Icon of Key Item Insignia Key This key will allow you to open some doors, such as the Door with Insignia (Town Hall).
Icon of Key Item Old Wayshrine Key With this key, you will be able to open the wayshrines and take the treasures housed inside.
Icon of Small Key Small Key
Icon of Small Key Small Key
Icon of Small Key Small Key
Icon of Small Key Small Key
Icon of Small Key Small Key (Drawer)
Icon of Key Item Wooden Cog You need this item to repair the "Windmill Workings" mechanism and open the Farm Gate.

Requests

Notes from which you will learn about the Requests, what your task is and what the reward is for it. Reading them is not necessary to be able to fulfill a given request as long as you know what to do, but it makes it easier because it gives you clues, for example, markers will appear on the map.

Icon of Request A Savage Mutt Available during Chapter 5. Area: Village Chief's Manor. Defeat the strong threat. Reward: Spinel x 8. Go to the Chief's Manor, then return to the village square and kill A Savage Mutt.
Icon of Request Catch Me a Big Fish Area: Lake. Sell a Lunker Bass. Reward: Spinel x 4.
Icon of Request Destroy the Blue Medallions Area: Farm. Destroy all the blue medallions (x/5). Reward: Spinel x 3. Medallions: Blue Medallion - Request 1 (1/5), Blue Medallion - Request 1 (2/5), Blue Medallion - Request 1 (3/5), Blue Medallion - Request 1 (4/5), Blue Medallion - Request 1 (5/5).
Icon of Request Destroy the Blue Medallions 2 Area: Quarry / Fish Farm. Destroy all the blue meddalins (0/5). Reward: Spinel x 4. Medallions: Blue Medallion - Request 2 (1/5), Blue Medallion - Request 2 (2/5), Blue Medallion - Request 2 (3/5), Blue Medallion - Request 2 (4/5), Blue Medallion - Request 2 (5/5).
Icon of Request Egg Hunt Area: None specified. Sell a Gold Chicken Egg. Reward: Spinel x 3.
Icon of Request Grave Robber Area: Church. Destroy the tombstone emblems (0/2). Reward: Spinel x 2. Destroy the Twin Tombstones emblems.
Icon of Request Pest Control Area: Abandoned Factory. Exterminate all the rats (x/3). Reward: Spinel x 3. Rats: Rat - Village (1/3), Rat - Village (2/3), Rat - Village (3/3).
Icon of Request Viper Hunter Area: None specified. Sell three vipers (0/3). Reward: Spinel x 4. Vipers: Viper (Crate), Viper (Crate), Viper, Viper, Viper, Viper.

Request Objectives

Request Objectives. All sorts of items and objects that you have to find and do something with, sometimes destroy, sometimes sell, in order to complete the requests available in the game.

Icon of Request Objective Blue Medallion - Request 1 (1/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions" request.
Icon of Request Objective Blue Medallion - Request 1 (2/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions" request.
Icon of Request Objective Blue Medallion - Request 1 (3/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions" request.
Icon of Request Objective Blue Medallion - Request 1 (4/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions" request.
Icon of Request Objective Blue Medallion - Request 1 (5/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions" request.
Icon of Request Objective Blue Medallion - Request 2 (1/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions 2" request.
Icon of Request Objective Blue Medallion - Request 2 (2/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions 2" request.
Icon of Request Objective Blue Medallion - Request 2 (3/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions 2" request.
Icon of Request Objective Blue Medallion - Request 2 (4/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions 2" request.
Icon of Request Objective Blue Medallion - Request 2 (5/5) One of the five medallions that you must destroy to complete the "Destroy the Blue Medallions 2" request.
Icon of Request Objective Rat - Village (1/3) One of the rats you have to kill to complete the "Pest Control" request.
Icon of Request Objective Rat - Village (2/3) One of the rats you have to kill to complete the "Pest Control" request.
Icon of Request Objective Rat - Village (3/3) One of the rats you have to kill to complete the "Pest Control" request.
Icon of Request Objective Viper Here you can find a snake you need to complete the request "Viper Hunter". The snake crawls on nearby platforms or swims in the water.
Icon of Request Objective Viper Here you can find a snake you need to complete the request "Viper Hunter". The snake crawls nearby or swims in the water.
Icon of Request Objective Viper Here you can find a snake you need to complete the request "Viper Hunter". The snake crawls on nearby platforms or swims in the water.
Icon of Request Objective Viper Here you can find a snake you need to complete the request "Viper Hunter". The snake crawls on nearby platforms or swims in the water.
Icon of Request Objective Viper (Crate) Here you can find a snake you need to complete the request "Viper Hunter".
Icon of Request Objective Viper (Crate) Here you can find a snake you need to complete the request "Viper Hunter".
Icon of Request Objective Gold Chicken Egg The chicken egg you need to complete the "Egg Hunt" request.
Icon of Request Objective Lunker Bass It's a fish you need to complete the "Catch Me a Big Fish" request. Use the harpoon to kill it and then don't forget to pick it up.
Icon of Request Objective Twin Tombstones Twin tombstone with two emblems that you must destroy to complete the request "Grave Robber".

Typewriters

The Typewriters can be used to save the game, as an additional place to store inventory items, and to customize the briefcase which provides various bonuses.

Merchants

Merchants at which you can buy new weapons, weapon parts, briefcase capacity upgrade, ingredients, recipes, etc. Their stock expands as you progress through the game. You can also sell found treasures at them.

Another function that merchants provide is upgrading the weapons you own. They will do this for the right amount of cash.

When you complete any of the Requests, you must return to any merchant in order to receive the reward for it in the form of an appropriate amount of Spinels. You can then exchange your Spinels for an item, such as a map showing where all the treasures are hidden or an exclusive weapon upgrade.

First Aid Sprays

First Aid Sprays are Health Items and can be used to fully heal your character.

Herbs

Herbs are Health Items. Green herbs can be used to partially heal your character. Green and other color herbs can be used to make mixed herbs. Mixed herbs containing yellow herbs permanently increase Leon's maximum life points.

Eggs

Eggs are Health Items and can be used to partially heal your character.

Weapons

Icon of Weapon Kitchen Knife
Icon of Weapon Kitchen Knife
Icon of Weapon Kitchen Knife
Icon of Weapon Red9
Icon of Weapon W-870 It hangs on the wall on the upper floor of the building.

Crates

Breakable Crates contain randomized loot based on your character's status and inventory. They can contain ammo, herbs, gunpowder, gems, or Pesetas.

Barrels

Breakable Barrels contain randomized loot based on your character's status and inventory. They can contain ammo, herbs, gunpowder, gems, or Pesetas.

Boat Mooring Piers

At the end of chapter three you will unlock a Boat that will allow you to travel around the lake. Moving around the lake is an essential part of the fourth chapter of the game. At the piers, you can moor the boat and go ashore.

Traps

Various types of traps that you should avoid if you do not want to lose your health or die. You can neutralize these traps by simply shooting them. Be careful because as the game progresses, new traps may be set in places where they were not before.

Climbing Spots

In these places there are some kind of openings in the wall, ladders, etc. located somewhere high up. In order to use them, there must be a companion with you. Then you will be able to lift the other person up and then she/he will climb higher and, for example, lower the ladder for you to use, or go through the opening to the other side and open a door or gate for you, which can only be unlocked from the other side.