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The Castle, Resident Evil 4 Remake Map

An interactive map of the Castle, the second of the locations we explore in Resident Evil 4 Remake. Chapters 7-12 are set on the castle grounds.

The Castle

The Castle - Map Markers Summary

Clockwork Castellans x6, Boss Fights x7, Treasures x41, Files x22, Puzzles x16, Key Items x18, Requests x7, Request Objectives x12, Request Objectives x3, Typewriters x15, Merchants x10, First Aid Sprays x4, Herbs x21, Locked Passages x43, Weapons x4, Grenades x6, Ammo x18, Gunpowder x6, Resources x5, Cabinets x10, Crates x53, Barrels x72, Vases x92, Story Related x7, Story Related x46, Climbing Spots x4, Misc x10, Other x6

Legend / Points of interest

The following legend of The Castle interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.

Icon of Other Courtyard Gate Story Locked Gate. This gate will unlock at some point of Chapter 9 (When you pull the Tower Lever #2 (?)) .
Icon of Other Salazar Family Portrait Throw an egg at the painting. If you don't have an egg, the hen that is nearby should lay one.
Icon of Other Scratched Emerald Chapter 12. Jewel Thief
Icon of Trap Trap
Icon of Other Viper (Crate)
Icon of Other Viper (Crate)

Clockwork Castellans

Clockwork Castellans are small doll figurines hidden in various places in the game that need to be destroyed. Most of them are very difficult to spot but somewhat helpful in finding them is that when you are near the Clockwork Castellan, you will be able to hear its distinctive ticking-like sound...

Icon of Clockwork Castellan Clockwork Castellan (Chapter 7) You'll find this figure on top of the rack, between the crates.
Icon of Clockwork Castellan Clockwork Castellan (Chapter 8)
Icon of Clockwork Castellan Clockwork Castellan (Chapter 9) You will find it on the level of the hedge maze, on the ground in the corner, behind a pile of boards.
Icon of Clockwork Castellan Clockwork Castellan (Chapter 10)
Icon of Clockwork Castellan Clockwork Castellan (Chapter 11)
Icon of Clockwork Castellan Clockwork Castellan (Chapter 12)

Boss Fights

Locations where you will have to fight against more challenging opponents.

Icon of Boss Fight Dos Gigantes
Icon of Boss Fight Garrador Twins
Icon of Boss Fight Major Krauser
Icon of Boss Fight Merciless Knight You have to kill him to complete the "Merciless Knight" request. Drops: Yellow Diamond.
Icon of Boss Fight Ramon Drops: Lip Rouge.
Icon of Boss Fight The Giant When you reach this place (top of the tower) you will be attacked by a giant. To kill it you must reach the Cannon, move it out to the top of the tower and shoot from it to the monster.
Icon of Boss Fight Verdugo It will attack you when you restore power. You should use the Liquid Nitrogen Showersa to freeze him. Drops: Gold Monocle.

Treasures

Treasures, The Castle. List of all the treasures that can be found in the Castle (RE4 Remake) and which are needed to unlock the achievement / trophy "Burglar" - Obtain all treasures on the castle treasure map in a single playthrough.

Note: Treasures that drop from monsters do not count towards this achievement / trophy.

Icon of Treasure Alexandrite #1 Chapter 9. Shoot the silver cage.
Icon of Treasure Alexandrite #2 Chapter 12. Shoot the silver cage.
Icon of Treasure Brass Pocked Watch Chapter 8. It's in a locked drawer. you should use the Small Key (Chapter 8) to unlock this drawer.
Icon of Treasure Butterfly Lamp Chapter 9. To get to this treasure you first need to get the Cubic Device. You need to rotate the cube properly.
Icon of Treasure CQBR Assault Rifle Chapter 10. To get to this treasure you first need to get the Cubic Device. You need to rotate the cube properly.
Icon of Treasure Depraved Idol Chapter 9. You can enter this room at some stage in Chapter 9, when Ashely rejoins you and the Courtyard Gate opens.
Icon of Treasure Elegant Bangle Chapter 7.
Icon of Treasure Elegant Chessboard Chapter 9.
Icon of Treasure Elegant Crown Chapter 10.
Icon of Treasure Elegant Perfume Bottle #1 Chapter 7. You can get here once Ashley has opened for you the Locked Gate (Audience Chamber).
Icon of Treasure Elegant Perfume Bottle #2 Chapter 9. You need the Bunch of Keys to be able to open this chest. Use the second key from the left to unlock it.
Icon of Treasure Emerald #1 Chapter 8. To get to the top of this tower you must first reach the top of the tower located to the east.
Icon of Treasure Emerald #2 Chapter 9. You need the Bunch of Keys to be able to open this chest. Use the first key from the left to unlock it.
Icon of Treasure Extravagant Clock #1 Chapter 8.
Icon of Treasure Extravagant Clock #2 Chapter 12.
Icon of Treasure Flagon Chapter 11.
Icon of Treasure Gold Bangle Chapter 7.
Icon of Treasure Gold Bar #1 Chapter 9. It's in a locked drawer so you need on of the Small Keys to get access to it.
Icon of Treasure Gold Bar #2 Chapter 12.
Icon of Treasure Gold Bar (L) Chapter 11.
Icon of Treasure Gold Chicken Egg Chapter 12. To get to this treasure you first need to get the Cubic Device. You need to rotate the cube properly.
Icon of Treasure Golden Hourglass #1 Chapter 7. You can get here from the upper gallery by jumping in through a hole in the floor/ceiling.
Icon of Treasure Golden Hourglass #2 Chapter 11.
Icon of Treasure Golden Lynx Chapter 10. Square Lock Box. To get to this treasure you first need to get the Cubic Device. You need to rotate the cube properly.
Icon of Treasure Justitia Statue Chapter 9. Square Lock Box. To get to this treasure you first need to get the Cubic Device. You need to rotate the cube properly.
Icon of Treasure Mirror with Pearls & Rubies #1 Chapter 8.
Icon of Treasure Mirror with Pearls & Rubies #2 Chapter 12.
Icon of Treasure Ornate Beetle #1 Chapter 10.
Icon of Treasure Ornate Beetle #2 Chapter 12. At the lowest level. Locked drawer. You should come back here during chapter 12 when you get the Small Key (Chapter 12).
Icon of Treasure Ornate Necklace Chapter 8.
Icon of Treasure Red Beryl Shoot the silver cage.
Icon of Treasure Ruby #1 Chapter 7. Shoot the silver cage.
Icon of Treasure Ruby #2 Chapter 8. It's at the lowest level. Shoot the silver cage.
Icon of Treasure Ruby #3 Chapter 10. Shoot the silver cage.
Icon of Treasure Sapphire #1 Chapter 9. You need the Bunch of Keys to be able to open this chest. Use the fourth key from the left to unlock it.
Icon of Treasure Sapphire #2 Chapter 11. Shoot the silver cage.
Icon of Treasure Spinel Chapter 7.
Icon of Treasure Vintage Compass Chapter 7.
Icon of Treasure Yellow Diamond #1 Chapter 9. You need to raise the footbridge to access this chest.
Icon of Treasure Yellow Diamond #2 Chapter 10. To enter this room you must restore power.
Icon of Treasure Yellow Diamond #3 Chapter 12. Shoot the silver cage.

Files

A list of all the Files, The Castle (notes, photos, etc.) you can access while exploring the castle in Resident Evil 4 Remake.

Icon of File Caretaker's Note (Chapter 7)
Icon of File Chronicles of Pursuit 1 (Chapter 10)
Icon of File Chronicles of Pursuit 2 (Chapter 12)
Icon of File Chronicles of Pursuit 3 (Chapter 10)
Icon of File Consign the Crimson Flame (Chapter 8)
Icon of File Emergency Liquid Nitrogen Showers (Chapter 10)
Icon of File Explosives Storage Notice (Chapter 11)
Icon of File Foreman's Log (Chapter 11) In the cave above.
Icon of File Hastily Written Note (Chapter 9) It contains a clue for Grandfather Clock #1 and Grandfather Clock #2 puzzles.
Icon of File Housekeeper's Memo 1 (Chapter 12)
Icon of File Housekeeper's Memo 2 (Chapter 12)
Icon of File Iluminados 3:2 (Chapter 8)
Icon of File Librarian's Note (Chapter 9)
Icon of File Merchant Tip: Next-level Upgrades! (Chapter 9)
Icon of File Merchant Tip: The Handgun for You! (Chapter 7)
Icon of File Notice About Power Supply (Chapter 10)
Icon of File Parasites and their Ecology Vol. 2 (Chapter 7)
Icon of File Prisoner's Note (Chapter 10)
Icon of File Quarterly Findings - Excerpt (Chapter 7) You will receive it when you arrive at the castle, at the beginning of Chapter 7.
Icon of File Ramon's Confession (Chapter 12)
Icon of File Salazar Family Chronology (Chapter 9) You can enter this room at some stage in Chapter 9, when Ashely rejoins you and the Courtyard Gate opens.
Icon of File Way to the Hidden Mausoleum (Chapter 9)

Puzzles

Icon of Puzzle Blast Zone
Icon of Puzzle Bloodied Sword Puzzle To open the gate simply shoot at the three round plates with symbols that are on the gate. When you hit the plate then the lantern next to it should light up, as well as the symbol on the gate.
Icon of Puzzle Cannon In order to advance the cannon to the very top and be able to fire it, you must destroy two counterweights, one is on the lower floor and the other on the middle floor.
Icon of Puzzle Cannon To raise the platform with the cannon, shoot the stone cage found on the lower level.
Icon of Puzzle Crimson Lantern Statue To open this passage you must get the Crimson Lantern and put it in the hand of one of the statues.
Icon of Puzzle Four Images Puzzle Get Bloodied Sword and collect three more swords from three images. Then put all four swords back into the images in the correct order. When you insert a good sword you should hear a "click" sound. The correct order from left to right is: Iron Sword - Golden Sword - Bloodied Sword - Rusted Sword.
Icon of Puzzle Grandfather Clock #1 Correct time is (from Hastily Written Note (Chapter 9)): 11:04 on Assisted / Normal or 7:00 on Hardcore / Professional.
Icon of Puzzle Grandfather Clock #2 Correct time is (from Hastily Written Note (Chapter 9)): 11:04 on Assisted / Normal or 7:00 on Hardcore / Professional.
Icon of Puzzle Halo Wheel (Water Hall - Lower Level) At the lower level. Put the Halo Wheel on and turn it to lower the Movable Staircase so you can return to the upper level.
Icon of Puzzle Halo Wheel Pedestal
Icon of Puzzle Headless Statue Puzzle In order to complete this puzzle and thus open a nearby door you must collect three heads: Goat Head, Serpent Head, and Lion Head.
Icon of Puzzle Litographic Door Puzzle
Icon of Puzzle Locked Gate You can destroy it by firing the Cannon at it.
Icon of Puzzle Locked Gate (Dungeons) You need the Dungeon Key to unlock this gate.
Icon of Puzzle Shield-shaped Slot To solve this puzzle and open the gate you need to find the Salazar Family Insignia and place it here.
Icon of Puzzle Unicorn Statues Puzzle Simply attach a Unicorn Horn x 2 to each of the unicorn's heads.

Key Items

Icon of Key Item Bloodied Sword You need it to solve the Four Images Puzzle.
Icon of Key Item Bunch of Keys Four keys you can use when playing as Ashley. You can use them to open: Elegant Perfume Bottle #2, Elevator Gate, Sapphire #1, and Emerald #2.
Icon of Key Item Crimson Lantern It drops from the Crimson Zealot.
Icon of Key Item Cubic Device You can get it during Chapter 9 on your way back from the Armory. You need this device to be able to unlock the Square Lock Boxes.
Icon of Key Item Dungeon Key You need this key to open the Locked Gate (Dungeons). When you take it, the floor will collapse under you and you will drop into a room where you will need to fight a blind miniboss.
Icon of Key Item Dynamite
Icon of Key Item Goat Head One of the heads you need to collect to complete the Headless Statue Puzzle.
Icon of Key Item Halo Wheel At the lower level.
Icon of Key Item Lion Head One of the heads you need to collect to complete the Headless Statue Puzzle. When you take this head then the fight with the knights begins.
Icon of Key Item Litographic Stone B
Icon of Key Item Litographic Stone C
Icon of Key Item Litographic Stone D
Icon of Key Item Salazar Family Insignia To remove the grate blocking access you need to put the correct lamps on three pedestals. Two lamps are standing on pedestals, but you must move them, the third lamp will be the lamp you came here with.
Icon of Key Item Serpent Head One of the heads you need to collect to complete the Headless Statue Puzzle. To open the cage you must order Ashley to sit at the right seat and sit at the right place at the table yourself and then ring the bell. The clues can be found on the pictures hanging on the wall.
Icon of Small Key Small Key It's in a cabinet.
Icon of Small Key Small Key (Chapter 12)
Icon of Small Key Small Key (Chapter 8)
Icon of Key Item Unicorn Horn x 2 They drop from both Garrador Twins you are fighting here.

Requests

Notes from which you will learn about the Requests, what your task is and what the reward is for it. Reading them is not necessary to be able to fulfill a given request as long as you know what to do, but it makes it easier because it gives you clues, for example, markers will appear on the map.

Icon of Request Destroy the Blue Medallions 3 Area: Castle Gate. Destroy all the blue medallions (x/6). Reward: Spinel x 5. Medallions: Blue Medallion - Request 3 (1/6), Blue Medallion - Request 3 (2/6), Blue Medallion - Request 3 (3/6), Blue Medallion - Request 3 (4/6), Blue Medallion - Request 3 (5/6), Blue Medallion - Request 3 (6/6).
Icon of Request Destroy the Blue Medallions 4 Area: Grand Hall. Destroy all the blue medallions 0/6. Reward: Spinel x 5. Medallions: Blue Medallion - Request 4 (1/6), Blue Medallion - Request 4 (2/6), Blue Medallion - Request 4 (3/6), Blue Medallion - Request 4 (4/6), Blue Medallion - Request 4 (5/6), Blue Medallion - Request 4 (6/6).
Icon of Request Insect Hive Area: Hive. Destroy all the entrances to the hive (0/4). Reward: Spinel x 4.
Icon of Request Jewel Thief Chapter 12. Area: Courtyard. Sell a Scratched Emerald. Reward: Spinel x 3.
Icon of Request Merciless Knight Chapter 10. Area: Mausoleum. Defeat the strong threat. Reward: Spinel x 8. Kill the Merciless Knight in Mausoleum.
Icon of Request More Pest Control Area: Grand Hall & Library. Exterminate all the rats (0/3). Reward: Spinel x 3. Rats: Rat - Castle (1/3), Rat - Castle (2/3), Rat - Castle (3/3).
Icon of Request The Disgrace of the Salazar Family Chapter 12. Area: See attached photograph. Reward: Spinel x 4.

Request Objectives

Request Objectives. All sorts of items and objects that you have to find and do something with, sometimes destroy, sometimes sell, in order to complete the requests available in the game.

Icon of Request Objective Blue Medallion - Request 3 (1/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 3" request.
Icon of Request Objective Blue Medallion - Request 3 (2/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 3" request.
Icon of Request Objective Blue Medallion - Request 3 (3/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 3" request.
Icon of Request Objective Blue Medallion - Request 3 (4/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 3" request.
Icon of Request Objective Blue Medallion - Request 3 (5/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 3" request.
Icon of Request Objective Blue Medallion - Request 3 (6/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 3" request.
Icon of Request Objective Blue Medallion - Request 4 (1/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 4" request.
Icon of Request Objective Blue Medallion - Request 4 (2/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 4" request.
Icon of Request Objective Blue Medallion - Request 4 (3/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 4" request.
Icon of Request Objective Blue Medallion - Request 4 (4/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 4" request.
Icon of Request Objective Blue Medallion - Request 4 (5/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 4" request.
Icon of Request Objective Blue Medallion - Request 4 (6/6) One of the six medallions that you must destroy to complete the "Destroy the Blue Medallions 4" request.
Icon of Request Objective Rat - Castle (1/3) One of the rats you have to kill to complete the "More Pest Control" request.
Icon of Request Objective Rat - Castle (2/3) One of the rats you have to kill to complete the "More Pest Control" request.
Icon of Request Objective Rat - Castle (3/3) One of the rats you have to kill to complete the "More Pest Control" request.

Typewriters

The Typewriters can be used to save the game, as an additional place to store inventory items, and to customize the briefcase which provides various bonuses.

Merchants

Merchants at which you can buy new weapons, weapon parts, briefcase capacity upgrade, ingredients, recipes, etc. Their stock expands as you progress through the game. You can also sell found treasures at them.

Another function that merchants provide is upgrading the weapons you own. They will do this for the right amount of cash.

When you complete any of the Requests, you must return to any merchant in order to receive the reward for it in the form of an appropriate amount of Spinels. You can then exchange your Spinels for an item, such as a map showing where all the treasures are hidden or an exclusive weapon upgrade.

First Aid Sprays

Icon of Health Item First Aid Spray
Icon of Health Item First Aid Spray At the maze level.
Icon of Health Item First Aid Spray
Icon of Health Item First Aid Spray

Herbs

Herbs are Health Items. Green herbs can be used to partially heal your character. Green and other color herbs can be used to make mixed herbs. Mixed herbs containing yellow herbs permanently increase Leon's maximum life points.

Weapons

Icon of Weapon Boot Knife
Icon of Weapon Boot Knife
Icon of Weapon Boot Knife
Icon of Weapon CQBR Assault Rifle

Grenades

Icon of Weapon Flash Grenade
Icon of Weapon Flash Grenade
Icon of Weapon Flash Grenade
Icon of Weapon Flash Grenade
Icon of Weapon Hand Grenade
Icon of Weapon Hand Grenade

Barrels

Breakable Barrels contain randomized loot based on your character's status and inventory. They can contain ammo, herbs, gunpowder, gems, or Pesetas.

Climbing Spots

In these places there are some kind of openings in the wall, ladders, etc. located somewhere high up. In order to use them, there must be a companion with you. Then you will be able to lift the other person up and then she/he will climb higher and, for example, lower the ladder for you to use, or go through the opening to the other side and open a door or gate for you, which can only be unlocked from the other side.