Walkthrough for the tale The Broken Blacksmith in the game Ghost of Tsushima. This page covers all main objectives, key steps, or helpful tips to guide you through the tale smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.
Quest Group: Act 1 - Rescue Lord Shimura
Location: Izuhara
Prerequisites: To play this tale, you must first complete the tale The Warrior’s Code.
This quest will be unlocked automatically when "The Warrior’s Code" quest is completed. Yuna will be waiting for you near Azamo Bay, where her brother is imprisoned.
Yuna and l have tracked her brother to a prison camp in the walled town of Azamo Bay. If we're going to save Taka, we need to find help... and Yuna says she has a friend for the job.
I'll meet her at this friend's house. Just outside Azamo Bay.
Go to a house near Azamo Bay where you will meet Yuna and her friend, a merchant and sake brewer named Kenji. You'll decide to sneak into the camp using the cart used by Kenji to carry his goods.
Yuna and l have tracked her brother to a prison camp in the walled town of Azamo Bay. We're going to break in with help from her friend, a merchant and sake brewer named Kenji. Let's hope he can get us inside the walls of Azamo Bay.
Wait for Kenji to pack his cart and then walk with him and Yuna until you see the Mongolian patrol.
Approach the cart from behind and hide inside it. This way, you will be able to reach the camp gate safely and drive inside.
Note: From now on, you cannot be detected by the enemies until you leave the village. You can assassinate lone enemies, but another enemy can't see it.
Follow Yuna and get on the roof of one of the buildings. Survey the yard below and you'll notice the Mongol slaver there.
The Mongol slaver will begin to walk away. You must follow him so he does not go too far away from you. You can't let anyone else detect you. You should walk on the roofs of the buildings whenever possible.
You'll eventually get to the big open area marketplace.
The easiest way to get to the other side is to sneak up on the right side, along the wall, silently killing Mongolian warriors standing outside as well as those in the building on the opposite side.
In one of the rooms of the building on the other side find and open a small hatch in the wall and go out this way to the back of the building.
When you manage to get to the other side of the marketplace, follow the slaver and you will soon reach the place where Taka is kept. Yuna will kill the slaver and thus you will make Taka free.
We have finally rescued Yuna's brother from the Mongols. Taka suffered greatly during his time in captivity, but now he's free and reunited with his sister. All that remains is getting to safety.
Follow Yuna to the north gate, climb up a pile of boxes and jump over the wall.
Keep running towards the objective marker. At some point you will see a Mongol patrol. You can fight them or you can try to avoid them. Eventually you will reach the meeting point. Kenji will bring you the horses you can mount and ride away to a safe place where this quest will end.
After completing this tale, you will be able to play the tales Hammer and Forge, Unfinished Business, Servant of the People.