The Law of the Order Divinity: Original Sin 2 Quest
Group: Chapter 4 - Mastering the Source
Starting Map: Reaper's Coast
To start this quest you should talk to Magisters Aldus and Fedor.
We have learned that a White Magister named Reimond has seniority amongst Driftwood's garrison. We should seek him out.
Related points of interest
Magisters Aldus and Fedor Reaper's Coast
Magister Reimond Reaper's Coast
Magister Julian Reaper's Coast
Source Weapons Reaper's Coast
Letter with a large ink stain Reaper's Coast
Ship's Manifest Reaper's Coast
Letter from the Dwarven Queen Reaper's Coast
Quest stages of The Law of the Order
1. Sent To Reimond
We have learned that a White Magister named Reimond has seniority amongst Driftwood's garrison. We should seek him out.
2. Met Reimond
Talk to Magister Reimond.
We have met the White Magister, Reimond, who is preparing to leave Driftwood. He believes that dwarves are plotting to undermine the Magisters, and has asked that we seek out proof of this conspiracy.
2.1. Ask Julian
Reimond told us to look to Magister Julian for orders, if we wish to help their cause.
3. Reimond Left
Reimond has set sail from Driftwood, leaving Magister Julian in charge of a reduced garrison. If we discover evidence of a dwarf conspiracy against the Magisters, then we are to bring it to Julian.
4. Investigate Lohar
Talk to Magister Julian.
Magister Julian has tasked us with investigating the dwarf Lohar's involvement in the suspicious events happening around Driftwood. He suspects there's a base of operation in the Reaper's Bluffs, where he hopes we can find evidence of his working for the Dwarven Queen.
5. Contact Lohar
Find Lohar in Effie's Emporium.
We have made contact with Lohar. We ought to keep an eye out for any information that will be of interest to the Magisters, while not arousing Lohar's suspicion.
6. Lohar Hint
Lohar mentioned that his associates had stolen some Magister cargo. This ought to be worth looking into.
7. Lohar Problem
Talk to Lohar and offer your help. Shadow over Driftwood quest will be added to your journal.
Lohar has been having difficulties with an associate of his called Mordus. Maybe we can exploit this somehow.
8. Know Deathfog
Find and read Ship's Manifest in Wreckers' Cave.
We learned that the dwarves acquired some Deathfog from a Magister ship, but it's been moved elsewhere. We will need more proof.
9. Found Wrong Letters
Find and read Letter with a large ink stain in Wreckers' Cave.
We found some letters in the Wrecker's Cave, but they don't have enough incriminating details to use against Lohar. There must be something else around here that bears more potent information...
10. Smuggling Found
We have learned that shipments of fish that have been tainted by the Void are being used to conceal the smuggling of Source weapons.
11. Smuggling Told Magister
We told the Magisters what we know about the smuggling of Source weapons. We have been told to continue searching for more evidences against the dwarves.
12. Smuggling Cache Found
Find and pick up Source Weapons.
We have found the Source weapons, hidden in the lower levels of the Fishworks.
13. Smuggling Dwarf Learn
We have learned that the dwarves are smuggling the Source weapons to Arx.
14. Smuggling Buyer Learn
Talk to Brayton Barnes and persuade him to tell you more about the buyer.
We learned that the void-tainted fish are being bought by a mysterious 'man in a house' in Arx.
14.1. Smuggling Fish Learn
If you did not convince him. You can also talk to Pressley.
We learned that the Void-tainted fish are coveted by someone in Arx, despite their condition.
15. Found Empress Letter
Find Letter from the Dwarven Queen in Wreckers' Cave.
We found a letter in the Wrecker's Cave - one written by Justinia, the Dwarf Queen. It proves that the dwarves had been conspiring against the Magisters. We must be careful about who learns of the contents of this letter.
16. Gave Letter To Lilian
Go back to Lohar and give him the letter.
We gave the Dwarf Queen's letter to Lohar, concluding our business.
17. Gave Letter To Magister
Give the letter to Magister Julian. He will give you the Key to the Magisters' Chest located on the second floor of Magisters' Barracks.
We gave the Dwarf Queen's letter to the Magisters. They will send it on to their brethren in Arx and let them take the appropriate action.
17.1. Assassinate Lohar
Magister Julian has tasked us with killing Lohar and bringing back his head.
17.1.1. Killed Lohar
We killed Lohar. We should bring his head back to Magister Julian.
17.1.1.1. Delivered Lohar Head
We brought Lohar's head to Magister Julian; he seems very satisfied with his death and rewarded us well.
17.1.1.2. Ate Lohars Head
One of us ate Lohar's head.
17.1.1.2.1. Told Julian Ate Lohars Head
We told Magister Julian that Lohar's head was eaten. He was not pleased.
18. Killed Lohar Too Soon
Lohar is dead.
19. Killed Julian
Magister Julian is dead. We can no longer report to him or receive our reward.
20. Too Slow
Someone else has already reported back to Magister Julian ahead of us and concluded the investigation.
21. Close Left R C
We have departed from Reaper's Coast without resolving matters relating to the Magisters of Driftwood.