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A Trial for All Seasons, Divinity: Original Sin 2 Quest

Walkthrough for the quest A Trial for All Seasons in the game Divinity: Original Sin 2. This page covers all main objectives, key steps, or helpful tips to guide you through the quest smoothly. Whenever possible, the guide points out locations for key items and details interactions with NPCs, among other tips. To ensure maximum clarity, in-game screenshots are included for easy-to-follow visual guidance.

Quest Group: Chapter 4 - Mastering the Source

Starting Map: Reaper's Coast

To start this quest you have to find and use The Tongue of Flame.

We have come upon an elven structure of sorts in a clearing in the woods - four statues, surrounding a brazier.

A Trial for All Seasons

Related points of interest

Icon of Other The Tongue of Flame Reaper's Coast

Quest stages of A Trial for All Seasons

1. Solved Elf Test

The riddle

Winter shudders with ice and snow

Autumn rumbles, the sky lit aglow.

Summer burns, air fiery as a hearth.

Spring quenches, with bloody rebirth.

To solve the riddle and pass the trial you need to hit the four statues with different elemental skills.

Once you activate all four totems, four challengers (lvl 14) will appear and the fight will start.

We have solved the riddle that was put to us by the brazier, only for four elven challengers to rise up and attack us.

2. Completed Elf Test

You need to defeat all four elemental challengers. Each of them has different immunity.

We have defeated the elven challengers, and completed the brazier's test.

Completed Elf Test

Rewards

Phoenix Heart (it grants Flaming Tongues spell when consumed (Elf!)) + gold and items inside the chest.

Completed Elf Test

3. Failed Elf Test

We fled from the battle with the challengers, and seem to have failed the the brazier's test as a result.

4. Close Left RC

We have left Reaper's Coast, without learning the full nature of the elven structure in the woods.