Akiva - Map Markers Summary
Cities and Settlements x2, Nix Treasure x4, ISB Reports x6, Jet's Journals x9, Transmissions x4, Holodramas x4, Kessel Sabacc Shift Tokens x2, Syndicate Vaults x2, Keycards x8, Contract Brokers x6, Contract Broker Terminals x2, Syndicate Data x4, Kessel Sabacc Tables x4, Galactic Street Food x1, Canto Fathier Racing Betting Station x1, Datapads x12, Intel / Intel Chain (Start) x19, Intel Chain (Follow-up) x17, Smuggler's Caches x10, Key Parts x4, Outfits x20, Charms x5, Nix Treat x1, Nix Accessories x3, Blaster Coatings x3, Paint Jobs & Finishes x18, Vehicle Trinkets x6, Speeder Trophies x3, Trailblazer Fuel x2, Treasures x24, Speeder Mechanics x2, Ship Mechanics x2, Merchants x2, Smugglers x3, Scavengers x4, Tailor x1, Armorers x2, Trader x1, Rogue Merchant x1, Landing Zones x6, Fast Travel Points x6, Imperial Terminals x9, Artifact Location x1, Nix Treasure Locations x4, Landmarks x32, Compounds x3, Outposts x3, Cave x1, Hideouts x3, Hostile Camp x1, Transitions x6, Small Containers x2, Other x3, Quest Related x2
The following legend of Akiva interactive game map defines the points of interest / markers displayed on the map. Each marker corresponds to a specific element to facilitate efficient navigation and interaction with the map.
Larger cities and smaller settlements found on the surface of the planets we visit while playing Star Wars: Outlaws.
Myrra
Myrra is the capital city of Akiva. Two districts of the city are under the control of the Pyke Syndicate and the Hutt Cartel.
Sashin
Sashin is a small settlement on Akiva with its own landing pad and a few buildings.
A total of 15 Nix Treasures can be found. When you get close to the location where any of these are hidden, follow Nix and eventually he will lead you to the mound of dirt where the treasure is hidden.
Fruit Wrapper
Old Money
Smelly Bone
Talk Box
ISB Reports are collectible items, profiles created by the Imperial Security Bureau on various notable NPCs present in the game. In total, reports regarding 18 characters can be found.
ISB Report #2: Ank Parako
ISB Report #3: Asara Deyn
ISB Report #4: Gedeek Obaz
ISB Report #14: Surat Nuat
ISB Report #15: Sliro Ruback
ISB Report #17: Riko Vess
Jet's Journal Entries are collectible logs left by Jet Kordo, former owner of the Trailblazer spaceship. The entries reveal his thoughts on various events, characters and locations in the galaxy. In total, you can find 36 such entries.
Imperial Corruption
Imperial Security Bureau
Rebels
Akiva
Myrra
The Alcazar
Droid Factory
Jet Kordo's Legacy part 3
Jet Kordo's Legacy part 4
Transmissions are lost recordings, the collectibles that can be found in yellow containers placed in the orbits of planets available in the game. A total of 16 such transmissions can be found.
You can start collecting these transmissions soon after acquiring a spaceship, but they are encrypted. To read them it is necessary to complete "The Veteran" quest on the planet Akiva.
CIS Transmission 01
A yellow container levitating in space near a large satellite dish.
CIS Transmission 02
A yellow container levitating near the surface of one of the asteroids.
CIS Transmission 03
A yellow container levitating near a piece of wreckage.
CIS Transmission 04
A yellow container levitating near the surface of one of the asteroids.
Holodramas are collectible items and there are 15 of them in total. They are small datacards that contain snippets of five radio shows: Baradium Dynasty, Family of the Frontier Worlds, Love on Deck 5, Glarnok & Yabassi, and The Adventures of Flux Magnetar.
Baradium Dynasty episode 60
Family of the Frontier Worlds episode 16
Love on Deck 5 part 2
The Adventures of Flux Magnetar episode 29
Holodramas are collectible items and there are 25 of them in total. They are "effect cards" that can be played during the Kessel Sabacc games at Kessel Sabacc Tables.
Exhaustion
This token can be found in a container placed in the Hutt Cartel Vault (Myrra).
Effect: Choose a player. They must discard and draw a new hand.
Description: Shakes a confident opponent's plans and leaves their fate to luck.
Immunity
It can be bought from Karpen Miltik.
Effect: Prevent Shift tokens effects against you until next reveal.
Description: Removes possible hazards to secure your position for the round.
Each criminal syndicate has a vault on planets where it has a strong presence. These Vaults contain various treasures. The locations of the vaults are hidden within the districts controlled by the syndicates, and three keycard are required to unlock and access them.
Keycards are used to unlock doors, passages, and the like. For example, each of the criminal organization's Vaults requires three particular keycards to open it.
Badru's Vault Keycard
Cave Entrance Keycard
Elo's Vault Keycard
Makarial's Vault Keycard
Neroli's Vault Keycard
Pyke crystal mine Keycard
Surat's Vault Keycard
Theumati's Vault Keycard
Contract Brokers become available after completing the "False Flag" quest. From then on you will be able to take contracts from them. After completing the contract, you will receive a reward and your reputation with the faction that commissioned the selected task will increase.
Andava
Heren Gallack
Jem Kani
Nor'ana
Affiliated Syndicate: Crimson Dawn.
Nor'sha Nassko
Soren Chrephontis
Affiliated Syndicate: Pyke Syndicate.
The holonet terminals give remote access to contracts of all unlocked Contract Brokers.
Holonet Terminal
Holonet Terminal
Syndicate Data is a very good way to gain reputation with one of the criminal organizations. You can hand over the records you find to one of the merchants affiliated with a particular faction and thus increase your reputation in that faction.
Bala-bala package
Droid Data
Melitto Research
Satrap Access Codes
Some of the Kessel Sabacc Tables are available as soon as you find them but access to a number of them, the more advanced ones that give significant rewards, is unlocked as you progress through the quests.
Kessel Sabacc Table (Myrra)
Kessel Sabacc Table (Sashin)
Lando's Parlor
To unlock this table you have to unlock Lando as an expert and successfully use his Double Draw cheat in any Kessel Sabacc game.
Pyke Cardroom
Eating at the Galactic Street Food Stalls will earn you one of the Nix Treats, which can be used to upgrade Nix's skills. These are simple mini-games in which you have to press the right buttons at the right time.
Kurado Fruit Platter
Canto Fathier Racing (Myrra)
Datapads are small electronic devices that can be read. They contain various information that can trigger one of the Intel / Intel Chains.
Ahia-ko Tower
Ahia-ko Tower
Final Research Log
I almost got caught.
I have more info
Important: Myrran Swimmer's Club
Leaving
Ready for Retrieval
Transcript of a partial audio transmission
What is your future?
Who was that?
Your requested reading
Places where you can get a new "single" intel or the first of the intel forming a chain.
Intel are small side missions that players can undertake in Star Wars: Outlaws. They are divided into single tasks, simply Intel, and slightly more complex ones, involving several tasks, the so-called Intel Chains.
AF-2 Cypher Key
How to acquire: Complete the "The Veteran" expert quest.
Description: A merchant hiding away on an island in the Great Basin is supposedly selling AF-2 cyphers.
Hint: A key part for making MT-7's Slice Kit Upgrade.
Ahia-ko Tower Supplies
Description: A researcher was studying the old Ahia-ko water tower and stashed some supplies before leaving.
Hint: The tower is in the Karaba Foothills and the supplies are in a small canyon at its foot.
Akiva Thief Belt
How to acquire: you can buy it from Ta Hipan.
Description: A Pyke intelligence report reveals the location of a valuable equipment recently acquired by the Hutts.
Hint: The gear is hidden in the Hutt Poaching Outpost, near Lake Amari on Akiva.
Flux Compressor
How to acquire: This intel will show up in your quest journal automatically once you completed the "The Scavenger" quest and unlocked the "Smoke Bomb" ability (The Mechanic).
Description: Rumor has it that the Empire is storing flux compressors in their compound in the Great Basin.
Hint: A key part for making Temmin Wexley's Ion Smoke Bombs.
How to resolve: Collect the Flux Compressor.
Forgotten Vault #1: Betrayed
How to acquire: You will receive it automatically when you open the crate located in the overgrown vault.
Description: There are rumors of a Miyuki vault on Akiva.
Hint: There might be another vault on Akiva, ND-5 heard some Hutts talking about that. More info should be found around Hutt-controlled areas.
Next intel: Forgotten Vault #2: Hutt Enforcer Assignment.
Government Business #1: Battle Droid
How to acquire: Talk to the government official standing at the bar.
Description: A government official has provided the credits to buy a battle droid but doesn't want their identity revealed.
Hint: The Hutt Cartel droidsmiths sell modified battle droids in their district.
Hidden Riches
How to acquire: you can buy it from Ta Hipan.
Description: The merchant heard from the fortuneteller that there are hidden riches at the base of a giant finger.
Hint: The fortuneteller is probably referring to the monument above the Great Basin.
Imperial Bio Research Lab: Courtyard Cargo
Imperial Bio Research Lab: Tube Lab Data
Description: A datadisk containing sensitive information about the Empire can be collected from a terminal in the Imperial compound.
Hint: The terminal is somewhere in the droid lab and can be sliced.
Imperial Bio Research Lab: Vault Access
Description: There is a vault in the Imperial compound and the access code has been revealed.
Hint: The vault building is in the center of the Imperial compound.
NL-02 Charge Emitter
How to acquire: This intel will show up in your quest journal automatically after completing the "The Scavenger" quest.
Description: The Pykes in Stormhollow have recently received a shipment of electro-shock prods from their factory on Oba Diah.
Hint: A key part for making Temmin Wexley's Electro-Shock Prod.
How to resolve: Collect the LC3-Skifter.
Overgrown Vault #1: Shady Merchant
How to acquire: Talk to the woman sitting next to the fountain.
Description: There are rumors of a Miyuki vault on Akiva.
Hint: A shady merchant in the market district of Myrra is selling a mysterious holodisc.
Previous intel: Overgrown Vault #2: Mysterious Holodisc.
Pyke Bribe
How to acquire: Read the "Ready for Retrieval" datapad.
Description: The Pyke's are being bribed by an unknown person and have made a drop-off with the payment near one of their camps.
Hint: The Pykes have dropped off a payment on a island in the southern part of Stormhollow.
Security Detail
How to acquire: Stand at the bar and listen to the conversation of two Imperial officers sitting at a table.
Description: Akivan loyalty officers are concerned about getting robbed dropping off tax collections to the ruins.
Hint: The ruins are located somewhere on the lake.
Separatist Transmissions #1: More Messages
How to acquire: Complete the "The Veteran" expert quest.
Description: Kay and ND-5 have been finding old transmissions from Clone Wars era.
Hint: Find all encrypted transmissions.
Susurra-Weave Fabric
How to acquire: This intel will show up in your quest journal automatically after completing the "The Scavenger" quest.
Description: Susurra-weave fabric is an essential part of the thieves' toolkit and can be found throughout the galaxy.
Hint: A key part for making Temmin Wexley's Scavenger's Footwear.
How to resolve:
The High Roller #1: Taking your shot
How to acquire: Talk to the barman at The Alcazar cantina.
Description: A gambler on Akiva could teach Kay some Kessel Sabacc tricks.
Hint: There is a high-stakes Sabacc parlor somewhere in Myrra.
Next intel: The High Roller #2: Private Parlor.
The Scavenger #1: Temmin's Family
How to acquire: You will receive this automatically after completing the "The Droidsmith" quest.
Description: Gedeek's friend Temmin Wexley can mod Kay's speeder to travel over water.
Hint: Temmin has family living in Sashin village.
User Testing
How to acquire: Talk to the Hutt enforcer.
Description: A Hutt droidsmith needs help testing some of their latest prototypes.
Hint: They are waiting in a camp on the outskirts of the Hutt Supply Site.
Intel are small side missions that players can undertake in Star Wars: Outlaws. They are divided into single tasks, simply Intel, and slightly more complex ones, involving several tasks, the so-called Intel Chains.
Forgotten Vault #2: Hutt Enforcer Assignment
Previous intel: Forgotten Vault #1: Betrayed.
How to acquire: Stand by the wall and overhear the conversation of two Hutt enforcers.
Description: There are rumors of a Miyuki vault on Akiva.
Hint: West of Hutt Poaching Outpost, by the lake's shore, a Hutt smuggler is known to always have a holodisc with a treasure map on him. It seems safer to steal it from him.
Next intel: Forgotten Vault #3: Stolen Holodisc.
Forgotten Vault #4: Vault's Frequency
Description: There are rumors of a Miyuki vault on Akiva.
Hint: The holotracker reacted to a nearby vault, pointing to its location.
Forgotten Vault #5: Forgotten Vault
Previous intel: Forgotten Vault #4: Vault's Frequency.
Description: There are rumors of a Miyuki vault on Akiva.
Hint: The Miyuki vault is open and what's inside can now be claimed.
Government Business #2: Out of Pocket
How to acquire: Talk to the guy and use your contacts (Hutt Cartel Excellent) or pay him (Credits x 500).
Description: The government official who purchased a battle droid was short on credits.
Hint: The droid was delivered to coordinates in Myrra.
Missing Toymaker #1: Hutt Droidsmith
How to acquire: Talk to the woman looking for help.
Description: A woman needs help fixing her son's broken MSE-series droid, but its creator has disappeared.
Hint: There are droid merchants in the Hutt district that may know how to fix it.
Missing Toymaker #2: Myrra Market
Previous intel: Missing Toymaker #1: Hutt Droidsmith.
How to acquire: Talk to the droidsmith.
Description: Gedeek is the elusive Toymaker. He has a friend in who is able to fix the broken MSE-series droid.
Hint: Gedeek's friend can be found in Myrra Market.
Missing Toymaker #3: Secret Hobby
Previous intel: Missing Toymaker #2: Myrra Market.
How to acquire: Talk to the droidsmith.
Description: Gedeek is the elusive Toymaker. He has fixed the broken MSE-series droid.
Hint: The woman will appreciate getting her son's broken droid back.
Overgrown Vault #4: Overgrown Vault
Previous intel: Overgrown Vault #3: Vault's Frequency.
How to acquire: Insert hilodisc into the slot.
Description: There are rumors of a Miyuki vault on Akiva.
Hint: The Miyuki vault is open and what's inside can now be claimed.
Retired Droid #1: Retired Droid
How to acquire: Talk to the battle droid.
Description: A battle droid in Alcazar Cantina is desperate to satisfy their battle lust.
Hint: The Hutts and Pykes might appreciate the extra security.
The High Roller #2: Private Parlor
Previous intel: The High Roller #1: Taking your shot.
How to acquire: Listen to a conversation between two guys.
Description: A gambler on Akiva could teach Kay some Kessel Sabacc tricks.
Hint: There is an invite-only Sabacc parlor under a gambling den near the Myrra Hutt district.
How to resolve: Visit Lando's Parlor.
Reward: The High Roller expert quest.
The Scavenger #2: Off Scrapping
Previous intel: The Scavenger #1: Temmin's Family.
How to acquire: Talk to Shirene and Esmelle.
Description: Gedeek's friend Temmin Wexley can mod Kay's speeder to travel over water.
Hint: Temmin went off to gather scrap in a junkyard by Lake Amari.
Thief for Hire #1: Surveillance Data
How to start: Talk to the broker.
Description: A smuggler wants help stealing Hutt surveillance data on government officials in Myrra.
Hint: The data should be on a terminal inside the Hutt District.
Thief for Hire #2: Collect Payment
How to acquire: Slice the terminal.
Description: The smuggler wants to meet to sort out payment for the stolen surveillance data.
Hint: The smuggler is waiting on the plateau near the starport.
Underworld Mail Service #4: Successful Delivery
How to acquire: ... Maynora, Tripp, Kazu.
Description: The packages from the bala-bala mechanic have all been delivered.
Hint: The bala-bala mechanic is waiting to hear that the job is done.
Smuggler Caches are a type of treasure present in Star Wars Outlaws. These are half-buried in the ground crates containing quite a lot of materials, etc.
Smuggler Cache 02
Smuggler Cache 32
Smuggler Cache 34
Smuggler Cache 36
Smuggler Cache 38
Smuggler Cache 51
Smuggler Cache 83
Flux Compressor
Expert Key Part - Ion Smoke Bomb (The Scavenger). Related intel: Flux Compressor.
NL-02 Charge Emitter
Expert Key Part - Electro-Shock Prod (The Scavenger). Related intel: NL-02 Charge Emitter.
Trans-Accelerator
Blaster Key Part.
Clothing items that can be worn by Kay. Outfits fit into one of three clothing slots: chest, belt or legs. Each piece of clothing also belongs to one of three quality tiers: cosmetic, standard or superior.
Akiva Thief Vest
Cholganna Survivalist Pants
Daivak Gunslinger Pants
It is sold by Jamm Mox.
Disruptor Belt
Disruptor Jacket
Disruptor Pants
Moldour Thief Vest
It is sold by Jamm Mox.
Nar Shaddaa Thief Belt
It is sold by Jamm Mox.
Nar Shaddaa Thief Pants
It is sold by Jamm Mox.
Nar Shaddaa Thief Vest
It is sold by Jamm Mox.
Ryloth Ruffian Belt
It can be bought from Ta Hipan.
Scoundrel Pants
Tatooine Gunslinger Pants
Major Charms and Minor Charms are pieces of Kay's equipment that provide various benefits and passive bonuses. There are two types of charms - major charms and minor charms. At the beginning, 1 slot for major charm and 1 for minor charm are available, but as the game progresses, additional slots for minor charms are unlocked, for a total of four slots.
Cyclone Relic
It's in a container within the Excavation Site 12 area.
Effect: High chance to gain a free Bacta Vial on use or Grenade when thrown.
Glyph Stone
It can be bought from the Pyke Lookout.
Effect: Increases Adrenaline gain on hits with Kay's blaster.
Jarwal Bloom
It's in a container within the Blackstone's Retreat area.
Effects: Increases Adrenaline gained from headshots with Kay's blaster. Increases number of Adrenaline Rush targets by 1.
Kama Feather Token
It can be bought from Hutt Cartel Merchant.
Effect: Greatly increases ability to avoid detection by wildlife.
Weathered Seashell Charm
Talk to the woman and pay her or use your contacts.
Effect: Increases chance to avoid getting shot while sprinting or sliding.
Nix Treats are special equippable items items that bolster one aspect of his combat abilities. There are 4 of them and you can acquire them by visiting Galactic Street Food Stalls.
Kurado Fruit
It's a rewards for completing the "Kurado Fruit Platter" galactic street food minigame.
Effect: Nix distracts enemies for a longer duration.
Description: Fresh kurado fruit served in the traditional Akiva style.
Nix Accessories do not provide any sort of bonus or effect, they are purely cosmetic items that Nix can wear to make him look even more adorable. The list of collected accessories can be accessed through the Loadout menu.
Elegant Tail Wrappings
Red Scarf
Tan Feeler Wrappings
Blaster Coatings are special cosmetic items, skins used to change the appearance of Kay's blaster.
Iridescence Coating
It's a reward for winning at the Lando's Parlor kessel sabacc table.
Speeder Paint Jobs are special cosmetic items that allow you to change the appearance of Kay's speeder. They can change not only the color of individual elements of the vehicle, but also the materials from which these elements are made.
Trailblazer Paint Finishes are cosmetic items that allow you to change the painting of the Trailblazer's hull.
Blue Convor Paint Job
It's in a crate located in the restricted area of the Silent Grove.
Cloudscape Finish
In the IG-24's Stash area, on a shelf of the cliff that can be climbed to from water level.
Cobalt Cross Finish
This is one of the treasure containers that can be found in the Convoy Shipwreck area.
Kamino Paint Job
This is a crate located in the Xola's Stash area.
Kowak Ranger Paint Job
It is in a crate located in the Rogue's Roost area.
Republic Paint Job
It's in a chest located near a barred back door into the restricted area of the Hutt Poaching Station.
Ruby Streak Finish
This container is in a cave, behind a destructible wall, in the area you have to visit during "The High Roller" expert quest.
Verdant Cover Finish
A yellow container floating between big asteroids.
Verdant Cross Finish
It's in a container within the Ubura's Stash area.
Wildland Finish
It's in a container within the Crash Site area.
Vehicle Trinkets are purely cosmetic items that can be used to customize the appearance of the speeder or the cockpit of the spaceship. These are small ornaments that can be hung on the handlebar of Kay's speeder, as well as on one of the control levers in Trailblazer's cockpit.
Artist's Airbrush
Canister Trinket
This container is up the hill, next to a pile of junk.
Dud IV Trinket
Jug Trinket
Related intel: Dumped Cargo.
Scout II Trinket
Speeder Trophies are purely cosmetic, head-sized objects that can be hung on the left side at the back of the speeder.
Iron Rebel Mask Trophy
It's in the Rebel Hideout. You visit this place at the end of the game's main storyline.
Trailblazer Fuel are one of the cosmetic items that can be used to customize the appearance of the Trailblazer. They let you change the color of the exhaust coming out of the Trailblazer's thrusters.
Barium Laden Fuel
Green color.
Megonite Laden Fuel
Pale green color.
Other treasure containers that can be found during exploration and which contain items that do not qualify for more specific categories or are simply random.
Agoto's Stash Treasure
Alley Treasure
Blaster Recirculator (Excavation Site 12)
Blaster Material.
Blaster Recirculator (Goma's Outlook)
Blaster Material.
Blaster Recirculator (Overgrown Vault)
Blaster Material.
Blaster Recirculator (Research Station 57)
Blaster Material.
Cache Treasure
Excavation Site 12 Treasure
H-M Engine Power Core (Hutt Poaching Station)
Speeder Material.
H-M Engine Power Core (Pyke Crystal Mine)
Speeder Material.
Imperial Outpost 79 Treasure
Lanza's Stash Treasure
Pyke Crystal Mine Treasure
Pyke Guard Post Treasure
Pyke Supply Site Treasure
Research Station 57 Treasure
SE-JA-4 Sensor Jammer
Trailblazer Component. You will get the card needed to get into this room during the "Passenger" quest.
The Revelator Wreckage Treasure
The Revelator Wreckage Treasure
The Revelator Wreckage Treasure
X-FP-C28 Ship Computer (Convoy Shipwreck)
X-FP-C28 Ship Computer (Trapper's Field)
A yellow container inside the wreckage with a large satellite dish on top.
Xabi's Stash Treasure
Speeder Mechanics can upgrade the speeder's performance and handling at a cost. The required materials can be purchased from merchants or found in syndicate-controlled areas, such as districts and territories.
Minah Teso
Qwen Rowwat
Ship Mechanics have the skills to improve and personalize the Trailblazer for a price. Materials needed for these upgrades are available for purchase from merchants or can be collected in pirate territories and space.
Jas Wit'u
Sibe Trulac
Merchants offer a variety of items, but especially consumables.
Ranu Orkin
Affiliated Syndicate: Hutt Cartel.
Chalcopyrite (Material) x 2
Durasteel (Material) x 3
Transparisteel (Material) x 2
Polycarbonate (Material) x 2
Bacta Vial (Consumable) x 3
Grenade (Consumable) x 2
Faction's Stock:
Jarwal Fiber (Material) x 5
Slivian Iron (Material) x 4
Polycarbonate (Material) x 3
Thia Huplo
Vendor's Stock:
Jarwal Fiber (Material) x 4
Slivian Iron (Material) x 2
Chalcopyrite (Material) x 3
Transparisteel (Material) x 2
Coarseweave (Material) x 3
Bacta Vial (Consumable) x 2
Grenade (Consumable) x 3
Blaster Recirculator (Blaster Material)
Smugglers sell a variety of rare items.
Hutt Cartel Merchant
Vendor's Stock:
Ryloth Ruffian Pants (Superior Legs)
Moldour Thief Pants (Superior Legs)
Bacta Vial (Consumable) x 2
Grenade (Consumable) x 2
Kama Feather Token (Minor Charm)
Faction's Stock (Excellent):
Toshara Ruffian Jacket (Superior Chest)
Karpen Miltik
Affiliated Syndicate: Pyke Syndicate.
Vendor's Stock:
Daivak Gunslinger Belt (Superior Belt)
Durasteel (Material) x 3
Transparisteel (Material) x 2
Immunity (Sabacc Shift Token)
Faction's Stock (Excellent):
Ryloth Ruffian Jacket (Superior Chest)
Tatooine Gunslinger Pants (Superior Legs)
Ta Hipan
Affiliated Syndicate: Pyke Syndicate.
Vendor's Stock:
Hidden Riches (Intel)
Direct-Energy Circuit (Speeder Material) x 2
Quadanium (Ship Material) x 3
Ryloth Ruffian Belt (Superior Belt) (Request)
Faction's Stock:
Akiva Thief Belt (Intel)
Scavengers Sell materials for speeder and Trailblazer upgrades.
Aucta Curvak
Affiliated Syndicate: Hutt Cartel.
Vendor's Stock:
Polycarbonate (Material) x 2
Helicyclic Gears (Speeder Material) x 2
Direct-Energy Circuit (Speeder Material)
Quadanium (Ship Material) x 6
Enhanced Durasteel Hull (Ship Material) x 3
Faction's Stock:
H-M Engine Power Core (Speeder Material)
X-FP-C28 Ship Computer (Ship Material)
Koy Tuss
Vendor's Stock:
Quadanium (Ship Material) x 20
Heuristic Processor (Ship Material) x 6
4XB Calculation Unit (Ship Material) x 5
Enhanced Durasteel Hull (Ship Material) x 5
Scrap Dealer
Vendor's Stock:
Mysterious Holodisc (Quest Item)
Polycarbonate (Material) x 5
Bacta Vial (Consumable) x 5
Grenade (Consumable) x 5
Actuating Module (Blaster Material) x 10
Direct-Energy Circuit (Speeder Material) x 5
Temmin Wexley
Vendor's Stock:
Slivian Iron (Material) x 4
Durasteel (Material) x 5
Polycarbonate (Material) x 5
Helicyclic Gears (Speeder Material) x 2
Enhanced Durasteel Hull (Ship Material) x 2
Accu-Accelerator (Speeder Material)
X-FP-C28 Ship Computer (Ship Material)
Tailors sell clothing items that can be worn by Kay. In order to purchase certain items, it may be necessary to have an appropriate reputation with one of the criminal syndicates.
Jamm Mox
Vendor's Stock:
Moldour Thief Vest (Superior Chest)
Nar Shaddaa Thief Vest (Gear)
Nar Shaddaa Thief Pants (Gear)
Nar Shaddaa Thief Belt (Gear)
Daivak Gunslinger Pants (Superior Legs) (Request)
Armorers sell materials used to upgrade Kay's blaster.
Lunda Nyside
Affiliated Syndicate: Hutt Cartel.
Vendor's Stock:
Slivian Iron (Material) x 4
Durasteel (Material) x 3
Ray Accelerator (Blaster Material) x 3
Actuating Module (Blaster Material) x 2
Faction's Stock:
Blaster Recirculator (Blaster Material)
MG-2 Power Exceeder (Blaster Material) x 2
Pyke Lookout
Affiliated Syndicate: Pyke Syndicate.
Vendor's Stock:
Polycarbonate (Material) x 5
Ray Accelerator (Blaster Material) x 3
Cryo-Coil (Blaster Material) x 2
Glyph Stone (Minor Charm)
Faction's Stock:
Particle Stability Converter (Blaster Key Part)
Blaster Recirculator (Blaster Material)
Traders trade materials and key parts for other materials.
Namda Eaakee
Vendor's Stock:
Moldour Thief Belt (Superior Belt)
Jarwal Fiber (Material) x 10
Cryo-Coil (Blaster Material) x 5
Enhanced Durasteel Hull (Ship Material) x 6
AF-2 Cypher Key (Expert Key Part)
Actuating Diffuser Module (Blaster Key Part)
Shuma a.k.a. Rogue Merchant is a traveling merchant who sells rare materials and other powerful items. Shuma has a stand on each of the planets you visit.
Shuma (Akiva)
Vendor's Stock:
Cholganna Survivalist Pants (Superior Legs)
Henku Wool (Material) x 3
Jarwal Fiber (Material) x 3
Robuma Leather (Material) x 3
Chalcopyrite (Material) x 15
MG-2 Power Exceeder (Blaster Material) x 5
Direct-Energy Circuit (Speeder Material) x 5
4XB Calculation Unit (Ship Material) x 5
Ion Cell (Blaster Material) x 5
X-FP-C28 Ship Computer (Ship Material)
Blaster Recirculator (Blaster Material)
Helicyclic Gears (Speeder Material) x 5
Ray Accelerator (Blaster Material) x 5
Landing Zones are places where you can board your ship. They can also be selected as a destination point when using the fast travel option.
Abandoned Hideout
Achra Station
Myrra Spaceport
Pyke Syndicate Crystal Mine
Sashin
The Great Basin
Fast Travel Points are, as the name suggests, places, but not the only ones, that you can choose as a destination when using fast travel option. To unlock some of them, it will be necessary to have a good reputation with certain syndicate.
Hutt Poaching Outpost
Market District
Mount Selasa
Satrap's Promenade
Sneaky Hollow
The Alcazar
Imperial Terminals allow players to reset their "Wanted" level. When the Empire is pursuing the player, these terminals can be hacked to clear the alert status, reducing or eliminating pursuit.
Artifact Locations in Star Wars: Outlaws are complex, hidden areas where you can find treasures, one of which is sure to be a major charm.
Excavation Site 12
Treasures (x4):
Nix treasures locations appear on the map as you approach their locations. When you find one follow Nix and he will eventually lead you to a mound of dirt he will dig up for you - collect the treasure hidden inside.
Haunted Lair
Kowakian Den
Sodora Falls
Temple Ruins
Landmarks are usually small places (except for those in space), such as a single building or even a room, an alcove of the terrain or a hollow where a treasure container is hidden.
Agoto's Stash
Goma's Outlook
Salea's Hand
Wibra's Stash
Requires: Procyon Wy's Keycard. You will get the keycard needed to get into this room during the "Passenger" quest.
Treasure:
SE-JA-4 Sensor Jammer
The compounds are large complexes controlled by one of the syndicates or Empire. Their main section consists of a restricted area with a few treasure containers hidden in the area.
Outposts present in Star Wars: Outlaws are small zones controlled by Empire soldiers or syndicate members, where you can find containers with treasures.
Caves are places where the treasure container is hidden. In order to enter many of them, you'll need a power module for your blaster so that you can use it to smash the wall blocking the entrance.
Hideouts present in Star Wars: Outlaws are, as the name suggests, hidden places that you will reach if you find the right route. In most cases they host a locked room with treasures that you will be able to enter after solving a puzzle.
Hostile Camps present in Star Wars: Outlaws are usually enemy-controlled zones where treasure containers can be found.
Entrances, passageways, etc.
Separatist Vault
To be able to open the door and get in you must find and decrypt all 16 Transmissions.
Transition
Transition
Small Container
Achra Station
Contraband Trader
Illegal Buzz Droids.
Holonet Terminal
Myrra
Myrra is the capital city of Akiva and the main foothold of the Akivan satrapy. During the Clone Wars, the city was an important holdout for the Confederacy of Independent Systems, with a droid factory that produced a massive amount of battle droids for the war effort. Like most settlements on Akiva, Myrra is built to minimize impact from the treacherous rain seasons and floods.
Sashin
Sashin is a village on Akiva situated in the forested slopes of Stratha Peaks. The village comes from a rich history of pottery, using mud from the flooded river banks to create traditional Akivan pots and bowls. The village is a testament of the simple and peaceful life that can be found on this world.
The Alcazar
The Alcazar is one of the most popular cantinas and gambling parlors in Akiva, owned and operated by the gangster Surat Nuat. The cantina is famous for giving their patrons privacy as well as a variety of different games to play. Surat Nuat holds his private office in the cantina, using a carbonite slate containing his brother as his desk.
Excavation Site 12
Excavation Site 12 is an Imperial dig site operated by the Imperial Department of Military Research. The site was built to excavate the impact of a meteorite and conduct research on potential military applications of the material.
Research Station 57
Research Station 57 is an Imperial facility operated by the Imperial Department of Military Research. The facility's focus is to collect samples from Akiva's flora and fauna in an effort to evaluate potential military applications. The project has led to several discoveries, mainly around toxicology from venomous plans and creatures.
Kassina Outpost
Kassina Outpost is a secret listening post on Akiva operated by the Imperial Security Bureau. While the Empire is officially supporting the satrapy on Akiva, the ISB is taking precautions to monitor activity in the system to locate rebel sympathizers and other anti-Imperial behavior.
Myrra Droid Factory
The Myrra droid factory is an old droid factory in the catacombs under Myrra. The factory was active during the Clone Wars and produced and reconfigured countless battle droids for the Confederacy of Independent Systems. Following the end of the war, the facility was abruptly abandoned.
Achra Station
Achra Station is an old Trade Federation supply station that was used to resupply and refuel ships. Since the end of the Clone Wars, the space station has become an independent trade hub that attracts smugglers and black market merchants who want to make money outside of the satrapy's purview.
Hutt Cartel District
The Hutt Cartel District in Myrra is a recent development, following the crime lord Surat Nuat's fragile alliance with the Hutts after the death of the Hutt Council. The Hutts have aggressively expanded into Myrra's droid black market, and have managed to carve out a significant market share for themselves.
Pyke Syndicate District
The Pyke Syndicate holds a sizable district in Myrra, staying in the satrapy's good graces by paying exuberant taxes for the land. While the satrapy claims to be strictly opposed to any form of organized crime, the Pykes have managed to bribe and coerce most influential representatives to stay almost untouchable.
Ahia-Ko Temple
The Ahia-Ko people have left numerous temples behind before going extinct, and many of them feature advanced techniques that are still inspiring new architects on Akiva. Historians are still unraveling the meaning of different buildings and temples, discovering that the Ahia-Ko were complex people with different schools of thought.
The Cauldron
The Cauldron is an old cruiser engine that crashed down into the Great Basin and has gradually transformed into an island. Over time, the island formed a small ecosystem with different plants, as well as creatures using it as their home and breeding ground.
Witch's Finger
The Witch's Finger is an eye-catching cliff formation in the jungles of Akiva. The landmark was named by the ancient Ahia-Ko people and is located near one of their temples.
Salea's Hand
Salea's hand is a large tree that holds some significance in Akivan history, with several stories and poems written about people meeting and reuniting underneath its crown. The tree itself is protected under Satrap law.
Pyke Crystal Mine
The Pyke Syndicate have a well-established presence on Akiva. Aside of the typical spice trade and other black market interests, they are also invested in the acquisition and export of certain valuable crystals that can be found on the planet.
Hutt Poaching Station
The Hutt Cartel have extended their reach to Akiva by forming a temporary and loose alliance with one of the more influential crime bosses on the planet, Surat Nuat. The Hutts are primarily interested in the planet's droid black market.